#vic-20 — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #vic-20, aggregated by home.social.
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One ROM Switching Brings Software-Controlled Kernal Selection to the Commodore 64
#Commodore64 #VIC20 #OneROM #PiersRocks #RetroComputing #C64 #JiffyDOS #RBCP #8BitComputing
https://theoasisbbs.com/one-rom-switching-brings-software-controlled-kernal-selection-to-the-commodore-64/?fsp_sid=6754 -
The beautiful sounds of vintage computing #retro #retrocomputer #commodore #vic20 #canadiantire
https://youtube.com/shorts/6uMFmU0xZEA?feature=share -
Brand new Spectrum game: Wall-Run, by orac81.
A compelling little action game for the ZX Spectrum, Commodore 64, Vic20 (unexpanded), C16/+4, PET, MSDOS/VGA or SDL2 (Linux or Windows).
Download:
https://github.com/orac81/miniapples/raw/refs/heads/main/vtdl/vtdl-latest.zip#zxspectrum #commodore64 #vic20 #c16 #pet #msdos #sdl2 #retrogaming
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🎁 VIC=REX by Fourseasons for VIC-20.
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VIC 1541 Repair Brings an Early Commodore Disk Drive Back for VIC-20 Use
#Commodore #VIC20 #Commodore1541 #RetroComputing #RunStopRestored #C64
https://theoasisbbs.com/vic-1541-repair-brings-an-early-commodore-disk-drive-back-for-vic-20-use/?fsp_sid=6503 -
Rod Hull Replays: 🐉 Dragonfire 🐲 - Commodore VIC20 - Joystick, Green Tights & Red Jumpers Required
https://www.youtube.com/watch?v=BEIPcUuxN0k
#RetroGaming #RetroComputing #Commodore #CommodoreVIC20 #VIC20 #PentultimateCartridge #Koolkidz #8bit -
It’s a perfectly normal Monday night. Brought my VIC 20 over to a friend’s house. Now we’re playing Cheese and Onion.
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6 Random VIC Games: Munch Man, Road Racer,🐉Dragonfire🐲, ColourBricks, Outback & Mosquito Infestation
https://www.youtube.com/watch?v=pK3kw3AU-M4
#RetroGaming #RetroComputing #Commodore #CommodoreVIC20 #VIC20 #PentultimateCartridge #Koolkidz #8bit -
Oh yeah.. A bit more progress catching on the SX20 'blog'
So far, I've added pics from the Timeline of 2018-2020, (49 Images and tons of tripe). Like, who knew that a #ZXSpectrum makes a cracking bracket. :D
https://www.tfw8b.com/please-be-standing-for-the-sx20/
#VIC20 #RetroComputing #Modding #Portable #SX64 #SX20 -
Wasting half the memory just to redefine a couple of characters, yeah 👍 #vic20 #6502
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Cosmic Ark - A #VIC20 conversion of the Atari classic Cosmic Ark by Micke
https://www.indieretronews.com/2026/05/cosmic-ark-vic-20-conversion-of-atari.html -
🎁 10-Liner Breakout by Huffelduff for VIC-20.
Check: https://bunsen.itch.io/10-liner-breakout-vic20-by-huffelduff
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#FujiNet is Asking for help to port the #C64 version of both 5 Card Stud and Battleship to the #VIC20 if anyone can help. https://github.com/FujiNetWIFI/fujinet-5cardstud
https://github.com/FujiNetWIFI/fujinet-battleship -
Sword Work, 22nd game for #Atari8bit computers, #Atari5200 and #Atari7800 consoles, and dozens of other platforms, released by Inufuto http://inufuto.web.fc2.com/8bit/sword/#atari800 #atari #c64 #msx #bbcmicro #vic20 #trs80 #c16
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Addix is an open source game for the #zxspectrum , #vic20 , #commodore 64 , Plus4/C16, #PET40/80 and #DOS , by SC Forums user orac81:
https://github.com/orac81/miniapples/ra ... latest.zip
(Program and source code are in the folder "addix")
More info:
https://spectrumcomputing.co.uk/forums/viewtopic.php?t=15265 -
I have too many projects in parallel in this moment, so I’m glad I could manage to finish at least one of them, the C64/VIC20 CR power supply built around s decent switching power supply for the 5V. I received the cable I needed today and finished the assembly. The output is pretty close to 5V and the voltmeter is a little off, but everything works and my #C64 seems to work perfectly well with it. #retrocomputing #DIY #electronics #VIC20
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Rod Hull is Very Testing: Commodore VIC20 S-Video Mod + New Video Capture Setup - Hauppauge LIVE2
https://www.youtube.com/watch?v=lIqRAG6EKkE
#retrogaming #retrocomputing #commodoreVIC20 #Commodore #VIC20 #8bit
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Tech Dungeon Controller Brings Two-Button Play to the Commodore 64 Ultimate
#Commodore64 #C64 #Commodore64Ultimate #TechDungeon #MonroeWorld #VIC20 #RetroComputing #C64Joystick
https://theoasisbbs.com/tech-dungeon-controller-brings-two-button-play-to-the-commodore-64-ultimate/?fsp_sid=6068 -
RE: https://mastodon.social/@keyboards/116484578081746002
IDK if the #VIC20 was different, but I love how the #Commodore64 had an NMI key (Non-Maskable Interrupt), the RESTORE key. That means that when you press RESTORE, an interrupt is triggered which can't be ignored in hardware by the computer. (Of course, it can be ignored in software with, I guess, an RTI instruction? #6502 )
I've used it to mess with programs that are timing-heavy (like demos) or don't seem to have the interrupt vector set up :) #C64U
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PDF magazine: REV'n'GE 180 (Italian/English)
The PDF magazine REV'n'GE is available in English translation in addition to the original Italian version. Where available, the game reviews in REV'n'GE compare the implementations of classics across different platforms of the time. The current issue reviews the Amiga titles "Menace" and "Cyberblast-X".
