#video-game-design — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #video-game-design, aggregated by home.social.
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Time Extension: Video Game History Foundation Shares New Archive Collection From Ex-Sega & Insomniac Artist. “[Craig] Stitt worked at the Sega Technical Institute between 1990 to 1995 and was involved in creating artwork for Sega titles like Kid Chameleon, Sonic the Hedgehog 2, Sonic Spinball, and The Ooze, as well as handling animation clean-up on titles like Comix Zone. However, after […]
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Exploring the Vale of Pnath for #ScreenshotSaturday
Sometimes running away is the best choice...
#VideoGameDesign #GameDev -
Major Update! I am starting to dig into the mechanics and functionality of the game engine a bit. #GameDev #VideoGameDesign #CRPG
https://store.steampowered.com/news/app/2958790/view/538844469688008918
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I am a big fan of Pokémon Trading Card Game for Game Boy Color. It holds up very well 24 years after its NA debut and may still be the finest Pokémon spin-off game. I started a new game and was reminded of one part of it I dislike -- the *mandatory* tutorial at the start of the game. In this article, I undertook unnecessary efforts to try to follow my own path through the practice battle.
https://thenewleafjournal.com/breaking-rules-in-gbc-pokemon-tgc-tutorial/
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Breaking Rules in GBC Pokémon TGC Tutorial
I test whether there are rules for breaking the rules of the tutorial of an underrated classic game, Pokémon Trading Card Game for Game Boy Color.
https://thenewleafjournal.com/breaking-rules-in-gbc-pokemon-tgc-tutorial/
#GameBoy #Pokémon #PokémonTradingCardGame #VideoGameDesign #VideoGameStrategyGuides
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Video game idea: First person action-stealth where the objectives become less specific and their location less precise as the main character unravels a global conspiracy that leaves them stranded from their initial tactical support. Starts with a hi-tech PDA with a laundry list of concise objectives, detailed map and GPS-accurate coordinates only to devolve into vague handwritten notes and crude napkin sketches for maps.
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They're iconic, they contain a huge share of the population, and they're almost entirely absent from video games' depictions of reality.
https://www.vice.com/en/article/7kxvn4/why-theres-no-room-for-suburbs-in-open-world-games
#GamesFeatures #OpenWorldGames #suburbs #videogamedesign #TheCrew2 #GrandTheftAuto -
Homework help!! Do I know anyone out there who understands quaternions who can help my HS senior with some homework? Specifically how quaternions work in the context of video game design. He’s working on an IB assessment and can’t get the math right for what he’s designed and it’s not working. I’m absolutely no help. #HomeworkHelp #Homework #VideoGameDesign #GameDesign #VideoGames #Quaternions
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hi im Ren and this is my #introduction !
im a high school student from #Utah , USA and i speak english. i am a 2D and 3D #digitalartist. i hope to one day have a career in #videogamedesign.
i am a #bisexual , #agender person and my pronouns are they/she. idc much about how you refer to me.
i have interests in #dinosaurs , #anime , #manga , #vultureculture , #chainsawman , #theisle , #videogames , etc.
my other socials are listed in my "about" section :)