#substancedesigner — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #substancedesigner, aggregated by home.social.
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Material Maker 1.4 is finally out!
THE open-source node-based procedural texture, material, flipbook and shader authoring tool is here!
Leave Adobe's golden cage!
https://github.com/RodZill4/material-maker/releases/tag/1.4
#MaterialMaker #GameDev #Texturing #Textures #Substance #SubstanceDesigner #Adobe #Nodes #Procedural #Art #ComputerArt #DigitalArt #Godot #GodotEngine
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Material Maker 1.4 is finally out!
THE open-source node-based procedural texture, material, flipbook and shader authoring tool is here!
Leave Adobe's golden cage!
https://github.com/RodZill4/material-maker/releases/tag/1.4
#MaterialMaker #GameDev #Texturing #Textures #Substance #SubstanceDesigner #Adobe #Nodes #Procedural #Art #ComputerArt #DigitalArt #Godot #GodotEngine
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Laplacian Texture Blending in Substance Designer
🪢 Link 🪢 www.artstation.com/blogs/hauket...
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Laplacian Texture Blending in Substance Designer
🪢 Link 🪢 www.artstation.com/blogs/hauket...
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Static render and #SubstanceDesigner nodes. The base shape was just a capped cylinder
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#Nodevember2024 Day 3-4: Orc Temple
Haven't done anything in #SubstanceDesigner for quite some time, so I felt like this would be a good excuse. Made this simple light while waiting for things to build -
Great to see that its new 2D nodes aim to replace tools like #SubstanceDesigner. We recently evaluated whether to buy/rent Substance, Mari or some other procedural tool for texturing and I‘m more than happy if artists can use what we already have (#Houdini on Linux) instead.
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Great to see that its new 2D nodes aim to replace tools like #SubstanceDesigner. We recently evaluated whether to buy/rent Substance, Mari or some other procedural tool for texturing and I‘m more than happy if artists can use what we already have (#Houdini on Linux) instead.
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I did a small experiment with #Substance3D Stager, #AdobeFirefly, and a custom filter in #SubstanceDesigner. Should I make a tutorial of it?
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Snow is hard! :blobcatbigsob:
Is too dark now. It has to be the normals being messed up.
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Snow is hard! :blobcatbigsob:
Is too dark now. It has to be the normals being messed up.
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An attempt at wind swept snow. Not horrible, but it looks too smooth. Now sure how to fix that exactly. :blobcatthinking2:
I think it needs more high frequency bumps or something.
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An attempt at wind swept snow. Not horrible, but it looks too smooth. Now sure how to fix that exactly. :blobcatthinking2:
I think it needs more high frequency bumps or something.
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Okay, another test. I think it looks a lot more like grassed weaved together instead of stacked loose blades.
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Okay, another test. I think it looks a lot more like grassed weaved together instead of stacked loose blades.
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This turned out better than I thought. Just trying my hand at a grass texture in substance designer. Render done in Blender using Cycles.
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This turned out better than I thought. Just trying my hand at a grass texture in substance designer. Render done in Blender using Cycles.
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Learning Substance 3D Designer and made a cloth material following a tutorial. Had to go back and add it to this cube. I had to.
It's unfortunate that the simulation glitches at the corners are more noticeable with the texture applied.
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Learning Substance 3D Designer and made a cloth material following a tutorial. Had to go back and add it to this cube. I had to.
It's unfortunate that the simulation glitches at the corners are more noticeable with the texture applied.
