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#xcodetip — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #xcodetip, aggregated by home.social.

  1. We can add link to functions in Xcode's documentation using the format ``Class\function``, for example, ``EffectApplier/addEffect(_:to:)``.
    #xcodetip

  2. We can add link to functions in Xcode's documentation using the format ``Class\function``, for example, ``EffectApplier/addEffect(_:to:)``.
    #xcodetip

  3. We can add link to functions in Xcode's documentation using the format ``Class\function``, for example, ``EffectApplier/addEffect(_:to:)``.
    #xcodetip

  4. We can add link to functions in Xcode's documentation using the format ``Class\function``, for example, ``EffectApplier/addEffect(_:to:)``.
    #xcodetip

  5. We can add link to functions in Xcode's documentation using the format ``Class\function``, for example, ``EffectApplier/addEffect(_:to:)``.
    #xcodetip

  6. Shift+Command+A in the iOS simulator is a convenient way for verifying dark and light appearances
    #xcodetip

  7. Shift+Command+A in the iOS simulator is a convenient way for verifying dark and light appearances
    #xcodetip

  8. Shift+Command+A in the iOS simulator is a convenient way for verifying dark and light appearances
    #xcodetip

  9. Shift+Command+A in the iOS simulator is a convenient way for verifying dark and light appearances
    #xcodetip

  10. Shift+Command+A in the iOS simulator is a convenient way for verifying dark and light appearances
    #xcodetip

  11. While refactoring it is convenient to use the Xcode’s feature of double clicking on a curly brace selects the whole code block.
    #xcodetip #iosdev

  12. While refactoring it is convenient to use the Xcode’s feature of double clicking on a curly brace selects the whole code block.
    #xcodetip #iosdev

  13. While refactoring it is convenient to use the Xcode’s feature of double clicking on a curly brace selects the whole code block.
    #xcodetip #iosdev

  14. While refactoring it is convenient to use the Xcode’s feature of double clicking on a curly brace selects the whole code block.
    #xcodetip #iosdev

  15. While refactoring it is convenient to use the Xcode’s feature of double clicking on a curly brace selects the whole code block.
    #xcodetip #iosdev

  16. #XcodeTip I’ve just learned that #xcode can autocomplete the last argument closure into the trailing closure if you press enter while the argument is highlighted. Boy, how many hours did I waste writing trailing closures manually? #swift #swiftui #XcodeTips

  17. #XcodeTip I’ve just learned that #xcode can autocomplete the last argument closure into the trailing closure if you press enter while the argument is highlighted. Boy, how many hours did I waste writing trailing closures manually? #swift #swiftui #XcodeTips

  18. #XcodeTip I’ve just learned that #xcode can autocomplete the last argument closure into the trailing closure if you press enter while the argument is highlighted. Boy, how many hours did I waste writing trailing closures manually? #swift #swiftui #XcodeTips

  19. #XcodeTip: I often find myself importing the same frameworks in #Swift over & over again. With #OSLog adoption it got really annoying, so I created this to solve it:
    github.com/FlineDev/Foundation

    Now, I just `import AppFoundation` & get access to all I need.🤩

    And you can do it, too!

  20. #XcodeTip: I often find myself importing the same frameworks in #Swift over & over again. With #OSLog adoption it got really annoying, so I created this to solve it:
    github.com/FlineDev/Foundation

    Now, I just `import AppFoundation` & get access to all I need.🤩

    And you can do it, too!

  21. #XcodeTip: I often find myself importing the same frameworks in #Swift over & over again. With #OSLog adoption it got really annoying, so I created this to solve it:
    github.com/FlineDev/Foundation

    Now, I just `import AppFoundation` & get access to all I need.🤩

    And you can do it, too!

  22. #XcodeTip: I often find myself importing the same frameworks in #Swift over & over again. With #OSLog adoption it got really annoying, so I created this to solve it:
    github.com/FlineDev/Foundation

    Now, I just `import AppFoundation` & get access to all I need.🤩

    And you can do it, too!

