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#web3d — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #web3d, aggregated by home.social.

  1. 私は この 解剖学 的な 知識を オーディナルズの アート に 注ぎ込んだ.
    #Ordinals #Digitalartifacts #Digitalassets #Web3D

  2. VRML and the Dream of Bringing 3D to the World Wide Web - You don’t have to be a Snow Crash or Tron fan to be familiar with the 3D craze tha... - hackaday.com/2025/08/07/vrml-a #internethacks #originalart #interest #history #web3d #webgl #vrml

  3. "Three.js: مكتبة الجرافيكس ثلاثية الأبعاد التي تُحيي الويب!"

    🚀 اكتشف عالمًا جديدًا من الإبداع مع Three.js!

    هل تريد إنشاء تجارب ويب تفاعلية ثلاثية الأبعاد بسهولة؟ 🎮✨ Three.js هي مكتبة JavaScript قوية ومجانية تتيح لك بناء مشاهد 3D مذهلة تعمل مباشرة في متصفحك!

    ما الذي يمكنك صنعه بـ Three.js؟

    • ألعاب ويب ثلاثية الأبعاد 🎮
    • عروض مرئية تفاعلية 🎨
    • تصورات البيانات الديناميكية 📊
    • تجارب الواقع الافتراضي (VR) 🕶️
    • والمزيد!

    🔗 موقع المشروع الرسمي: threejs.org
    💻 مستودع GitHub: github.com/mrdoob/three.js

    لماذا Three.js؟

    سهلة التعلم (حتى للمبتدئين في 3D).
    مجتمع نشط ودعم قوي.
    مفتوحة المصدر ومجانية بالكامل.

    💡 جربها الآن وابدأ رحلتك في عالم 3D على الويب!

    #ThreeJS #WebDevelopment #3DGraphics #OpenSource #JavaScript #Frontend #gnutux #ThreeJS #Web3D #جرافيكس_ويب #OpenSource #مشروع_مفتوح_المصدر #JavaScript #جافاسكربت #Frontend #تطوير_الواجهات #WebDev #تطوير_ويب #3DGraphics #رسومات_ثلاثية_الأبعاد #Coding #برمجة #Tech #تكنولوجيا #Innovation #إبداع_تقني #WebDesign #تصميم_ويب

  4. Looking forward to the #Web3D 2024 conference, starting today in Guimarães, Portugal. Later today, I'll present our work on "Holonomy: A Virtual Environment based on Hyperbolic Space". Find the preprint here: ms-math-computer.science/prepr and a video here: youtube.com/watch?v=wL37nyJ_EC

  5. Is there actually such a thing as #VRChat, #Engage, #Resonite, #SecondLife or similar in the #Fediverse? Not quite, but a little bit:

    #Overte ...

    ... is a #FOSS #OpenSource #SocialVR solution with distributed servers, in-world editing, avatar, 2D & 3D importer for Windows, Mac & Linux (Android?!?). Sounds complex, but remains simple for the VR traveler.

    We can hear about the challenges involved at a #FOSDEM Talk:

    y.lab.nrw/fdm24-overte

    +++

    #VR #Multiverse #Web3D #fosdem2024

  6. Gibt's eigentlich sowas wie #VRChat, #Engage, #Resonite, #SecondLife o.ä. im #Fediverse? Nicht ganz; aber ein bisschen schon:

    #Overte ...

    ... ist eine #FOSS #OpenSource #SocialVR Lösung mit verteilten Servern, InWorld-Editing, Avatar-, 2D- & 3D Importer für Windows, Mac & Linux (Android?!?). Klingt Komplex, bleibt aber für den VRreisenden dann doch einfach.

    Welche Herausforderungen es dabei gibt, können wir auf nem #FOSDEM Talk hören:

    y.lab.nrw/fdm24-overte

    +++
    #VR #Multiverse #Web3D

  7. Join us for the next glTF Virtual Meetup on May 2nd and hear from @klurdy_studios and INNEO Solutions!

    Learn more and register today: khronos.org/events/gltf-meetup5

  8. It really works! Using #Glitch web-based in diving goggles, aka VR headset, #aframe learning.

    I really like the concept of "custom tags" plus #Javascript, and fits into the #Angular, #VueJS, #React or even #PHP, #JSP, #CFML mindset.

    The base is a <a-scene/> tag plus the inclusion of e.g. aframe.main.js and you can start cross-device through the wild #WebXR. Please fasten seat belt.

