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#vvvvvv — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #vvvvvv, aggregated by home.social.

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  1. @eniko While I know of some games that have managed pretty good visuals in small screens (eg.: Monster Hunter on the 3DS, 224p), 1.- those use a vastly different visual art and engine, highly reliant on zoom and 2.- 100px is still too small for that, IMO.

    At that size limitation and if you might be facing redoing all the art for porting to consoles anyway, have you considered switching the art style to "symbolic" and using "symbolic tiles" rather than "graphic tiles"?

    Kinda like games such as #ZZT did back in the times of the DOS, when you had to deal with 80×25 terminals (no graphics mode, even).

    Symbolic visual art can also give a game a pretty fresh coat of paint depending on the genre, as can be seen in games such as #VVVVVV , and on a console port you could even add a "retro option" switch for the visual engine like how #MonsterBoy does, for extra fancy.

    For extra bonus, on symbolic tiles you could even just use fonts for some symbols, since many of them have a 10pt option.

    #vidya

  2. @eniko While I know of some games that have managed pretty good visuals in small screens (eg.: Monster Hunter on the 3DS, 224p), 1.- those use a vastly different visual art and engine, highly reliant on zoom and 2.- 100px is still too small for that, IMO.

    At that size limitation and if you might be facing redoing all the art for porting to consoles anyway, have you considered switching the art style to "symbolic" and using "symbolic tiles" rather than "graphic tiles"?

    Kinda like games such as #ZZT did back in the times of the DOS, when you had to deal with 80×25 terminals (no graphics mode, even).

    Symbolic visual art can also give a game a pretty fresh coat of paint depending on the genre, as can be seen in games such as #VVVVVV , and on a console port you could even add a "retro option" switch for the visual engine like how #MonsterBoy does, for extra fancy.

    For extra bonus, on symbolic tiles you could even just use fonts for some symbols, since many of them have a 10pt option.

    #vidya

  3. 🐍 So the indie game #VVVVVV finally released its source code on #GitHub, but don't worry, it won't make you a better developer because you'll be too busy getting lost in the labyrinth of GitHub's endless self-promotion. 🚀 Maybe try deciphering that before you decipher the game! 😜
    github.com/TerryCavanagh/VVVVVV #sourcecode #indiegame #gamedevelopment #gamedev #HackerNews #ngated

  4. 🐍 So the indie game #VVVVVV finally released its source code on #GitHub, but don't worry, it won't make you a better developer because you'll be too busy getting lost in the labyrinth of GitHub's endless self-promotion. 🚀 Maybe try deciphering that before you decipher the game! 😜
    github.com/TerryCavanagh/VVVVVV #sourcecode #indiegame #gamedevelopment #gamedev #HackerNews #ngated

  5. COME ON Victoria I want to sleep

  6. That's the end of the game! It was fun to play -- after, hmm... 14 years or so? Definitely recommend! Download it here:
    csdb.dk/release/?id=155769
    #commodore #c64 #retrogaming #vvvvvv

  7. That's the end of the game! It was fun to play -- after, hmm... 14 years or so? Definitely recommend! Download it here:
    csdb.dk/release/?id=155769
    #commodore #c64 #retrogaming #vvvvvv

  8. Found the professor! The last missing crewmember!
    #vvvvvv

  9. Found the professor! The last missing crewmember!
    #vvvvvv

  10. I have cleared almost all of the map. But I can’t find the last crewmate!
    #vvvvvv #commodore #c64

  11. I have cleared almost all of the map. But I can’t find the last crewmate!
    #vvvvvv #commodore #c64

  12. I think this sequence of rooms is the hardest so far. A lot of good timing required.
    #vvvvvv #commodore #c64

  13. I think this sequence of rooms is the hardest so far. A lot of good timing required.
    #vvvvvv #commodore #c64

  14. I managed to get pretty far into the game. One crewmate is still missing though. And quite a bit of the map still to explore.
    #vvvvvv #commodore #c64

  15. I managed to get pretty far into the game. One crewmate is still missing though. And quite a bit of the map still to explore.
    #vvvvvv #commodore #c64

  16. CW: Flashing video

    I managed to trigger a bug in #vvvvvv: i already rescued one crewmate. In the following level I had to lead her through some obstacles. Thanks to a coincidence both of the characters died at the same time. My character spawned at the checkpoint while she was still stuck in the death spot. Game was locked in an endless loop…

  17. CW: Flashing video

    I managed to trigger a bug in #vvvvvv: i already rescued one crewmate. In the following level I had to lead her through some obstacles. Thanks to a coincidence both of the characters died at the same time. My character spawned at the checkpoint while she was still stuck in the death spot. Game was locked in an endless loop…

  18. TIL that there is an almost complete conversion of #VVVVVV for the #commodore #c64 by demo group Laxity. The port is amazing, with great sound and very close to the original. I recommend using an Action Replay, Epyx Fastload or similar though, as loading times are quite significant.
    #retrogaming

  19. TIL that there is an almost complete conversion of #VVVVVV for the #commodore #c64 by demo group Laxity. The port is amazing, with great sound and very close to the original. I recommend using an Action Replay, Epyx Fastload or similar though, as loading times are quite significant.
    #retrogaming

  20. Un nouveau Lundi Douleur est prévu pour ce soir à 20h ! Il sera l'heure pour @Shift de lancer #VVVVVV :
    twitch.tv/thepixelpost

  21. Neat! The game #VVVVVV (thelettervsixtim.es/) has been added to #MacPorts:
    ports.macports.org/port/VVVVVV

    I have the game on #Steam from a bundle I bought a million years ago but never played it until now. It's fun!

