#hideousdestructor — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #hideousdestructor, aggregated by home.social.
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So I've been tinkering with another DN3D ported gadget, this time with the Holo-Dupe! I've gotten it to copy the exact sprite/frame of the player who tossed it, as well as render it shaded with the player's color. It sets mobs within LoS to target the hologram instead of you, which makes for some neat distraction tactics.
Also the thing takes batteries, and if/when it gets damaged it starts to glitch out.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #RetroGames #BoomerShooter #Doom #HideousDestructor #HDest
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We fought back against the darkness, overcame the anomaly at the lake House, and solved the mystery plaguing this small town, with time to spare for some bonus boomy shoot action for today's VOD, all in a days work.
For our extra time, we spent it playing some Hideous Destructor with a small mapset that reimagines the vanilla maps as though they were made with the same design philosophies as Duke Nukem. It's a shame the project seems to have died out, it's such a well made set of maps!
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #AlanWake #Control #RetroGames #BoomerShooters #Doom #HideousDestructor #HDest
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Today we ended up finishing Little Hope earlier than expected, giving us quite a bit of time left in our Spooky Sunday Stream, so we decided to try a few quick horror-themed Doom mapsets, including The Thing You Can't Defeat, Atmosfear (running HDest), and finally ending with a few maps from Doom The Dark World (also with HDest)
The Thing You Can't Defeat was a neat walking simulator mapset through neat mapping tricks that resulted quite the spooky experience. It wasn't exactly MyHouse.wad, but it didn't need to be, it was a fun experience for what it provided.
Atmosfear was a single map set in a haunted house that lent itself quite well to Hideous Destructor's more slow paced vibe, and Doom The Dark World was a nice thematic remap of the vanilla Doom II game, set in hell rather than the usual tech base affair. I really should return to that set someday...
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #TheDarkPicturesAnthologyLittleHope #RetroGames #BoomerShooters #Doom #HideousDestructor #HDest
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What's this? A stream on a weeknight? Who would have ever expected such a thing?
Well, I figured since I've got some time to myself tonight, why not dip our toes back into something a bit more hideous?
There was recently quite a shakeup in the HDest modding scene with a rework of how backpacks are handled and thus quite a few addons were borked, so let's take some time tonight to not only reacquaint ourselves but also do some chill playtesting, shall we?
https://twitch.tv/undead_zeratul
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #RetroGames #BoomerShooters #Doom #HideousDestructor #HDest
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Man it's wild that we're already done with SOMA. I know it's not necessarily a long game, I just feel it's can't have already been almost a month since we posted the first bonus Saturday VOD on it. Time moves too quickly, y'all.
Anyways, we start off today's VOD finishing off the game, but since we were left with some time we picked back up a still new-to-me-at-the-time mod called Hideous Destructor. This was still back before I had my own reskin, HUD mod, any of it. And I picked a mapset that I was definitely not prepared for...
SOMA, though, man I don't think I'm ever going to forget this game. Legitimately I still think of the themes and questions presented in this game to this day. It's mostly earlier portions, but every once in a while I'll come back to the ending scene here. Hopefully my playthrough was enjoyable and thought provoking for you, and thank you all for coming along on this journey.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #SOMA #Doom #HideousDestructor
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As we cross the halfway point through 2023 (which by the way, can I just say it's crazy how were already midway through 2023 already?) we put a pause on the Hardcore Minecraft to return to our own personal hell that is #HDest + ZeroBrightness.
I really should return to this corner of my interests, and it's serendipitous that today's VOD brings us back, even if only for a little while. I've been unable to devote the resources needed to prioritize modding during 2026, which is a shame because I even intended on posting more devlogs...
On top of that there's a bit of a shakeup with the latest commits and how backpacks are handled internally, which will require a bit of reading and understanding before I can update every addon backpack to work with the new system, so it's going to be both challenging as well as rife with opportunities to post about, so hopefully I can muster up the motivation to return sooner rather than later...
Anyways, for now, enjoy my suffering as we return to Hideous Destructor.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #RetroGames #BoomerShooters #Doom #DoomModding #HideousDestructor
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This whole week was quite a bit more time to myself since I literally was alone at home, so we had plenty of downtime to make use of. Today's VOD finds us back in the dark and chaotic corridors of ZeroBrightness with our tried and true HDest load order, getting in firefights with all sorts of denizens of the Tyrant's forces.
