#mini-review — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #mini-review, aggregated by home.social.
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Bomb Jack II #minireview from #yoursinclair magazine
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Peter Shilton's Handball Maradona #minireview from #yoursinclair
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Terra Cresta #minireview from #yoursinclair magazine
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Three Weeks in Paradise #minireview from #computerandvideogames magazine
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Widow’s Bay is as fun as the reviews say it is. The cast is incredible. There’s another “oh, it’s them; I love them!” Character actor around every corner, and it’s really funny. It hasn’t really gotten scary yet (halfway through episode two), but it’s setting the stage for it nicely. #tv #minireview
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Napoleon at War #minireview from #yoursinclair magazine
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Defcom #minireview from #yoursinclair magazine
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Mailstrom #minireview from #yoursinclair magazine
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International Karate #minireview from #computerandvideogames magazine
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Deep Strike #minireview from #yoursinclair magazine
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Gunfright #minireview from #yourcomputer magazine
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Legend of Kage #minireview from #yoursinclair magazine
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Saboteur #minireview from #sinclairuser magazine
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Shao-Lin's Road #minireview from #yoursinclair magazine
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Thunderbirds #minireview from #sinclairuser magazine
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BC's Quest for Tires #minireview from #computerandvideogames magazine
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Robot Messiah #minireview from #computerandvideogames magazine
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Marsport #minireview from #yourcomputer magazine
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Firelord #minireview from #yoursinclair magazine
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Impossible Mission #minireview from #computerandvideogames magazine
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Hacker #minireview from #sinclairuser magazine
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The Great Escape #minireview from #yoursinclair magazine
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#MiniReview #VideoGames Over the past few days I tried Command & Conquer 3: Tiberium Wars (2007) because I was curious about the Global Domination game mode featuring in the Kane's Wrath (2008) expansion. As a Real Time Strategy game, the micromanagement of the limited number of units is important, alas, the suboptimal pathfinding makes playing this game even on Normal difficulty a chore. So it isn't a great game, but is it fun? I'd have to say no once more. With special effects that makes it unclear whether you effectively destroyed an enemy unit, you will keep losing your own because you were moving on but the enemy kept shooting at you.
Funnily enough, it's a reproach I made (in French) back in... 2010 when I tried the game back then and promptly forgotten about it.
Also, after briefly starting a Global Domination game, I figured that it was either allowing to skip tactical missions entirely in favor of an auto-resolve feature I didn't want to test the accuracy, or playing procedurally-generated skirmishes with variable starting units, both of which after all sounded even worse than the scripted campaign missions.
I don't know what I expected and I'm still disappointed.
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Agent Orange #minireview from #yoursinclair magazine
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The Eidolon #minireview from #yoursinclair magazine
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Spellbound #minireview from #sinclairuser magazine