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#vtubertech — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #vtubertech, aggregated by home.social.

  1. I'm 3 hours late, but starting up a dev stream, gonna do some more work on integrating #VNyan with @joystick.tv's API.

    Gonna be working around Unity bullshit today to get this working!

    joystick.tv/u/LumKitty

    #VTuber #ENVTuber #VTuberEN #VTuberTech #Stream #Streamer #SmallStreamer #CSharp

  2. Spout2PW 0.2.2 and OBS-PWVideo 0.2.3 released! ✨️

    This update adds source selection to the OBS properties dialog, so you no longer have to use qpwgraph. It also handles auto-reconnect and multiple streams! 🎉

    There are also lots of stability fixes!

    spout2pw.lina.yt/

    #Linux #VTuberTech #OBS

  3. Shader and physics work for
    @nuvandibe - Thank you so much for trusting me with your model!

    Ear movement tied to facial expressions
    Magica bone physics
    Added physics to collar
    Customisable body emissions (not shown)
    Latex toggle (not shown)

    #VTuber #VTuberEN #ENVTuber #VTuberTech #VNyan

  4. Shader and physics work for
    @nuvandibe - Thank you so much for trusting me with your model!

    Ear movement tied to facial expressions
    Magica bone physics
    Added physics to collar
    Customisable body emissions (not shown)
    Latex toggle (not shown)

    #VTuber #VTuberEN #ENVTuber #VTuberTech #VNyan

  5. Shader and physics work for
    @nuvandibe - Thank you so much for trusting me with your model!

    Ear movement tied to facial expressions
    Magica bone physics
    Added physics to collar
    Customisable body emissions (not shown)
    Latex toggle (not shown)

    #VTuber #VTuberEN #ENVTuber #VTuberTech #VNyan

  6. Shader and physics work for
    @nuvandibe - Thank you so much for trusting me with your model!

    Ear movement tied to facial expressions
    Magica bone physics
    Added physics to collar
    Customisable body emissions (not shown)
    Latex toggle (not shown)

    #VTuber #VTuberEN #ENVTuber #VTuberTech #VNyan

  7. Shader and physics work for
    @nuvandibe - Thank you so much for trusting me with your model!

    Ear movement tied to facial expressions
    Magica bone physics
    Added physics to collar
    Customisable body emissions (not shown)
    Latex toggle (not shown)

    #VTuber #VTuberEN #ENVTuber #VTuberTech #VNyan

  8. VRCFTnyan 0.5 is out. This removes the helper EXE entirely and brings faster and simpler initialisation. This should, in theory, be feature complete, allowing you to use VR eye and mouth trackers in VNyan

    github.com/LumKitty/VRCFTnyan

    #VTuberTech #VR #VNyan #VTuber #ENVTuber #VTuberEN

  9. VRCFTnyan 0.5 is out. This removes the helper EXE entirely and brings faster and simpler initialisation. This should, in theory, be feature complete, allowing you to use VR eye and mouth trackers in VNyan

    github.com/LumKitty/VRCFTnyan

    #VTuberTech #VR #VNyan #VTuber #ENVTuber #VTuberEN

  10. VRCFTnyan 0.5 is out. This removes the helper EXE entirely and brings faster and simpler initialisation. This should, in theory, be feature complete, allowing you to use VR eye and mouth trackers in VNyan

    github.com/LumKitty/VRCFTnyan

    #VTuberTech #VR #VNyan #VTuber #ENVTuber #VTuberEN

  11. VRCFTnyan 0.5 is out. This removes the helper EXE entirely and brings faster and simpler initialisation. This should, in theory, be feature complete, allowing you to use VR eye and mouth trackers in VNyan

    github.com/LumKitty/VRCFTnyan

    #VTuberTech #VR #VNyan #VTuber #ENVTuber #VTuberEN

  12. VRCFTnyan 0.5 is out. This removes the helper EXE entirely and brings faster and simpler initialisation. This should, in theory, be feature complete, allowing you to use VR eye and mouth trackers in VNyan

    github.com/LumKitty/VRCFTnyan

    #VTuberTech #VR #VNyan #VTuber #ENVTuber #VTuberEN

  13. Just released VRCFTnyan 0.4 - This version will no-longer freeze your face after you disable VR based face tracking.

    I've also been able to confirm that eye tracking is working, in addition to mouth tracking and therefore I believe this is feature complete!

