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#eossdk — Public Fediverse posts

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  1. I have been fighting a weird multiplayer bug in our current project for weeks now.

    After leaving the game in the background on a certain platform for more than an hour, the game would loose connection to the #EpicOnlineServices right after bringing it to the foreground again.

    Turns out this is a bug in the #EosSDK, and has been fixed in 1.17.1.3-CL44532354 - 2025-aug-12.

    Beware, that this version is newer than the one shipped in #UnrealEngine 5.6 (I think...).

    #GameDev

  2. I have been fighting a weird multiplayer bug in our current project for weeks now.

    After leaving the game in the background on a certain platform for more than an hour, the game would loose connection to the #EpicOnlineServices right after bringing it to the foreground again.

    Turns out this is a bug in the #EosSDK, and has been fixed in 1.17.1.3-CL44532354 - 2025-aug-12.

    Beware, that this version is newer than the one shipped in #UnrealEngine 5.6 (I think...).

    #GameDev