In the years since this playthrough, as you may have seen if you follow along any of my devlogs I've posted, I've been hard at work refactoring the hell out of several common systems the mod and it's addons use, so I haven't really had much opportunity to play since then, and even when I have the ability to return to this mapset, I have things set up so drastically different it's almost like I would need to start over again...
Once we do, though, whoo boy do I have high expectations for such a replay. My entire setup has been rebalanced so much it's hardly going to feel the same as it once did, and hopefully that's for the better!
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #RetroGames #BoomerShooters #Doom #HideousDestructor
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Today's VOD comes in a bit off-schedule, as my wife had to go out of town for a bit of a family emergency at the time, leaving me to fend for myself for about a week. Since we had nothing else to do on this day, after dropping her off at the airport at 4am, I decided to make use of the extra time that evening to hop on stream for a bit and run some HDest with a mapset that was new to me at the time, ZeroBrightness.
This is such a fantastic mapset, one that I would love to return to at some point, although the exact setup I used for these streams has been updated since then, so I'd have to either recreate the save file (again) or start over. Plus, my entire configuration has been tweaked so much since then, it would be a bit jarring to just hop back in, but we'll see.
I love this mapset, with its pitch black, cramped CQB and (mostly) low-tier enemies, makes for some frantic firefights. The load order I ran with has become my "main" loadouts, although nowadays I've been playtesting with a much more restricted setup, opting to start with nothing but a knife, pistol + 50 rounds, and a leather jacket. That would leave me without any flashlight, which is sorely needed here.
Man, even just thinking about this mapset makes me want to return to it... We'll get something set up for it again in the future, so keep an eye out for it.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #RetroGames #BoomerShooter #Doom #HideousDestructor
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I really should find more time to play HDest with friends. Today's VOD was the first time I properly attempted this on stream, and things went fairly smoothly, all thing considered! There have been some refinements over the last few years for sure, and while we did attempt another session recently to much less success in the actual gameplay department, it was still a fun time considering everyone understands the hoops we have to jump through just to get this shit to work right, unfortunately.
Maybe someday I'll look into some sort of launcher or framework around reining in all of these load order issues, maybe then the sort of manual work trying to figure out those issues can get squashed.
Anyways, today's co-op session finds us joined by Tunasz, who has been a part of our little community since the Shared Hardcore days, as well as the co-op runs with Supercharge and Fragport. Today, though, we're simply running HDest with Kuchitsu to get ourselves acclimated. The mapset was nice, perfect for a 2-person romp.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #RetroGames #BoomerShooters #Doom #HideousDestructor
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One of the members of the #HideousDestructor community recently dropped this fan music album, full of #DarkAmbience goodness that really gives off a nice foreboding vibe, perfectly fitting with the horror adjacent setting of not just HDest, but #Doom itself, as well as the #BoomerShooter genre as a whole!
https://tetreault.bandcamp.com/album/music-for-hideous-destructor
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One thing I've been interested in when playing HDest is playing with a mapset that's much more open-ended. The fact that HDest is designed to encourage you to sequence break, mantle over ledges, crawl through tight spaces, all lend itself towards maps that are designed to be approached in multiple ways. It's why Diabolus Ex works so well, and is a mapset I really should play on stream at some point!
For today, though, we have a mapset that connects all of Ultimate Doom's episodes into single maps. This means we can clear out each individual level and seamlessly transition to the next, or take shortcuts to other maps entirely, or even backtrack to previous maps to resupply. The concept has been done several times for sure, but Blanket Doom here does it in a way I find quite pleasant.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #RetroGames #BoomerShooter #Doom #HideousDestructor
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Well, now that we've finally published the first releast of our first major framework for the community, let's take a step back and revisit some of our other addons. One of the things I've been tinkering away at is my own first weapon pack, one that I've posted about before (see here for the Black Hole Generator, here for the pipe bombs, and here for the claymores & land mines)
I noticed that between the Pipe Bombs and the Laser Trip-Bombs, I've started to basically re-implement and re-imagine what the Duke Nukem 3D arsenal would be like in the world of #HideousDestructor, so why not continue that trend and start working on some more?