https://www.amiga-news.de/en/news/AN-2026-04-00116-EN.html
#retrogaming #games #magazine #pdf #VIC20 #ZXspectrum #C64 #Atari #Amstrad
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A #Commodore #VIC1020 at the enter.ch technology world in Switzerland.
It's basically a #vic20 attached to an enclosure.
To the right you see two #VIC10 aka #MAX04 aka #MaxMachine.
#RetroGaming #RetroComputing
#SX64 -
Tested various micros running this FLOATING POINT program. It derives Pi to 20 decimal places. Interesting stats.
1 N=20: L=INT(10*N/3): DIM A(255): Z$="000000":T$="999999"
2 FOR I=1 TO L: A(I)=2: NEXT I: M=0: P=0: FOR J=1 TO N: Q=0: K=2*L+1
3 FOR I=L TO 1 STEP -1: K=K-2: X=10*A(I)+Q*I: Q=INT(X/K): A(I)=X-Q*K: NEXT I
4 Y =INT(Q/10): A(1)=Q-10*Y: Q=Y: IF Q=9 THEN LET M=M+1: GOTO 7
5 IF Q=10 THEN PRINT STR$(P+1);LEFT$(Z$,M);: P=0: M=0: GOTO 7
6 PRINT STR$(P);LEFT$(T$,M);: P=Q: M=0
7 NEXT J:PRINT STR$(P)#RC2014 : 14 (thank you JonV)
#BBCMicro : 19
#AmstradCPC : 22 (thank you Devlin)
#AmstradPCW : 23 (thank you Pete)
#AcornElectron : 25
#C128 : 27 (fast mode - thank you Jonas H)
#LuxorABC80 : 29 (thank you Erik)
#SharpMZ700 : 32 (thank you Tim Holyoake)
#VIC20 : 36
#AcornAtom : 37
#AppleII : 38 (thank you Jeroen)
#TRS80CoCo : 42 (thank you Chip)
#Atari800 : 42 (thank you Mark Elliott)
#CBMPET : 43
#C64 : 43
#Dragon32 : 44
#SharpMZ80K : 45 (thank you Tim Holyoake)
#C16 : 46
#Altair8800 : 52
#MSX : 53 (thank you Pixel Purrito)
#C128 : 56 (default "mode")
#ZX80 : 57
#ZXSpectrum : 68 (thank you Adam)
#SharpPC1500A : 167 (thank you Karttu)
#ZX81 : 213 (native slow mode)
#SharpPC1245 : 405 (thank you Karttu)Edit: now ordered (seconds)
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🎁 Dynamite Jim by orac81 for VIC-20. Guide Jim through falling mines to collect hearts. Gather dynamite and freezers to survive and blast your way to the next level. 💣❤️❄️
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CBM Studio 4.8 Adds New Sprite and Character Editing Tools
#Commodore64 #CBMprgStudio #RetroComputing #C64Dev #VIC20 #Mega65 #Commodore
https://theoasisbbs.com/cbm-studio-4-8-adds-new-sprite-and-character-editing-tools/?fsp_sid=5055 -
Clock Signal ─ A latency-hating multi retro system emulator
https://github.com/TomHarte/CLK
#emulator #emulation #atari #Atari2600 #AtariST #ColecoVision #sinclair #amstrad #MSX #ZXSpectrum #VIC20 #Apple #Mac #Macintosh #sega #MasterSystem #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #RetroTech #VintageComputing #retro #history #8bit #16bit #commodore #amiga #computing #IT #1980s #1990s #tech #technology #vintage #nostalgia #digital
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Clock Signal 2026-04-04 - A latency-hating emulator of: the Acorn Electron, BBC Micro and Archimedes, Amstrad CPC, Apple II/II+/IIe and early Macintosh, Atari 2600 and ST, ColecoVision, Commodore VIC-20, Amiga and many more https://github.com/TomHarte/CLK
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April Fool? Rarest and most🔥flammable 🔥Commodore VIC20 in the world - The SX20 a SX64 Conversion 🕹️
https://www.youtube.com/watch?v=zzVRNFrNSK8
#RetroGaming #Retrocomputing #8bit #VIC20 #Commodore #commodorevic20 #SX20 #SX64 #ItsRealHonest #Koolkidz