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#ultimateplaythegame — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #ultimateplaythegame, aggregated by home.social.

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  1. Acabo de insertar este cartucho en la Evercade. La gran duda es ¿con cuál de todos empiezo? 🧐 #evercade #retrogaming #rare #ultimateplaythegame

  2. Acabo de insertar este cartucho en la Evercade. La gran duda es ¿con cuál de todos empiezo? 🧐 #evercade #retrogaming #rare #ultimateplaythegame

  3. Acabo de insertar este cartucho en la Evercade. La gran duda es ¿con cuál de todos empiezo? 🧐 #evercade #retrogaming #rare #ultimateplaythegame

  4. Acabo de insertar este cartucho en la Evercade. La gran duda es ¿con cuál de todos empiezo? 🧐 #evercade #retrogaming #rare #ultimateplaythegame

  5. Acabo de insertar este cartucho en la Evercade. La gran duda es ¿con cuál de todos empiezo? 🧐 #evercade #retrogaming #rare #ultimateplaythegame

  6. El remake de Alien 8 para MSX2 es una joya que rescata la esencia del clásico de Ultimate Play the Game y la viste con un nuevo aire gráfico y técnico.
    👉 pulsayjuega.blog/2025/12/26/al 🕹️ #MSX2 #retrogaming #ultimateplaythegame #videojuegos

  7. El remake de Alien 8 para MSX2 es una joya que rescata la esencia del clásico de Ultimate Play the Game y la viste con un nuevo aire gráfico y técnico.
    👉 pulsayjuega.blog/2025/12/26/al 🕹️ #MSX2 #retrogaming #ultimateplaythegame #videojuegos

  8. El remake de Alien 8 para MSX2 es una joya que rescata la esencia del clásico de Ultimate Play the Game y la viste con un nuevo aire gráfico y técnico.
    👉 pulsayjuega.blog/2025/12/26/al 🕹️ #MSX2 #retrogaming #ultimateplaythegame #videojuegos

  9. El remake de Alien 8 para MSX2 es una joya que rescata la esencia del clásico de Ultimate Play the Game y la viste con un nuevo aire gráfico y técnico.
    👉 pulsayjuega.blog/2025/12/26/al 🕹️ #MSX2 #retrogaming #ultimateplaythegame #videojuegos

  10. El remake de Alien 8 para MSX2 es una joya que rescata la esencia del clásico de Ultimate Play the Game y la viste con un nuevo aire gráfico y técnico.
    👉 pulsayjuega.blog/2025/12/26/al 🕹️ #MSX2 #retrogaming #ultimateplaythegame #videojuegos

  11. Knight Lore nunca se fue del todo. Estaba ahí, agazapado en la memoria colectiva, como ese cartucho que no tiras “por si acaso”. Y ahora vuelve en forma de remake para #MSX2 con el respeto que merece una leyenda… y con las herramientas que el hardware siempre prometió.
    👉 pulsayjuega.blog/2013/07/27/kn #retrogaming #UltimatePlayTheGame #videojuegos #msx

  12. Knight Lore

    En 1984, Ultimate Play The Game lanzó Knight Lore para ZX Spectrum, y nada volvió a ser igual. Lo que parecía otro juego de aventuras protagonizado por Sabreman se convirtió en un punto de inflexión técnico y artístico. ¿La razón? El motor Filmation, una maravilla de programación que simulaba entornos tridimensionales en perspectiva isométrica, algo impensable en los microordenadores de la época.

    La historia es sencilla pero efectiva: Sabreman ha sido maldito y se transforma en hombre lobo cada noche. Para romper el hechizo, debe encontrar los objetos que le pide el mago Melkhior y arrojarlos al caldero mágico. Pero lo interesante no es solo la narrativa, sino cómo la transformación afecta la jugabilidad: algunos enemigos reaccionan de forma distinta según si eres humano o licántropo, y el ciclo día-noche obliga a planificar cada movimiento.

