MaterialX
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
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MaterialX 1.39.5 is released!
This release of MaterialX has the largest set of contributors in the history of our project, and includes support for the Slang shading language, 2D and 3D flake nodes, retro-reflective BSDFs, Volume Distribution Functions in hardware shading, improvements to the MaterialX Graph Editor, and much more.
See the v1.39.5 release notes for full details:
https://github.com/AcademySoftwareFoundation/MaterialX/releases/tag/v1.39.5