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#voxeleditor — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #voxeleditor, aggregated by home.social.

  1. New in voxel editor Avoyd 0.28 beta:
    multi-model rendering & editing fixes, transforms locking, better world explorer UI & vox export models visibility fix

    Info & download the latest beta: enkisoftware.com/t/62728805034

    #Avoyd #Voxel #VoxelEditor #VoxelArt #MagicaVoxel #3D #3Dmodel #GameDev #IndieDev #IndieGameDev

  2. New in voxel editor Avoyd 0.28 beta:
    multi-model rendering & editing fixes, transforms locking, better world explorer UI & vox export models visibility fix

    Info & download the latest beta: enkisoftware.com/t/62728805034

    #Avoyd #Voxel #VoxelEditor #VoxelArt #MagicaVoxel #3D #3Dmodel #GameDev #IndieDev #IndieGameDev

  3. New in voxel editor Avoyd 0.28 beta:
    multi-model rendering & editing fixes, transforms locking, better world explorer UI & vox export models visibility fix

    Info & download the latest beta: enkisoftware.com/t/62728805034

    #Avoyd #Voxel #VoxelEditor #VoxelArt #MagicaVoxel #3D #3Dmodel #GameDev #IndieDev #IndieGameDev

  4. New in voxel editor Avoyd 0.28 beta:
    multi-model rendering & editing fixes, transforms locking, better world explorer UI & vox export models visibility fix

    Info & download the latest beta: enkisoftware.com/t/62728805034

    #Avoyd #Voxel #VoxelEditor #VoxelArt #MagicaVoxel #3D #3Dmodel #GameDev #IndieDev #IndieGameDev

  5. New in voxel editor Avoyd 0.28 beta:
    multi-model rendering & editing fixes, transforms locking, better world explorer UI & vox export models visibility fix

    Info & download the latest beta: enkisoftware.com/t/62728805034

    #Avoyd #Voxel #VoxelEditor #VoxelArt #MagicaVoxel #3D #3Dmodel #GameDev #IndieDev #IndieGameDev

  6. We just released Avoyd Beta 0.28.0.1036

    We've added multi-model export to .vox file format. This was a complex task as Avoyd offers a number of features which the .vox format or MagicaVoxel (MV) do not support; namely large scenes, large models, 64k materials, free transforms, pivot points and model instances being able to be nodes in the scene graph (the .vox format only allows groups to have children).

    enkisoftware.com/p/62298199498

    #Voxel #VoxelEditor #Avoyd #MagicaVoxel #Vox

  7. We just released Avoyd Beta 0.28.0.1036

    We've added multi-model export to .vox file format. This was a complex task as Avoyd offers a number of features which the .vox format or MagicaVoxel (MV) do not support; namely large scenes, large models, 64k materials, free transforms, pivot points and model instances being able to be nodes in the scene graph (the .vox format only allows groups to have children).

    enkisoftware.com/p/62298199498

    #Voxel #VoxelEditor #Avoyd #MagicaVoxel #Vox

  8. We just released Avoyd Beta 0.28.0.1036

    We've added multi-model export to .vox file format. This was a complex task as Avoyd offers a number of features which the .vox format or MagicaVoxel (MV) do not support; namely large scenes, large models, 64k materials, free transforms, pivot points and model instances being able to be nodes in the scene graph (the .vox format only allows groups to have children).

    enkisoftware.com/p/62298199498

    #Voxel #VoxelEditor #Avoyd #MagicaVoxel #Vox

  9. We just released Avoyd Beta 0.28.0.1036

    We've added multi-model export to .vox file format. This was a complex task as Avoyd offers a number of features which the .vox format or MagicaVoxel (MV) do not support; namely large scenes, large models, 64k materials, free transforms, pivot points and model instances being able to be nodes in the scene graph (the .vox format only allows groups to have children).

    enkisoftware.com/p/62298199498

    #Voxel #VoxelEditor #Avoyd #MagicaVoxel #Vox

  10. We just released Avoyd Beta 0.28.0.1036

    We've added multi-model export to .vox file format. This was a complex task as Avoyd offers a number of features which the .vox format or MagicaVoxel (MV) do not support; namely large scenes, large models, 64k materials, free transforms, pivot points and model instances being able to be nodes in the scene graph (the .vox format only allows groups to have children).

    enkisoftware.com/p/62298199498

    #Voxel #VoxelEditor #Avoyd #MagicaVoxel #Vox

  11. We just released a patch for the patch: MagicaVoxel VOX Export should now use the correct file version number.

    Download Avoyd Voxel Editor 0.27.2: enkisoftware.com/products

    #Avoyd #VoxelEditor #GameDev #indieDev #Voxel #MagicaVoxel

  12. We just released a patch for the patch: MagicaVoxel VOX Export should now use the correct file version number.

    Download Avoyd Voxel Editor 0.27.2: enkisoftware.com/products

    #Avoyd #VoxelEditor #GameDev #indieDev #Voxel #MagicaVoxel

  13. We just released a patch for the patch: MagicaVoxel VOX Export should now use the correct file version number.

    Download Avoyd Voxel Editor 0.27.2: enkisoftware.com/products

    #Avoyd #VoxelEditor #GameDev #indieDev #Voxel #MagicaVoxel

  14. We just released a patch for the patch: MagicaVoxel VOX Export should now use the correct file version number.

    Download Avoyd Voxel Editor 0.27.2: enkisoftware.com/products

    #Avoyd #VoxelEditor #GameDev #indieDev #Voxel #MagicaVoxel

  15. We just released a patch for the patch: MagicaVoxel VOX Export should now use the correct file version number.

    Download Avoyd Voxel Editor 0.27.2: enkisoftware.com/products

    #Avoyd #VoxelEditor #GameDev #indieDev #Voxel #MagicaVoxel

  16. Since the multi-model work for Avoyd 0.28 is taking some time, we decided to back-port all the other improvements and fixes from our beta stream to 0.27.1, and have released this as an update to our Free and Full versions.

    enkisoftware.com/products

    #Voxel #VoxelEditor #IndieDev #GameDev

  17. Since the multi-model work for Avoyd 0.28 is taking some time, we decided to back-port all the other improvements and fixes from our beta stream to 0.27.1, and have released this as an update to our Free and Full versions.

    enkisoftware.com/products

    #Voxel #VoxelEditor #IndieDev #GameDev

  18. Since the multi-model work for Avoyd 0.28 is taking some time, we decided to back-port all the other improvements and fixes from our beta stream to 0.27.1, and have released this as an update to our Free and Full versions.

    enkisoftware.com/products

    #Voxel #VoxelEditor #IndieDev #GameDev

  19. Since the multi-model work for Avoyd 0.28 is taking some time, we decided to back-port all the other improvements and fixes from our beta stream to 0.27.1, and have released this as an update to our Free and Full versions.

    enkisoftware.com/products

    #Voxel #VoxelEditor #IndieDev #GameDev

  20. Since the multi-model work for Avoyd 0.28 is taking some time, we decided to back-port all the other improvements and fixes from our beta stream to 0.27.1, and have released this as an update to our Free and Full versions.

    enkisoftware.com/products

    #Voxel #VoxelEditor #IndieDev #GameDev