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#macniccc — Public Fediverse posts

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  1. well the RGB to grey mapping is buggy and weird but just taking G and mapping it to greys seems to work without doing a lot of math

    implemented a benchmark timer

    now i can get a reading on just how slow this is 🙃​

    #MacNICCC #retrocoding #demoscene

    youtube.com/shorts/HMvQuTzt40Q

  2. testing #MacNICCC on real hardware

    there's a considerable amount of overdraw in the dataset

    absolutely need some kind of double buffering

    the Atari ST can't seem to emulate the page flipping hardware but i guess if we can detect the situation we could go tweak the shifter ourselves...

    Mac SE/II are just going to be stuck with blitting back buffers

    if you ever wondered why graphics were so slow on macs, this is a big reason why 🙃

    youtube.com/shorts/_SIX1SU28Hg

  3. okay i've been through all six volumes of inside macintosh and actually using hardware page flipping is weird and only vaguely documented there

    the only code i can find is a modula 2 example on this dead web site?

    web.archive.org/web/2021030703

    flipping a bit in the VIA is easy but you also have to re-launch yourself with a magic bit set to get the segment loader to give you the alternate framebuffer, because finder never will ugh #MacNICCC

  4. filled polygons are go

    next up, need do some RGB->grey mapping

    and figure out how to do page flipping #MacNICCC

    #MARCHintosh

  5. okay we can correctly parse all data and display a wireframe

    next step, fill those polys #MacNICCC

    #MARCHintosh

  6. well i've been sick all month because red staters have decided to own the libs by spreading every strep throat, nasal infection and cold that comes around

    there's still a week left of #MARCHintosh

    baby steps #MacNICCC