#magicsystems — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #magicsystems, aggregated by home.social.
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Putting this here as a reference for myself, but other folks might find it of interest.
Based on a vague memory, @diyanddragons.bsky.social was able to track down a couple early era Old School Renaissance blog posts about secondary benefits a spellcaster might receive for simply having a spell currently memorized.
I was thinking of:
https://trollsmyth.blogspot.com/2008/06/playing-with-magic.htmlWhich was apparently inspired by:
https://maliszew.livejournal.com/459208.html#OSR #DnD #MagicSystems #Trollsmyth #JamesMaliszewski #TTRPG
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Putting this here as a reference for myself, but other folks might find it of interest.
Based on a vague memory, @diyanddragons.bsky.social was able to track down a couple early era Old School Renaissance blog posts about secondary benefits a spellcaster might receive for simply having a spell currently memorized.
I was thinking of:
https://trollsmyth.blogspot.com/2008/06/playing-with-magic.htmlWhich was apparently inspired by:
https://maliszew.livejournal.com/459208.html#OSR #DnD #MagicSystems #Trollsmyth #JamesMaliszewski #TTRPG
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Putting this here as a reference for myself, but other folks might find it of interest.
Based on a vague memory, @diyanddragons.bsky.social was able to track down a couple early era Old School Renaissance blog posts about secondary benefits a spellcaster might receive for simply having a spell currently memorized.
I was thinking of:
https://trollsmyth.blogspot.com/2008/06/playing-with-magic.htmlWhich was apparently inspired by:
https://maliszew.livejournal.com/459208.html#OSR #DnD #MagicSystems #Trollsmyth #JamesMaliszewski #TTRPG
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Putting this here as a reference for myself, but other folks might find it of interest.
Based on a vague memory, @diyanddragons.bsky.social was able to track down a couple early era Old School Renaissance blog posts about secondary benefits a spellcaster might receive for simply having a spell currently memorized.
I was thinking of:
https://trollsmyth.blogspot.com/2008/06/playing-with-magic.htmlWhich was apparently inspired by:
https://maliszew.livejournal.com/459208.html#OSR #DnD #MagicSystems #Trollsmyth #JamesMaliszewski #TTRPG
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Putting this here as a reference for myself, but other folks might find it of interest.
Based on a vague memory, @diyanddragons.bsky.social was able to track down a couple early era Old School Renaissance blog posts about secondary benefits a spellcaster might receive for simply having a spell currently memorized.
I was thinking of:
https://trollsmyth.blogspot.com/2008/06/playing-with-magic.htmlWhich was apparently inspired by:
https://maliszew.livejournal.com/459208.html#OSR #DnD #MagicSystems #Trollsmyth #JamesMaliszewski #TTRPG
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When Summoning Rituals go Wrong
You have to figure out how to make them go right. Over the last few days I've been building out the heritages, cultures, and magic system for the world I have been building for the better part of two years. I've settled on how the incident happened, but I need a reason for this one specific instance to have been performed wrong. And, well, to figure that out; I have to design the original "proper" form. Time to mix some fun aspects shown in media directly linked to historical rituals from […]https://ceriashwardauthor.wordpress.com/2026/07/22/when-summoning-rituals-go-wrong/
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A Sense of Doubt blog post-4111 - Writing Wednesday May 20, 2026 - Magic Systems - Sanderson's Three Laws. https://sensedoubt.blogspot.com/2026/05/a-sense-of-doubt-blog-post-4111-writing.html #WritingWednesday #WritingTips #WorldBuilding #MagicSystems #BrandonSanderson
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A Sense of Doubt blog post-4111 - Writing Wednesday May 20, 2026 - Magic Systems - Sanderson's Three Laws. https://sensedoubt.blogspot.com/2026/05/a-sense-of-doubt-blog-post-4111-writing.html #WritingWednesday #WritingTips #WorldBuilding #MagicSystems #BrandonSanderson
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A Sense of Doubt blog post-4104 - Rational Magic Systems - Writing Wednesday for 2605.13. https://sensedoubt.blogspot.com/2026/05/a-sense-of-doubt-blog-post-4104.html #WritingWednesday #WritingTips #FantasyLiterature #MagicSystems #MyStudy
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A Sense of Doubt blog post-4104 - Rational Magic Systems - Writing Wednesday for 2605.13. https://sensedoubt.blogspot.com/2026/05/a-sense-of-doubt-blog-post-4104.html #WritingWednesday #WritingTips #FantasyLiterature #MagicSystems #MyStudy
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Magic Between the Lines: Magical Realism in Storytelling
Author Garrett Curbow breaks down magical realism in storytelling by using his own novel as a guide to adding magic between the lines.
