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#universalscenedescription — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #universalscenedescription, aggregated by home.social.

  1. @emperorofmars Universal Scene Description (USD) is a good candidate for a new standard interchange format. It was created by Pixar but it's Open Source. I think FOSS projects like Godot and Blender should invest heavily in compatibility and further development of USD, since it's already relatively commonly used and is already Open Source.

    #3D #gamedev #technology #3Dart #exchangeformat #interchangeformat #USD #UniversalSceneDescription #OpenSource #Godot #Blender #Blender3D

  2. @emperorofmars Universal Scene Description (USD) is a good candidate for a new standard interchange format. It was created by Pixar but it's Open Source. I think FOSS projects like Godot and Blender should invest heavily in compatibility and further development of USD, since it's already relatively commonly used and is already Open Source.

    #3D #gamedev #technology #3Dart #exchangeformat #interchangeformat #USD #UniversalSceneDescription #OpenSource #Godot #Blender #Blender3D

  3. @emperorofmars Universal Scene Description (USD) is a good candidate for a new standard interchange format. It was created by Pixar but it's Open Source. I think FOSS projects like Godot and Blender should invest heavily in compatibility and further development of USD, since it's already relatively commonly used and is already Open Source.

    #3D #gamedev #technology #3Dart #exchangeformat #interchangeformat #USD #UniversalSceneDescription #OpenSource #Godot #Blender #Blender3D

  4. @emperorofmars Universal Scene Description (USD) is a good candidate for a new standard interchange format. It was created by Pixar but it's Open Source. I think FOSS projects like Godot and Blender should invest heavily in compatibility and further development of USD, since it's already relatively commonly used and is already Open Source.

    #3D #gamedev #technology #3Dart #exchangeformat #interchangeformat #USD #UniversalSceneDescription #OpenSource #Godot #Blender #Blender3D

  5. @emperorofmars Universal Scene Description (USD) is a good candidate for a new standard interchange format. It was created by Pixar but it's Open Source. I think FOSS projects like Godot and Blender should invest heavily in compatibility and further development of USD, since it's already relatively commonly used and is already Open Source.

    #3D #gamedev #technology #3Dart #exchangeformat #interchangeformat #USD #UniversalSceneDescription #OpenSource #Godot #Blender #Blender3D

  6. Phew, the new #Alembic exporter is done! It's now using the same code base as the #UniversalSceneDescription exporter, paving the way for the future. And fixing a bug reported by @3DBystedt

    Now it's waiting for review at developer.blender.org/D7664

    #b3d #IndustryStandards #devfund

  7. Last week I finished some final tweaks to Blender's @[email protected] Universal Scene Description exporter, and I took it out of the "experimental" features. It's now always enabled in our daily builds!

    #b3d #Blender #UniversalSceneDescription #IndustryStandards