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#virtualsculpture — Public Fediverse posts

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  1. "Orbits"

    Continuing with my rotational HLSL shader force in Tooll3, this is a rendering of it being applied at 100% strength with no interpolation and all rotations going in the same direction.

    Love the pattern! :-)

    4k on YouTube:
    youtu.be/AXa5U0cXzOs

    #Tooll3 #madewithTooll
    #OpenSource #realtime #flow #abstractart #generativeart #particles #creativecoding #visualsculpture #virtualsculpture #livingpainting #newmediaart #nodes #csharp #hlsl #gpu #shader

  2. "Orbits"

    Continuing with my rotational HLSL shader force in Tooll3, this is a rendering of it being applied at 100% strength with no interpolation and all rotations going in the same direction.

    Love the pattern! :-)

    4k on YouTube:
    youtu.be/AXa5U0cXzOs

    #Tooll3 #madewithTooll
    #OpenSource #realtime #flow #abstractart #generativeart #particles #creativecoding #visualsculpture #virtualsculpture #livingpainting #newmediaart #nodes #csharp #hlsl #gpu #shader

  3. "Trajectories"

    This is my first written-from-scratch HLSL compute shader particle force for Tooll3 :-)
    I wanted a way to rotate particles around the points in a second point cloud input.
    This is under heavy R&D, so no falloff/interpolation yet and a bit simple in implementation and only works on spheres.

    youtu.be/VF6uP8ffQWo

    #realtime #flow #abstractart #generativeart #particles #creativecoding #virtualsculpture #audioreactive #livingpainting #newmediaart #nodes #csharp #hlsl #gpu #shader