#gameinformer — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #gameinformer, aggregated by home.social.
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Game Informer just posted:
EA Sports College Football 27 Review - Passing The Eye Test
Reviewed on: Xbox Series X/S ...
https://gameinformer.com/review/ea-sports-college-football-27/passing-the-eye-test
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Game Informer just posted:
EA Sports College Football 27 Review - Passing The Eye Test
Reviewed on: Xbox Series X/S ...
https://gameinformer.com/review/ea-sports-college-football-27/passing-the-eye-test
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Game Informer just posted:
EA Sports College Football 27 Review - Passing The Eye Test
Reviewed on: Xbox Series X/S ...
https://gameinformer.com/review/ea-sports-college-football-27/passing-the-eye-test
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Game Informer just posted:
EA Sports College Football 27 Review - Passing The Eye Test
Reviewed on: Xbox Series X/S ...
https://gameinformer.com/review/ea-sports-college-football-27/passing-the-eye-test
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Game Informer just posted:
EA Sports College Football 27 Review - Passing The Eye Test
Reviewed on: Xbox Series X/S ...
https://gameinformer.com/review/ea-sports-college-football-27/passing-the-eye-test
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Game Informer just posted:
The First Two Octopath Traveler Games Are Coming To Switch 2 In October, But There's No Upgrade Path Or Save Data Transfer
Octopath Traveler and Octopath Traveler II are coming to Switch 2 on October 1. The move coincides with the series 8th anniversary.Both games will be available separately, digitally and physically, as well as in a digital-only bundle. Octopath Traveler and ...
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Game Informer just posted:
The First Two Octopath Traveler Games Are Coming To Switch 2 In October, But There's No Upgrade Path Or Save Data Transfer
Octopath Traveler and Octopath Traveler II are coming to Switch 2 on October 1. The move coincides with the series 8th anniversary.Both games will be available separately, digitally and physically, as well as in a digital-only bundle. Octopath Traveler and ...
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Game Informer just posted:
The First Two Octopath Traveler Games Are Coming To Switch 2 In October, But There's No Upgrade Path Or Save Data Transfer
Octopath Traveler and Octopath Traveler II are coming to Switch 2 on October 1. The move coincides with the series 8th anniversary.Both games will be available separately, digitally and physically, as well as in a digital-only bundle. Octopath Traveler and ...
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Game Informer just posted:
The First Two Octopath Traveler Games Are Coming To Switch 2 In October, But There's No Upgrade Path Or Save Data Transfer
Octopath Traveler and Octopath Traveler II are coming to Switch 2 on October 1. The move coincides with the series 8th anniversary.Both games will be available separately, digitally and physically, as well as in a digital-only bundle. Octopath Traveler and ...
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Game Informer just posted:
The First Two Octopath Traveler Games Are Coming To Switch 2 In October, But There's No Upgrade Path Or Save Data Transfer
Octopath Traveler and Octopath Traveler II are coming to Switch 2 on October 1. The move coincides with the series 8th anniversary.Both games will be available separately, digitally and physically, as well as in a digital-only bundle. Octopath Traveler and ...
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Game Informer just posted:
FX’s Live-Action Far Cry Anthology Series Casts Steve Buscemi
FX’s upcoming live-action Far Cry anthology series has cast Steve Buscemi. The actor joins an evolving cast that so far includes It's Always Sunny in Philadelphia creator Rob Mac (who also serves as co-showrunner) and Lizzy Caplan. Buscemi’s extensive credits range from roles in classic films such as Reservoir Dogs, ...
https://gameinformer.com/2026/07/15/fxs-live-action-far-cry-anthology-series-casts-steve-buscemi
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Game Informer just posted:
FX’s Live-Action Far Cry Anthology Series Casts Steve Buscemi
FX’s upcoming live-action Far Cry anthology series has cast Steve Buscemi. The actor joins an evolving cast that so far includes It's Always Sunny in Philadelphia creator Rob Mac (who also serves as co-showrunner) and Lizzy Caplan. Buscemi’s extensive credits range from roles in classic films such as Reservoir Dogs, ...
https://gameinformer.com/2026/07/15/fxs-live-action-far-cry-anthology-series-casts-steve-buscemi
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Game Informer just posted:
FX’s Live-Action Far Cry Anthology Series Casts Steve Buscemi
FX’s upcoming live-action Far Cry anthology series has cast Steve Buscemi. The actor joins an evolving cast that so far includes It's Always Sunny in Philadelphia creator Rob Mac (who also serves as co-showrunner) and Lizzy Caplan. Buscemi’s extensive credits range from roles in classic films such as Reservoir Dogs, ...
https://gameinformer.com/2026/07/15/fxs-live-action-far-cry-anthology-series-casts-steve-buscemi
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Game Informer just posted:
FX’s Live-Action Far Cry Anthology Series Casts Steve Buscemi
FX’s upcoming live-action Far Cry anthology series has cast Steve Buscemi. The actor joins an evolving cast that so far includes It's Always Sunny in Philadelphia creator Rob Mac (who also serves as co-showrunner) and Lizzy Caplan. Buscemi’s extensive credits range from roles in classic films such as Reservoir Dogs, ...
https://gameinformer.com/2026/07/15/fxs-live-action-far-cry-anthology-series-casts-steve-buscemi
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Game Informer just posted:
FX’s Live-Action Far Cry Anthology Series Casts Steve Buscemi
FX’s upcoming live-action Far Cry anthology series has cast Steve Buscemi. The actor joins an evolving cast that so far includes It's Always Sunny in Philadelphia creator Rob Mac (who also serves as co-showrunner) and Lizzy Caplan. Buscemi’s extensive credits range from roles in classic films such as Reservoir Dogs, ...
