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#museumtech — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #museumtech, aggregated by home.social.

  1. This paper presents a reference architecture for integrating AI-driven virtual humans into the Galleries, Libraries, Archives and Museums (GLAM) sector.
    A proof-of-concept built in Unreal Engine 5 demonstrates how a metahuman curator can narrate, teach, and interact with digitized art — a glimpse into how cultural institutions may evolve into smart, participatory ecosystems.
    mdpi.com/1999-5903/17/1/36
    #DigitalHeritage #Metaverse #GLAM #AI #VirtualHumans #MuseumTech #XR #SmartCities #openaccess

  2. This paper presents a reference architecture for integrating AI-driven virtual humans into the Galleries, Libraries, Archives and Museums (GLAM) sector.
    A proof-of-concept built in Unreal Engine 5 demonstrates how a metahuman curator can narrate, teach, and interact with digitized art — a glimpse into how cultural institutions may evolve into smart, participatory ecosystems.
    mdpi.com/1999-5903/17/1/36
    #DigitalHeritage #Metaverse #GLAM #AI #VirtualHumans #MuseumTech #XR #SmartCities #openaccess

  3. This paper presents a reference architecture for integrating AI-driven virtual humans into the Galleries, Libraries, Archives and Museums (GLAM) sector.
    A proof-of-concept built in Unreal Engine 5 demonstrates how a metahuman curator can narrate, teach, and interact with digitized art — a glimpse into how cultural institutions may evolve into smart, participatory ecosystems.
    mdpi.com/1999-5903/17/1/36
    #DigitalHeritage #Metaverse #GLAM #AI #VirtualHumans #MuseumTech #XR #SmartCities #openaccess

  4. This paper presents a reference architecture for integrating AI-driven virtual humans into the Galleries, Libraries, Archives and Museums (GLAM) sector.
    A proof-of-concept built in Unreal Engine 5 demonstrates how a metahuman curator can narrate, teach, and interact with digitized art — a glimpse into how cultural institutions may evolve into smart, participatory ecosystems.
    mdpi.com/1999-5903/17/1/36
    #DigitalHeritage #Metaverse #GLAM #AI #VirtualHumans #MuseumTech #XR #SmartCities #openaccess

  5. This paper presents a reference architecture for integrating AI-driven virtual humans into the Galleries, Libraries, Archives and Museums (GLAM) sector.
    A proof-of-concept built in Unreal Engine 5 demonstrates how a metahuman curator can narrate, teach, and interact with digitized art — a glimpse into how cultural institutions may evolve into smart, participatory ecosystems.
    mdpi.com/1999-5903/17/1/36
    #DigitalHeritage #Metaverse #GLAM #AI #VirtualHumans #MuseumTech #XR #SmartCities #openaccess

  6. Uncovering AI bias in digital collections

    Museums are using data science and NLP to detect and contextualize derogatory language in legacy catalog records. A case study from the Harvard University Herbaria shows how digital stewardship can promote ethical access and institutional transparency.

    aam-us.org/2025/06/29/improvin
    #DigitalStewardship #MuseumTech #EthicalAI #GLAM #BiasDetection #AIethics #CollectionsManagement #DataScience #NaturalLanguageProcessing #DigitalHumanities #Museums

  7. Uncovering AI bias in digital collections

    Museums are using data science and NLP to detect and contextualize derogatory language in legacy catalog records. A case study from the Harvard University Herbaria shows how digital stewardship can promote ethical access and institutional transparency.

    aam-us.org/2025/06/29/improvin
    #DigitalStewardship #MuseumTech #EthicalAI #GLAM #BiasDetection #AIethics #CollectionsManagement #DataScience #NaturalLanguageProcessing #DigitalHumanities #Museums

  8. Uncovering AI bias in digital collections

    Museums are using data science and NLP to detect and contextualize derogatory language in legacy catalog records. A case study from the Harvard University Herbaria shows how digital stewardship can promote ethical access and institutional transparency.

    aam-us.org/2025/06/29/improvin
    #DigitalStewardship #MuseumTech #EthicalAI #GLAM #BiasDetection #AIethics #CollectionsManagement #DataScience #NaturalLanguageProcessing #DigitalHumanities #Museums