    .
    \__
    R5|Day:37 #100DaysOfCode #XR #AR #MR #HTML #CSS #JS #WebGL #Web3D #3DWeb

  9. Geht wirklich. Mit #Glitch webbasiert in der Taucherbrille, aka VR-Headset, #aframe lernen.

    Das Konzept der "Custom-Tags" plus #Javascript gefällt mir wirklich gut, und passt in das #Angular, #VueJS, #React oder gar #PHP, #JSP, #CFML Mindset.

    Die Basis bildet ein <a-scene/> Tag plus dem Einbinden z.b. von aframe.main.js und schon kann es Cross-Device durch's wilde #WebXR losgehen. Please fasten seatbelt.

    .
    \__
    R5|Day:37 #100DaysOfCode #XR #AR #MR #HTML #CSS #JS #WebGL #Web3D #3DWeb

  10. If you think #WebXR from #w3c makes sense next to #OpenXR from #KhronosGroup in the context of #XR #AR #VR then

    immersiveweb.dev/

    is a must-have bookmark. I find the browser overview alone, which by the way can be maintained via github, worth its weight in gold.

    Perhaps someone from the #Pico4-Devs can add the #PicoBrowser Capabilities.

    .
    \__
    R5|Day:31 #100DaysOfCode #MR #Javascript #HTML #CSS #JS #Web3d #3DWeb #Immersive #IndieGameDev #IndieDev

  11. The #Blender3D for #WebXR #Wordlbuilding course I teach at #UCLAExtension returns for Winter quarter January 12th!

    Join me for this 11-week course for beginners, modelers wanting to optimize for #Web3D, level / environment design & #accessibility considerations, node-based workflows, 360 output, & state of the art in terms of #procgen & #generative possibilities!

    uclaextension.edu/design-arts/

  12. @barbatronic on peut aussi faire ça avec A-Frame aframe.io , et y ajouter des fonctions avec des "components" très facilement

    avec les bons tags ça s'embed aussi dans masto ;)
    #vr #web3d

  13. A highlight of my year....100s of nights w < than 5 hours of sleep, managing 100s of speakers, content, chasing wobbly browser updates, maintaining morale w my amazing team in the face of uncertainty - & tho most people have no idea (yet) or care (yet) what #webxr #openweb #web3d is let alone sperical stereo ambisonic video content....we did it & our friends @ #ThePolys threw us support & we appreciated it + thanks for the booster shot @kentbye - was nice moment we shared on the old bird.

  14. Images from my festival of international virtual + augmented reality stories aka #FIVARS - from the #Toronto show dates & coming to Los Angeles for 1 day Nov 15th

    We also run concurrently as a #Web3D event in a three dimensional theater that supports Ready Player Me avatars & VOIP, plus 5.7k spherical stereoscopic video playback & full #HMD support

    Proud of my team & our show + all the #xr developers & content creators whose work we can feature from around the world

    Learn more @ fivars.net

  15. Any #Web3D people out there know of any functional X3D examples that work with WebXR? Most I've found are some old, very basic demos that still rely on WebVR APIs.

  16. The #Blender3D for #WebXR #Wordlbuilding course I teach at #UCLAExtension returns for Winter quarter January 12th!

    Join me for this 11-week course for beginners, modelers wanting to optimize for #Web3D, level / environment design & #accessibility considerations, node-based workflows, 360 output, & state of the art in terms of #procgen & #generative possibilities!

    uclaextension.edu/design-arts/

  17. The #Blender3D for #WebXR #Wordlbuilding course I teach at #UCLAExtension returns for Winter quarter January 12th!

    Join me for this 11-week course for beginners, modelers wanting to optimize for #Web3D, level / environment design & #accessibility considerations, node-based workflows, 360 output, & state of the art in terms of #procgen & #generative possibilities!

    uclaextension.edu/design-arts/

  18. The #Blender3D for #WebXR #Wordlbuilding course I teach at #UCLAExtension returns for Winter quarter January 12th!

    Join me for this 11-week course for beginners, modelers wanting to optimize for #Web3D, level / environment design & #accessibility considerations, node-based workflows, 360 output, & state of the art in terms of #procgen & #generative possibilities!

    uclaextension.edu/design-arts/

  19. The #Blender3D for #WebXR #Wordlbuilding course I teach at #UCLAExtension returns for Winter quarter January 12th!

    Join me for this 11-week course for beginners, modelers wanting to optimize for #Web3D, level / environment design & #accessibility considerations, node-based workflows, 360 output, & state of the art in terms of #procgen & #generative possibilities!

    uclaextension.edu/design-arts/