https://gameinformer.com/2026/07/15/fxs-live-action-far-cry-anthology-series-casts-steve-buscemi
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Game Informer just posted:
Crimson Desert Gets Cross-Save Support Today
A new update for Crimson Desert adds cross-save today. This means that if you own the RPG on multiple platforms, you can now transfer save data between those versions.Naturally, using cross-save requires players to own two or more versions of Crimson Desert on the following platforms: PS5, Xbox Series X/S, or PC via Steam or the Epic ...
https://gameinformer.com/2026/07/16/crimson-desert-gets-cross-save-support-today
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Game Informer just posted:
Crimson Desert Gets Cross-Save Support Today
A new update for Crimson Desert adds cross-save today. This means that if you own the RPG on multiple platforms, you can now transfer save data between those versions.Naturally, using cross-save requires players to own two or more versions of Crimson Desert on the following platforms: PS5, Xbox Series X/S, or PC via Steam or the Epic ...
https://gameinformer.com/2026/07/16/crimson-desert-gets-cross-save-support-today
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Game Informer just posted:
Crimson Desert Gets Cross-Save Support Today
A new update for Crimson Desert adds cross-save today. This means that if you own the RPG on multiple platforms, you can now transfer save data between those versions.Naturally, using cross-save requires players to own two or more versions of Crimson Desert on the following platforms: PS5, Xbox Series X/S, or PC via Steam or the Epic ...
https://gameinformer.com/2026/07/16/crimson-desert-gets-cross-save-support-today
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Game Informer just posted:
Crimson Desert Gets Cross-Save Support Today
A new update for Crimson Desert adds cross-save today. This means that if you own the RPG on multiple platforms, you can now transfer save data between those versions.Naturally, using cross-save requires players to own two or more versions of Crimson Desert on the following platforms: PS5, Xbox Series X/S, or PC via Steam or the Epic ...
https://gameinformer.com/2026/07/16/crimson-desert-gets-cross-save-support-today
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Game Informer just posted:
Crimson Desert Gets Cross-Save Support Today
A new update for Crimson Desert adds cross-save today. This means that if you own the RPG on multiple platforms, you can now transfer save data between those versions.Naturally, using cross-save requires players to own two or more versions of Crimson Desert on the following platforms: PS5, Xbox Series X/S, or PC via Steam or the Epic ...
https://gameinformer.com/2026/07/16/crimson-desert-gets-cross-save-support-today
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Game Informer just posted:
Magic: The Gathering Unveils Its 2027 In-Universe Sets
Magic: The Gathering is starting to look ahead to 2027. While a handful of sets remain to launch this year, Wizards of the Coast used its stage time at MagicCon Amsterdam today to announce all of its in-universe sets for the coming year, as well as some travel plans for an expanded MagicCon lineup.2027 will see Magic split ...
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Game Informer just posted:
Magic: The Gathering Unveils Its 2027 In-Universe Sets
Magic: The Gathering is starting to look ahead to 2027. While a handful of sets remain to launch this year, Wizards of the Coast used its stage time at MagicCon Amsterdam today to announce all of its in-universe sets for the coming year, as well as some travel plans for an expanded MagicCon lineup.2027 will see Magic split ...
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Game Informer just posted:
Magic: The Gathering Unveils Its 2027 In-Universe Sets
Magic: The Gathering is starting to look ahead to 2027. While a handful of sets remain to launch this year, Wizards of the Coast used its stage time at MagicCon Amsterdam today to announce all of its in-universe sets for the coming year, as well as some travel plans for an expanded MagicCon lineup.2027 will see Magic split ...
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Game Informer just posted:
Magic: The Gathering Unveils Its 2027 In-Universe Sets
Magic: The Gathering is starting to look ahead to 2027. While a handful of sets remain to launch this year, Wizards of the Coast used its stage time at MagicCon Amsterdam today to announce all of its in-universe sets for the coming year, as well as some travel plans for an expanded MagicCon lineup.2027 will see Magic split ...
-
Game Informer just posted:
Magic: The Gathering Unveils Its 2027 In-Universe Sets
Magic: The Gathering is starting to look ahead to 2027. While a handful of sets remain to launch this year, Wizards of the Coast used its stage time at MagicCon Amsterdam today to announce all of its in-universe sets for the coming year, as well as some travel plans for an expanded MagicCon lineup.2027 will see Magic split ...
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Retro Gaming Ads Blast – Part 44
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the early 2000s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Berzerk Arcade Flyer
The front. The rear.Could you imagine being trapped deep within a maze surrounded by dangerous robots (plus one other unstoppable enemy) capable firing laser blasts at you? This was the concept behind the design of Berzerk, an arcade game released by Stern Electronics in 1980. Released at a time when science fiction became wildly popular in American entertainment, Berzerk was immersive for gamers and the multidirectional gameplay feature was captivating for many. To promote the game, Stern Electronics came up with a customized visual design that blended 2D sprite elements with a photograph of two people and some hand-drawn art pieces. The front of the flyer emphasized accurate the core concept of the game while the rear explained the technical details. They even played with their company name with the line “Stern goes berzerk!”