The post Magic Between the Lines: Magical Realism in Storytelling appeared first on Writer's Digest.
https://www.writersdigest.com/magic-between-the-lines-magical-realism-in-storytelling#WriteBetterFiction #WritingTechniques #magicrealism #MagicSystems #MagicalElements
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Magic Between the Lines: Magical Realism in Storytelling
Author Garrett Curbow breaks down magical realism in storytelling by using his own novel as a guide to adding magic between the lines.
The post Magic Between the Lines: Magical Realism in Storytelling appeared first on Writer's Digest.
https://www.writersdigest.com/magic-between-the-lines-magical-realism-in-storytelling#WriteBetterFiction #WritingTechniques #magicrealism #MagicSystems #MagicalElements
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Magic Between the Lines: Magical Realism in Storytelling
Author Garrett Curbow breaks down magical realism in storytelling by using his own novel as a guide to adding magic between the lines.
The post Magic Between the Lines: Magical Realism in Storytelling appeared first on Writer's Digest.
https://www.writersdigest.com/magic-between-the-lines-magical-realism-in-storytelling#WriteBetterFiction #WritingTechniques #magicrealism #MagicSystems #MagicalElements
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Magic Between the Lines: Magical Realism in Storytelling
Author Garrett Curbow breaks down magical realism in storytelling by using his own novel as a guide to adding magic between the lines.
The post Magic Between the Lines: Magical Realism in Storytelling appeared first on Writer's Digest.
https://www.writersdigest.com/magic-between-the-lines-magical-realism-in-storytelling#WriteBetterFiction #WritingTechniques #magicrealism #MagicSystems #MagicalElements
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I like a magic system with no inherent 'per day' or 'points' rate limiters. Except actually using magic invites calamity and ruin upon mortals. Casting a spell causes problems in the world nearby.
Problems that... (pause for effect...) the characters don't receive experience for resolving!
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I like a magic system with no inherent 'per day' or 'points' rate limiters. Except actually using magic invites calamity and ruin upon mortals. Casting a spell causes problems in the world nearby.
Problems that... (pause for effect...) the characters don't receive experience for resolving!
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I like a magic system with no inherent 'per day' or 'points' rate limiters. Except actually using magic invites calamity and ruin upon mortals. Casting a spell causes problems in the world nearby.
Problems that... (pause for effect...) the characters don't receive experience for resolving!
-
I like a magic system with no inherent 'per day' or 'points' rate limiters. Except actually using magic invites calamity and ruin upon mortals. Casting a spell causes problems in the world nearby.
Problems that... (pause for effect...) the characters don't receive experience for resolving!
-
I like a magic system with no inherent 'per day' or 'points' rate limiters. Except actually using magic invites calamity and ruin upon mortals. Casting a spell causes problems in the world nearby.
Problems that... (pause for effect...) the characters don't receive experience for resolving!
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🤓 "I learned so much about world-building from these books!" Readers love our intricate magic systems and detailed worlds. Explore them yourself! 🌍 https://www.wildflintbooks.com/
#WorldBuilding #MagicSystems #WildFlintBooks #ImaginativeWorlds #FantasySetting #CreativeWriting
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🔮 Unique magic systems that make sense! Wild Flint Books authors create consistent, fascinating magical rules that enhance rather than break stories. ✨ https://www.wildflintbooks.com/
#MagicSystems #WorldRules #WildFlintBooks #ConsistentFantasy #MagicLaws #FantasyWorldbuilding
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🔮 Unique magic systems that make sense! Wild Flint Books authors create consistent, fascinating magical rules that enhance rather than break stories. ✨ https://www.wildflintbooks.com/
#MagicSystems #WorldRules #WildFlintBooks #ConsistentFantasy #MagicLaws #FantasyWorldbuilding
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🔮 Unique magic systems that make sense! Wild Flint Books authors create consistent, fascinating magical rules that enhance rather than break stories. ✨ https://wildflintbooks.com/
#MagicSystems #WorldRules #WildFlintBooks #ConsistentFantasy #MagicLaws #FantasyWorldbuilding
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🤓 "I learned so much about world-building from these books!" Readers love our intricate magic systems and detailed worlds. Explore them yourself! 🌍 https://wildflintbooks.com/
#WorldBuilding #MagicSystems #WildFlintBooks #ImaginativeWorlds #FantasySetting #CreativeWriting
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🔮 Magic with consequences, systems with limits - Wild Flint Books creates fantasy worlds where magical elements follow consistent rules and logic. ✨ https://wildflintbooks.com/
#MagicSystems #FantasyLogic #WildFlintBooks #ConsistentRules #WorldBuilding #ThoughtfulFantasy
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Watched *The Stories of Girls Who Couldn't Be Magicians* today, and while the last episode isn't out yet it was v cute so far! The art style is unique and the story is cute :meowlove:
I do love the creative worldbuilding and magic system too!
