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#lispgames — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #lispgames, aggregated by home.social.

  1. lispy-gopher-show.itch.io/lisp
    #GOFAI #itch_io #devlog #gamedev #lispgames #commonlisp #moo

    I added a puppet prototype for my own #lispmoo2 submission to my own #lispmoo2jam.

    Puppets are actually crazy. You just pass her a piece of paper and she does whatever's on it, up to and including possessing you and driving you around if that was an implication of one of the commands you gave her that you didn't really think through.

    Having computer players working with re/writeable-scripts-as-objects ++

  2. lispy-gopher-show.itch.io/lisp
    #GOFAI #itch_io #devlog #gamedev #lispgames #commonlisp #moo

    I added a puppet prototype for my own #lispmoo2 submission to my own #lispmoo2jam.

    Puppets are actually crazy. You just pass her a piece of paper and she does whatever's on it, up to and including possessing you and driving you around if that was an implication of one of the commands you gave her that you didn't really think through.

    Having computer players working with re/writeable-scripts-as-objects ++

  3. lispy-gopher-show.itch.io/lisp
    #GOFAI #itch_io #devlog #gamedev #lispgames #commonlisp #moo

    I added a puppet prototype for my own #lispmoo2 submission to my own #lispmoo2jam.

    Puppets are actually crazy. You just pass her a piece of paper and she does whatever's on it, up to and including possessing you and driving you around if that was an implication of one of the commands you gave her that you didn't really think through.

    Having computer players working with re/writeable-scripts-as-objects ++

  4. lispy-gopher-show.itch.io/lisp
    #GOFAI #itch_io #devlog #gamedev #lispgames #commonlisp #moo

    I added a puppet prototype for my own #lispmoo2 submission to my own #lispmoo2jam.

    Puppets are actually crazy. You just pass her a piece of paper and she does whatever's on it, up to and including possessing you and driving you around if that was an implication of one of the commands you gave her that you didn't really think through.

    Having computer players working with re/writeable-scripts-as-objects ++

  5. lispy-gopher-show.itch.io/lisp
    #GOFAI #itch_io #devlog #gamedev #lispgames #commonlisp #moo

    I added a puppet prototype for my own #lispmoo2 submission to my own #lispmoo2jam.

    Puppets are actually crazy. You just pass her a piece of paper and she does whatever's on it, up to and including possessing you and driving you around if that was an implication of one of the commands you gave her that you didn't really think through.

    Having computer players working with re/writeable-scripts-as-objects ++

  6. Viz the discussion of #memory and #programming and memories of Richard C. Waters' memory and programming,
    I adopted Waters' #MIT #AI Memo on #Series for lispmoo2 (#MOO DSL in lisp).
    lispy-gopher-show.itch.io/lisp
    #itch_io

    I used it to solve #fizzbuzz in my first lazy experience ever. It's about 10% better than me using the loop facility. #lispGames #lisp #commonLisp

    dspace.mit.edu/bitstream/handl

  7. Despite ample evidence to the contrary, #Ilive (hmm, if I were also #evil, that would be a pallindrome as well as a visual collision)
    Fascinating (if I do say so) #lispgames #gamejam #gamedev #retrospective on #itch_io
    lispy-gopher-show.itch.io/lisp
    I am enormously happy with the
    { verb [ dobj [ prep iobj ] ] } x
    language dynamic, and how it shares your #lisp #repl, and their concerns are just... Different so they don't collide.
    I guess I get my #languageDesign friends a little better now.
    Thoughts?

  8. toobnix.org/w/npoa3W16smL7om1i
    #logosLispLegend #springlispgamejam2024 #video #lispGames #McCLIM
    five relaxing minutes. The game just werkz.
    i e #scrlogos from lispy-gopher-show.itch.io/logo
    working immediately after the last video basically as the install described.

    I did find that I had to explicitly load McCLIM, because the scrlogos system only drags in the front end not the backend. Arguably you might be running lispworks or allegro's backends instead. This was the reason.

    Love you all

    Report back