2. Rush’n Attack North American Arcade Flyer
The arcade flyer for North AmericaDuring the late stages of the Cold War, Konami made a lot of military-themed video games which resonated not only with those who were already aware about the global conflict but also with gamers who craved for action and excitement. One of those games was Rush’n Attack (alternative title: Green Beret) which was released in American arcades in late-1985. Konami came up with an arcade flyer showing four people (looking like an American family) having a good time in front of an arcade cabinet, and three screenshots of the game were displayed on the lower half. Rush’n Attack – which was deliberately titled to resemble the phrase “Russian attack” due to its obvious Cold War setting – went on to succeed commercially and critically. One notable game review compared Rush’n Attack favorably with the movie Rambo: First Blood Part II.
3. Turbo Out Run North American Arcade Flyer
The flyer.Following the massive success Sega achieved with Out Run in 1986, the company went on to release the follow-up Turbo OutRun three years later. As seen in their North American flyer, Sega emphasized the in-game locations, the look of the machine with the driver’s seat and steering wheel, and the excitement they can expect. Turbo OutRun went on to become successful in the arcades worldwide and it got ported to a variety of consoles and computer systems in the years that followed. On its own, the arcade flyer sparked excitement for gamers.
4. Air Duel Japanese Arcade Flyer
The artwork here is captivating to look at.Released in Japanese arcades in 1990, Air Duel from Irem is an intense and fast-paced 2D sprite vertically scrolling shooter that attracted a lot of players. It had a war theme and its aesthetic has a mix of military and somewhat futuristic science fiction elements. The game’s arcade flyer featured a very intriguing artwork by Takashi Yamasaki showing two aircrafts flying over a city heading towards a massively large enemy in the distance. In my opinion, the artwork alone is pretty engaging to see and it’s more than enough to make me think about playing the game.
5. Spellbound Adaptor Print Ad
The Spellbound Adaptor print ad in Europe. UK design and manufacturing emphasized.Remember back in the old days when there were hardware lockouts on game consoles that prevented users from playing games imported from different regions? In Europe, a special cheat and regional bypass cartridge called the Spellbound Adaptor was released and it allowed Super Nintendo Entertainment System (SNES) users to bypass the lockouts and play games from overseas. The Spellbound Adaptor was notably advertised in European print media showing two sexy ladies posing with the adaptor itself (on the SNES), the television and many SNES games. The ad even includes a promo of buying the adaptor with a game of choice for only £69.95. The ad is still impactful to look at.
6. Contra III: The Alien Wars North American Print Ad
Konami’s made a huge impression visually with this 2-page print ad promoting Contra III: The Alien Wars.By the time the SNES was launched in America in 1991, a lot of gamers who enjoyed Contra games on the Nintendo Entertainment System (NES) have been craving for a sequel on the newer console. Their dreams finally came through in early 1992 when Konami released Contra III: The Alien Wars on the SNES, and it was a lot more than visual upgrade as it had groundbreaking features connected with the game developers’ clever use of the console’s technology. Konami was already aware of Contra’s huge following in America, so they came up with an aggressive looking print ad promoting Contra III: The Alien Wars. With a red-and-black background, the ad had a variety of screenshots that were tilted to look 3D (showing what the game offered) and used a minor space for the descriptive text and image of the game box. This old print ad is one of the finest ways to promote a sequel while also emphasizing the next-generation experience fans can enjoy. This ad is a classic!
7. Apocalypse Print Ads
With Bruce Willis’ face, this 2-page Apocalypse print ad captured the attention of readers. The more action-oriented 2-page print ad of Apocalypse. Bruce Willis is more visible here.Believe it or not, Hollywood legend Bruce Willis actually starred in the ambitious video game titled Apocalypse. Before its 1998 released on PlayStation, Apocalypse started with the player character having an AI-controlled partner named Trey Kincaid to be played by Willis. Publisher Activision signed a multi-million Dollar deal with Bruce Willis to use his likeness and voice for the Trey character. Eventually the Trey Kincaid role was modified to be the playable character. Given the huge deal signed with the super star and the additional costs that came with game design revisions, Activision launched an aggressive marketing campaign for Apocalypse and they heavily used Bruce Willis’s name and imagery. Ultimately the game sold less than one million copies and yet Activision was satisfied with the sales which convinced them to go back to Apocalypse developer Neversoft for a new project.
8. R-Type Delta North American Print Ad
R-Type Delta was the 4th game of the R-Type series and also the first to be made with 3D polygons.R-Type, the long-running series of 2D side-scrolling shooters by Irem, fully embraced 3D polygons with R-Type Delta on PlayStation in 1998. To promote the game in North America, Irem and their partner Agetec went all-in emphasizing their series shift into 3D polygonal graphics while promising new in-game weapons. Very smartly, they included positive quotes from Electronic Gaming Monthly (EGM), PlayStation Magazine (PSM) and Official PlayStation Magazine (OPM) to show credibility. In recent times, an enhanced version of R-Type Delta (R-Type Delta: HD Boosted) was released on modern game console and PC.
9. Racing Lagoon Japanese Print Ad
Have you ever played this game from SquareSoft?Released in 1999 for PlayStation only in Japan, Racing Lagoon was one of many games SquareSoft made for a genre other than role-playing games (RPGs). Released at a time when the PlayStation already had lots of racing games available from around the world, Racing Lagoon was a racing game that had role-playing elements mixed in. To promote it, SquareSoft made a print ad that had a night-time city vibe and they showed some screenshots with a unique visual style. The in-game story was influenced by the illegal street racing trend that happened in Japan during the 1980s.
