#playark — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #playark, aggregated by home.social.
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🚨 ARK: Astraeos MAJOR UPDATE incoming Feb 25! 🦖🌵
Pyranthos desert landmass drops with NEW explorable areas, intense boss fights, treacherous caves, and survival challenges
More updates soon at www.baskingamer.com
Time to gear up! ⏳
#ARK #Astraeos #ARKUpdate #SurvivalGaming #BossFights #Pyranthos #PlayARK #Baskingamer
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🚨 ARK: Astraeos MAJOR UPDATE incoming Feb 25! 🦖🌵
Pyranthos desert landmass drops with NEW explorable areas, intense boss fights, treacherous caves, and survival challenges
More updates soon at www.baskingamer.com
Time to gear up! ⏳
#ARK #Astraeos #ARKUpdate #SurvivalGaming #BossFights #Pyranthos #PlayARK #Baskingamer
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Wild Card just released the latest DLC - Lost Colony. Our dedicated server installer now has support for this new map, along with the new options that have been added! Take note though, this new map is HUGE, it takes 20GB of free memory just to start.
Refer to our blog post - https://bitsnbytes.dev/posts/2025-12/ark-lost-colony-dedicated-server.html
for details on getting started with this installer.(Branded project page for Warlock along with documentation coming shortly.)
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Well it's pretty unpolished, but it works. Made good progress on my web manager / installer for games.
Currently supports Debian and Ubuntu, (though technically works on any Linux distro in theory), and supports:
- ARK Survival Ascended
- Minecraft
- Palworld
- Valheim
- VEIN
https://github.com/BitsNBytes25/Warlock
My goals for the project, utilize available system utilities whenever possible. Cross-server communication is done via SSH; services are registered and managed through Systemd, automated jobs are scheduled with crontab.
Oh yeah, and because it doesn't use Docker, you can just access the game files on the server as if they were any other application.
I'm not thrilled that it uses Node.JS / ExpressJS on the backend, but eh, it works...
#Linux #LinuxGaming #PlayARK #Minecraft #Palworld #Valheim #VEIN
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I had a couple folks hop into our Discord to ask for some help on the ARK Server installation script.
Got them resolved, but one of the comments struck me as interesting. "Do you support modded maps"
I didn't even think of modded maps... but that sounded like a good idea!
So I'd like to announce my Debian/Ubuntu installer for ARK SA now has support for modded maps! (and a bunch of other improvements to the UI)
https://github.com/cdp1337/ARKSurvivalAscended-Linux
Ok, now that that's done, time for some late dinner and another episode of BSG!
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For all 3 ARK SA players still out there, I did a bit of updates to my Linux installer.
Notably work on the management interface which it deploys.
- backup/restore functionality into the interface
- display mod names when viewing individual map
- better handles startup errors and provides better diagnostic data for them
- provides player data wipe functionality
- oh yeah, and offers Valguero now
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Wanna read a basically-book-length rant about #PlayARK and #Nitrado ?
https://www.veraciousnetwork.com/posts/2023-11/01-nitrado-statement-to-employees.html
Decided to actually publish it. Warning, expect my usual prolific inclusion of swearing and snark.