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#wildlightentertainment — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #wildlightentertainment, aggregated by home.social.

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  1. 'A real concern for millions and probably hundreds of millions of European citizens' - Stop Killing Games has its day in European Parliament and it seems to go very well

    web.brid.gy/r/https://www.euro

  2. « #Highguard deserved better »

    No, it didn't.

    They played their cards wrong. Every single card, from the first one, to the last one. And they all cards to be successful, but bottled it.

    youtube.com/watch?v=1X_ey3-RMY0

    #Videogames #Gaming #Games #WildlightEntertainment #Tencent #Multiplayer #FPS #HeroShooter #RaidShooter #Concord #Concord2

  3. Cognition Dissemination: Highguard’s Fall Feels Bad
    The live service game from Widlight Entertainment is going down 45 days after launching, and nothing about it feels good.
    dcgameblog.com/2026/03/cogniti
    #CognitionDissemination #Highguard #VideoGames #WildlightEntertainment

  4. I really want to know the truth behind this game's development and launch.

    Highguard devs announce their shutting the game down after it failed to land with players

    polygon.com/highguard-shutting

    #Highguard #WildlightEntertainment #Gaming

  5. In news nobody is surprised to hear: #Highguard is shutting down March 12th.

    gamespot.com/articles/highguar

    Everyone saw it coming. The game lasted 45 days, 3 times more than the original #Concord. It barely has 300 players.

    Anyway, eager to see how Sony makes #Marathon not become "Concord 3", even if everything points to becoming one thanks to #ArcRaiders stealing their show. and playerbase.

    #Videogames #Gaming #Games #WildlightEntertainment #Multiplayer #FPS #Shooter #RaidShooter #Fail #Failure

  6. Didn't know that #Tencent was the one behind #Highguard.

    The guy that greenlighted that shit is goign to be booted.

    That company don't fuck around. As Luke says, it makes sense they gutted the studio and kept the game on life support (to comply with legal obligations) the moment they confirmed to be a trainwreck.

    youtube.com/watch?v=oq7F8YyQ0UM

    #Videogames #Gaming #Games #Asia #China #WildlightEntertainment #LukeStephens #YouTuve #Video #Multiplayer #HeroShooter

  7. That does not mean that #WildlightEntertainment is free of any blame.

    A pretentious, average and shallow live service rushed to release with weak sustainability plans. That's #Highguard in a nutshell.

    I'll die on that hill.

    #Videogames #Gaming #Games #HeroShooter #Multiplayer

  8. It's borderline frustrating that #RealLifeFakeWizard has barely 80k subscribers.

    youtube.com/watch?v=qwD3gzEf3pI

    He is on point with #GeoffKeighley, he doesn't know what gamers want. He is good at producing and marketing, but has no "real" gaming taste to separate the potentially good from the forever bad.

    #Videogames #Gaming #Games #Highguard #WildlightEntertainment #FPS #HeroShooter

  9. Some developers of #Highguard don't deserved to be laid off, but total support and hopefully they will get into a GOOD project soon.

    On the other hand, some really, really need to start practicing puting the fries in the fucking bag, like #JoshSobel.

    The game was boring, below average, and was marketed as the second coming of Christ. I celebrate its downfall, not the layoffs.

    #Videogames #Gaming #Games #WildlightEntertainment

  10. Just to add insult to injury, #Highguard got a 96% drop-off after... 2 weeks.

    Expecting the 5v5 mode would bring players back was wishful thinking.

    If you ask me, the game requires a major, 12~18 months rework. Layoffs mean they don't have the money and won't have the time or workforce.

    Leadership is cutting their loses. Sad, but is justice.

    #Videogames #Gaming #Games #FPS #Shooter #HeroShooter #MOBA #WildlightEntertainment

  11. Well, #WildlightEntertainment layoff most of the #Highguard team.

    Guys, the game is done. They don't have the players, and now they no longer have the devs.

    Waiting for servers shutting down to become officially #Concord 2. Sad by the devs, but this is what you get for being generic.

    gamesradar.com/games/fps/highg

    #Videogames #Gaming #Games #FPS #Multiplayer #HeroShooter #Concord2

  12. #Highguard is dead. 🪦

    They released it as #Corcord 2 and they got the Concord treatment.

    It will take a massive investment to make the game "extremely fun".

    I don't see doing that with 3k people left to monetize, so it's only about their investors patience. With a failed release, it's currently thin as paper.

    #Videogames #Gaming #Games #WildlightEntertainment #FPS #HeroShooter #Multiplayer

  13. This interview shows that #WildlightEntertainment made #Highguard because of metrics and monetization. They put mounts so they could sell skins, ffs.

    They didn’t made it for fun.

    This game deserves to die and be the lolcow for content creators until #Concord 3 appears.

    polygon.com/highguard-wildligh

    #wildlightentertainment #highguard #videogames #gaming #games #multiplayer #fps #fail #interview

  14. #Highguard did not die because of Geoff, or negative hype. It died because of its design. It's average, and that's is not enough on a crowded space.

    youtube.com/watch?v=lGSmr0mMnX0

    I'm still behind the idea that this game should have been in #EarlyAccess and listen. Now? It won't bounce back fast enough to reverse the situation.

    #Videogames #Gaming #Games #Amongold #LauraFryer #WildlightEntertainment #UnrealEngine #UE5 #UnrealEngine5 #Unreal5