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1000 results for “mo8it”
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Ever wondered why the language server #RustAnalyzer isn't showing all errors, warnings and lints? 😕
This is especially an issue in #Rustlings where Rust-Analyzer only shows the diagnostics in some of the exercises.
Turns out, Rust-Analyzer uses `cargo check` under the hood which itself stops checking early unless you specify the `--keep-going` flag 🏃🏼
This is fixed in Rust-Analyzer now 😃
https://github.com/rust-lang/rust-analyzer/pull/17561
Thanks to @veykril 🤗
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Ever wondered why the language server #RustAnalyzer isn't showing all errors, warnings and lints? 😕
This is especially an issue in #Rustlings where Rust-Analyzer only shows the diagnostics in some of the exercises.
Turns out, Rust-Analyzer uses `cargo check` under the hood which itself stops checking early unless you specify the `--keep-going` flag 🏃🏼
This is fixed in Rust-Analyzer now 😃
https://github.com/rust-lang/rust-analyzer/pull/17561
Thanks to @veykril 🤗
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New #GitUI release by @rusticorn 🎉
https://github.com/extrawurst/gitui/releases/tag/v0.26.1
GitUI is a terminal #Git UI written in #RustLang with #Ratatui 🐭
The new version adds support for signing commits ✨
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New #GitUI release by @rusticorn 🎉
https://github.com/extrawurst/gitui/releases/tag/v0.26.1
GitUI is a terminal #Git UI written in #RustLang with #Ratatui 🐭
The new version adds support for signing commits ✨
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New #GitUI release by @rusticorn 🎉
https://github.com/extrawurst/gitui/releases/tag/v0.26.1
GitUI is a terminal #Git UI written in #RustLang with #Ratatui 🐭
The new version adds support for signing commits ✨
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New #GitUI release by @rusticorn 🎉
https://github.com/extrawurst/gitui/releases/tag/v0.26.1
GitUI is a terminal #Git UI written in #RustLang with #Ratatui 🐭
The new version adds support for signing commits ✨
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New #GitUI release by @rusticorn 🎉
https://github.com/extrawurst/gitui/releases/tag/v0.26.1
GitUI is a terminal #Git UI written in #RustLang with #Ratatui 🐭
The new version adds support for signing commits ✨
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@billy Since #OxiTraffic is written in Rust and is optimized, it only uses 4MB of RAM (11MiB with shared memory) and almost no CPU time.
About 6MB is used by the dedicated PostgreSQL database. But you can of course share the database if you want to save resources.
You can see the stats that Podman reports about the containers.
In comparison, one backend I wrote in Python with Flask uses about 550MB and keeps the CPU busy…
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@billy Since #OxiTraffic is written in Rust and is optimized, it only uses 4MB of RAM (11MiB with shared memory) and almost no CPU time.
About 6MB is used by the dedicated PostgreSQL database. But you can of course share the database if you want to save resources.
You can see the stats that Podman reports about the containers.
In comparison, one backend I wrote in Python with Flask uses about 550MB and keeps the CPU busy…
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@billy Since #OxiTraffic is written in Rust and is optimized, it only uses 4MB of RAM (11MiB with shared memory) and almost no CPU time.
About 6MB is used by the dedicated PostgreSQL database. But you can of course share the database if you want to save resources.
You can see the stats that Podman reports about the containers.
In comparison, one backend I wrote in Python with Flask uses about 550MB and keeps the CPU busy…
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@billy Since #OxiTraffic is written in Rust and is optimized, it only uses 4MB of RAM (11MiB with shared memory) and almost no CPU time.
About 6MB is used by the dedicated PostgreSQL database. But you can of course share the database if you want to save resources.
You can see the stats that Podman reports about the containers.
In comparison, one backend I wrote in Python with Flask uses about 550MB and keeps the CPU busy…
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@billy Since #OxiTraffic is written in Rust and is optimized, it only uses 4MB of RAM (11MiB with shared memory) and almost no CPU time.
About 6MB is used by the dedicated PostgreSQL database. But you can of course share the database if you want to save resources.
You can see the stats that Podman reports about the containers.
In comparison, one backend I wrote in Python with Flask uses about 550MB and keeps the CPU busy…
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@billy This is a good idea and definitely something an app developer would like to know about. But this is out of scope for OxiTraffic.
#OxiTraffic's main goals is being very simple and only tracking visits and their durations. It is easy to trust and the JS script is tiny.
It is also focused on normal websites like blogs instead of apps.
I would recommend taking a look at Motomo or Plausible for event tracking.
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@billy This is a good idea and definitely something an app developer would like to know about. But this is out of scope for OxiTraffic.
#OxiTraffic's main goals is being very simple and only tracking visits and their durations. It is easy to trust and the JS script is tiny.
It is also focused on normal websites like blogs instead of apps.
I would recommend taking a look at Motomo or Plausible for event tracking.
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@billy This is a good idea and definitely something an app developer would like to know about. But this is out of scope for OxiTraffic.
#OxiTraffic's main goals is being very simple and only tracking visits and their durations. It is easy to trust and the JS script is tiny.