    github.com/LumKitty/VRCFTnyan

    #VNyan #VTuberTech #VTuber #ENVTuber #VTuberEN

  14. Just released VRCFTnyan 0.4 - This version will no-longer freeze your face after you disable VR based face tracking.

    I've also been able to confirm that eye tracking is working, in addition to mouth tracking and therefore I believe this is feature complete!

    github.com/LumKitty/VRCFTnyan

    #VNyan #VTuberTech #VTuber #ENVTuber #VTuberEN

  15. Just released VRCFTnyan 0.4 - This version will no-longer freeze your face after you disable VR based face tracking.

    I've also been able to confirm that eye tracking is working, in addition to mouth tracking and therefore I believe this is feature complete!

    github.com/LumKitty/VRCFTnyan

    #VNyan #VTuberTech #VTuber #ENVTuber #VTuberEN

  16. Just released VRCFTnyan 0.4 - This version will no-longer freeze your face after you disable VR based face tracking.

    I've also been able to confirm that eye tracking is working, in addition to mouth tracking and therefore I believe this is feature complete!

    github.com/LumKitty/VRCFTnyan

    #VNyan #VTuberTech #VTuber #ENVTuber #VTuberEN

  17. Just released VRCFTnyan 0.4 - This version will no-longer freeze your face after you disable VR based face tracking.

    I've also been able to confirm that eye tracking is working, in addition to mouth tracking and therefore I believe this is feature complete!

    github.com/LumKitty/VRCFTnyan

    #VNyan #VTuberTech #VTuber #ENVTuber #VTuberEN

  18. My #VNyan -> #MixItUp plugin has been updated to 1.1b this is a quick hotfix to address the API changes in MIU 1.6

    It /should/ work. I could only test the parts I actually use, so hopefully I haven't missed any!

    github.com/LumKitty/VNyan-MixI

    #VTuberTech

  19. My #VNyan -> #MixItUp plugin has been updated to 1.1b this is a quick hotfix to address the API changes in MIU 1.6

    It /should/ work. I could only test the parts I actually use, so hopefully I haven't missed any!

    github.com/LumKitty/VNyan-MixI

    #VTuberTech

  20. My #VNyan -> #MixItUp plugin has been updated to 1.1b this is a quick hotfix to address the API changes in MIU 1.6

    It /should/ work. I could only test the parts I actually use, so hopefully I haven't missed any!

    github.com/LumKitty/VNyan-MixI

    #VTuberTech

  21. My #VNyan -> #MixItUp plugin has been updated to 1.1b this is a quick hotfix to address the API changes in MIU 1.6

    It /should/ work. I could only test the parts I actually use, so hopefully I haven't missed any!

    github.com/LumKitty/VNyan-MixI

    #VTuberTech

  22. My #VNyan -> #MixItUp plugin has been updated to 1.1b this is a quick hotfix to address the API changes in MIU 1.6

    It /should/ work. I could only test the parts I actually use, so hopefully I haven't missed any!

    github.com/LumKitty/VNyan-MixI

    #VTuberTech

  23. Heads up. It looks like there may be API changes in #MixItUp 1.6 which has broken my #VNyan -> MixItUp integration plugin.

    If you are using this plugin DO NOT UPGRADE TO 1.6 until I have time to investigate and update it

    #VTuberTech

  24. Heads up. It looks like there may be API changes in #MixItUp 1.6 which has broken my #VNyan -> MixItUp integration plugin.

    If you are using this plugin DO NOT UPGRADE TO 1.6 until I have time to investigate and update it

    #VTuberTech

  25. Heads up. It looks like there may be API changes in #MixItUp 1.6 which has broken my #VNyan -> MixItUp integration plugin.

    If you are using this plugin DO NOT UPGRADE TO 1.6 until I have time to investigate and update it

    #VTuberTech

  26. Heads up. It looks like there may be API changes in #MixItUp 1.6 which has broken my #VNyan -> MixItUp integration plugin.

    If you are using this plugin DO NOT UPGRADE TO 1.6 until I have time to investigate and update it

    #VTuberTech

  27. Heads up. It looks like there may be API changes in #MixItUp 1.6 which has broken my #VNyan -> MixItUp integration plugin.