10. Resident Evil – Code: Veronica North America Print Ads
Truly a next-generation Resident Evil experience first launched on the Sega Dreamcast! I know some people who bought the console just to play Resident Evil – Code: Veronica. The 2-page print ad of RE – Code: Veronica.When Resident Evil – Code: Veronica was released on the Sega Dreamcast in Japan in February 2000, it delivered a next-generation survival horror experience to die-hard RE fans and it was easily one of the must-have games for Dreamcast owners of the time. Along the way, RE fans and Dreamcast owners in America were already anticipating the game. Capcom had an aggressive ad campaign for the game with US gamers in mind and this particular single-page print ad showed the fan-favorite characters Claire and Chris Redfield on one corner, six selected screenshots and quotes from the published game reviews of Game Informer, Next Generation and the Official Dreamcast Magazine. The 2-page print ad had the same elements but had the Redfield siblings on the 2nd page. I remember seeing these ads on a few gaming magazines and they made me think about buying a Dreamcast just to play RE – Code: Veronica. These old ads emphasized the strong business trust between Capcom and Sega (which itself lost a lot of money and credibility with the Sega Saturn consoles and many add-on devices released years prior).
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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
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Retro Gaming Ads Blast – Part 44
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the early 2000s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Berzerk Arcade Flyer
The front. The rear.Could you imagine being trapped deep within a maze surrounded by dangerous robots (plus one other unstoppable enemy) capable firing laser blasts at you? This was the concept behind the design of Berzerk, an arcade game released by Stern Electronics in 1980. Released at a time when science fiction became wildly popular in American entertainment, Berzerk was immersive for gamers and the multidirectional gameplay feature was captivating for many. To promote the game, Stern Electronics came up with a customized visual design that blended 2D sprite elements with a photograph of two people and some hand-drawn art pieces. The front of the flyer emphasized accurate the core concept of the game while the rear explained the technical details. They even played with their company name with the line “Stern goes berzerk!”
2. Rush’n Attack North American Arcade Flyer
The arcade flyer for North AmericaDuring the late stages of the Cold War, Konami made a lot of military-themed video games which resonated not only with those who were already aware about the global conflict but also with gamers who craved for action and excitement. One of those games was Rush’n Attack (alternative title: Green Beret) which was released in American arcades in late-1985. Konami came up with an arcade flyer showing four people (looking like an American family) having a good time in front of an arcade cabinet, and three screenshots of the game were displayed on the lower half. Rush’n Attack – which was deliberately titled to resemble the phrase “Russian attack” due to its obvious Cold War setting – went on to succeed commercially and critically. One notable game review compared Rush’n Attack favorably with the movie Rambo: First Blood Part II.
3. Turbo Out Run North American Arcade Flyer
The flyer.Following the massive success Sega achieved with Out Run in 1986, the company went on to release the follow-up Turbo OutRun three years later. As seen in their North American flyer, Sega emphasized the in-game locations, the look of the machine with the driver’s seat and steering wheel, and the excitement they can expect. Turbo OutRun went on to become successful in the arcades worldwide and it got ported to a variety of consoles and computer systems in the years that followed. On its own, the arcade flyer sparked excitement for gamers.
4. Air Duel Japanese Arcade Flyer
The artwork here is captivating to look at.Released in Japanese arcades in 1990, Air Duel from Irem is an intense and fast-paced 2D sprite vertically scrolling shooter that attracted a lot of players. It had a war theme and its aesthetic has a mix of military and somewhat futuristic science fiction elements. The game’s arcade flyer featured a very intriguing artwork by Takashi Yamasaki showing two aircrafts flying over a city heading towards a massively large enemy in the distance. In my opinion, the artwork alone is pretty engaging to see and it’s more than enough to make me think about playing the game.
5. Spellbound Adaptor Print Ad
The Spellbound Adaptor print ad in Europe. UK design and manufacturing emphasized.Remember back in the old days when there were hardware lockouts on game consoles that prevented users from playing games imported from different regions? In Europe, a special cheat and regional bypass cartridge called the Spellbound Adaptor was released and it allowed Super Nintendo Entertainment System (SNES) users to bypass the lockouts and play games from overseas. The Spellbound Adaptor was notably advertised in European print media showing two sexy ladies posing with the adaptor itself (on the SNES), the television and many SNES games. The ad even includes a promo of buying the adaptor with a game of choice for only £69.95. The ad is still impactful to look at.
6. Contra III: The Alien Wars North American Print Ad
Konami’s made a huge impression visually with this 2-page print ad promoting Contra III: The Alien Wars.By the time the SNES was launched in America in 1991, a lot of gamers who enjoyed Contra games on the Nintendo Entertainment System (NES) have been craving for a sequel on the newer console. Their dreams finally came through in early 1992 when Konami released Contra III: The Alien Wars on the SNES, and it was a lot more than visual upgrade as it had groundbreaking features connected with the game developers’ clever use of the console’s technology. Konami was already aware of Contra’s huge following in America, so they came up with an aggressive looking print ad promoting Contra III: The Alien Wars. With a red-and-black background, the ad had a variety of screenshots that were tilted to look 3D (showing what the game offered) and used a minor space for the descriptive text and image of the game box. This old print ad is one of the finest ways to promote a sequel while also emphasizing the next-generation experience fans can enjoy. This ad is a classic!
7. Apocalypse Print Ads
With Bruce Willis’ face, this 2-page Apocalypse print ad captured the attention of readers. The more action-oriented 2-page print ad of Apocalypse. Bruce Willis is more visible here.Believe it or not, Hollywood legend Bruce Willis actually starred in the ambitious video game titled Apocalypse. Before its 1998 released on PlayStation, Apocalypse started with the player character having an AI-controlled partner named Trey Kincaid to be played by Willis. Publisher Activision signed a multi-million Dollar deal with Bruce Willis to use his likeness and voice for the Trey character. Eventually the Trey Kincaid role was modified to be the playable character. Given the huge deal signed with the super star and the additional costs that came with game design revisions, Activision launched an aggressive marketing campaign for Apocalypse and they heavily used Bruce Willis’s name and imagery. Ultimately the game sold less than one million copies and yet Activision was satisfied with the sales which convinced them to go back to Apocalypse developer Neversoft for a new project.
