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#pixelfont — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #pixelfont, aggregated by home.social.

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  1. I learned how to make variable fonts, and updated my CPC 464 font to support it. You can chose form Modes 0, 1 or 2, or anything in between. 😁
    Available at Codeberg: codeberg.org/Dmian/font-cpc464

    #pixelfont #bitmapfont #retrofont #retrocomputing #pixelart #amstradCPC464

  2. I learned how to make variable fonts, and updated my CPC 464 font to support it. You can chose form Modes 0, 1 or 2, or anything in between. 😁
    Available at Codeberg: codeberg.org/Dmian/font-cpc464

    #pixelfont #bitmapfont #retrofont #retrocomputing #pixelart #amstradCPC464

  3. I learned how to make variable fonts, and updated my CPC 464 font to support it. You can chose form Modes 0, 1 or 2, or anything in between. 😁
    Available at Codeberg: codeberg.org/Dmian/font-cpc464

    #pixelfont #bitmapfont #retrofont #retrocomputing #pixelart #amstradCPC464

  4. I learned how to make variable fonts, and updated my CPC 464 font to support it. You can chose form Modes 0, 1 or 2, or anything in between. 😁
    Available at Codeberg: codeberg.org/Dmian/font-cpc464

    #pixelfont #bitmapfont #retrofont #retrocomputing #pixelart #amstradCPC464

  5. I learned how to make variable fonts, and updated my CPC 464 font to support it. You can chose form Modes 0, 1 or 2, or anything in between. 😁
    Available at Codeberg: codeberg.org/Dmian/font-cpc464

    #pixelfont #bitmapfont #retrofont #retrocomputing #pixelart #amstradCPC464

  6. tonight's #pixelfont recreation: koei/rékoetion's "uncharted waters" ("daikōkai jidai", 1991) on the #NES / #famicom with an almost complete set of hiragana and katakana splintered.co.uk/experiments/1 #pixelart #retrogaming

  7. tonight's #pixelfont recreation: koei/rékoetion's "uncharted waters" ("daikōkai jidai", 1991) on the #NES / #famicom with an almost complete set of hiragana and katakana splintered.co.uk/experiments/1 #pixelart #retrogaming

  8. tonight's #pixelfont recreation: koei/rékoetion's "uncharted waters" ("daikōkai jidai", 1991) on the #NES / #famicom with an almost complete set of hiragana and katakana splintered.co.uk/experiments/1 #pixelart #retrogaming

  9. tonight's #pixelfont recreation: koei/rékoetion's "uncharted waters" ("daikōkai jidai", 1991) on the #NES / #famicom with an almost complete set of hiragana and katakana splintered.co.uk/experiments/1 #pixelart #retrogaming

  10. tonight's #pixelfont recreation: koei/rékoetion's "uncharted waters" ("daikōkai jidai", 1991) on the #NES / #famicom with an almost complete set of hiragana and katakana splintered.co.uk/experiments/1 #pixelart #retrogaming

  11. I updated my CPC464 font to version 2.0!
    codeberg.org/Dmian/font-cpc464
    This versions has a different license (SIL Open Font License, but the previous versions are still included with their original licenses), adds two new widths (Expanded, called "Mode 0" and Condensed or "Mode 2", that are added to the Regular "Mode 1") and a UFO source is included.
    Hope you enjoy it! ☺️

    #pixelfont #bitmapfont #retrofont #retrocomputing #amstradCPC464 #pixelart

  12. I updated my CPC464 font to version 2.0!
    codeberg.org/Dmian/font-cpc464
    This versions has a different license (SIL Open Font License, but the previous versions are still included with their original licenses), adds two new widths (Expanded, called "Mode 0" and Condensed or "Mode 2", that are added to the Regular "Mode 1") and a UFO source is included.
    Hope you enjoy it! ☺️

    #pixelfont #bitmapfont #retrofont #retrocomputing #amstradCPC464 #pixelart

  13. I updated my CPC464 font to version 2.0!
    codeberg.org/Dmian/font-cpc464
    This versions has a different license (SIL Open Font License, but the previous versions are still included with their original licenses), adds two new widths (Expanded, called "Mode 0" and Condensed or "Mode 2", that are added to the Regular "Mode 1") and a UFO source is included.
    Hope you enjoy it! ☺️

    #pixelfont #bitmapfont #retrofont #retrocomputing #amstradCPC464 #pixelart

  14. I updated my CPC464 font to version 2.0!
    codeberg.org/Dmian/font-cpc464
    This versions has a different license (SIL Open Font License, but the previous versions are still included with their original licenses), adds two new widths (Expanded, called "Mode 0" and Condensed or "Mode 2", that are added to the Regular "Mode 1") and a UFO source is included.
    Hope you enjoy it! ☺️

    #pixelfont #bitmapfont #retrofont #retrocomputing #amstradCPC464 #pixelart

  15. I updated my CPC464 font to version 2.0!
    codeberg.org/Dmian/font-cpc464
    This versions has a different license (SIL Open Font License, but the previous versions are still included with their original licenses), adds two new widths (Expanded, called "Mode 0" and Condensed or "Mode 2", that are added to the Regular "Mode 1") and a UFO source is included.
    Hope you enjoy it! ☺️

    #pixelfont #bitmapfont #retrofont #retrocomputing #amstradCPC464 #pixelart

  16. A sample of the current mappings/reworked glyphs look. I really wish I had access to some better font generation tools to be able to tweak some kerning pairs.

  17. A sample of the current mappings/reworked glyphs look. I really wish I had access to some better font generation tools to be able to tweak some kerning pairs.

    #RetroComputing #Sierra #AdventureGames #PixelFont

  18. A sample of the current mappings/reworked glyphs look. I really wish I had access to some better font generation tools to be able to tweak some kerning pairs.

    #RetroComputing #Sierra #AdventureGames #PixelFont

  19. A sample of the current mappings/reworked glyphs look. I really wish I had access to some better font generation tools to be able to tweak some kerning pairs.

    #RetroComputing #Sierra #AdventureGames #PixelFont

  20. and following up from the other day, the *colour* version of the #pixelfont from jorudan/IGS' "alien vs predator" (1993) on the #SNES splintered.co.uk/experiments/1

    note that only the alphanumeric and punctuation characters feature the subtle highlighting and shadow colour effect

    #pixelart #retrogaming

  21. and following up from the other day, the *colour* version of the #pixelfont from jorudan/IGS' "alien vs predator" (1993) on the #SNES splintered.co.uk/experiments/1

    note that only the alphanumeric and punctuation characters feature the subtle highlighting and shadow colour effect

    #pixelart #retrogaming