#unity6 — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #unity6, aggregated by home.social.
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AI ile oyun geliştirme? hayal kırıklığı :(
Önce Unity Hub ve Unity 6'yı kurduk, AI paketlerini ekledik, 2D bir proje açtık.
Sonra AI Assistant'a tatlı pastel temalı bir tower defense yapmasını söyleyip adım adım iterasyonla ilerledim.
Yolun ortasında işler beklediğim gibi gitmedi başka bir araca geçtim.
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#UnityTips reminder: For the most physically realistic collisions and friction in Unity, use Patch Friction Type + Improved Patch Friction.
#Unity #Physics #GamePhysics #GameDev #Unity6 #UnityEngine #IndieDev
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Work in progress: a tool for switching visual materials between render pipelines in Unity. This allows the Vehicle Physics packages to work across all three supported render pipelines by simply pressing the appropriate button, with materials specifically configured for each pipeline.
#VPPDev #Unity #Unity6 #MadeWithUnity #URP #HDRP #IndieDev #GameDev
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Tessellation of the world colliders in PixelActive City is complete! This resolves warnings in Unity 6, which no longer seems to tolerate large triangles in collision meshes.
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Unity 6.1 is now available, and Vehicle Physics Pro has been updated for full compatibility with the Unity 6 API.
The update is already live in the Enterprise license repositories. Professional and Community editions will follow soon.
Release notes: https://vehiclephysics.com/about/release-notes-sdk-v9.7/
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Follow up on:
https://woof.tech/@crocodisle/113942203112826384I was able to get the flatpak of JetBrains Rider up and running with my Unity install on Linux. I found this gist that had a fancy script to point Unity to in order for it to recognize Rider.
https://gist.github.com/NorbiPeti/0700920e8afddcd4ebe30e73130cfe6e#rider-unity-integration
I installed some dependencies through flatpak for dotnet6 and mono6 and added environment variables using Flatseal so that Rider could find them.
`flatpak install org.freedesktop.Sdk.Extension.dotnet6 org.freedesktop.Sdk.Extension.mono6`
`FLATPAK_ENABLE_SDK_EXT=dotnet6,mono6`
I wrote a more in-depth guide but haven't posted it yet. If I do, I'll add a link to a new fedi post.
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The last stop on your mission... the Lacuna Airstrip.
https://store.steampowered.com/news/app/1693710?emclan=103582791470412500&emgid=4442331835939160427
Happy hunting, Operator!
#indiegamedev #indiegame #unity3d #unity6 #madewithunity #earlyaccess #operator8 #scifi #riddick #doom
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"Semantic Color Palette" joins "TextMeshPro Alpha" and "Text Color Buttons" in getting a compatibility update for #Unity6!
The new version features two alternate versions of the sample scene, using HDRP and URP.
Get it here on the #AssetStore: https://u3d.as/2TrH
#ux #gamedev #indiedev #ui #workflow -
"TextMeshPro Alpha", available for $6.99 on the #Unity #AssetStore, has just been updated to v.1.1.1, which includes a couple of fixes to gain full compatibility with #Unity6.
https://www.youtube.com/watch?v=4JyGpXrtcbE
#gamedev #madewithunity #ui #ux #texteffects #uidesign #indiedev #textfading
Want it for free?
A data structure used by compilers is missing from here... ??V-CUHL-WH6J-QG3?-P9XP-TAV3
Not fast enough? Buy it here: https://u3d.as/1WYH
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Our "Text Color Buttons", available for #free on the #Unity #AssetStore, has just been updated to v.1.1.1, which includes a small fix to make it fully compatible with #Unity6. Get it now!
#gamedev #free #madewithunity #assetstore #ui #ux #buttons #color #uidesign
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Unity 6 is out! However, I’d consider Unity 6.0 more of a beta release. It still contains major bugs related to wheel colliders, physics, and the editor UI text (pics and links below). These issues may (or may not) be fixed during the 6.0 lifecycle, so I can’t guarantee that Vehicle Physics packages will work 100% on Unity 6.0 yet.
https://discussions.unity.com/t/ragdoll-is-broken-in-unity-version-6/947075/49
https://discussions.unity.com/t/blurry-text/922846/57
#Unity6 #Unity #Unity3D #VPPDev #IndieDev #GameDev #Physics #GamePhysics #UnityTips
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Unity 6: Neue Version der Game Engine veröffentlicht
Die Game Engine Unity ist seit heute in der neuen Version Unity 6 verfügbar. Das Update kommt mit einer Vielzahl neuer Funktionen und Optimierungen, die das Entwicklererlebnis verbessern sollen. In einer offiziellen Presse
https://www.apfeltalk.de/magazin/services/unity-6-neue-version-der-game-engine-veroeffentlicht/
#News #Services #3DEntwicklung #GameEngine #JohnRiccitiello #MatthewBromberg #Preismodell #Unity6 #UnrealEngine #Update -
#Unity6 has just launched. Get the sweetest 3D text geometry asset to maximize the fun! https://assetstore.unity.com/packages/slug/286449?_aid=1011lMK9&_pubref=m
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Submitted update for slightly better compatibility across all versions. Unity 6 versions defaults to URP... It felt really weird preparing BiRP.unitypackage 😅
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💡 Unity 6, il nuovo motore di gioco per sviluppatori next-gen
https://gomoot.com/unity-6-il-nuovo-motore-di-gioco-per-sviluppatori-next-gen/
#blog #cpu #gaming #gpu #multiplayer #news #picks #tech #tecnologia #unity #unity6
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Unity 6 ist da: Neue Game Engine verspricht mehr Performance und realistische Umgebungen. Ohne umstrittenes Abrechnungsmodell, dafür mit KI-Integration. #Unity #GameDev #Unity6 https://winfuture.de/news,146097.html?utm_source=Mastodon&utm_medium=ManualStatus&utm_campaign=SocialMedia
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Upgrading production projects to Unity 6 at this stage and expecting smooth development is irresponsible at best. You can upgrade your project to Unity 6 for testing, but expect non-backwards compatible asset and API upgrades, broken elements, bugs, etc. The best you can do is isolate the issues and report bugs to help Unity devs, but don't expect everything to just work for production.
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I've been out of town for the past couple weeks. Now that I'm back I decided I'd like to check out the new multiplayer stuff in Unity 6.
#madewithunity #unity3d #unity6 #multiplayer #mmo #lowpoly #retrogaming #indiegaming #oldschool #gamedev #indiedev #syntystudios
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Just released refresh updates for these Unity assets:
• Internet Reachability Verifier
• Pixel-Perfect Dynamic Text
• Klattersynth TTSVerified Unity 6 support for each! #Unity6
Links in Strobotnik website https://strobotnik.com/
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Unite 2023 was a blast 😀! Attended Unite 2023 @ Amsterdam.
Thrilled about Unity 6's 2024 release with innovative rendering & AI features. Highlights included new graphics features, multiplayer enhancements, and tools for efficient workflows.
The event was a fusion of global creativity & tech progress.
Eager to use these new tools and features in my work, anticipating their impact on future game development.
#unite2023 #unity6 #gamedevelopment #unity #gamedev #indiedev #indiegames #games
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Im Rahmen der #Unite2023 wurde die #Spiele-Engine #Unity6 angekündigt. Zu den größten Neuerungen zählen Performance-Optimierungen und #KI-Unterstützung. https://winfuture.de/news,139660.html?utm_source=Mastodon&utm_medium=ManualStatus&utm_campaign=SocialMedia