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#proceduraltextures — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #proceduraltextures, aggregated by home.social.

  1. i was thinking about #proceduralTextures again… my understanding is that techniques like perlin noise are computalionally expensive enough that they are tend to use pre-rendered noise textures instead. but it there should be a ton of smol functions that should be faster to calculate than a texture lookup?

    i'm thinking something similat to what @bitartbot does… they look very paralellizable

    #procedural #proceduralGraphics