  9. Uncovering AI bias in digital collections

    Museums are using data science and NLP to detect and contextualize derogatory language in legacy catalog records. A case study from the Harvard University Herbaria shows how digital stewardship can promote ethical access and institutional transparency.

    aam-us.org/2025/06/29/improvin
    #DigitalStewardship #MuseumTech #EthicalAI #GLAM #BiasDetection #AIethics #CollectionsManagement #DataScience #NaturalLanguageProcessing #DigitalHumanities #Museums

  10. Uncovering AI bias in digital collections

    Museums are using data science and NLP to detect and contextualize derogatory language in legacy catalog records. A case study from the Harvard University Herbaria shows how digital stewardship can promote ethical access and institutional transparency.

    aam-us.org/2025/06/29/improvin
    #DigitalStewardship #MuseumTech #EthicalAI #GLAM #BiasDetection #AIethics #CollectionsManagement #DataScience #NaturalLanguageProcessing #DigitalHumanities #Museums

  11. I wanted to share this thought with you.

    What do you think – especially in the context of visualizing museum and collection data?
    Does something like this already exist? What’s considered best practice? Who’s working on this?

    Would love to hear your thoughts! 👇
    #digitalarthistory #bigvisualdata #culturaldata #museumtech

  12. I wanted to share this thought with you.

    What do you think – especially in the context of visualizing museum and collection data?
    Does something like this already exist? What’s considered best practice? Who’s working on this?

    Would love to hear your thoughts! 👇
    #digitalarthistory #bigvisualdata #culturaldata #museumtech

  13. I wanted to share this thought with you.

    What do you think – especially in the context of visualizing museum and collection data?
    Does something like this already exist? What’s considered best practice? Who’s working on this?

    Would love to hear your thoughts! 👇
    #digitalarthistory #bigvisualdata #culturaldata #museumtech

  14. I wanted to share this thought with you.

    What do you think – especially in the context of visualizing museum and collection data?
    Does something like this already exist? What’s considered best practice? Who’s working on this?

    Would love to hear your thoughts! 👇
    #digitalarthistory #bigvisualdata #culturaldata #museumtech

  15. I wanted to share this thought with you.

    What do you think – especially in the context of visualizing museum and collection data?
    Does something like this already exist? What’s considered best practice? Who’s working on this?

    Would love to hear your thoughts! 👇
    #digitalarthistory #bigvisualdata #culturaldata #museumtech

  16. The Dispersed Chinese Art Digitization Project bridges centuries and continents through digital reconstructions of major historical sites and artifacts – from the Zhihua Temple to the Six Horses of Zhaoling and Longmen Binyang Central Cave.

    Led by the Center for the Art of East Asia at UChicago and Xi’an Jiaotong University, with major museum partners in China, Japan, and the US.

    caea.lib.uchicago.edu/dcadp/en

    #DigitalHeritage #EastAsianArt #3DReconstruction #MuseumTech #DigitalHumanities

  17. The Dispersed Chinese Art Digitization Project bridges centuries and continents through digital reconstructions of major historical sites and artifacts – from the Zhihua Temple to the Six Horses of Zhaoling and Longmen Binyang Central Cave.

    Led by the Center for the Art of East Asia at UChicago and Xi’an Jiaotong University, with major museum partners in China, Japan, and the US.

    caea.lib.uchicago.edu/dcadp/en

    #DigitalHeritage #EastAsianArt #3DReconstruction #MuseumTech #DigitalHumanities

  18. The Dispersed Chinese Art Digitization Project bridges centuries and continents through digital reconstructions of major historical sites and artifacts – from the Zhihua Temple to the Six Horses of Zhaoling and Longmen Binyang Central Cave.

    Led by the Center for the Art of East Asia at UChicago and Xi’an Jiaotong University, with major museum partners in China, Japan, and the US.

    caea.lib.uchicago.edu/dcadp/en

    #DigitalHeritage #EastAsianArt #3DReconstruction #MuseumTech #DigitalHumanities

  19. The Dispersed Chinese Art Digitization Project bridges centuries and continents through digital reconstructions of major historical sites and artifacts – from the Zhihua Temple to the Six Horses of Zhaoling and Longmen Binyang Central Cave.

