#version-control — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #version-control, aggregated by home.social.
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🐥 sturdy-dev/sturdy
🐥 Sturdy is an open-source, real-time, version control platform for startups (https://getsturdy.com)
Enables real-time code collaboration with version control at a higher abstraction level, supporting cloud or self-hosted setups
⭐ Stars: 550
📅 Last Update: Jul 13, 2026https://github.com/sturdy-dev/sturdy
#selfhosted #homelab #selfhost #selfhosting #opensource #versioncontrol #collaboration
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💻 #UnityTips: Streamline your Unity development with #Plastic #SCM integration with Visual Studio and #Unity. 🧭Manage code, assets, and scenes with ease. #PlasticSCMForUnity #VersionControl #GameDev #IndieDev https://unity.com/products/plastic-scm
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Git worktrees are a great concept once you get them, but the tooling and UX around them is not great
Coding agents sometimes create multiple worktrees with same name, it’s hard to find where everything is on disk, when do I clean them up, etc
And they have weird arbitrary constraints that make them hard to appreciate
Like “one branch can be checked out only in one worktree at a time”
Yeah I get it, but aren’t worktrees supposed to be independent. Wtf is this constraint
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@lproven If full Git-compatibility is not essential, another neat alternative is "Fossil" - https://fossil-scm.org/ . Fossil can also import/export from/to Git.
#sourcecodemanagement #versioncontrol #programming -
💻 #UnityTips: Streamline your Unity development with #Plastic #SCM integration with Visual Studio and #Unity. 🧭Manage code, assets, and scenes with ease. #PlasticSCMForUnity #VersionControl #GameDev #IndieDev https://unity.com/products/plastic-scm
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I can't lay *all* of the blame for GitKraken's AI Chatbot lying to me at the AI's door.
The Documentation has been wrong for at least 6 years.Does anyone know a reliable, EASY TO USE, *local* GIT GUI (not CLI) that I can use for my Godot Projects?
No online Hub, no collaboration, just some "Save Points" I can revert to if needed.
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Evan's Jujutsu tutorial: New tutorial from an engineer with particular expertise
https://evmar.github.io/jjtut/
#versioncontrol #programming #jujutsu #git #vcs #jj #+ -
#Development #Introductions
A gentle introduction to Git worktrees · How they simplify parallel development https://ilo.im/16eivi_____
#Git #VersionControl #Worktrees #Branches #Productivity #Workflows #AI #WebDev #Frontend #Backend -
How Version Control Will Evolve for the Agent Boom
https://entire.io/blog/how-version-control-will-evolve-for-the-agent-boom
Comments: https://news.ycombinator.com/item?id=48844709
#HackerNews #versioncontrol #agentboom #softwaredevelopment #techtrends #evolution
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💻 #UnityTips: Streamline your Unity development with #Plastic #SCM integration with Visual Studio and #Unity. 🧭Manage code, assets, and scenes with ease. #PlasticSCMForUnity #VersionControl #GameDev #IndieDev https://unity.com/products/plastic-scm
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💻🚀 Git 2.55 a fost lansat! Optimizări masive de viteză pentru depozitele Linux uriașe 🛠️📂
O nouă versiune majoră a sistemului de control al versiunilor Git este acum disponibilă. Git 2.55 se concentrează puternic pe performanță, aducând optimizări de viteză substanțiale, menite să ușureze viața dezvoltatorilor care lucrează cu monorepo-uri sau depozite cu volume uriașe de date și istoric extins.
Iată cele mai importante noutăți introduse în Git 2.55:
🔹 Sărituri uriașe de viteză pentru depozitele mari:
Modificările aduse sub capotă vizează direct algoritmul de parcurgere a grafului de commit-uri și modul în care Git procesează referințele. Comenzi frecvente precum git log, git status sau git fetch rulează acum considerabil mai rapid în bazele de cod de dimensiuni enterprise (cum sunt cele ale kernelului Linux, Windows sau marilor proiecte web).🔹 Optimizarea indicelui de fișiere (Index Improvements):
Git 2.55 aduce rafinări modului în care funcționează sparse index (indexul parțial), reducând consumul de memorie și timpii de CPU atunci când se lucrează doar pe anumite sub-directoare dintr-un depozit masiv. Această funcție este esențială pentru echipele care vor să evite descărcarea locală a întregului istoric al unui monorepo.🔹 Îmbunătățiri pentru comenzile de bază:
git maintenance: Utilitarul de fundal care se ocupă de optimizarea automată a bazei de date Git (cum ar fi împachetarea obiectelor libere) a primit noi parametri de configurare, permițând administratorilor să programeze sarcini mai puțin intruzive în timpul orelor de lucru.
git diff și git blame: Au fost introduse optimizări care accelerează compararea fișierelor mari și identificarea autorilor în fișierele cu un istoric foarte fragmentat.