    Cada pantalla del castillo es un puzle en sí misma. Hay que mover objetos, esquivar trampas, y calcular saltos con precisión milimétrica. El juego no perdona errores, pero recompensa la observación y la estrategia. La estética monocroma, lejos de ser una limitación, refuerza la atmósfera misteriosa y gótica del entorno.

    Knight Lore no solo cerró la trilogía de Sabreman (tras Sabre Wulf y Underwurlde), sino que redefinió lo que un juego podía ser en 8 bits. Su influencia se siente en títulos posteriores como Alien 8 y Head Over Heels, y su impacto técnico fue tan grande que, según la leyenda, Ultimate retrasó su lanzamiento para no eclipsar sus otros juegos.

    Si alguna vez te preguntas por qué amo tanto los clásicos, Knight Lore es la respuesta. No es solo nostalgia: es respeto por una obra que se adelantó a su tiempo y que sigue inspirando a desarrolladores y jugadores por igual.

    Sin embargo este título mítico no se editó en su día para el Commodore 64 privando a todos los usuarios de este ordenador de este gran título.

    Esto por fin se ha solucionado…

    Steven Day y el resto del equipo de Rod and Emu (Mariusz, que hizo las repeticiones y optimizaciones, Saul, que hizo la música increíble, y STE, que hizo la pantalla de carga) han completado la primera conversión íntegra de Z80 a 6502 de Knight Lore que incluye todas las características del juego del Spectrum, siendo ésta totalmente fiel al original.

    Pulsa aquí para descargarla y disfrutar de Knight Lore en tu Commodore.

    En el menú de inicio tienes la opción de introducir «pokes» para conseguir más tiempo, vidas infinitas, inmunidad parcial…

    #C64TheC64 #Commodore128 #homebrew #Retrogaming #UltimatePlayTheGame

  13. Pic from Rare Ltd's TW account (posted today): Ashby de la Zouch council popped a blue plaque "on the building that marks where the Rare story began over 40 years ago"... no mention of Ultimate Play the Game, though 😔

    #zxspectrum #ultimateplaythegame #retrogaming

  14. Pic from Rare Ltd's TW account (posted today): Ashby de la Zouch council popped a blue plaque "on the building that marks where the Rare story began over 40 years ago"... no mention of Ultimate Play the Game, though 😔

    #zxspectrum #ultimateplaythegame #retrogaming

  15. Pic from Rare Ltd's TW account (posted today): Ashby de la Zouch council popped a blue plaque "on the building that marks where the Rare story began over 40 years ago"... no mention of Ultimate Play the Game, though 😔

    #zxspectrum #ultimateplaythegame #retrogaming

  16. Pic from Rare Ltd's TW account (posted today): Ashby de la Zouch council popped a blue plaque "on the building that marks where the Rare story began over 40 years ago"... no mention of Ultimate Play the Game, though 😔

    #zxspectrum #ultimateplaythegame #retrogaming

  17. Pic from Rare Ltd's TW account (posted today): Ashby de la Zouch council popped a blue plaque "on the building that marks where the Rare story began over 40 years ago"... no mention of Ultimate Play the Game, though 😔

    #zxspectrum #ultimateplaythegame #retrogaming

  18. I made a thing. with these 2 wee hands.
    I took a small, (A6 ish), foil print I made a few years ago of nightshade's loading screen. Then using a little bit of scrap wood I had laying around, did some cutting , some sanding and made a 'hanging map' styled frame for it.

    just the thing to hang from the teeth of a lurking mimic.
    #retrogaming #zxspectrum #woodwork #ultimateplaythegame #nightshade

  19. I made a thing. with these 2 wee hands.
    I took a small, (A6 ish), foil print I made a few years ago of nightshade's loading screen. Then using a little bit of scrap wood I had laying around, did some cutting , some sanding and made a 'hanging map' styled frame for it.

    just the thing to hang from the teeth of a lurking mimic.
    #retrogaming #zxspectrum #woodwork #ultimateplaythegame #nightshade

  20. I made a thing. with these 2 wee hands.
    I took a small, (A6 ish), foil print I made a few years ago of nightshade's loading screen. Then using a little bit of scrap wood I had laying around, did some cutting , some sanding and made a 'hanging map' styled frame for it.