8. R-Type Delta North American Print Ad
R-Type Delta was the 4th game of the R-Type series and also the first to be made with 3D polygons.R-Type, the long-running series of 2D side-scrolling shooters by Irem, fully embraced 3D polygons with R-Type Delta on PlayStation in 1998. To promote the game in North America, Irem and their partner Agetec went all-in emphasizing their series shift into 3D polygonal graphics while promising new in-game weapons. Very smartly, they included positive quotes from Electronic Gaming Monthly (EGM), PlayStation Magazine (PSM) and Official PlayStation Magazine (OPM) to show credibility. In recent times, an enhanced version of R-Type Delta (R-Type Delta: HD Boosted) was released on modern game console and PC.
9. Racing Lagoon Japanese Print Ad
Have you ever played this game from SquareSoft?Released in 1999 for PlayStation only in Japan, Racing Lagoon was one of many games SquareSoft made for a genre other than role-playing games (RPGs). Released at a time when the PlayStation already had lots of racing games available from around the world, Racing Lagoon was a racing game that had role-playing elements mixed in. To promote it, SquareSoft made a print ad that had a night-time city vibe and they showed some screenshots with a unique visual style. The in-game story was influenced by the illegal street racing trend that happened in Japan during the 1980s.
10. Resident Evil – Code: Veronica North America Print Ads
Truly a next-generation Resident Evil experience first launched on the Sega Dreamcast! I know some people who bought the console just to play Resident Evil – Code: Veronica. The 2-page print ad of RE – Code: Veronica.When Resident Evil – Code: Veronica was released on the Sega Dreamcast in Japan in February 2000, it delivered a next-generation survival horror experience to die-hard RE fans and it was easily one of the must-have games for Dreamcast owners of the time. Along the way, RE fans and Dreamcast owners in America were already anticipating the game. Capcom had an aggressive ad campaign for the game with US gamers in mind and this particular single-page print ad showed the fan-favorite characters Claire and Chris Redfield on one corner, six selected screenshots and quotes from the published game reviews of Game Informer, Next Generation and the Official Dreamcast Magazine. The 2-page print ad had the same elements but had the Redfield siblings on the 2nd page. I remember seeing these ads on a few gaming magazines and they made me think about buying a Dreamcast just to play RE – Code: Veronica. These old ads emphasized the strong business trust between Capcom and Sega (which itself lost a lot of money and credibility with the Sega Saturn consoles and many add-on devices released years prior).
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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
#2DShooters #2DSprites #Activision #Agetec #AirDuel #Apocalypse #arcade #arcadeGaming #Atari #Berzerk #BruceWillis #Capcom #CarloCarrasco #cars #CD #CDROM #ChatGPT #ChrisRedfield #cinema #ClaireRedfield #ColdWar #comicBooks #computers #console #consoleGames #consoleGaming #consoles #Contra #ContraIIITheAlienWars #Dreamcast #ElectronicGamingMonthlyEGM #electronics #England #entertainment #entertainmentBlog #Europe #fantasy #film #fun #gameConsole #gameConsoles #GameInformer #gamers #games #gamesConsole #gamesConsoles #gaming #gamingConsole #gamingConsoles #geek #Google #GoogleSearch #GreenBeret #horror #Instagram #Investagrams #Irem #Japan #Konami #magazines #marketing #MegaCD #military #militaryLifestyle #motoring #movies #Neversoft #nextGeneration #Nintendo #Nippon #nostalgia #OfficialPlayStationMagazineOPM #OutRun #PCGames #PCGaming #PlayStationMagazinePSM #PlayStationOne #posters #printAds #printMedia #promos #PS1 #PSOne #RType #RTypeDelta #RTypeDeltaHDBoosted #racingGames #RacingLagoon #Rambo #RamboFirstBloodPartII #ResidentEvil #ResidentEvilCodeVeronica #RetroGaming #RetroGamingAdsBlastRGAB #Retrospective #RushNAttack #sciFi #scienceFiction #Sega #SegaCD #SegaDreamcast #SegaGenesis #SegaOfAmerica #shooter #shooters #sideScrolling #SNES #socialMedia #soldiers #spaceTravel #SpellboundAdaptor #SquareEnix #Squaresoft #SternElectronics #SuperNES #SuperNintendoEntertainmentSystemSNES #survivalHorror #TakashiYamasaki #technology #The1980s #The1990s #TurboOutRun #UnitedKingdomUK #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #verticallyScrollingShooters #videoGames #war #WordPress #WordPressCom #zombieApocalypse #zombies -
Retro Gaming Ads Blast – Part 44
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the early 2000s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Berzerk Arcade Flyer
The front. The rear.Could you imagine being trapped deep within a maze surrounded by dangerous robots (plus one other unstoppable enemy) capable firing laser blasts at you? This was the concept behind the design of Berzerk, an arcade game released by Stern Electronics in 1980. Released at a time when science fiction became wildly popular in American entertainment, Berzerk was immersive for gamers and the multidirectional gameplay feature was captivating for many. To promote the game, Stern Electronics came up with a customized visual design that blended 2D sprite elements with a photograph of two people and some hand-drawn art pieces. The front of the flyer emphasized accurate the core concept of the game while the rear explained the technical details. They even played with their company name with the line “Stern goes berzerk!”
