#majorasmask — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #majorasmask, aggregated by home.social.
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I finally beat Majora's Mask! I've been at it for quite a while. There is just so much cool stuff to explore, particularly with things being slightly different on each day. I'm gonna miss Termina and Clock Town, lots of cool characters I got slowly more familiar with and learned more about the more I played through the cycles. Always a bit sad to finish someone's quest, but then having to rewind the clock on them, but hey it seems to have all turned out alright in the end!
Gonna post some accumulated screenshots in the replies, there be spoilers, beware!
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I finally beat Majora's Mask! I've been at it for quite a while. There is just so much cool stuff to explore, particularly with things being slightly different on each day. I'm gonna miss Termina and Clock Town, lots of cool characters I got slowly more familiar with and learned more about the more I played through the cycles. Always a bit sad to finish someone's quest, but then having to rewind the clock on them, but hey it seems to have all turned out alright in the end!
Gonna post some accumulated screenshots in the replies, there be spoilers, beware!
-
I finally beat Majora's Mask! I've been at it for quite a while. There is just so much cool stuff to explore, particularly with things being slightly different on each day. I'm gonna miss Termina and Clock Town, lots of cool characters I got slowly more familiar with and learned more about the more I played through the cycles. Always a bit sad to finish someone's quest, but then having to rewind the clock on them, but hey it seems to have all turned out alright in the end!
Gonna post some accumulated screenshots in the replies, there be spoilers, beware!
-
I finally beat Majora's Mask! I've been at it for quite a while. There is just so much cool stuff to explore, particularly with things being slightly different on each day. I'm gonna miss Termina and Clock Town, lots of cool characters I got slowly more familiar with and learned more about the more I played through the cycles. Always a bit sad to finish someone's quest, but then having to rewind the clock on them, but hey it seems to have all turned out alright in the end!
Gonna post some accumulated screenshots in the replies, there be spoilers, beware!
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I'm nearing the end of Majora's Mask. Got all the temples done, and all the side quests I wanted. I reflected a little on the times when I got stuck and needed to look up what to do (across both OoT and MM).
- The first one is mechanics that are poorly tutorialized. Not knowing how to use some of the tools at your disposal means, that the solution for a puzzle is just not going to appear to you. If a certain interaction between mechanics has never been properly established before, then it does not exist in the puzzle solving process, even if it appears "logical" in hindsight. I didn't know you could set Deku Sticks on fire to light torches. The tutorial text for them highlights their use as a weapon, which to me immediately made it an irrelevant item.
- Needing to interact with an NPC in a specific way or at a specific time to progress was probably the single most frequent instance of having to look up something for me. NPC interactions don't really follow consistent logic that you can deduce from mechanics that you learned. They are a form of "needing to read the designers mind", and without some hint, are very easy to miss.
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I'm nearing the end of Majora's Mask. Got all the temples done, and all the side quests I wanted. I reflected a little on the times when I got stuck and needed to look up what to do (across both OoT and MM).
- The first one is mechanics that are poorly tutorialized. Not knowing how to use some of the tools at your disposal means, that the solution for a puzzle is just not going to appear to you. If a certain interaction between mechanics has never been properly established before, then it does not exist in the puzzle solving process, even if it appears "logical" in hindsight. I didn't know you could set Deku Sticks on fire to light torches. The tutorial text for them highlights their use as a weapon, which to me immediately made it an irrelevant item.
- Needing to interact with an NPC in a specific way or at a specific time to progress was probably the single most frequent instance of having to look up something for me. NPC interactions don't really follow consistent logic that you can deduce from mechanics that you learned. They are a form of "needing to read the designers mind", and without some hint, are very easy to miss.
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I'm nearing the end of Majora's Mask. Got all the temples done, and all the side quests I wanted. I reflected a little on the times when I got stuck and needed to look up what to do (across both OoT and MM).
- The first one is mechanics that are poorly tutorialized. Not knowing how to use some of the tools at your disposal means, that the solution for a puzzle is just not going to appear to you. If a certain interaction between mechanics has never been properly established before, then it does not exist in the puzzle solving process, even if it appears "logical" in hindsight. I didn't know you could set Deku Sticks on fire to light torches. The tutorial text for them highlights their use as a weapon, which to me immediately made it an irrelevant item.
