#videogamedevelopers — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #videogamedevelopers, aggregated by home.social.
-
Kotaku: Failed Online Shooter Won’t Shut Down Because ‘Games Are Art And Deserve To Be Preserved’. “Blindfire was released back in October 2024 with a unique hook: It was an online first-person shooter set in the dark and was built around finding your enemies or remaining out of their sight. Sadly for developer Double Eleven, it never found much of an audience. Now, a year after its last […]
https://rbfirehose.com/2026/05/17/kotaku-failed-online-shooter-wont-shut-down-because-games-are-art-and-deserve-to-be-preserved/ -
Kotaku: Failed Online Shooter Won’t Shut Down Because ‘Games Are Art And Deserve To Be Preserved’. “Blindfire was released back in October 2024 with a unique hook: It was an online first-person shooter set in the dark and was built around finding your enemies or remaining out of their sight. Sadly for developer Double Eleven, it never found much of an audience. Now, a year after its last […]
https://rbfirehose.com/2026/05/17/kotaku-failed-online-shooter-wont-shut-down-because-games-are-art-and-deserve-to-be-preserved/ -
Kotaku: Failed Online Shooter Won’t Shut Down Because ‘Games Are Art And Deserve To Be Preserved’. “Blindfire was released back in October 2024 with a unique hook: It was an online first-person shooter set in the dark and was built around finding your enemies or remaining out of their sight. Sadly for developer Double Eleven, it never found much of an audience. Now, a year after its last […]
https://rbfirehose.com/2026/05/17/kotaku-failed-online-shooter-wont-shut-down-because-games-are-art-and-deserve-to-be-preserved/ -
Kotaku: Failed Online Shooter Won’t Shut Down Because ‘Games Are Art And Deserve To Be Preserved’. “Blindfire was released back in October 2024 with a unique hook: It was an online first-person shooter set in the dark and was built around finding your enemies or remaining out of their sight. Sadly for developer Double Eleven, it never found much of an audience. Now, a year after its last […]
https://rbfirehose.com/2026/05/17/kotaku-failed-online-shooter-wont-shut-down-because-games-are-art-and-deserve-to-be-preserved/ -
Kotaku: Failed Online Shooter Won’t Shut Down Because ‘Games Are Art And Deserve To Be Preserved’. “Blindfire was released back in October 2024 with a unique hook: It was an online first-person shooter set in the dark and was built around finding your enemies or remaining out of their sight. Sadly for developer Double Eleven, it never found much of an audience. Now, a year after its last […]
https://rbfirehose.com/2026/05/17/kotaku-failed-online-shooter-wont-shut-down-because-games-are-art-and-deserve-to-be-preserved/ -
TechSpot: Original Fallout creator was ordered to destroy source code, then Interplay lost its official archive. “After [Tim] Cain left Interplay during Fallout 2’s development, the company ordered him to destroy his personal archives. He complied, believing Interplay would maintain the official materials. However, the company failed to preserve them, leaving a significant gap in the […]