It is also focused on normal websites like blogs instead of apps.
I would recommend taking a look at Motomo or Plausible for event tracking.
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@billy This is a good idea and definitely something an app developer would like to know about. But this is out of scope for OxiTraffic.
#OxiTraffic's main goals is being very simple and only tracking visits and their durations. It is easy to trust and the JS script is tiny.
It is also focused on normal websites like blogs instead of apps.
I would recommend taking a look at Motomo or Plausible for event tracking.
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@billy This is a good idea and definitely something an app developer would like to know about. But this is out of scope for OxiTraffic.
#OxiTraffic's main goals is being very simple and only tracking visits and their durations. It is easy to trust and the JS script is tiny.
It is also focused on normal websites like blogs instead of apps.
I would recommend taking a look at Motomo or Plausible for event tracking.
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➡️ What you want:
Reduce complexity for #RustLang backend development 🤔➡️ What you actually do:
Let people write weird Rust code using macros generating more code in a crate that is fed to a custom transpiler that generates multiple Rust crates that you are supposed to then build and use in production 🫨On top of that, you introduce weird licensing so that teams need an activation key with a MONTHLY FEE 🤢
Thanks #Pavex… 😐
Rustaceans, just use #Axum 😉
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➡️ What you want:
Reduce complexity for #RustLang backend development 🤔➡️ What you actually do:
Let people write weird Rust code using macros generating more code in a crate that is fed to a custom transpiler that generates multiple Rust crates that you are supposed to then build and use in production 🫨On top of that, you introduce weird licensing so that teams need an activation key with a MONTHLY FEE 🤢
Thanks #Pavex… 😐
Rustaceans, just use #Axum 😉
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➡️ What you want:
Reduce complexity for #RustLang backend development 🤔➡️ What you actually do:
Let people write weird Rust code using macros generating more code in a crate that is fed to a custom transpiler that generates multiple Rust crates that you are supposed to then build and use in production 🫨On top of that, you introduce weird licensing so that teams need an activation key with a MONTHLY FEE 🤢
Thanks #Pavex… 😐
Rustaceans, just use #Axum 😉
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➡️ What you want:
Reduce complexity for #RustLang backend development 🤔➡️ What you actually do:
Let people write weird Rust code using macros generating more code in a crate that is fed to a custom transpiler that generates multiple Rust crates that you are supposed to then build and use in production 🫨On top of that, you introduce weird licensing so that teams need an activation key with a MONTHLY FEE 🤢
Thanks #Pavex… 😐
Rustaceans, just use #Axum 😉
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➡️ What you want:
Reduce complexity for #RustLang backend development 🤔➡️ What you actually do:
Let people write weird Rust code using macros generating more code in a crate that is fed to a custom transpiler that generates multiple Rust crates that you are supposed to then build and use in production 🫨On top of that, you introduce weird licensing so that teams need an activation key with a MONTHLY FEE 🤢
Thanks #Pavex… 😐
Rustaceans, just use #Axum 😉
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Today was the first day of my Rust course at my university 😃
It is a combination of #ComprehensiveRust and #Rustlings 🦀
I already gave this course once. But this time, I am recording it and will publish it on YouTube (and other platforms that you suggest) 📹️
Thanks to @thomy2000 for the suggestion to record it 🤗
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I bought the wireless microphone #Hollyland Lark M2 and it is awesome, I am rarely that impressed by a tech product 🤯
It is a tiny microphone with the size of a coin! The sound quality is excellent, especially with noise canceling 🔊
https://www.youtube.com/watch?v=KKQjo8i7GCA
No, I am not paid to promote it. I bought it myself. But I found it the perfect fit for talks/presentations online 🌟
I will use it for my Rust course. I might publish the recordings, but no promise 😉
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Progress with my physics from scratch in #Bevy 😇
I was asked to simulate one sphere and plot its energy to validate my physics implementation.
But since I use #Rust, I thought why not simulate 10000 spheres instead? 😂I don't understand the energy spike at the beginning, but at least the energy is stable later.
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Progress with my physics from scratch in #Bevy 😇
I was asked to simulate one sphere and plot its energy to validate my physics implementation.
But since I use #Rust, I thought why not simulate 10000 spheres instead? 😂I don't understand the energy spike at the beginning, but at least the energy is stable later.
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Progress with my physics from scratch in #Bevy 😇
I was asked to simulate one sphere and plot its energy to validate my physics implementation.
But since I use #Rust, I thought why not simulate 10000 spheres instead? 😂I don't understand the energy spike at the beginning, but at least the energy is stable later.
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Progress with my physics from scratch in #Bevy 😇
I was asked to simulate one sphere and plot its energy to validate my physics implementation.
But since I use #Rust, I thought why not simulate 10000 spheres instead? 😂I don't understand the energy spike at the beginning, but at least the energy is stable later.
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Progress with my physics from scratch in #Bevy 😇
I was asked to simulate one sphere and plot its energy to validate my physics implementation.
But since I use #Rust, I thought why not simulate 10000 spheres instead? 😂I don't understand the energy spike at the beginning, but at least the energy is stable later.