    Led by the Center for the Art of East Asia at UChicago and Xi’an Jiaotong University, with major museum partners in China, Japan, and the US.

    caea.lib.uchicago.edu/dcadp/en

    #DigitalHeritage #EastAsianArt #3DReconstruction #MuseumTech #DigitalHumanities

  20. The Dispersed Chinese Art Digitization Project bridges centuries and continents through digital reconstructions of major historical sites and artifacts – from the Zhihua Temple to the Six Horses of Zhaoling and Longmen Binyang Central Cave.

    Led by the Center for the Art of East Asia at UChicago and Xi’an Jiaotong University, with major museum partners in China, Japan, and the US.

    caea.lib.uchicago.edu/dcadp/en

    #DigitalHeritage #EastAsianArt #3DReconstruction #MuseumTech #DigitalHumanities

  21. Interesting: Muse Software is a comprehensive platform for museum operations management — including CRM, ticketing, fundraising, POS, reporting and event management.

    musesoftware.ai/
    #MuseumTech #CRM #CulturalHeritage #DigitalTransformation #MuseumManagement

  22. Interesting: Muse Software is a comprehensive platform for museum operations management — including CRM, ticketing, fundraising, POS, reporting and event management.

    musesoftware.ai/
    #MuseumTech #CRM #CulturalHeritage #DigitalTransformation #MuseumManagement

  23. Interesting: Muse Software is a comprehensive platform for museum operations management — including CRM, ticketing, fundraising, POS, reporting and event management.

    musesoftware.ai/
    #MuseumTech #CRM #CulturalHeritage #DigitalTransformation #MuseumManagement

  24. Interesting: Muse Software is a comprehensive platform for museum operations management — including CRM, ticketing, fundraising, POS, reporting and event management.

    musesoftware.ai/
    #MuseumTech #CRM #CulturalHeritage #DigitalTransformation #MuseumManagement

  25. Interesting: Muse Software is a comprehensive platform for museum operations management — including CRM, ticketing, fundraising, POS, reporting and event management.

    musesoftware.ai/
    #MuseumTech #CRM #CulturalHeritage #DigitalTransformation #MuseumManagement

  26. + we want to show our organisations that we can be lean, agile, savvy and practical but it’s when what we make stays at the level of (good quality) proof of concept that it gets a bit… tense.

    #museumTech #museums

  27. + we want to show our organisations that we can be lean, agile, savvy and practical but it’s when what we make stays at the level of (good quality) proof of concept that it gets a bit… tense.

    #museumTech #museums

  28. + we want to show our organisations that we can be lean, agile, savvy and practical but it’s when what we make stays at the level of (good quality) proof of concept that it gets a bit… tense.

    #museumTech #museums

  29. + we want to show our organisations that we can be lean, agile, savvy and practical but it’s when what we make stays at the level of (good quality) proof of concept that it gets a bit… tense.

    #museumTech #museums

  30. + we want to show our organisations that we can be lean, agile, savvy and practical but it’s when what we make stays at the level of (good quality) proof of concept that it gets a bit… tense.

    #museumTech #museums

  31. + a critique of whether the institution ‘cares’ about critical/diverse perspectives or ‘really means’ it when it comes to showcasing marginalised perspectives. From a critical tech analysis, it’s solely a label I give when I’m actually seeing, or reading or engaging with something that doesn’t have the structural #museumTech support of eg being hosted on the web server or getting content/design updates.

  32. + a critique of whether the institution ‘cares’ about critical/diverse perspectives or ‘really means’ it when it comes to showcasing marginalised perspectives. From a critical tech analysis, it’s solely a label I give when I’m actually seeing, or reading or engaging with something that doesn’t have the structural #museumTech support of eg being hosted on the web server or getting content/design updates.

  33. + a critique of whether the institution ‘cares’ about critical/diverse perspectives or ‘really means’ it when it comes to showcasing marginalised perspectives. From a critical tech analysis, it’s solely a label I give when I’m actually seeing, or reading or engaging with something that doesn’t have the structural #museumTech support of eg being hosted on the web server or getting content/design updates.

