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#traveller5 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #traveller5, aggregated by home.social.

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  1. Travellers, both player-characters and NPCs, will come with the next update of Star Systems.

    #TravellerRPG #Traveller5 #SciFi #ttrpg #Traveller

  2. Travellers, both player-characters and NPCs, will come with the next update of Star Systems.

    #TravellerRPG #Traveller5 #SciFi #ttrpg #Traveller

  3. Travellers, both player-characters and NPCs, will come with the next update of Star Systems.

    #TravellerRPG #Traveller5 #SciFi #ttrpg #Traveller

  4. Travellers, both player-characters and NPCs, will come with the next update of Star Systems.

    #TravellerRPG #Traveller5 #SciFi #ttrpg #Traveller

  5. I’m currently developing a feature that allows you to incorporate Traveller characters into Star Systems. You can generate them elsewhere and input the data into the app, which is useful for player characters. Or you can use the package-based Traveller creation directly in the app, which is useful for quicker NPC creation.

    #TravellerRPG #Traveller5 #SciFi #ttrpg #Traveller

  6. I’m currently developing a feature that allows you to incorporate Traveller characters into Star Systems. You can generate them elsewhere and input the data into the app, which is useful for player characters. Or you can use the package-based Traveller creation directly in the app, which is useful for quicker NPC creation.

    #TravellerRPG #Traveller5 #SciFi #ttrpg #Traveller

  7. I’m currently developing a feature that allows you to incorporate Traveller characters into Star Systems. You can generate them elsewhere and input the data into the app, which is useful for player characters. Or you can use the package-based Traveller creation directly in the app, which is useful for quicker NPC creation.

    #TravellerRPG #Traveller5 #SciFi #ttrpg #Traveller

  8. I’m currently developing a feature that allows you to incorporate Traveller characters into Star Systems. You can generate them elsewhere and input the data into the app, which is useful for player characters. Or you can use the package-based Traveller creation directly in the app, which is useful for quicker NPC creation.

    #TravellerRPG #Traveller5 #SciFi #ttrpg #Traveller

  9. @cybergoths Check for updates. Version 1.7.290 adds support to import 'The Interstellar Wars' milieu from TravellerMap.

    hexaedre.com/apps/ss/

    #TravellerRPG #Traveller5 #SciFi #ttrpg #Traveller

  10. Version 1.6.285 is now released. Star Systems is a tool to help referees manage campaigns for the Traveller role-playing game or other science-fiction RPGs, such as Cepheus or Stars Without Number. The setting can be imported directly from the TravellerMap or created from scratch, or a combination of both.

    #TravellerRPG #Traveller5 #SciFi #ttrpg #Traveller

  11. Version 1.6.285 is now released. Star Systems is a tool to help referees manage campaigns for the Traveller role-playing game or other science-fiction RPGs, such as Cepheus or Stars Without Number. The setting can be imported directly from the TravellerMap or created from scratch, or a combination of both.

    #TravellerRPG #Traveller5 #SciFi #ttrpg #Traveller

  12. Version 1.6.285 is now released. Star Systems is a tool to help referees manage campaigns for the Traveller role-playing game or other science-fiction RPGs, such as Cepheus or Stars Without Number. The setting can be imported directly from the TravellerMap or created from scratch, or a combination of both.

    #TravellerRPG #Traveller5 #SciFi #ttrpg #Traveller

  13. Version 1.6.285 is now released. Star Systems is a tool to help referees manage campaigns for the Traveller role-playing game or other science-fiction RPGs, such as Cepheus or Stars Without Number. The setting can be imported directly from the TravellerMap or created from scratch, or a combination of both.

    #TravellerRPG #Traveller5 #SciFi #ttrpg #Traveller

  14. There is only one new thing in the latest update to Star Systems: you can update the app from within it without having to download it again. You’ll need to download this update of course, but then you can “Check for Updates…”

    #TravellerRPG #Traveller5 #SciFi #ttrpg #Traveller

    hexaedre.com/apps/ss/

  15. There is only one new thing in the latest update to Star Systems: you can update the app from within it without having to download it again. You’ll need to download this update of course, but then you can “Check for Updates…”

    #TravellerRPG #Traveller5 #SciFi #ttrpg #Traveller

    hexaedre.com/apps/ss/

  16. There is only one new thing in the latest update to Star Systems: you can update the app from within it without having to download it again. You’ll need to download this update of course, but then you can “Check for Updates…”

    #TravellerRPG #Traveller5 #SciFi #ttrpg #Traveller

    hexaedre.com/apps/ss/

  17. There is only one new thing in the latest update to Star Systems: you can update the app from within it without having to download it again. You’ll need to download this update of course, but then you can “Check for Updates…”

    #TravellerRPG #Traveller5 #SciFi #ttrpg #Traveller

    hexaedre.com/apps/ss/

  18. My code now generates not only the main world in a system, but all planets, gas giants, planetoid belts, and all of their satellites, including day length and year length, taking into account tide-locked planets or satellites, etc.