Often I find that taking each anime for what it is can be the best to way enjoy them, and that's certainly true here. This anime reminds me a bit of Little Witch Academia :akko_hi:
And the OP is cool too! 🎵🎶
I should have watched this anime weeks ago.
https://www.youtube.com/watch?v=-SssTHzMoBw
#Anime #AnimeRecommendation #MagicSystems -
Some RPGs treat magic as a science, others treat them as superpowers.
That's not what I'm doing.
I saw superstitions like "If you carry a coffin through a doorway backward, the body becomes a vampire," or "If you whistle at night, you summon a demon," and went straight for that as my magic system.
All the explanations are there, but each one leads you to more questions.
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Some RPGs treat magic as a science, others treat them as superpowers.
That's not what I'm doing.
I saw superstitions like "If you carry a coffin through a doorway backward, the body becomes a vampire," or "If you whistle at night, you summon a demon," and went straight for that as my magic system.
All the explanations are there, but each one leads you to more questions.
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Some RPGs treat magic as a science, others treat them as superpowers.
That's not what I'm doing.
I saw superstitions like "If you carry a coffin through a doorway backward, the body becomes a vampire," or "If you whistle at night, you summon a demon," and went straight for that as my magic system.
All the explanations are there, but each one leads you to more questions.
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Some RPGs treat magic as a science, others treat them as superpowers.
That's not what I'm doing.
I saw superstitions like "If you carry a coffin through a doorway backward, the body becomes a vampire," or "If you whistle at night, you summon a demon," and went straight for that as my magic system.
All the explanations are there, but each one leads you to more questions.
-
Some RPGs treat magic as a science, others treat them as superpowers.
That's not what I'm doing.
I saw superstitions like "If you carry a coffin through a doorway backward, the body becomes a vampire," or "If you whistle at night, you summon a demon," and went straight for that as my magic system.
All the explanations are there, but each one leads you to more questions.
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I've been reading bits of the D6 game systems and thinking about running an Urban Fantasy (basically Urban Arcana) with it. I like the Mini Six rules the most right now since it simplifies a lot of the system, but if I kind of like the Magic System presented in D6 Adventure with the complicated framework for building new spells.
I'll have to let it roll around in my head more.
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I've been reading bits of the D6 game systems and thinking about running an Urban Fantasy (basically Urban Arcana) with it. I like the Mini Six rules the most right now since it simplifies a lot of the system, but if I kind of like the Magic System presented in D6 Adventure with the complicated framework for building new spells.
I'll have to let it roll around in my head more.
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I've been reading bits of the D6 game systems and thinking about running an Urban Fantasy (basically Urban Arcana) with it. I like the Mini Six rules the most right now since it simplifies a lot of the system, but if I kind of like the Magic System presented in D6 Adventure with the complicated framework for building new spells.
I'll have to let it roll around in my head more.
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@JasonT Funny enough, the thing i keep trying to find an interesting way to do is an only-cantrips D&D. Where magic can only be accomplished through:
* Cantrips (except direct damage ones)
* Magic items
* Elaborate rituals requiring a lot of materials, time, and other prerequisites. -
@JasonT Funny enough, the thing i keep trying to find an interesting way to do is an only-cantrips D&D. Where magic can only be accomplished through:
* Cantrips (except direct damage ones)
* Magic items
* Elaborate rituals requiring a lot of materials, time, and other prerequisites. -
@JasonT Funny enough, the thing i keep trying to find an interesting way to do is an only-cantrips D&D. Where magic can only be accomplished through:
* Cantrips (except direct damage ones)
* Magic items
* Elaborate rituals requiring a lot of materials, time, and other prerequisites. -
@JasonT Funny enough, the thing i keep trying to find an interesting way to do is an only-cantrips D&D. Where magic can only be accomplished through:
* Cantrips (except direct damage ones)
* Magic items
* Elaborate rituals requiring a lot of materials, time, and other prerequisites. -
@JasonT Funny enough, the thing i keep trying to find an interesting way to do is an only-cantrips D&D. Where magic can only be accomplished through:
* Cantrips (except direct damage ones)
* Magic items
* Elaborate rituals requiring a lot of materials, time, and other prerequisites. -
Day 24: "Are there magic powers in your World?"
Oh yeah. Most wildlife and some livestock have some kind of psychic power. Almost all people have a little psychic something-or-other.
The land and sea and sky of the Worlds are all inherently magical.
The Stars impart celestial magic and wisdom upon those who pray to them. Darker forces whisper temptation to those who seek power.
#MagicSystems #FantasyWorldBuilding
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