2. Rush’n Attack North American Arcade Flyer
The arcade flyer for North AmericaDuring the late stages of the Cold War, Konami made a lot of military-themed video games which resonated not only with those who were already aware about the global conflict but also with gamers who craved for action and excitement. One of those games was Rush’n Attack (alternative title: Green Beret) which was released in American arcades in late-1985. Konami came up with an arcade flyer showing four people (looking like an American family) having a good time in front of an arcade cabinet, and three screenshots of the game were displayed on the lower half. Rush’n Attack – which was deliberately titled to resemble the phrase “Russian attack” due to its obvious Cold War setting – went on to succeed commercially and critically. One notable game review compared Rush’n Attack favorably with the movie Rambo: First Blood Part II.
3. Turbo Out Run North American Arcade Flyer
The flyer.Following the massive success Sega achieved with Out Run in 1986, the company went on to release the follow-up Turbo OutRun three years later. As seen in their North American flyer, Sega emphasized the in-game locations, the look of the machine with the driver’s seat and steering wheel, and the excitement they can expect. Turbo OutRun went on to become successful in the arcades worldwide and it got ported to a variety of consoles and computer systems in the years that followed. On its own, the arcade flyer sparked excitement for gamers.
4. Air Duel Japanese Arcade Flyer
The artwork here is captivating to look at.Released in Japanese arcades in 1990, Air Duel from Irem is an intense and fast-paced 2D sprite vertically scrolling shooter that attracted a lot of players. It had a war theme and its aesthetic has a mix of military and somewhat futuristic science fiction elements. The game’s arcade flyer featured a very intriguing artwork by Takashi Yamasaki showing two aircrafts flying over a city heading towards a massively large enemy in the distance. In my opinion, the artwork alone is pretty engaging to see and it’s more than enough to make me think about playing the game.
5. Spellbound Adaptor Print Ad
The Spellbound Adaptor print ad in Europe. UK design and manufacturing emphasized.Remember back in the old days when there were hardware lockouts on game consoles that prevented users from playing games imported from different regions? In Europe, a special cheat and regional bypass cartridge called the Spellbound Adaptor was released and it allowed Super Nintendo Entertainment System (SNES) users to bypass the lockouts and play games from overseas. The Spellbound Adaptor was notably advertised in European print media showing two sexy ladies posing with the adaptor itself (on the SNES), the television and many SNES games. The ad even includes a promo of buying the adaptor with a game of choice for only £69.95. The ad is still impactful to look at.
6. Contra III: The Alien Wars North American Print Ad
Konami’s made a huge impression visually with this 2-page print ad promoting Contra III: The Alien Wars.By the time the SNES was launched in America in 1991, a lot of gamers who enjoyed Contra games on the Nintendo Entertainment System (NES) have been craving for a sequel on the newer console. Their dreams finally came through in early 1992 when Konami released Contra III: The Alien Wars on the SNES, and it was a lot more than visual upgrade as it had groundbreaking features connected with the game developers’ clever use of the console’s technology. Konami was already aware of Contra’s huge following in America, so they came up with an aggressive looking print ad promoting Contra III: The Alien Wars. With a red-and-black background, the ad had a variety of screenshots that were tilted to look 3D (showing what the game offered) and used a minor space for the descriptive text and image of the game box. This old print ad is one of the finest ways to promote a sequel while also emphasizing the next-generation experience fans can enjoy. This ad is a classic!
7. Apocalypse Print Ads
With Bruce Willis’ face, this 2-page Apocalypse print ad captured the attention of readers. The more action-oriented 2-page print ad of Apocalypse. Bruce Willis is more visible here.Believe it or not, Hollywood legend Bruce Willis actually starred in the ambitious video game titled Apocalypse. Before its 1998 released on PlayStation, Apocalypse started with the player character having an AI-controlled partner named Trey Kincaid to be played by Willis. Publisher Activision signed a multi-million Dollar deal with Bruce Willis to use his likeness and voice for the Trey character. Eventually the Trey Kincaid role was modified to be the playable character. Given the huge deal signed with the super star and the additional costs that came with game design revisions, Activision launched an aggressive marketing campaign for Apocalypse and they heavily used Bruce Willis’s name and imagery. Ultimately the game sold less than one million copies and yet Activision was satisfied with the sales which convinced them to go back to Apocalypse developer Neversoft for a new project.
8. R-Type Delta North American Print Ad
R-Type Delta was the 4th game of the R-Type series and also the first to be made with 3D polygons.R-Type, the long-running series of 2D side-scrolling shooters by Irem, fully embraced 3D polygons with R-Type Delta on PlayStation in 1998. To promote the game in North America, Irem and their partner Agetec went all-in emphasizing their series shift into 3D polygonal graphics while promising new in-game weapons. Very smartly, they included positive quotes from Electronic Gaming Monthly (EGM), PlayStation Magazine (PSM) and Official PlayStation Magazine (OPM) to show credibility. In recent times, an enhanced version of R-Type Delta (R-Type Delta: HD Boosted) was released on modern game console and PC.
9. Racing Lagoon Japanese Print Ad
Have you ever played this game from SquareSoft?Released in 1999 for PlayStation only in Japan, Racing Lagoon was one of many games SquareSoft made for a genre other than role-playing games (RPGs). Released at a time when the PlayStation already had lots of racing games available from around the world, Racing Lagoon was a racing game that had role-playing elements mixed in. To promote it, SquareSoft made a print ad that had a night-time city vibe and they showed some screenshots with a unique visual style. The in-game story was influenced by the illegal street racing trend that happened in Japan during the 1980s.
