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#ttrpggamedesign — Public Fediverse posts

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  1. People who design story games: how much narrative context do you find you need to test mechanics?

    I'm trying to do "small slice" playtests, but I feel like I need to establish a lot of narrative around what the mechanics mean in order to test how they feel.

    Any tips on how to do smaller tests?

    #gameDesign #ttrpgGameDesign #ttrpgs #ttrpg #storygame #indieTtrpg #tabletopGaming