- Needing to interact with an NPC in a specific way or at a specific time to progress was probably the single most frequent instance of having to look up something for me. NPC interactions don't really follow consistent logic that you can deduce from mechanics that you learned. They are a form of "needing to read the designers mind", and without some hint, are very easy to miss.
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I'm nearing the end of Majora's Mask. Got all the temples done, and all the side quests I wanted. I reflected a little on the times when I got stuck and needed to look up what to do (across both OoT and MM).
- The first one is mechanics that are poorly tutorialized. Not knowing how to use some of the tools at your disposal means, that the solution for a puzzle is just not going to appear to you. If a certain interaction between mechanics has never been properly established before, then it does not exist in the puzzle solving process, even if it appears "logical" in hindsight. I didn't know you could set Deku Sticks on fire to light torches. The tutorial text for them highlights their use as a weapon, which to me immediately made it an irrelevant item.
- Needing to interact with an NPC in a specific way or at a specific time to progress was probably the single most frequent instance of having to look up something for me. NPC interactions don't really follow consistent logic that you can deduce from mechanics that you learned. They are a form of "needing to read the designers mind", and without some hint, are very easy to miss.
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I am having way too much fun with this haha.
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I am having way too much fun with this haha.
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I am having way too much fun with this haha.
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I am having way too much fun with this haha.
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TIL you can use the analog stick to pitch bend some of the notes, which lets you play more kinds of songs!
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TIL you can use the analog stick to pitch bend some of the notes, which lets you play more kinds of songs!
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TIL you can use the analog stick to pitch bend some of the notes, which lets you play more kinds of songs!
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TIL you can use the analog stick to pitch bend some of the notes, which lets you play more kinds of songs!
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TIL you can use the analog stick to pitch bend some of the notes, which lets you play more kinds of songs!
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CW: Zelda Majora's Mask screenshot, a chunk of ice, that looks like a butt plug
"So we need a design for a block of ice, that hangs onto the ceiling, it has to be big enough to smash the obstacle below, but Link still must be able to shoot it down with his bow and arrow. Any ideas?"
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CW: Zelda Majora's Mask screenshot, a chunk of ice, that looks like a butt plug
"So we need a design for a block of ice, that hangs onto the ceiling, it has to be big enough to smash the obstacle below, but Link still must be able to shoot it down with his bow and arrow. Any ideas?"
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CW: Zelda Majora's Mask screenshot, a chunk of ice, that looks like a butt plug
"So we need a design for a block of ice, that hangs onto the ceiling, it has to be big enough to smash the obstacle below, but Link still must be able to shoot it down with his bow and arrow. Any ideas?"
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CW: Zelda Majora's Mask screenshot, a chunk of ice, that looks like a butt plug
"So we need a design for a block of ice, that hangs onto the ceiling, it has to be big enough to smash the obstacle below, but Link still must be able to shoot it down with his bow and arrow. Any ideas?"
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"Where is the damn temple, there's just this circular swamp that I have scoured a dozen times now. Screw it, I'm gonna go to the walkthrough stone. Let me get my ocarina to warp ther- Oh I'm supposed to use the ocarina."
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"Where is the damn temple, there's just this circular swamp that I have scoured a dozen times now. Screw it, I'm gonna go to the walkthrough stone. Let me get my ocarina to warp ther- Oh I'm supposed to use the ocarina."
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"Where is the damn temple, there's just this circular swamp that I have scoured a dozen times now. Screw it, I'm gonna go to the walkthrough stone. Let me get my ocarina to warp ther- Oh I'm supposed to use the ocarina."
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"Where is the damn temple, there's just this circular swamp that I have scoured a dozen times now. Screw it, I'm gonna go to the walkthrough stone. Let me get my ocarina to warp ther- Oh I'm supposed to use the ocarina."
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Ahhhh the #MajorasMask map for #MecchaChameleon is so gooood!
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Game Two daddelt mal wieder auf YouTube:
Es kann nur ein BESTES ZELDA-GAME geben!
