#gdc2025 — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #gdc2025, aggregated by home.social.
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🎮 Just back from #GDC2025 and the indie games this year? Mind. Blown. 🤯 Check out 7 cool indie games that stole the show! Which one are you most excited to play? 🕹️ #Gaming #IndieGames https://www.theverge.com/games/633885/gdc-2025-best-indie-games
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April's Crimson Gazette is out! #LudoNarraCon (via Fellow Traveller) Official Selection, incoming Narrascope talk, #GDC2025 talk on Vault, AGS award, & TCD in Kotaku (via John Walker)! PLUS a real-life crimson diamond! Read all about it! https://www.thecrimsondiamond.com/CrimsonGazette79.html
Click the link to subscribe to the Crimson Gazette: https://www.thecrimsondiamond.com/subscribe.html :D 📰📬
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🎮 Just when you thought gaming couldn't get more exciting! GDC 2025 wrapped up, and these 7 indie games are stealing the spotlight. 🌟 Which one are you most hyped to play? #GDC2025 #IndieGames https://www.theverge.com/games/633885/gdc-2025-best-indie-games
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Just wrapped up at GDC 2025! 🎮✨ The spotlight was on 7 incredible indie games that are redefining creativity and innovation in gaming. Which one has you hyped? 🎮🔥 #GDC2025 #IndieGames #GamingInnovation https://www.theverge.com/games/633885/gdc-2025-best-indie-games
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From the flood of GDC 2025 recaps, one quote stuck with me and it perfectly sums up the current game dev cycle:
Hard times create strong games
Strong games create good times
Good times create weak games
Weak games create hard times -
🙏 We were honored to work closely with the DirectX team who presented the future of graphics at #GDC2025 with some exciting Microsoft #gamedev announcements:
✨ DXR 1.2 and PIX updates
✨ Cooperative vectors and the power of #WorkGraphs
➡️ Learn more: https://devblogs.microsoft.com/directx/announcing-directx-raytracing-1-2-pix-neural-rendering-and-more-at-gdc-2025/ -
Another terrible photo, but I'm back again at the Discord booth at #GDC2025 until 1pm!
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Announcing DirectX Raytracing 1.2, PIX, Neural Rendering and more at GDC 2025!
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with apologies, but #gdc25 has led to another rant hey.paris/posts/constr... #gdc2025 #gdc #ai #llm #narrative #writing #gamedev
Constraints are the Point -
Balatro Honored with Game of the Year Award at the 25th Annual Game Developers Choice Awards: https://www.eventsforgamers.com/balatro-honored-with-game-of-the-year-award-at-the-25th-annual-game-developers-choice-awards/ #GDC #GDC2025 #GameDev
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Unity have released their 2025 and beyond Development Roadmap at GDC.
Today we take a quick look at what the future holds for the Unity game engine.
https://gamefromscratch.com/the-unity-gdc-2025-development-roadmap/ -
‘Balatro’ Wins Game of the Year at Game Developers Choice Awards; ‘Consume Me’ Takes Top Honor for Independent Games Festival
#Variety #News #GameDevelopersConference #GDC #GDC2025https://variety.com/2025/gaming/news/game-developers-choice-awards-winners-2025-1236343326/
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Second Life is live at GDC 2025! Swing by our booth to dive into new experiences, meet our fantastic team, and grab some exclusive swag!
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Terrible photo, but I'll here at the Discord Booth until 1pm! #GDC2025 ☺️
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Griffin Gaming Partners’ Peter Levin Talks AI, Market Trends, Emerging Markets & Hollywood Interest Amid GDC
#Variety #News #GDC #GDC2025 #GriffinGamingPartners #PeterLevinhttps://variety.com/2025/gaming/news/griffin-gaming-partners-peter-levin-gdc-2025-1236338940/
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Visual Studio at GDC 2025 | by David Li.
https://devblogs.microsoft.com/cppblog/visual-studio-at-gdc-2025/
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Join us & the Microsoft DirectX12 team at #GDC2025 for exciting sessions that push the boundaries of #gamedev 🛠️
📈 2.40pm today: our in-depth look at how Work Graphs are redefining GPU programmability!
👉 Learn more about all the DirectX sessions: https://devblogs.microsoft.com/directx/directx-at-gdc-2025/