    #StarsWithoutNumber #swn #traveller #Traveller5 #StarFrontiers #ttrpg #SciFi (2/2)

  19. My code now generates not only the main world in a system, but all planets, gas giants, planetoid belts, and all of their satellites, including day length and year length, taking into account tide-locked planets or satellites, etc.

    #StarsWithoutNumber #swn #traveller #Traveller5 #StarFrontiers #ttrpg #SciFi (2/2)

  20. My code now generates not only the main world in a system, but all planets, gas giants, planetoid belts, and all of their satellites, including day length and year length, taking into account tide-locked planets or satellites, etc.

    #StarsWithoutNumber #swn #traveller #Traveller5 #StarFrontiers #ttrpg #SciFi (2/2)

  21. okay #TravellerRPG heads I fish for opinions - What do you think of rolling for events during character creation? Like it, don't like it, mixed? Do you feel different towards career events and life events?

    #MongooseTraveller #CepheusEngine #Traveller5

  22. okay #TravellerRPG heads I fish for opinions - What do you think of rolling for events during character creation? Like it, don't like it, mixed? Do you feel different towards career events and life events?

    #MongooseTraveller #CepheusEngine #Traveller5

  23. okay #TravellerRPG heads I fish for opinions - What do you think of rolling for events during character creation? Like it, don't like it, mixed? Do you feel different towards career events and life events?

    #MongooseTraveller #CepheusEngine #Traveller5

  24. Conversation on discord has me thinking about Traveller again. (Still?)

    More precisely, ship sizes. I definitely prefer a smaller ship universe. By MT battleships are 500-700k tons. But even mid CT after high guard things like the Azanti is 60k.

    But if we go back to where the Kinunir is a Cruiser at 1,200 tons, and a light mercenary cruiser is 800 tons, what size should we cap battleships and carriers?

    #TTRPG #TravellerRpg #ClassicTraveller #Traveller5 #Traveller #Fleets #Starships

  25. Conversation on discord has me thinking about Traveller again. (Still?)

    More precisely, ship sizes. I definitely prefer a smaller ship universe. By MT battleships are 500-700k tons. But even mid CT after high guard things like the Azanti is 60k.

    But if we go back to where the Kinunir is a Cruiser at 1,200 tons, and a light mercenary cruiser is 800 tons, what size should we cap battleships and carriers?

    #TTRPG #TravellerRpg #ClassicTraveller #Traveller5 #Traveller #Fleets #Starships

  26. Conversation on discord has me thinking about Traveller again. (Still?)

    More precisely, ship sizes. I definitely prefer a smaller ship universe. By MT battleships are 500-700k tons. But even mid CT after high guard things like the Azanti is 60k.

    But if we go back to where the Kinunir is a Cruiser at 1,200 tons, and a light mercenary cruiser is 800 tons, what size should we cap battleships and carriers?

    #TTRPG #TravellerRpg #ClassicTraveller #Traveller5 #Traveller #Fleets #Starships

  27. Conversation on discord has me thinking about Traveller again. (Still?)

    More precisely, ship sizes. I definitely prefer a smaller ship universe. By MT battleships are 500-700k tons. But even mid CT after high guard things like the Azanti is 60k.

    But if we go back to where the Kinunir is a Cruiser at 1,200 tons, and a light mercenary cruiser is 800 tons, what size should we cap battleships and carriers?

    #TTRPG #TravellerRpg #ClassicTraveller #Traveller5 #Traveller #Fleets #Starships

  28. @deinol I'm hopeful to run #traveller5 at this year's TravCon UK. I need to spend some time gettingmy head around it and perhaps building a quick reference sheet. I haven't tested the mechanics in any detail, but may need to apply some alternative simple structure to combat encounters.

    T5 would be a refreshing change to Mongoose Traveller, much as I enjoy that ruleset.

  29. @deinol I'm hopeful to run #traveller5 at this year's TravCon UK. I need to spend some time gettingmy head around it and perhaps building a quick reference sheet. I haven't tested the mechanics in any detail, but may need to apply some alternative simple structure to combat encounters.

    T5 would be a refreshing change to Mongoose Traveller, much as I enjoy that ruleset.