    just the thing to hang from the teeth of a lurking mimic.
    #retrogaming #zxspectrum #woodwork #ultimateplaythegame #nightshade

  21. I made a thing. with these 2 wee hands.
    I took a small, (A6 ish), foil print I made a few years ago of nightshade's loading screen. Then using a little bit of scrap wood I had laying around, did some cutting , some sanding and made a 'hanging map' styled frame for it.

    just the thing to hang from the teeth of a lurking mimic.
    #retrogaming #zxspectrum #woodwork #ultimateplaythegame #nightshade

  22. I made a thing. with these 2 wee hands.
    I took a small, (A6 ish), foil print I made a few years ago of nightshade's loading screen. Then using a little bit of scrap wood I had laying around, did some cutting , some sanding and made a 'hanging map' styled frame for it.

    just the thing to hang from the teeth of a lurking mimic.
    #retrogaming #zxspectrum #woodwork #ultimateplaythegame #nightshade

  23. @SpeccyWorldCup Lunar Jetman no contest. Used to love the bit where you’d find the Mole T15 trailer and connect it up to the lunar rover #zxspectrum #UltimatePlayTheGame

  24. @SpeccyWorldCup Lunar Jetman no contest. Used to love the bit where you’d find the Mole T15 trailer and connect it up to the lunar rover #zxspectrum #UltimatePlayTheGame

  25. @SpeccyWorldCup Lunar Jetman no contest. Used to love the bit where you’d find the Mole T15 trailer and connect it up to the lunar rover #zxspectrum #UltimatePlayTheGame

  26. @SpeccyWorldCup Lunar Jetman no contest. Used to love the bit where you’d find the Mole T15 trailer and connect it up to the lunar rover #zxspectrum #UltimatePlayTheGame

  27. @SpeccyWorldCup Lunar Jetman no contest. Used to love the bit where you’d find the Mole T15 trailer and connect it up to the lunar rover #zxspectrum #UltimatePlayTheGame

  28. @iSabreman I may have started making a thing.

    was thinking if using magnets to let it stay together then come apart. like MAGIC!

    but a mechanical connection is maybe better

    have to print it tomorrow got stuff on both printers.

    #3dprinting #retrogaming
    #ultimateplaythegame #aticatac

  29. @iSabreman I may have started making a thing.

    was thinking if using magnets to let it stay together then come apart. like MAGIC!

    but a mechanical connection is maybe better

    have to print it tomorrow got stuff on both printers.

    #3dprinting #retrogaming
    #ultimateplaythegame #aticatac

  30. @iSabreman I may have started making a thing.

    was thinking if using magnets to let it stay together then come apart. like MAGIC!

    but a mechanical connection is maybe better

    have to print it tomorrow got stuff on both printers.

    #3dprinting #retrogaming
    #ultimateplaythegame #aticatac

  31. @iSabreman I may have started making a thing.

    was thinking if using magnets to let it stay together then come apart. like MAGIC!

    but a mechanical connection is maybe better

    have to print it tomorrow got stuff on both printers.

    #3dprinting #retrogaming
    #ultimateplaythegame #aticatac

  32. @iSabreman I may have started making a thing.

    was thinking if using magnets to let it stay together then come apart. like MAGIC!

    but a mechanical connection is maybe better

    have to print it tomorrow got stuff on both printers.

    #3dprinting #retrogaming
    #ultimateplaythegame #aticatac

  33. The haunted mansion lantern wasnt originally going to be disney themed. It was going to be a #retrogaming themed one. Featuring Ultimate play the game artwork. I might still make another like it with the ultimate panels i printed.

    #3dprinted #lithophane #zxspectrum #UltimatePlayTheGame #retrocomputing

  34. The haunted mansion lantern wasnt originally going to be disney themed. It was going to be a #retrogaming themed one. Featuring Ultimate play the game artwork. I might still make another like it with the ultimate panels i printed.

    #3dprinted #lithophane #zxspectrum #UltimatePlayTheGame #retrocomputing