#xrandr — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #xrandr, aggregated by home.social.
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OTT: Extreme Multihead For Gaming (on Linux PC):
https://beko.famkos.net/2021/05/31/extreme-multihead-for-gaming-on-linux-pc/All these hoops are basically obsolete with #gamescope nowadays, because this micro compositor allows to configure any virtual display size that games get to see - and handles upscaling on top.
#gamingonlinux #linux #linuxgaming #xrandr #x11 #xorg #xserver #multihead #widescreen #ultrawide #widescreen
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Just released new #pinxi (next #inxi ) has first draft of working monitor scaling support. The higher physical screen resolutions get, the more scaling is used. #mrmazda had off and on mentioned this as nice to have feature.
Not easy to figure out data sources but seems to work with #xrandr and wayland-info now.
I realized I could do scaling on my #xfce with #x11 which made dev a lot easier. Plus a good data file of #wayland scaled 3 monitor setup.
Updated graphics docs with new res section.
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Just released new #pinxi (next #inxi ) has first draft of working monitor scaling support. The higher physical screen resolutions get, the more scaling is used. #mrmazda had off and on mentioned this as nice to have feature.
Not easy to figure out data sources but seems to work with #xrandr and wayland-info now.
I realized I could do scaling on my #xfce with #x11 which made dev a lot easier. Plus a good data file of #wayland scaled 3 monitor setup.
Updated graphics docs with new res section.
-
Just released new #pinxi (next #inxi ) has first draft of working monitor scaling support. The higher physical screen resolutions get, the more scaling is used. #mrmazda had off and on mentioned this as nice to have feature.
Not easy to figure out data sources but seems to work with #xrandr and wayland-info now.
I realized I could do scaling on my #xfce with #x11 which made dev a lot easier. Plus a good data file of #wayland scaled 3 monitor setup.
Updated graphics docs with new res section.
-
Just released new #pinxi (next #inxi ) has first draft of working monitor scaling support. The higher physical screen resolutions get, the more scaling is used. #mrmazda had off and on mentioned this as nice to have feature.
Not easy to figure out data sources but seems to work with #xrandr and wayland-info now.
I realized I could do scaling on my #xfce with #x11 which made dev a lot easier. Plus a good data file of #wayland scaled 3 monitor setup.
Updated graphics docs with new res section.