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#virtualhumans — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #virtualhumans, aggregated by home.social.

  1. This paper presents a reference architecture for integrating AI-driven virtual humans into the Galleries, Libraries, Archives and Museums (GLAM) sector.
    A proof-of-concept built in Unreal Engine 5 demonstrates how a metahuman curator can narrate, teach, and interact with digitized art — a glimpse into how cultural institutions may evolve into smart, participatory ecosystems.
    mdpi.com/1999-5903/17/1/36
    #DigitalHeritage #Metaverse #GLAM #AI #VirtualHumans #MuseumTech #XR #SmartCities #openaccess

  2. This paper presents a reference architecture for integrating AI-driven virtual humans into the Galleries, Libraries, Archives and Museums (GLAM) sector.
    A proof-of-concept built in Unreal Engine 5 demonstrates how a metahuman curator can narrate, teach, and interact with digitized art — a glimpse into how cultural institutions may evolve into smart, participatory ecosystems.
    mdpi.com/1999-5903/17/1/36
    #DigitalHeritage #Metaverse #GLAM #AI #VirtualHumans #MuseumTech #XR #SmartCities #openaccess

  3. This paper presents a reference architecture for integrating AI-driven virtual humans into the Galleries, Libraries, Archives and Museums (GLAM) sector.
    A proof-of-concept built in Unreal Engine 5 demonstrates how a metahuman curator can narrate, teach, and interact with digitized art — a glimpse into how cultural institutions may evolve into smart, participatory ecosystems.
    mdpi.com/1999-5903/17/1/36
    #DigitalHeritage #Metaverse #GLAM #AI #VirtualHumans #MuseumTech #XR #SmartCities #openaccess

  4. This paper presents a reference architecture for integrating AI-driven virtual humans into the Galleries, Libraries, Archives and Museums (GLAM) sector.
    A proof-of-concept built in Unreal Engine 5 demonstrates how a metahuman curator can narrate, teach, and interact with digitized art — a glimpse into how cultural institutions may evolve into smart, participatory ecosystems.
    mdpi.com/1999-5903/17/1/36
    #DigitalHeritage #Metaverse #GLAM #AI #VirtualHumans #MuseumTech #XR #SmartCities #openaccess

  5. This paper presents a reference architecture for integrating AI-driven virtual humans into the Galleries, Libraries, Archives and Museums (GLAM) sector.
    A proof-of-concept built in Unreal Engine 5 demonstrates how a metahuman curator can narrate, teach, and interact with digitized art — a glimpse into how cultural institutions may evolve into smart, participatory ecosystems.
    mdpi.com/1999-5903/17/1/36
    #DigitalHeritage #Metaverse #GLAM #AI #VirtualHumans #MuseumTech #XR #SmartCities #openaccess

  6. Lessons and Legacies XV Comics page 2

    Page two of the comics intervention in an essay I wrote with my colleague from Colgate University, Professor Noah Shenker. Published in June 2024 by Northwestern University Press in their Lessons and Legacies series.

    The essay builds upon research we did at the Shoah Foundation and at various museums in which the virtual humans we discuss were installed. The essay is narrative and analytic in format and includes four pages of expanded scholarship in the form of comics. It’s a very good collection of essays on a range of intriguing topics.

    Read the essay here. And check out the entire book here.

    #AI #ComicsArt #PinchasDiT #VideoMachine #VirtualHumans #VisualEssay