  22. Neat! The game #VVVVVV (thelettervsixtim.es/) has been added to #MacPorts:
    ports.macports.org/port/VVVVVV

    I have the game on #Steam from a bundle I bought a million years ago but never played it until now. It's fun!

  23. I pawb sydd eisiau bach o Gymraeg yn ei gêmau, mae'r pobl sy'n gweithio ar gêm o ddechrau 2010 wedi ei gyfieithu i Gymraeg! Mae 'na rhai 'stafelloedd sydd ddim wedi cael ei gyfieithu, falle gan fod 'na ddim ffordd hawdd i addasu'r jôc? Ond mae dros 97% o'r 'sgrifennu yn Cymraeg! Werth edrych mewn i VVVVVV os dydych ddim wedi 'neud hyn yn y gorffenol! #VVVVVV

  24. @Wuzzy I see what you did there... on #mtPlace! 😉

    I just went over your #Minetest game called Glitch. I'm on level with trampolines and I think half of crystals in that area plus from previous rooms are collected (268 total). Other half is kinda hardcore - must require a bit of backtracking, when I get a new ability, most likely.

    The frustration I have with Glitch reminds me a lot of the days I played #VVVVVV, except it's now 3D. 😂

    Also, I only just discovered that I can change perspective by pressing C. It allows me to see more surroundings, but at the same time the character blocks sight in center - so, gotta switch it depending on situation.

  25. @Wuzzy I see what you did there... on ! 😉

    I just went over your game called Glitch. I'm on level with trampolines and I think half of crystals in that area plus from previous rooms are collected (268 total). Other half is kinda hardcore - must require a bit of backtracking, when I get a new ability, most likely.

    The frustration I have with Glitch reminds me a lot of the days I played , except it's now 3D. 😂

    Also, I only just discovered that I can change perspective by pressing C. It allows me to see more surroundings, but at the same time the character blocks sight in center - so, gotta switch it depending on situation.

  26. Hi everyone, I'm Vel.

    I like playing and talking about video games. Some of my favourite games are:
    #Sonic
    #Destiny2
    #FinalFantasy
    #VVVVVV
    #FreedomWars

    I love the #PSVita. I dabble in #WebDev and #GameDev but I don't post about it very often. I also enjoy #MusicProduction.

    I try to avoid reading about US politics so if you post excessively about that I might mute or block you, but please don't take it personally.

    If you want to chat feel free to send me a message here or ask to add me on Matrix!

    #introductions #introduction
  27. Hi everyone, I'm Vel.

    I like playing and talking about video games. Some of my favourite games are:
    #Sonic
    #Destiny2
    #FinalFantasy
    #VVVVVV
    #FreedomWars

    I love the #PSVita. I dabble in #WebDev and #GameDev but I don't post about it very often. I also enjoy #MusicProduction.

    I try to avoid reading about US politics so if you post excessively about that I might mute or block you, but please don't take it personally.

    If you want to chat feel free to send me a message here or ask to add me on Matrix!

    #introductions #introduction
  28. Just wrapped up "Jumping for Joy" by Chris Scullion, and thoroughly enjoyed it!

    Was a blast to relive some of my favourite platformers through the pages, and a firm reminder of all the amazing ones that are still sitting in my backlog.

    Amazing job, Chris!

    thevideogamelibrary.org/book/j

    #Gaming #VideoGames #VideoGame #Abzu #AdventureIsland #Mario #Sonic #ApeEscape #BanjoKazooie #YookaLaylee #DonkeyKong #HarmoKnight #Gris #GoNNER #Zool #Wild9 #VibRibbon #Book #Books #Bookstodon #VVVVVV @bookstodon

  29. Just wrapped up "Jumping for Joy" by Chris Scullion, and thoroughly enjoyed it!

    Was a blast to relive some of my favourite platformers through the pages, and a firm reminder of all the amazing ones that are still sitting in my backlog.

    Amazing job, Chris!

    thevideogamelibrary.org/book/j

    #Gaming #VideoGames #VideoGame #Abzu #AdventureIsland #Mario #Sonic #ApeEscape #BanjoKazooie #YookaLaylee #DonkeyKong #HarmoKnight #Gris #GoNNER #Zool #Wild9 #VibRibbon #Book #Books #Bookstodon #VVVVVV @bookstodon