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https://www.youtube.com/watch?v=n1Nh-o87EKc
#GameTwo #RocketBeans #RBTV #RocketBeansTv #gaming #review #preview #reviews #zelda #breathofthewild #tearsofthekingdom #ocarinaoftime #majorasmask #minishcap #fourswords #skywardsword #echoesofwisdom #spirittracks #phantomhourglass #alinkbetweenworlds #kingofthehill #best
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Game Two daddelt mal wieder auf YouTube:
Es kann nur ein BESTES ZELDA-GAME geben!
/
https://www.youtube.com/watch?v=n1Nh-o87EKc
#GameTwo #RocketBeans #RBTV #RocketBeansTv #gaming #review #preview #reviews #zelda #breathofthewild #tearsofthekingdom #ocarinaoftime #majorasmask #minishcap #fourswords #skywardsword #echoesofwisdom #spirittracks #phantomhourglass #alinkbetweenworlds #kingofthehill #best
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Game Two daddelt mal wieder auf YouTube:
Es kann nur ein BESTES ZELDA-GAME geben!
/
https://www.youtube.com/watch?v=n1Nh-o87EKc
#GameTwo #RocketBeans #RBTV #RocketBeansTv #gaming #review #preview #reviews #zelda #breathofthewild #tearsofthekingdom #ocarinaoftime #majorasmask #minishcap #fourswords #skywardsword #echoesofwisdom #spirittracks #phantomhourglass #alinkbetweenworlds #kingofthehill #best
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Game Two daddelt mal wieder auf YouTube:
Es kann nur ein BESTES ZELDA-GAME geben!
/
https://www.youtube.com/watch?v=n1Nh-o87EKc
#GameTwo #RocketBeans #RBTV #RocketBeansTv #gaming #review #preview #reviews #zelda #breathofthewild #tearsofthekingdom #ocarinaoftime #majorasmask #minishcap #fourswords #skywardsword #echoesofwisdom #spirittracks #phantomhourglass #alinkbetweenworlds #kingofthehill #best
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Commission
A small comic having Anju and Cremia being kidnapped by them.
Having their dresses floaty and with them being hypnotized mid kidnap, ending with them floating in capsules.
Enjoy!
#MajorasMask #TheLegendOfZelda #Hypnosis #IncubationTank #comic #UFO -
Commission
A small comic having Anju and Cremia being kidnapped by them.
Having their dresses floaty and with them being hypnotized mid kidnap, ending with them floating in capsules.
Enjoy!
#MajorasMask #TheLegendOfZelda #Hypnosis #IncubationTank #comic #UFO -
Pretty happy with the ‘viewing’ of games, I’ve been working on how to adding a game could be an enjoyable process. Here are two not very good ways of choosing game box artwork #WIP #Okami #MajorasMask #zelda
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Pretty happy with the ‘viewing’ of games, I’ve been working on how to adding a game could be an enjoyable process. Here are two not very good ways of choosing game box artwork #WIP #Okami #MajorasMask #zelda
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Pretty happy with the ‘viewing’ of games, I’ve been working on how to adding a game could be an enjoyable process. Here are two not very good ways of choosing game box artwork #WIP #Okami #MajorasMask #zelda
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Pretty happy with the ‘viewing’ of games, I’ve been working on how to adding a game could be an enjoyable process. Here are two not very good ways of choosing game box artwork #WIP #Okami #MajorasMask #zelda
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Pretty happy with the ‘viewing’ of games, I’ve been working on how to adding a game could be an enjoyable process. Here are two not very good ways of choosing game box artwork #WIP #Okami #MajorasMask #zelda
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Zelda: Majora's Mask sees unofficial port to the PlayStation Vita:
72 hours remain until Nintendo's cease and desist
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Zelda: Majora's Mask sees unofficial port to the PlayStation Vita:
72 hours remain until Nintendo's cease and desist
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Zelda: Majora's Mask sees unofficial port to the PlayStation Vita:
72 hours remain until Nintendo's cease and desist
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Zelda: Majora's Mask sees unofficial port to the PlayStation Vita:
72 hours remain until Nintendo's cease and desist
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The Tragic Beauty of Majora's Mask
https://piefed.blahaj.zone/c/games/p/676567/the-tragic-beauty-of-majora-s-mask
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The Tragic Beauty of Majora's Mask
https://piefed.blahaj.zone/c/games/p/676567/the-tragic-beauty-of-majora-s-mask
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The Tragic Beauty of Majora's Mask
https://piefed.blahaj.zone/c/games/p/676567/the-tragic-beauty-of-majora-s-mask
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The Tragic Beauty of Majora's Mask
https://piefed.blahaj.zone/c/games/p/676567/the-tragic-beauty-of-majora-s-mask
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The Tragic Beauty of Majora's Mask
https://piefed.blahaj.zone/c/games/p/676567/the-tragic-beauty-of-majora-s-mask
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If ocarina was real...