  30. @deinol I'm hopeful to run #traveller5 at this year's TravCon UK. I need to spend some time gettingmy head around it and perhaps building a quick reference sheet. I haven't tested the mechanics in any detail, but may need to apply some alternative simple structure to combat encounters.

    T5 would be a refreshing change to Mongoose Traveller, much as I enjoy that ruleset.

  31. @deinol I'm hopeful to run #traveller5 at this year's TravCon UK. I need to spend some time gettingmy head around it and perhaps building a quick reference sheet. I haven't tested the mechanics in any detail, but may need to apply some alternative simple structure to combat encounters.

    T5 would be a refreshing change to Mongoose Traveller, much as I enjoy that ruleset.

  32. I was curious if anyone else ever talks about #Traveller5 on here. At least in the feed connected to my server, no. 😅

    I know it’s not the most popular edition, but I really love how its rules for building ships and other equipment at all tech levels.

    Anyway, if there are other #T5 fans out there, ping me and I’ll give a follow.

    I also love #ClassicTraveller of course.

    #TTRPG

  33. I was curious if anyone else ever talks about #Traveller5 on here. At least in the feed connected to my server, no. 😅

    I know it’s not the most popular edition, but I really love how its rules for building ships and other equipment at all tech levels.

    Anyway, if there are other #T5 fans out there, ping me and I’ll give a follow.

    I also love #ClassicTraveller of course.

    #TTRPG

  34. I was curious if anyone else ever talks about #Traveller5 on here. At least in the feed connected to my server, no. 😅

    I know it’s not the most popular edition, but I really love how its rules for building ships and other equipment at all tech levels.

    Anyway, if there are other #T5 fans out there, ping me and I’ll give a follow.

    I also love #ClassicTraveller of course.

    #TTRPG

  35. I was curious if anyone else ever talks about #Traveller5 on here. At least in the feed connected to my server, no. 😅

    I know it’s not the most popular edition, but I really love how its rules for building ships and other equipment at all tech levels.

    Anyway, if there are other #T5 fans out there, ping me and I’ll give a follow.

    I also love #ClassicTraveller of course.

    #TTRPG

  36. @Robert_Brandt @zuthal @chakatfirepaw

    I did a rough calculation for 4 TLs, since the classic Scout is TL-C. All 200 ton Far Recons, with fuel for two jumps. So they can jump away from the fleet and return even if the enemy controls fuel sources. Two crew each.

    TL-C Talos Class J3 M5
    TL-D Malibu Class J3 M6
    TL-E Echo Class J4 M6
    TL-F Toshiko Class J4 M6

    Of course I named them after pets past and present.

    #TTRPG #Traveller5 #FFW #ClassicTraveller

  37. @Robert_Brandt @zuthal @chakatfirepaw

    I did a rough calculation for 4 TLs, since the classic Scout is TL-C. All 200 ton Far Recons, with fuel for two jumps. So they can jump away from the fleet and return even if the enemy controls fuel sources. Two crew each.

    TL-C Talos Class J3 M5
    TL-D Malibu Class J3 M6
    TL-E Echo Class J4 M6
    TL-F Toshiko Class J4 M6

    Of course I named them after pets past and present.

    #TTRPG #Traveller5 #FFW #ClassicTraveller

  38. @Robert_Brandt @zuthal @chakatfirepaw

    I did a rough calculation for 4 TLs, since the classic Scout is TL-C. All 200 ton Far Recons, with fuel for two jumps. So they can jump away from the fleet and return even if the enemy controls fuel sources. Two crew each.

    TL-C Talos Class J3 M5
    TL-D Malibu Class J3 M6
    TL-E Echo Class J4 M6
    TL-F Toshiko Class J4 M6

    Of course I named them after pets past and present.

    #TTRPG #Traveller5 #FFW #ClassicTraveller

  39. @Robert_Brandt @zuthal @chakatfirepaw

    I did a rough calculation for 4 TLs, since the classic Scout is TL-C. All 200 ton Far Recons, with fuel for two jumps. So they can jump away from the fleet and return even if the enemy controls fuel sources. Two crew each.

    TL-C Talos Class J3 M5
    TL-D Malibu Class J3 M6
    TL-E Echo Class J4 M6
    TL-F Toshiko Class J4 M6

    Of course I named them after pets past and present.

    #TTRPG #Traveller5 #FFW #ClassicTraveller

  40. Every once in a while I ponder making a website that would manage the Fifth Frontier War. Or any large Traveller conflict.

    The trickiest part is the propagation of information. I’d need to track what info each fleet knows about and how old it is.

    Not that I should be starting projects for hypothetical games.

    1/2

    #TTRPG #ClassicTraveller #Traveller5 #TravellerRpg