I bring you, the first iteration of the Ripper Chaingun! This is currently not a lot more than a tripled-barrelled Vulcanette, but I'm hoping to give it a bit more personality as I continue to iterate upon it.
#Gaming #RetroGaming #BoomerShooters #Doom #Modding #ModDevelopment #DevLog #ZDoom
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The day has finally come, I have pulled the proverbial trigger and released the first proper version of the core framework/library/abstraction-layer, uh, thing for #HideousDestructor and have begun the laborious process of submitting PRs to various git repos to begin integration! This has been a long time coming, but with more and more players seeking out the version of other addons that leverage the library, along with my multitude of forks that I used during development of said library, the pressure to release this beast can be contained nor put off any longer.
Thank you to everyone who has playtested with this thing over the last several months, and every bit of feedback received has helped push to make this a better toolkit for all of us!
https://github.com/HDest-Community/hdest-core-lib/releases/tag/v1.0.0
#Gaming #RetroGaming #BoomerShooters #Doom #Modding #ModDevelopment #DevLog #ZDoom
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I really should give RAMP an honest try at some point, there are some really interesting maps in here! So much so that I made the silly decision to return with Hideous Destructor for a second stream.
Keep in mind this is still back when I first started my adventures with HDest. Still quite green and unrefined with my gameplay, I have come quite a long way in the last few years, crazy how much in fact. Not only that, but my entire setup here is still before I actively contributed to the community, so I was still finding the aesthetic I wanted out of the mod. Both aspects will evolve as we return to this underrated aspect of the Doom Community.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #RetroGames #BoomerShooters #Doom #HideousDestructor
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Oh here's a fun one, I had just heard of RAMP, the Rabbit's Allcomers Mapping Project by DavidXNewton, and had the bright idea of trying them out with Hideous Destructor! Honestly the fact that every map is a pistol start gave me flashbacks to when we tried Spooktober with Dusted's Pandemonia, but otherwise the maps were small and short enough to work!
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #RetroGames #BoomerShooters #Doom #HideousDestructor
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So I spent the better half of the last week or two working on fleshing out a common base class for various melee weapons across different #HideousDestructor addons, and at least initially, I think it turned out ok! Things are quite extensive already, and hopefully will grow as more new instruments are created.
The challenge was figuring out the intention behind various disparate parts of code across each individual weapon, in order to rewire everything up to a more modular, hopefully cleaner abstraction layer. From here, though, not only should a new weapon be simpler to create and receive boilerplate feature enhancements, bugfixes, etc automatically, but also allow for more interesting mechanics going forward.
#Gaming #RetroGaming #Doom #BoomerShooters #Modding #DoomModding #ModDevelopment #DevLog #ZDoom
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@apophis oh hey, Lotan's Tomb mentioned outside of #HideousDestructor content?
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The other side of the UaS Laser/Light Module code that I refactored into a reusable helper function was the ability to spawn particles to look like the atmospheric haze from the beam of a flashlight.
The first thing I wanted to wire this up to was an old "DarkDoomZ Bootleg" whose developer had long since abandoned, but their additions being Hideous enough made me want to try and revive it, so I ported it over to GitHub and started working on removing the bootleg portions of the code, making it a standalone flashlight mod in the process.
What we now have is DDZ without any DDZ code left in it (hopefully), and what remains (as well as a starting point for new additions) is a much nicer piece of equipment.
As you can see by the sample screenshots, the original developer added the ability to change where the flashlight was mounted, as well as what type of beam you wanted. What I tweaked beyond that, is that going forward the beam will be intrinsic to the flashlight itself, and for handheld versions like the one in the screenshots, you can cycle between the mount points with a few key combinations. This allows for much more dynamic gameplay, plus it just feels all the more tangible when picking one up "mounts" it using the handheld position.
#Gaming #RetroGaming #BoomerShooters #Doom #HideousDestructor #DoomModding
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One of the other refactors I worked on was hoisting a very well-made set of VFX functions that create very believable looking laser beams. If you're unaware, these are the same laser beams that Ugly as Sin uses for its LLM device, with additional parameters and checks for added flexibility/extensibility.
The first thing I wanted to try reimplementing with these new methods was my Laser Tripbombs which, like their Duke Nukem 3D counterpart, emit a laser beam that detonates upon being crossed. In Doom, rendering such a laser beam isn't exactly straightforward, however, the LLM has been doing this sort of thing already so why not make it reusable for other addons? This would also come with the benefit of having other addons that use it increase the consistency across the community content.