10. Resident Evil – Code: Veronica North America Print Ads
Truly a next-generation Resident Evil experience first launched on the Sega Dreamcast! I know some people who bought the console just to play Resident Evil – Code: Veronica. The 2-page print ad of RE – Code: Veronica.When Resident Evil – Code: Veronica was released on the Sega Dreamcast in Japan in February 2000, it delivered a next-generation survival horror experience to die-hard RE fans and it was easily one of the must-have games for Dreamcast owners of the time. Along the way, RE fans and Dreamcast owners in America were already anticipating the game. Capcom had an aggressive ad campaign for the game with US gamers in mind and this particular single-page print ad showed the fan-favorite characters Claire and Chris Redfield on one corner, six selected screenshots and quotes from the published game reviews of Game Informer, Next Generation and the Official Dreamcast Magazine. The 2-page print ad had the same elements but had the Redfield siblings on the 2nd page. I remember seeing these ads on a few gaming magazines and they made me think about buying a Dreamcast just to play RE – Code: Veronica. These old ads emphasized the strong business trust between Capcom and Sega (which itself lost a lot of money and credibility with the Sega Saturn consoles and many add-on devices released years prior).
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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
#2DShooters #2DSprites #Activision #Agetec #AirDuel #Apocalypse #arcade #arcadeGaming #Atari #Berzerk #BruceWillis #Capcom #CarloCarrasco #cars #CD #CDROM #ChatGPT #ChrisRedfield #cinema #ClaireRedfield #ColdWar #comicBooks #computers #console #consoleGames #consoleGaming #consoles #Contra #ContraIIITheAlienWars #Dreamcast #ElectronicGamingMonthlyEGM #electronics #England #entertainment #entertainmentBlog #Europe #fantasy #film #fun #gameConsole #gameConsoles #GameInformer #gamers #games #gamesConsole #gamesConsoles #gaming #gamingConsole #gamingConsoles #geek #Google #GoogleSearch #GreenBeret #horror #Instagram #Investagrams #Irem #Japan #Konami #magazines #marketing #MegaCD #military #militaryLifestyle #motoring #movies #Neversoft #nextGeneration #Nintendo #Nippon #nostalgia #OfficialPlayStationMagazineOPM #OutRun #PCGames #PCGaming #PlayStationMagazinePSM #PlayStationOne #posters #printAds #printMedia #promos #PS1 #PSOne #RType #RTypeDelta #RTypeDeltaHDBoosted #racingGames #RacingLagoon #Rambo #RamboFirstBloodPartII #ResidentEvil #ResidentEvilCodeVeronica #RetroGaming #RetroGamingAdsBlastRGAB #Retrospective #RushNAttack #sciFi #scienceFiction #Sega #SegaCD #SegaDreamcast #SegaGenesis #SegaOfAmerica #shooter #shooters #sideScrolling #SNES #socialMedia #soldiers #spaceTravel #SpellboundAdaptor #SquareEnix #Squaresoft #SternElectronics #SuperNES #SuperNintendoEntertainmentSystemSNES #survivalHorror #TakashiYamasaki #technology #The1980s #The1990s #TurboOutRun #UnitedKingdomUK #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #verticallyScrollingShooters #videoGames #war #WordPress #WordPressCom #zombieApocalypse #zombies -
1995 Sega Genesis & 32X: “The odds are against you” again—welcome back!
You’re flipping through that mid-90s pop-culture stack—Game Informer on top, and then the Sega Genesis hype just keeps punching through. From “Genesis 32X” color bursts to full-throttle arcade and movie-style punchlines, this is the era when upgrading felt like joining a team. Swipe through and rediscover how loud the marketing was… and how badly you wanted to play.
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1990's Game Informer nostalgia: when gaming was “great” and prizes were wild
That late-90s feeling hits hard—this Game Informer spread is pure arcade-dream fuel, from “Great One” hockey hype to bold Game Boy “Play It Loud” graphics. You can practically hear the dial-up modem era in the background: contests, codes, and game boxes promising “real football” and “on-the-fly” action. Swipe through and remember when ads didn’t whisper—they challenged you to play, win, and show up loud.
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1995 Game Informer—GEX & Sega chaos, like opening an old treasure chest
Remember when game magazines felt like portals, not just reviews? This 1995 Game Informer spread hits you with full-throttle nostalgia—GEX’s attitude, World Series ’95 pride, and even ads that made you want to line up in front of every console.
Swipe through and you can practically hear the CRT hum: hypey taglines, big colorful game art, and that unmistakable “next fix is in the mailbox” feeling.#gameinformer #1995 #retro
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1995 Game Informer: “The Adventures of Batman & Robin” hits like a comic punch
Remember flipping open a Game Informer issue and instantly getting transported—screens, slogans, and cover art that felt bigger than life? This July ’95 package goes full arcade-kid energy: Batman’s on the move, Judge Dredd’s on your case, and every ad dares you to try “one more round.” It’s that mid-90s rush of cracking open the future—right between the pages.
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1995 Game Informer: Killer Instinct’s combos—your living-room revival
Flip to this 1995 Game Informer spread and you can practically hear the snap-crackle of late-night play. From the cover’s neon “Killer Instinct” hype to the mischievous EarthBound “more rude smells” tagline, it’s pure mid-’90s gaming energy. Even the ads feel like arcade paper you’d rush to read—32X training packs, PlayStation racing, and that wonderfully unhinged “Killer Instinct” fold-to-avoid message.