  23. #XcodeTip: I often find myself importing the same frameworks in #Swift over & over again. With #OSLog adoption it got really annoying, so I created this to solve it:
    github.com/FlineDev/Foundation

    Now, I just `import AppFoundation` & get access to all I need.🤩

    And you can do it, too!

  24. Xcode 15 has a quick action picker which can be triggered with Shift+Command+A. So much easier to discover different actions!
    #xcodetip #iosdev

  25. Xcode 15 has a quick action picker which can be triggered with Shift+Command+A. So much easier to discover different actions!
    #xcodetip #iosdev

  26. Xcode 15 has a quick action picker which can be triggered with Shift+Command+A. So much easier to discover different actions!
    #xcodetip #iosdev

  27. Xcode 15 has a quick action picker which can be triggered with Shift+Command+A. So much easier to discover different actions!
    #xcodetip #iosdev

  28. Xcode 15 has a quick action picker which can be triggered with Shift+Command+A. So much easier to discover different actions!
    #xcodetip #iosdev

  29. Xcode 15 comes with a live documentation preview and it sure is handy to see how the generated documentations looks like immediately. Can be enabled with choosing Editor > Assistant > Documentation Preview.
    #xcodetip

  30. Xcode 15 comes with a live documentation preview and it sure is handy to see how the generated documentations looks like immediately. Can be enabled with choosing Editor > Assistant > Documentation Preview.
    #xcodetip

  31. Xcode 15 comes with a live documentation preview and it sure is handy to see how the generated documentations looks like immediately. Can be enabled with choosing Editor > Assistant > Documentation Preview.
    #xcodetip

  32. Xcode 15 comes with a live documentation preview and it sure is handy to see how the generated documentations looks like immediately. Can be enabled with choosing Editor > Assistant > Documentation Preview.
    #xcodetip

  33. Xcode allows simulating different conditions when connecting a device, navigating to Window->Devices and Simulators->Devices. Makes it easy to simulate tough network conditions, thermal states or GPU states.
    #xcodetip #iosdev

  34. Xcode allows simulating different conditions when connecting a device, navigating to Window->Devices and Simulators->Devices. Makes it easy to simulate tough network conditions, thermal states or GPU states.
    #xcodetip #iosdev

  35. Xcode allows simulating different conditions when connecting a device, navigating to Window->Devices and Simulators->Devices. Makes it easy to simulate tough network conditions, thermal states or GPU states.
    #xcodetip #iosdev

  36. Xcode allows simulating different conditions when connecting a device, navigating to Window->Devices and Simulators->Devices. Makes it easy to simulate tough network conditions, thermal states or GPU states.
    #xcodetip #iosdev

  37. Enabling RUN_DOCUMENTATION_COMPILER build setting in Xcode updates the project's documentation in the developer documentation window with each of the build.
    #xcodetip #iosdev

  38. Enabling RUN_DOCUMENTATION_COMPILER build setting in Xcode updates the project's documentation in the developer documentation window with each of the build.
    #xcodetip #iosdev

  39. Enabling RUN_DOCUMENTATION_COMPILER build setting in Xcode updates the project's documentation in the developer documentation window with each of the build.
    #xcodetip #iosdev

  40. Enabling RUN_DOCUMENTATION_COMPILER build setting in Xcode updates the project's documentation in the developer documentation window with each of the build.
    #xcodetip #iosdev

  41. Xcode has a Development Assets setting which defines a path to assets or code which should be only available in debug builds. For example, this opens up using additional images or anything like JSON data for creating rich SwiftUI previews.
    #xcodetip #iosdev

  42. Xcode has a Development Assets setting which defines a path to assets or code which should be only available in debug builds. For example, this opens up using additional images or anything like JSON data for creating rich SwiftUI previews.
    #xcodetip #iosdev