I can already think of a few other things that could want something like this, including the SOCOM .45 pistol from Bangers & Mash that already has an attached laser that you can toggle.
#Gaming #RetroGaming #Doom #BoomerShooters #HideousDestructor #DoomModding
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One of the bigger implementations of these commands has been with Merchant, where you can now:
- Define custom store types, each with their own set of entries, allowing players to have full control over what stores sell what things, for how much, and how often they are sold
- Define custom merchant skins and associate them with whichever store types they want, instead of every merchant store using every skin defined.
- Store types leverage the Weighted Random Tables, so when selecting one of the stores, they can be defined with different relative weights if so desired.
There's still plenty more we'd like to implement, like being able to sell stuff back to merchants, turning the current coins/gems into things you need to sell to get actual cash for, adding more treasure/valuables, etc.
#Gaming #RetroGaming #Doom #BoomerShooters #HideousDestructor #Modding #DoomModding
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Been a while since I've posted anything #HideousDestructor #Modding related here, apologies! Been busy with a few different things lately. I should probably make "posting more devlogs" one of my 2026 themes/goals/resolutions. I can at least give some highlights over the last few months though!
A big focus this past year was working on HDCoreLib, extracting and refactoring things I find helpful to reuse elsewhere into a shared library of classes, functions, event handlers, and a suite of custom-defined commands. Really hoping to formally publish the first release of the library, along with merging in all of the branches that I've been using to implement it across the community organization repos.
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CW: video of a gun being used at a shooting range
Sawed off Shotgun: Short Barrel, Big Spread?
I am so surprised by how small the groupings are. I thought buckshot was going to go fucking everywhere lol - like in a video game
#HideousDestructor’s spread for the super shotgun seems very accurate - though I probably shouldn’t be surprised by that hehe
I wonder about muzzle velocity though. how far could 12ga buckshot penetrate into ballistics gel from this shotgun?
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We've got some family stuff to do tomorrow, so you know what that means? #Secret #Saturday #Stream #Shwnanigans is here, and since we're still in the middle of DOSember, let's do something a bit different and work on some more HDest modding development, shall we?
https://twitch.tv/undead_zeratul
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #RetroGames #DOSGames #BoomerShooters #Doom #HideousDestructor
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Now that we have prepared for The New War, we take a break from Warframe to try out a new-to-me-at-the-time mod, Hideous Destructor. Who knew that this would become one of my favorite ways to play Doom, possibly any FPS game of recent memory?
Not only have I been swallowed up by its depth of complexity, enthralled by its ability to immerse me in its world, and enrapture me in the way it overhauls the vanilla game's systems, it opened me to a community of players and other modders who I would soon find myself among, clowning on the tyrant and it's masses.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Doom #BoomerShooters #RetroGaming #HideousDestructor #HDest
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CW: Doom screenshots, so heavily pixellated video game gore and violence
@ifixcoinops has been doing a thing where he adds 468x60 ads to his website for free and I’ve been thinking about making one for #HideousDestructor ( #HDest ) to hopefully get more people interested in this very niche ZDoom mod
here’s what I have so far - what do y’all think?
this might not be the kind of thing that Dan had in mind though, since it’s not for a hobby website exactly. I would probably link it to some kind of “getting started” guide for the mod
in any case idk I’m proud of how good this looks so far and I’m just happy to have made it. graphic design is extremely not my thing but I think this is Not Terrible and maybe enticing to click
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MORE HDEST (maybe some other stuff)
Jester's Live Time Display: Cursed Cabin Halloween Party
https://twitch.tv/genericfiredemon7:30PM MDT
#Startingsoon #stream #funny #booba #vtuber #netsona #modding #Zdoom #HideousDestructor
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We're taking a bit of a break from the void today, I know I wanna return too, but we have plans for some #HideousDestructor Co-op sessions later today, so in the meantime while we get the squad prepped and ready, let's run some solo spooks! Coke stop by for some spooky silly shenanigans on today's Sunday Stream!
https://twitch.tv/undead_zeratul
#Game #Games #Gaming #Gamer #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Doom #BoomerShooter #LetsPlay
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@InsiderTreat gonna get a few friends together and run some #HideousDestructor