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We made a video showcasing new features of Spyder 6.1 and posted it on YouTube:
https://www.youtube.com/watch?v=lBnfVmSQLi8
* multi-cursor support in editor
* exploring remote filesystems
* graphical updater for Spyder
* profiling in the IPython console
* move between undocked panes
* explore Polars dataframe
* connect to JupyterHub
* support Ruff and Flake8Have a look and tell us what you think!
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Spyder 6.1 will come with an assorted array of cool features, and the one we’d like to mention today is no less impressive:
JupyterHub support!! 🤯🥳🥰
Yeah! As long as your JupyterHub server includes our own extension, you'll be able to easily use it to run your code! 💪
🧐 You just need to ask IT to install our Jupyter server extension: https://github.com/spyder-ide/spyder-remote-services
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The fourth (and hopefully final) alpha release of Spyder 6.1 came out earlier this week, with ...
🐻❄️ support for Polars dataframes (see previous post)
🖥️ support for connecting to JupyterHub servers
☰ reorganized menus to make them easier to navigate
🇽 new shortcut to close Variable Explorer viewers
📊 no more blurred plots on high DPI screens
🪦 kill kernels when Spyder crashes
… and more …The plan is to follow this with a beta release mid-August.
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🐻❄️ If you're a fan of Polars dataframes, you’ll be thrilled to know that Spyder 6.1 will support them out of the box!! 🥳🥰
There’s one minor caveat though ...
🧐 For this you’ll need to install the Pyarrow package as well.
😎 But fear not, we’ll give you a nice warning when Pyarrow is missing.
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For those lucky enough to be at the SciPy conference in Tacoma, WA: One of our core developers, CAM Gerlach, will be giving a talk tomorrow (Friday 11 July) at 2:35 PM in Room 317 to show off our work in order to support remote development. https://cfp.scipy.org/scipy2025/talk/X7S9PA/
CAM will also provide a short update on what we've been up to as part of the SciPy Tools Plenary at 10:00 AM on the same day.
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Our first major milestone for remote development in 6.1 landed last month!! 🤩🎉
🌐 After starting a remote console, you’ll be able to browse the remote filesystem in Spyder!
Stay tuned for more cool updates in the coming weeks 😎
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The third alpha release of Spyder 6.1 is now available!
Get it at https://github.com/spyder-ide/spyder/releases/tag/v6.1.0a3
We've been working on this version for around half a year now and it's working relatively well. We encourage all people who like the bleeding edge to give it a try.
Summary of new features:
* multiple cursors in editor
* graphical interface when updating
* plot histograms of dataframes
* support more types of variables
* browse remote file systems
* support Pixi environments
* ... -
Spyder 6.0.7 was released a couple of days ago! 🕸️
This was one week after we released version 6.0.6. Having two releases so close together was not the plan, but in fixing a bug in 6.0.6 we introduced another one for some users, so we had to make another release. Apologies to everybody affected!
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🚀 6.1 alpha 2 was released a few days ago and comes with a couple of neat improvements for our new multi-cursor support! 🥰
1️⃣ You can now decide how you want to paste the contents of multiple cursors! 💪 (1/2)
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💪 We have tons of ideas to keep improving Spyder! But we need your support to implement the most impactful ones ♥️
That’s why we created a new Support page on our website! Check it out at https://www.spyder-ide.org/donate and donate to the projects you’d like to see in future versions! 🥰
If you have more ideas to improve Spyder, we’d love to hear them too! 😍
Leave a comment below or open an issue about it on Github: https://github.com/spyder-ide/spyder/issues
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😎 Did you know that in Spyder 6.0 it’s very easy to connect to remote servers and run code in them?
🤗 You can read all the details about the work behind it in our blog from three months ago!
https://www.spyder-ide.org/blog/spyder-6-remote-development/
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Spyder 6.0 comes with a very cool tech preview: it allows you to easily connect to remote servers and run code on them! 🖥️
Continue reading to find out how to start using it 🧵 (1/4)
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Do you want to know about Spyder’s inception and first years? 🤔
Check out this nice recap from @pierre_raybaut , our creator! 🧐
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@ogi Thanks. It was indeed a lot of work, even though we built on the efforts of @conda / #condaforge and especially @napari. Many mistakes were made and discovered on the way and it still remains to be seen how it will pan out in the wild when we release Spyder 6, but we are hopeful. 🙏