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#mmapper — Public Fediverse posts

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  1. what i would do differently if i worked on a #mapping client for #mud? drop those full color graphics to trash bin from get go, then:

    - draw basic hand-drawn-style map in charcoal greys only;
    - only auto draw visible landmarks: roads, rivers, bridges, towers, towns, signposts and like;
    - get links right, those are the worst pain with drawn maps;
    - let players make their own notes!
    - beyond that — reveal nothing on map!

    how hard is that? now go look at the ugliness that's #mmapper :-(

    8/∞

  2. other thing: playing #mume today using the suggested web client or #mmapper is NOT at all like playing muds in the olden days. trust me, i've played like ~ 20 years ago. today it seems like cheating — hell, it is cheating! you get a map (!) that's open from step 1, contains lots of hints and outright spoilers and kills the atmosphere :-(

    here's an examle:

    3/∞