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#selania — Public Fediverse posts

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  1. Got another round of testing for #Selanìa, and now we have some more stuff to work on before going to the next one.

    On the #Godot side, I've (re-)packaged the Godot - Microsoft Logging integration as a nuget package: nuget.org/packages/OwofGames.G .

    I think I will work on it further, probably with a plugin, to make the integration easier in simpler scenarios. There's actually also another project doing it, but since it uses AI I didn't feel comfortable contibuting there.

  2. Got another round of testing for #Selanìa, and now we have some more stuff to work on before going to the next one.

    On the #Godot side, I've (re-)packaged the Godot - Microsoft Logging integration as a nuget package: nuget.org/packages/OwofGames.G .

    I think I will work on it further, probably with a plugin, to make the integration easier in simpler scenarios. There's actually also another project doing it, but since it uses AI I didn't feel comfortable contibuting there.

  3. These next few weeks I'll put on hold my work on #suetum to help with the code infrastructure of #Selania ( store.steampowered.com/app/394 ).

    I've helped a little bit too with the new version of the graphics and effects and I'm really excited to see it all get together ^_^

  4. These next few weeks I'll put on hold my work on #suetum to help with the code infrastructure of #Selania ( store.steampowered.com/app/394 ).

    I've helped a little bit too with the new version of the graphics and effects and I'm really excited to see it all get together ^_^