🔹 Securitate și gestionarea referințelor:
Noua versiune continuă tranziția și suportul robust către backend-ul de referințe reftable, o tehnologie concepută pentru a înlocui stocarea tradițională a referințelor bazată pe fișiere text (loose/packed refs), eliminând blocajele de performanță (I/O) la nivelul sistemului de fișiere atunci când există zeci de mii de ramuri (branches) sau etichete (tags).Ca de obicei, actualizarea include și o serie lungă de corecturi de bug-uri, mesaje de eroare mai clare și actualizări ale documentației oficiale. Git 2.55 va sosi în perioada următoare în depozitele oficiale ale tuturor distribuțiilor majore de Linux, dar codul sursă poate fi descărcat deja de pe site-ul oficial al proiectului.
#Git #Git255 #OpenSource #DevOps #Programming #Linux #VersionControl #TechNews
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و كمحاولة (باهية) من
#Valve
لتخفيف المشكل، توّ
#SteamOS
يدعم الماكينات الكلّ إلّي تخدم ب
AMD
https://help.steampowered.com/en/faqs/view/65B4-2AA3-5F37-4227
شركة
#EpicGames
تطلق
#VersionControl
منافس ل
#GIT
https://linuxiac.com/epic-games-open-sources-lore-version-control-system/
عنّا برشة ما حكيناش على
#BcacheFS,
هذا الأخير خرج من مرحلة التّجريب أما مازال يستحقّ الحذر
https://linuxiac.com/bcachefs-is-no-longer-experimental-but-caution-still-applies/ -
How Pull Request Limits Are Cutting Down the Noise, by @ashleywolf.bsky.social:
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Version control best practice: Write commit messages that complete the sentence "If applied, this commit will..." This creates clear, actionable descriptions of what each change does. #Git #VersionControl
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Ah, the grandiose unveiling of XLibre XServer 25.2.0, a "game-changer" in the world of... 🤔 slightly tweaked code libraries? Brace yourselves for the riveting drama of version updates that only a mother could love. 🎉 Expect a deluge of caffeine-fueled commits and spontaneous bursts of "git blame" therapy. 🖥️⚡
https://github.com/X11Libre/xserver/wiki/XLibre-XServer-25.2-Changes #XLibreXServer #XServer25.2.0 #codeupdates #versioncontrol #technews #HackerNews #ngated -
Shift left far enough and the loop collapses
It is interesting — and not surprising — to see so many companies building new version control right now. GitLab shipped Agentic Code Review: it looks at every merge request with the full context of the repo, the pipeline, and your security policies, at a flat quarter-dollar a review. Epic Games open-sourced Lore, a from-scratch, content-addressed VCS. And underneath the headlines there is a crop of smaller projects that store the prompts and reasoning behind a change rather than the diff. -
About fifteen minutes after I published Shift left far enough and the loop collapses earlier today, I was sent this: Cursor, GitLab and Zed agree GitHub is breaking. They disagree on how to rebuild it.
Then, today, I was made aware of Oak via Hacker News.
I've been using stills from the Everything Everywhere All at Once poster at work a lot lately — it is the most evocative shorthand I have for what is happening in software right now.
#ai #version control -
#Development #Guides
What are Git worktrees? · The sudden popularity of a feature introduced in 2015 https://ilo.im/16dtny_____
#Programming #Coding #Git #VersionControl #AI #CoPilot #DevOps #WebDev #Frontend #Backend -
🎮🚀 Epic Games thinks they’ve reinvented the wheel with "Lore"—a version control system that promises to handle both code *and* large binary assets. Because clearly, what we all needed was yet another tool to "optimize" our #workflow while the real challenge remains getting artists and developers to agree on lunch. 🍕👾
https://lore.org/ #EpicGames #Lore #VersionControl #CodeAssets #Optimization #GameDev #HackerNews #ngated -
𝗣𝗶𝗷𝘂𝗹:
#versionControl #Rustlang #Rust #Pijul
https://thewhale.cc/posts/pijul
Pijul, a free and open source (GPL2) distributed version control system by Pierre-Étienne Meunier and Florent Becker
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Banning Agent PRs Won’t Save Open Source, by @blackgirlbytes:
https://dev.to/entire/why-banning-agent-prs-wont-save-open-source-4822?ref=frontenddogma.com