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If ocarina was real...
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If ocarina was real...
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If ocarina was real...
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When WILL #Nintendo give us a HD widescreen version of #OcarinaOfTime? (In a 2-game pack, with #MajorasMask, of course)
RE: https://bsky.app/profile/did:plc:id2pnzt3o5ro2u26mo5g6j6k/post/3mhe7k5o7gc2o -
Every time I think about Ocarina of Time or think about developing a game like it, my brain goes crazy. I found myself imitating Link shooting at targets on the wall at work and didn't even realize it. I love watching people play OoT for the first time, I love learning about its development! I love playing OoT 500 times.
And I love you most of all, OoT beta octorocks.
#zelda #loz #oot #majorasmask -
Every time I think about Ocarina of Time or think about developing a game like it, my brain goes crazy. I found myself imitating Link shooting at targets on the wall at work and didn't even realize it. I love watching people play OoT for the first time, I love learning about its development! I love playing OoT 500 times.
And I love you most of all, OoT beta octorocks.
#zelda #loz #oot #majorasmask -
Every time I think about Ocarina of Time or think about developing a game like it, my brain goes crazy. I found myself imitating Link shooting at targets on the wall at work and didn't even realize it. I love watching people play OoT for the first time, I love learning about its development! I love playing OoT 500 times.
And I love you most of all, OoT beta octorocks.
#zelda #loz #oot #majorasmask -
Every time I think about Ocarina of Time or think about developing a game like it, my brain goes crazy. I found myself imitating Link shooting at targets on the wall at work and didn't even realize it. I love watching people play OoT for the first time, I love learning about its development! I love playing OoT 500 times.
And I love you most of all, OoT beta octorocks.
#zelda #loz #oot #majorasmask -
happy mask salesman
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Throwback post for Zelda Anniversary day - my Ocarina of Time and Majora's Mask pieces from my "N64VEMBER" project back in 2024, two of my favourites from said project and based on two of my absolute favourite games of all time.
(The rest of the project can be viewed here: http://jezmmart.com/n64vember)
#art #fanart #legendofzelda #zelda #ocarinaoftime #majorasmask #princesszelda #cremia #nintendo64 #characterart
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Throwback post for Zelda Anniversary day - my Ocarina of Time and Majora's Mask pieces from my "N64VEMBER" project back in 2024, two of my favourites from said project and based on two of my absolute favourite games of all time.
(The rest of the project can be viewed here: http://jezmmart.com/n64vember)
#art #fanart #legendofzelda #zelda #ocarinaoftime #majorasmask #princesszelda #cremia #nintendo64 #characterart
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Throwback post for Zelda Anniversary day - my Ocarina of Time and Majora's Mask pieces from my "N64VEMBER" project back in 2024, two of my favourites from said project and based on two of my absolute favourite games of all time.
(The rest of the project can be viewed here: http://jezmmart.com/n64vember)
#art #fanart #legendofzelda #zelda #ocarinaoftime #majorasmask #princesszelda #cremia #nintendo64 #characterart
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Throwback post for Zelda Anniversary day - my Ocarina of Time and Majora's Mask pieces from my "N64VEMBER" project back in 2024, two of my favourites from said project and based on two of my absolute favourite games of all time.
(The rest of the project can be viewed here: http://jezmmart.com/n64vember)
#art #fanart #legendofzelda #zelda #ocarinaoftime #majorasmask #princesszelda #cremia #nintendo64 #characterart