    If you are using this plugin DO NOT UPGRADE TO 1.6 until I have time to investigate and update it

    #VTuberTech

  28. VRCFTnyan is now a beta! It's also changed a lot from the alpha and requires a minimum #VNyan version of 1.6.6.

    The external EXE is now only used to initialise VRCFT then is closes! Data is now sent direct to VNyan via OSC

    github.com/lumKitty/VRCFTnyan

    #VTuberTech

  29. VRCFTnyan is now a beta! It's also changed a lot from the alpha and requires a minimum #VNyan version of 1.6.6.

    The external EXE is now only used to initialise VRCFT then is closes! Data is now sent direct to VNyan via OSC

    github.com/lumKitty/VRCFTnyan

    #VTuberTech

  30. VRCFTnyan is now a beta! It's also changed a lot from the alpha and requires a minimum #VNyan version of 1.6.6.

    The external EXE is now only used to initialise VRCFT then is closes! Data is now sent direct to VNyan via OSC

    github.com/lumKitty/VRCFTnyan

    #VTuberTech

  31. VRCFTnyan is now a beta! It's also changed a lot from the alpha and requires a minimum #VNyan version of 1.6.6.

    The external EXE is now only used to initialise VRCFT then is closes! Data is now sent direct to VNyan via OSC

    github.com/lumKitty/VRCFTnyan

    #VTuberTech

  32. VRCFTnyan is now a beta! It's also changed a lot from the alpha and requires a minimum #VNyan version of 1.6.6.

    The external EXE is now only used to initialise VRCFT then is closes! Data is now sent direct to VNyan via OSC

    github.com/lumKitty/VRCFTnyan

    #VTuberTech

  33. Early alpha of my new plugin is out! VRCFTnyan lets VNyan talk to VRC Face Tracking and by extension supports basically every VR face tracker out there for your ARKit VTuber!

    However I only have a mouth tracker, no eye tracker, so I can't fully test it!

    github.com/LumKitty/VRCFTnyan

    #VNyan #VTuberTech

  34. Early alpha of my new plugin is out! VRCFTnyan lets VNyan talk to VRC Face Tracking and by extension supports basically every VR face tracker out there for your ARKit VTuber!

    However I only have a mouth tracker, no eye tracker, so I can't fully test it!

    github.com/LumKitty/VRCFTnyan

    #VNyan #VTuberTech

  35. Early alpha of my new plugin is out! VRCFTnyan lets VNyan talk to VRC Face Tracking and by extension supports basically every VR face tracker out there for your ARKit VTuber!

    However I only have a mouth tracker, no eye tracker, so I can't fully test it!

    github.com/LumKitty/VRCFTnyan

    #VNyan #VTuberTech

  36. Early alpha of my new plugin is out! VRCFTnyan lets VNyan talk to VRC Face Tracking and by extension supports basically every VR face tracker out there for your ARKit VTuber!

    However I only have a mouth tracker, no eye tracker, so I can't fully test it!

    github.com/LumKitty/VRCFTnyan

    #VNyan #VTuberTech

  37. Early alpha of my new plugin is out! VRCFTnyan lets VNyan talk to VRC Face Tracking and by extension supports basically every VR face tracker out there for your ARKit VTuber!

    However I only have a mouth tracker, no eye tracker, so I can't fully test it!

    github.com/LumKitty/VRCFTnyan

    #VNyan #VTuberTech

  38. It turns out there were no actual issues in NyanSaber 0.7, the problems lay elsewhere, so I've done new releases of VNyan-MixItUp and StreamStartingTimer instead.

    VNyan-MIU:
    Fixed issue with unicode encoding when sending messages
    Removed integration with my old debug plugin, log to player.log instead

    StreamStartingTimer:
    Fixed potential unicode issue when running MixItUpCommands
    Updated Spout.NETcore to 2.7.17. Previously this was on 2.7.15 with a manually downgraded Spout.dll to work around a bug

    github.com/LumKitty/VNyan-MixI
    github.com/LumKitty/StreamStar

    #VTuber #ENVTuber #VTuberEN #VNyan #VTuberTech #MixItUp

  39. It turns out there were no actual issues in NyanSaber 0.7, the problems lay elsewhere, so I've done new releases of VNyan-MixItUp and StreamStartingTimer instead.

    VNyan-MIU:
    Fixed issue with unicode encoding when sending messages
    Removed integration with my old debug plugin, log to player.log instead

    StreamStartingTimer:
    Fixed potential unicode issue when running MixItUpCommands
    Updated Spout.NETcore to 2.7.17. Previously this was on 2.7.15 with a manually downgraded Spout.dll to work around a bug

    github.com/LumKitty/VNyan-MixI
    github.com/LumKitty/StreamStar

    #VTuber #ENVTuber #VTuberEN #VNyan #VTuberTech #MixItUp

  40. It turns out there were no actual issues in NyanSaber 0.7, the problems lay elsewhere, so I've done new releases of VNyan-MixItUp and StreamStartingTimer instead.

