#daddydatinggame — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #daddydatinggame, aggregated by home.social.
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Text messaging is done for #DaddyDatingGame
It uses NVL mode but has a "memory" of previous conversations (by person/group) and shows a hint of who you're talking to in the background so it's less confusing when the game switches between convos
Progress!
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Lookit the gorgeous cast of #DaddyDatingGame ❤️ (Caleb is a placeholder at the moment)
159,306 words in 12,111 dialogue blocks, and 388 menus (player choices)
Also did some UI cleanup and will put in the GUI for text messaging soon
Progress!
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All the music for #DaddyDatingGame is staged and... the character settings screen is nicer!
Obviously needs more UI polish and cleanup, but you can now toggle the guys' settings with a visual indication of what's changing
Also the screen is generated automatically per guy! It also obeys unlocks for achieving a happy ending for a guy, so I avoided having to copy-paste anything. And the same character definitions will be reused for the character profiles you can view in-game.
With tons of thanks to my artist Illuminate for separating out art layers for me to make all of this possible
Progress!
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Implemented smart crossfade today for #DaddyDatingGame... it'll now crossfade music and do nothing if the given track is already playing
This'll make music staging so much quicker... won't have to manually fadeout music, nor conditional everywhere to see if the music needs to change
Oh yeah, also got (all of?) the music for the game... not commissioning music (yet) this time around and seeing if I can make do with the stuff I have from Humble Bundle and Fanatical over the years... working out so far!
Progress!
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Friendly reminder that @PatchrickPlayer1 will be streaming the current progress of #DaddyDatingGame tonight at 9:30 US Eastern (6:30 US Pacific)!
I'll be hanging out on Twitch, so come by and chat and ask me about all sorts of character or game things: https://www.twitch.tv/patchrickplayer1
But YouTube is also available: https://youtube.com/live/yZj0l2qhRC4
(Or vertical format for phones: https://www.youtube.com/watch?v=Dv64qQM4Ads )
Hope to see you!
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#DaddyDatingGame progress continues! Gabe's sprite is done, and game's at 53,975 words (4238 dialogue blocks)
But some news: PatchrickPlayer1 will be streaming the game (at least its progress) this upcoming Friday (June 20), for Pride Month!
I'll post exact time once it's known (as well as a reminder the day of) but you can follow him on Twitch or Youtube in the meantime:
https://www.twitch.tv/patchrickplayer1
https://www.youtube.com/@PatchrickPlayer1/streams -
Today's #DaddyDatingGame progress was staging the completed sprites (Ryan, Jason, Santiago, Ethan) and backgrounds into the game... Gabe will hopefully follow soon
(Also got some writing done! Now 52,356 words and 4,105 dialogue blocks)
It's a little sad we'll no longer have scenes that look like this though 😅
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Oh my god
After over a year, day 7 of #DaddyDatingGame is finally done being written
And it is 2012 lines long (four times the length of the previous game Saturday)
Jesus what I have I done to myself?
Game is now 50,595 words and 3,991 dialogue blocks, plus 88 game flags (in addition to the 5 personality variables and 6 guy affection variables) 😶
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I've been making some slow progress on #DaddyDatingGame, mostly just filling in random new scenes as they come to mind without really trying to put them in the right place(s) yet
Now at 42,214 words (and on in-game day 7 😬 )
It's been interesting not writing things with the usual order that I tend to tackle my stories
We'll see how much this makes future-Bob miserable in the editing stage 😓
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Oh, I don't think I ever shared the finished sprite for #MTRGame (CW: Shirtless man)
Here's Jason
He's gonna get reused for #DaddyDatingGame as well, and I'm still figuring out what else I'll commission for #BaraJam (given my artist's time constraints)
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The #DaddyDatingGame planner is coded up and working (even though it looks really bad at the moment)
And... it worked on the first try! 😍
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I've made some more progress on #DaddyDatingGame
We're now at almost 30k words, and I need to actually code up the planner now
Because people complained about it in #ZAGS, the planner in this game will have a fully automated option, where it picks random options to execute every week so you don't have to deal with it if you don't want to
Progress!
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Plopped #DaddyDatingGame into #RenPy (finally) and.... that's not bad for having written this entirely in Notepad++ without compiling it at any point!
(I haven't linted yet because I don't have placeholder sprites, so all of the image shows are going to be lint errors)
The game is now written through day 4 (now into day 5) and it's at 19,820 words
Progress!
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Bob: "I want to write a scene that takes place in a grocery store"
Also Bob: "But that means I'd need to commission a grocery store background, which means money"
Also also Bob: "Do I think I'll write enough scenes in a grocery store that I should commission this background? Argh maybe I'll slot it in later if I decide I do, but then I'd have to rework everything that depends on this scene now..."
Can we just have infinite money to commission art please? 😬
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It's weird to be (relatively) deep into a super-branching narrative game again
I admittedly haven't done this for a while (really, since ZAGS), but I don't *think* I used to write narrative routes one at a time (across days) before filling in details around those scenes
But it's working this time around, at least for Ryan's route (which makes sense with how you meet and such), so I guess we'll see
Progress!
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We're over 8k words now in the #DaddyDatingGame and it's only the start of the in-game day 2
I think I have way too much branching in place already 😅
On the first day, you can do one of three different activities, with or without your best friend, resulting in you meeting (or not meeting) two of the love interests (with or without him), and you can make (or not make) choices that give some backstory about your existing friends
I haven't written a game like this in too long, and I'd forgotten how much I enjoy it
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I may have started writing the #DaddyDatingGame I wanted to 😅
So far we're around 4500 words and already have 18 flags in addition to the usual personality and LI affection stats, because apparently I can't do anything the simple way 🙄
We'll see how this goes