  34. + a critique of whether the institution ‘cares’ about critical/diverse perspectives or ‘really means’ it when it comes to showcasing marginalised perspectives. From a critical tech analysis, it’s solely a label I give when I’m actually seeing, or reading or engaging with something that doesn’t have the structural #museumTech support of eg being hosted on the web server or getting content/design updates.

  35. + a critique of whether the institution ‘cares’ about critical/diverse perspectives or ‘really means’ it when it comes to showcasing marginalised perspectives. From a critical tech analysis, it’s solely a label I give when I’m actually seeing, or reading or engaging with something that doesn’t have the structural #museumTech support of eg being hosted on the web server or getting content/design updates.

  36. Another ArcGis story map used to help tell an important story but *not* supported/hosted by the originating organisation!!
    storymaps.arcgis.com/stories/3f2f...

    #museumTech Thread commencing…

  37. Another ArcGis story map used to help tell an important story but *not* supported/hosted by the originating organisation!!
    storymaps.arcgis.com/stories/3f2f...

    #museumTech Thread commencing…

  38. Another ArcGis story map used to help tell an important story but *not* supported/hosted by the originating organisation!!
    storymaps.arcgis.com/stories/3f2f...

    #museumTech Thread commencing…

  39. Another ArcGis story map used to help tell an important story but *not* supported/hosted by the originating organisation!!
    storymaps.arcgis.com/stories/3f2f...

    #museumTech Thread commencing…

  40. Another ArcGis story map used to help tell an important story but *not* supported/hosted by the originating organisation!!
    storymaps.arcgis.com/stories/3f2f...

    #museumTech Thread commencing…

  41. 🚨 New Special Issue out in Arts: Framing the Virtual: New Technologies and Immersive Exhibitions. Explore how VR, AR, projection mapping & digital design transform art spaces and audience experiences.

    Edited by Kate Mondloch & Emily Lawhead
    🔗 mdpi.com/journal/arts/special_
    #DigitalArt #ImmersiveExhibitions #MediaArt #VirtualReality #ArtHistory #NewMedia #DigitalHumanities #MuseumTech

  42. 🚨 New Special Issue out in Arts: Framing the Virtual: New Technologies and Immersive Exhibitions. Explore how VR, AR, projection mapping & digital design transform art spaces and audience experiences.

    Edited by Kate Mondloch & Emily Lawhead
    🔗 mdpi.com/journal/arts/special_
    #DigitalArt #ImmersiveExhibitions #MediaArt #VirtualReality #ArtHistory #NewMedia #DigitalHumanities #MuseumTech

  43. 🚨 New Special Issue out in Arts: Framing the Virtual: New Technologies and Immersive Exhibitions. Explore how VR, AR, projection mapping & digital design transform art spaces and audience experiences.

    Edited by Kate Mondloch & Emily Lawhead
    🔗 mdpi.com/journal/arts/special_
    #DigitalArt #ImmersiveExhibitions #MediaArt #VirtualReality #ArtHistory #NewMedia #DigitalHumanities #MuseumTech

  44. 🚨 New Special Issue out in Arts: Framing the Virtual: New Technologies and Immersive Exhibitions. Explore how VR, AR, projection mapping & digital design transform art spaces and audience experiences.

    Edited by Kate Mondloch & Emily Lawhead
    🔗 mdpi.com/journal/arts/special_
    #DigitalArt #ImmersiveExhibitions #MediaArt #VirtualReality #ArtHistory #NewMedia #DigitalHumanities #MuseumTech

  45. 🚨 New Special Issue out in Arts: Framing the Virtual: New Technologies and Immersive Exhibitions. Explore how VR, AR, projection mapping & digital design transform art spaces and audience experiences.

    Edited by Kate Mondloch & Emily Lawhead
    🔗 mdpi.com/journal/arts/special_
    #DigitalArt #ImmersiveExhibitions #MediaArt #VirtualReality #ArtHistory #NewMedia #DigitalHumanities #MuseumTech