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I'm interviewing TODAY, the winner of the Insanity Awards 2023 🤯: https://youtube.com/live/_8FvJUb5yLM
Set a reminder, If you want to know how @MarcoVitaleArt achieved all this craziness 😍#techart #3dart #SubstanceDesigner #MadeWithSubstance #Substance3D #3d
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Un poco de magia, usando un filtro parametrico de#Photoshop (creado con #SubstanceDesigner) para guiar la generación de. Imagen en #AdobeFirefly 😎) : https://adobe.ly/3umySmI
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Petite expérience : j'ai utilisé #SubstanceDesigner pour créer un filtre paramétrique pour #Photoshop et je m'en sers pour définir le style d'une génération d'image dans #AdobeFirefly 😎 -
https://www.youtube.com/watch?v=oJrYwtS5CZcça vaut le coup d'œil ;-)
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This was a toughy!
https://materialmaker.org/material?id=866
Made in #MaterialMaker
Thanks to @KasperArnklit 's directional warp node :)
#gamedev #indiedev #opensource #procedural #substancedesigner
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This was a toughy!
https://materialmaker.org/material?id=866
Made in #MaterialMaker
Thanks to @KasperArnklit 's directional warp node :)
#gamedev #indiedev #opensource #procedural #substancedesigner
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Just made an experiment where I'm using some parametric filters I made to drive Adobe Firefly image generation: https://www.youtube.com/watch?v=pF-cG9r-rWc
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Today is #PixelProcessor day in my Coffee Break livestream! - https://youtube.com/live/5s1p7etqlUw
We learn the basics of arguably, the most powerful node of #SubstanceDesigner -
J'aurai le plaisir d'être en direct avec Franck Payen & Adobe Live France ce jeudi pour vous montrer comment créer des filtres paramétriques pour #Photoshop - https://www.youtube.com/watch?v=8HYJZb514n4
Venez découvrir cette nouvelle fonctionnalité ! -
OK, let's launch the #FilterFriday initiative, starting with my first tutorial, to make a "Fur Paint" parametric filter for #Photoshop 😎 - https://www.youtube.com/watch?v=Pkw76ENB9sw
This is of course made with #SubstanceDesigner -
Yes, you can now make your own filters for #Photoshop with #SubstanceDesigner 😎
Here is the latest one I made : let's call it the Fur Paint filter... Tutorial coming soon!#graphicdesign #photoshoptutorial @adobecreativecloud @substance3dart #parametricfilters
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Join me this Thursday for a World Premiere (yup) : I'll teach you how to make #Photoshop filters... with #SubstanceDesigner! - https://www.youtube.com/live/7v5Sl4vmaqY?si=hngmC0F1fIF-61q3
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Quizás has visto que #Photoshop beta viene con nuevos filtros paramétricos.¿Pero sabes que puedes crear los tuyos con #SubstanceDesigner? Si quieres saber como, apúntate en mi livestream este próximo miércoles!: https://www.youtube.com/watch?v=qhMUMyBdN-w
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Learn to create your own #Photoshop filters with #SubstanceDesigner! See you next week live on my YouTube channel in English, Spanish, or French! - https://youtube.com/@cgvinny?si=ngpZSmzbS8dYU3ZF
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Some textures and noises from yesterday evening.
#SubstanceDesignerTo test and use in the texturing of the crystals I'm making currently.
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Wip, trying to learn foliage with #substancedesigner 😰
I'm following the Bogodar Havrylyuk's tutorial from DigitalLevelup.
#madewithsubstance #gameart -
Weekly progress 5:
busy week with not much output, spent 4 days learning #SubstanceDesigner
Created textures for Floor (A/N/H/AO)
Created Textures for wall sections (A/N/H/AO)
Created base material
Created basic material for floor of the arena
#gamedev #gameart #UnrealEngine -
Weekly progress 5:
busy week with not much output, spent 4 days learning #SubstanceDesigner
Created textures for Floor (A/N/H/AO)
Created Textures for wall sections (A/N/H/AO)
Created base material
Created basic material for floor of the arena
#gamedev #gameart #UnrealEngine -
Here are the results of the Learn how to use #SubstanceDesigner it was from a tutorial series as previously stated but I put my own spin looks good but too photo-realistic for my taste #gameart #learning
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recent adventures in custom quake texture land
#SubstanceDesigner #quake #GameTextures #GameArt