#worldographer — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #worldographer, aggregated by home.social.
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Any of yall use Worldographer? Me and the homunculus wrote a script that converts WXX files into an interactive D3js site #dnd #rpg #ttrpg #maps #cartography #python #d3js #worldographer #hexographer
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Any of yall use Worldographer? Me and the homunculus wrote a script that converts WXX files into an interactive D3js site #dnd #rpg #ttrpg #maps #cartography #python #d3js #worldographer #hexographer
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Any of yall use Worldographer? Me and the homunculus wrote a script that converts WXX files into an interactive D3js site #dnd #rpg #ttrpg #maps #cartography #python #d3js #worldographer #hexographer
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Any of yall use Worldographer? Me and the homunculus wrote a script that converts WXX files into an interactive D3js site #dnd #rpg #ttrpg #maps #cartography #python #d3js #worldographer #hexographer
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Any of yall use Worldographer? Me and the homunculus wrote a script that converts WXX files into an interactive D3js site #dnd #rpg #ttrpg #maps #cartography #python #d3js #worldographer #hexographer
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Finally remembered to turn on hex numbers. Now my notes can actually specify where things are.
Aberash Keep is in 14.37.
Also learned how to make a GM layer.
Of course noticed a typo in Kondwani City.
Most of the Marsanne lands.
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Finally remembered to turn on hex numbers. Now my notes can actually specify where things are.
Aberash Keep is in 14.37.
Also learned how to make a GM layer.
Of course noticed a typo in Kondwani City.
Most of the Marsanne lands.
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Finally remembered to turn on hex numbers. Now my notes can actually specify where things are.
Aberash Keep is in 14.37.
Also learned how to make a GM layer.
Of course noticed a typo in Kondwani City.
Most of the Marsanne lands.
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Finally remembered to turn on hex numbers. Now my notes can actually specify where things are.
Aberash Keep is in 14.37.
Also learned how to make a GM layer.
Of course noticed a typo in Kondwani City.
Most of the Marsanne lands.
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Finally remembered to turn on hex numbers. Now my notes can actually specify where things are.
Aberash Keep is in 14.37.
Also learned how to make a GM layer.
Of course noticed a typo in Kondwani City.
Most of the Marsanne lands.
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Started placing cities on my Outlaws map. Need to start naming them.
The biggest city (provincial capital) in the east is going to be based a bit on Riddleport from Golarion, if I can’t think of a better name I might just use that.
#TTRPG #Cartography #Worldographer #Maps #GMPrep #OutlawsOfTheMarsh #OutlawsOfTheNorth #NSR
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I got the Java version of #Worldographer working on my Ubuntu machine! this is useful because the binary for download isn't that great. I will post about it on my blog tomorrow. It's not very hard to do.
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My Traveller game will hopefully resume next weekend, for various reasons we haven’t gamed in over a month.
They are about to begin Legends of the Sky Raiders, although I relocated it into my Foreven sector. Hired by a scholar from the University of Hollis, they are headed to the jungles of Rutten to search for ruins.
I wanted a player safe version of Map 4 that will serve as their orbital scan, so I drew a new using worldographer.
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Playing around with #Worldographer for my #ElementalApocalypse campaign. Hexcrawl-style map, with the base hexes being 6 miles (underlay hexes are 30-miles, which is the #Greyhawk standard).
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Firing up #Worldographer to build out a hex map for #ElementalApocalypse.
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I may have spent the better part of today inputting my civ inspired island map into worldographer.
Now back to the hard part of naming cities and kingdoms.
Still needs borders, rivers, and labels.