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https://www.europesays.com/pl/457817/ The Blood of Dawnwalker – masa możliwości, w tym osiągnięcie celu w mig niczym w Breath of the Wild, ignorując rozbudowaną fabułę #ActionRpg #GameInformer #Gry #Nauka #NaukaITechnika #NaukaTechnika #PL #Poland #Polish #Polska #Polski #RebelWolves #rpg #Science #ScienceAndTechnology #ScienceTechnology #Technika #Technology #TheBloodOfDawnwalker #wampiry #Wiedźmin3 #wywiad
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Cognition Dissemination: Game Informer Might Need Saving Again
Owner Gunzilla Games allegedly hasn’t been paying their game development employees. Hopefully Game Informer’s writers and contributors aren’t next.
https://www.dcgameblog.com/2026/04/cognition-dissemination-game-informer-might-need-saving-again/
#CognitionDissemination #GameInformer #GunzillaGames #VideoGames -
Cognition Dissemination: Game Informer Might Need Saving Again
Owner Gunzilla Games allegedly hasn’t been paying their game development employees. Hopefully Game Informer’s writers and contributors aren’t next.
https://www.dcgameblog.com/2026/04/cognition-dissemination-game-informer-might-need-saving-again/
#CognitionDissemination #GameInformer #GunzillaGames #VideoGames -
Cognition Dissemination: Game Informer Might Need Saving Again
Owner Gunzilla Games allegedly hasn’t been paying their game development employees. Hopefully Game Informer’s writers and contributors aren’t next.
https://www.dcgameblog.com/2026/04/cognition-dissemination-game-informer-might-need-saving-again/
#CognitionDissemination #GameInformer #GunzillaGames #VideoGames -
Cognition Dissemination: Game Informer Might Need Saving Again
Owner Gunzilla Games allegedly hasn’t been paying their game development employees. Hopefully Game Informer’s writers and contributors aren’t next.
https://www.dcgameblog.com/2026/04/cognition-dissemination-game-informer-might-need-saving-again/
#CognitionDissemination #GameInformer #GunzillaGames #VideoGames -
Cognition Dissemination: Game Informer Might Need Saving Again
Owner Gunzilla Games allegedly hasn’t been paying their game development employees. Hopefully Game Informer’s writers and contributors aren’t next.
https://www.dcgameblog.com/2026/04/cognition-dissemination-game-informer-might-need-saving-again/
#CognitionDissemination #GameInformer #GunzillaGames #VideoGames -
Gunzilla Games Faces Widespread Accusations of Unpaid Wages
Gunzilla Games employees are claiming they have not been paid for months. Some former workers say they are owed up to five months of salary. Find out who is affected.
#GunzillaGames, #UnpaidWages, #GameIndustry, #OffTheGrid, #GameInformer
https://newsletter.tf/gunzilla-games-unpaid-wages-employees-report/
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Many current and former Gunzilla Games workers say they have not received pay for months. Some former employees claim they are owed up to five months of salary, which is a significant amount of time without income.
#GunzillaGames, #UnpaidWages, #GameIndustry, #OffTheGrid, #GameInformer
https://newsletter.tf/gunzilla-games-unpaid-wages-employees-report/ -
Look!
Can we just admit that capitalism is a failed system and try something new?
Gunzilla, The Company That Owns Game Informer, Has Reportedly Not Paid Some Developers For Months
https://aftermath.site/gunzilla-gunz-gun-off-the-grid-game-informer/
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Look!
Can we just admit that capitalism is a failed system and try something new?
Gunzilla, The Company That Owns Game Informer, Has Reportedly Not Paid Some Developers For Months
https://aftermath.site/gunzilla-gunz-gun-off-the-grid-game-informer/
-
Look!
Can we just admit that capitalism is a failed system and try something new?
Gunzilla, The Company That Owns Game Informer, Has Reportedly Not Paid Some Developers For Months
https://aftermath.site/gunzilla-gunz-gun-off-the-grid-game-informer/
-
Look!
Can we just admit that capitalism is a failed system and try something new?
Gunzilla, The Company That Owns Game Informer, Has Reportedly Not Paid Some Developers For Months
https://aftermath.site/gunzilla-gunz-gun-off-the-grid-game-informer/
-
Look!
Can we just admit that capitalism is a failed system and try something new?
Gunzilla, The Company That Owns Game Informer, Has Reportedly Not Paid Some Developers For Months
https://aftermath.site/gunzilla-gunz-gun-off-the-grid-game-informer/
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Gunzilla, The Company That Owns Game Informer, Has Reportedly Not Paid Some Developers For Months
https://fed.brid.gy/r/https://aftermath.site/gunzilla-gunz-gun-off-the-grid-game-informer/
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Gunzilla, The Company That Owns Game Informer, Has Reportedly Not Paid Some Developers For Months
https://fed.brid.gy/r/https://aftermath.site/gunzilla-gunz-gun-off-the-grid-game-informer/
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Gunzilla, The Company That Owns Game Informer, Has Reportedly Not Paid Some Developers For Months
https://fed.brid.gy/r/https://aftermath.site/gunzilla-gunz-gun-off-the-grid-game-informer/
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Game Informer flashback carousel 🎮🕹️
Swipe through a stacked slice of mid-90s gaming nostalgia—from comic-book tie-ins to EA bangers, Nintendo heat, and those weirdly amazing full-page accessory ads we all remember flipping past.
Which one unlocked a core memory for you?
#BlastFromTheAds #GameInformer #RetroGaming #90sGaming #GamingNostalgia #VintageAds #VideoGameHistory #OldSchoolGaming #90sKids #MagazineAds