    VNyan-MIU:
    Fixed issue with unicode encoding when sending messages
    Removed integration with my old debug plugin, log to player.log instead

    StreamStartingTimer:
    Fixed potential unicode issue when running MixItUpCommands
    Updated Spout.NETcore to 2.7.17. Previously this was on 2.7.15 with a manually downgraded Spout.dll to work around a bug

    github.com/LumKitty/VNyan-MixI
    github.com/LumKitty/StreamStar

    #VTuber #ENVTuber #VTuberEN #VNyan #VTuberTech #MixItUp

  41. It turns out there were no actual issues in NyanSaber 0.7, the problems lay elsewhere, so I've done new releases of VNyan-MixItUp and StreamStartingTimer instead.

    VNyan-MIU:
    Fixed issue with unicode encoding when sending messages
    Removed integration with my old debug plugin, log to player.log instead

    StreamStartingTimer:
    Fixed potential unicode issue when running MixItUpCommands
    Updated Spout.NETcore to 2.7.17. Previously this was on 2.7.15 with a manually downgraded Spout.dll to work around a bug

    github.com/LumKitty/VNyan-MixI
    github.com/LumKitty/StreamStar

    #VTuber #ENVTuber #VTuberEN #VNyan #VTuberTech #MixItUp

  42. It turns out there were no actual issues in NyanSaber 0.7, the problems lay elsewhere, so I've done new releases of VNyan-MixItUp and StreamStartingTimer instead.

    VNyan-MIU:
    Fixed issue with unicode encoding when sending messages
    Removed integration with my old debug plugin, log to player.log instead

    StreamStartingTimer:
    Fixed potential unicode issue when running MixItUpCommands
    Updated Spout.NETcore to 2.7.17. Previously this was on 2.7.15 with a manually downgraded Spout.dll to work around a bug

    github.com/LumKitty/VNyan-MixI
    github.com/LumKitty/StreamStar

    #VTuber #ENVTuber #VTuberEN #VNyan #VTuberTech #MixItUp

  43. StreamStartingTimer 1.0-RC2 is out.
    You can now define a start time (e.g. 5mins) for the progress bar This means the appearance of the progress bar is consistent between runs, for at a glance checks

    Cleanup window appearance and positioning

    Added an app icon (it isn't very good)

    #VTuberTech

    github.com/LumKitty/StreamStar

  44. NyanSaber 0.7 is out. It turns out that the bug with the Menu trigger not getting called only applied at LogLevel3, and it's because the code to remove the base64 songCover PNG from the logs would crash if the beatMap JSON was null.

    Full test in tomorrow's Beat Saber stream

    #VTuberTech #VNyan

    github.com/LumKitty/NyanSaber

  45. NyanSaber 0.7 is out. It turns out that the bug with the Menu trigger not getting called only applied at LogLevel3, and it's because the code to remove the base64 songCover PNG from the logs would crash if the beatMap JSON was null.

    Full test in tomorrow's Beat Saber stream

    #VTuberTech #VNyan

    github.com/LumKitty/NyanSaber

  46. NyanSaber 0.7 is out. It turns out that the bug with the Menu trigger not getting called only applied at LogLevel3, and it's because the code to remove the base64 songCover PNG from the logs would crash if the beatMap JSON was null.

    Full test in tomorrow's Beat Saber stream

    #VTuberTech #VNyan

    github.com/LumKitty/NyanSaber

  47. NyanSaber 0.7 is out. It turns out that the bug with the Menu trigger not getting called only applied at LogLevel3, and it's because the code to remove the base64 songCover PNG from the logs would crash if the beatMap JSON was null.

    Full test in tomorrow's Beat Saber stream

    #VTuberTech #VNyan

    github.com/LumKitty/NyanSaber

  48. NyanSaber 0.7 is out. It turns out that the bug with the Menu trigger not getting called only applied at LogLevel3, and it's because the code to remove the base64 songCover PNG from the logs would crash if the beatMap JSON was null.

    Full test in tomorrow's Beat Saber stream

    #VTuberTech #VNyan

    github.com/LumKitty/NyanSaber

  49. Following that 4 hour test stream, LIVnyan 1.2 is now the official latest release.

    Proper announcement post tomorrow because I can't words right now. I am exhausted

    #VTuberTech #VNyan

  50. Following that 4 hour test stream, LIVnyan 1.2 is now the official latest release.

    Proper announcement post tomorrow because I can't words right now. I am exhausted

    #VTuberTech #VNyan