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#unity6 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #unity6, aggregated by home.social.

  1. AI ile oyun geliştirme? hayal kırıklığı :(

    Önce Unity Hub ve Unity 6'yı kurduk, AI paketlerini ekledik, 2D bir proje açtık.

    Sonra AI Assistant'a tatlı pastel temalı bir tower defense yapmasını söyleyip adım adım iterasyonla ilerledim.

    Yolun ortasında işler beklediğim gibi gitmedi başka bir araca geçtim.

    #SelmanKahya

    #UnityHub #Unity6 #ArtificalIntellegence #coding #gamemaker

    youtube.com/watch?v=olWyA6twhjA

  2. #UnityTips reminder: For the most physically realistic collisions and friction in Unity, use Patch Friction Type + Improved Patch Friction.

    #Unity #Physics #GamePhysics #GameDev #Unity6 #UnityEngine #IndieDev

  3. Work in progress: a tool for switching visual materials between render pipelines in Unity. This allows the Vehicle Physics packages to work across all three supported render pipelines by simply pressing the appropriate button, with materials specifically configured for each pipeline.

    #VPPDev #Unity #Unity6 #MadeWithUnity #URP #HDRP #IndieDev #GameDev

  4. Tessellation of the world colliders in PixelActive City is complete! This resolves warnings in Unity 6, which no longer seems to tolerate large triangles in collision meshes.

    #ScreenShotSaturday #Unity6 #Blender #IndieDev #GameDev

  5. Unity 6.1 is now available, and Vehicle Physics Pro has been updated for full compatibility with the Unity 6 API.

    The update is already live in the Enterprise license repositories. Professional and Community editions will follow soon.

    Release notes: vehiclephysics.com/about/relea

    #Unity6 #VPPDev #IndieDev #GameDev #Simulator #GamePhysics

  6. Follow up on:
    woof.tech/@crocodisle/11394220

    I was able to get the flatpak of JetBrains Rider up and running with my Unity install on Linux. I found this gist that had a fancy script to point Unity to in order for it to recognize Rider.

    gist.github.com/NorbiPeti/0700

    I installed some dependencies through flatpak for dotnet6 and mono6 and added environment variables using Flatseal so that Rider could find them.

    `flatpak install org.freedesktop.Sdk.Extension.dotnet6 org.freedesktop.Sdk.Extension.mono6`

    `FLATPAK_ENABLE_SDK_EXT=dotnet6,mono6`

    I wrote a more in-depth guide but haven't posted it yet. If I do, I'll add a link to a new fedi post.

    #unity3d
    #unity
    #unity6
    #unity2d
    #gamedev
    #games
    #programming

  7. That said, if anyone has alternative programs for code editing with Unity on Linux that has Intellisense or the like, and aren't Microsoft products, please let me know!

    #unity3d #unity #unity6 #unity2d #gamedev #games #programming

  8. "Semantic Color Palette" joins "TextMeshPro Alpha" and "Text Color Buttons" in getting a compatibility update for #Unity6!

    The new version features two alternate versions of the sample scene, using HDRP and URP.

    Get it here on the #AssetStore: u3d.as/2TrH

    #ux #gamedev #indiedev #ui #workflow

    youtube.com/watch?v=dE9iXwewB-

  9. "TextMeshPro Alpha", available for $6.99 on the #Unity #AssetStore, has just been updated to v.1.1.1, which includes a couple of fixes to gain full compatibility with #Unity6.

    youtube.com/watch?v=4JyGpXrtcb

    #gamedev #madewithunity #ui #ux #texteffects #uidesign #indiedev #textfading

    Want it for free?

    A data structure used by compilers is missing from here... ??V-CUHL-WH6J-QG3?-P9XP-TAV3

    Not fast enough? Buy it here: u3d.as/1WYH

  10. Our "Text Color Buttons", available for #free on the #Unity #AssetStore, has just been updated to v.1.1.1, which includes a small fix to make it fully compatible with #Unity6. Get it now!

    #gamedev #free #madewithunity #assetstore #ui #ux #buttons #color #uidesign

    u3d.as/2F3B

  11. Unity 6 is out! However, I’d consider Unity 6.0 more of a beta release. It still contains major bugs related to wheel colliders, physics, and the editor UI text (pics and links below). These issues may (or may not) be fixed during the 6.0 lifecycle, so I can’t guarantee that Vehicle Physics packages will work 100% on Unity 6.0 yet.

    discussions.unity.com/t/wheel-

    discussions.unity.com/t/ragdol

    discussions.unity.com/t/blurry

    #Unity6 #Unity #Unity3D #VPPDev #IndieDev #GameDev #Physics #GamePhysics #UnityTips

  12. Unity 6: Neue Version der Game Engine veröffentlicht
    Die Game Engine Unity ist seit heute in der neuen Version Unity 6 verfügbar. Das Update kommt mit einer Vielzahl neuer Funktionen und Optimierungen, die das Entwicklererlebnis verbessern sollen. In einer offiziellen Presse
    apfeltalk.de/magazin/services/
    #News #Services #3DEntwicklung #GameEngine #JohnRiccitiello #MatthewBromberg #Preismodell #Unity6 #UnrealEngine #Update

  13. Submitted update for slightly better compatibility across all versions. Unity 6 versions defaults to URP... It felt really weird preparing BiRP.unitypackage 😅

    #gamedev #unity #unity6 #assetpack #indiedev #indiegamedev

  14. Unity 6 ist da: Neue Game Engine verspricht mehr Performance und realistische Umgebungen. Ohne umstrittenes Abrechnungsmodell, dafür mit KI-Integration. #Unity #GameDev #Unity6 winfuture.de/news,146097.html?

  15. Upgrading production projects to Unity 6 at this stage and expecting smooth development is irresponsible at best. You can upgrade your project to Unity 6 for testing, but expect non-backwards compatible asset and API upgrades, broken elements, bugs, etc. The best you can do is isolate the issues and report bugs to help Unity devs, but don't expect everything to just work for production.

    #Unity3D #Unity6 #IndieDev #GameDev #GameDevelopment

  16. I've been out of town for the past couple weeks. Now that I'm back I decided I'd like to check out the new multiplayer stuff in Unity 6.

    #madewithunity #unity3d #unity6 #multiplayer #mmo #lowpoly #retrogaming #indiegaming #oldschool #gamedev #indiedev #syntystudios

  17. Just released refresh updates for these Unity assets:
    • Internet Reachability Verifier
    • Pixel-Perfect Dynamic Text
    • Klattersynth TTS

    Verified Unity 6 support for each! #Unity6

    Links in Strobotnik website strobotnik.com/

  18. Unite 2023 was a blast 😀! Attended Unite 2023 @ Amsterdam.

    Thrilled about Unity 6's 2024 release with innovative rendering & AI features. Highlights included new graphics features, multiplayer enhancements, and tools for efficient workflows.

    The event was a fusion of global creativity & tech progress.

    Eager to use these new tools and features in my work, anticipating their impact on future game development.

    #unite2023 #unity6 #gamedevelopment #unity #gamedev #indiedev #indiegames #games