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#tombraideranniversary — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #tombraideranniversary, aggregated by home.social.

  1. With the member of the triumvirate defeated, Tomb Raider: Anniversary is finished, despite this move set being integrated into the generic third-person action game of today, there is still charm to be had in an experience tailor-made for linear climbing, I tried to do Croft Manor too, but I just could not get past the blocked doors

    #gaming #videogames #pcgaming #retrogaming #tombraider #tombraideranniversary

  2. With the member of the triumvirate defeated, Tomb Raider: Anniversary is finished, despite this move set being integrated into the generic third-person action game of today, there is still charm to be had in an experience tailor-made for linear climbing, I tried to do Croft Manor too, but I just could not get past the blocked doors

    #gaming #videogames #pcgaming #retrogaming #tombraider #tombraideranniversary

  3. With the member of the triumvirate defeated, Tomb Raider: Anniversary is finished, despite this move set being integrated into the generic third-person action game of today, there is still charm to be had in an experience tailor-made for linear climbing, I tried to do Croft Manor too, but I just could not get past the blocked doors

    #gaming #videogames #pcgaming #retrogaming #tombraider #tombraideranniversary

  4. With the member of the triumvirate defeated, Tomb Raider: Anniversary is finished, despite this move set being integrated into the generic third-person action game of today, there is still charm to be had in an experience tailor-made for linear climbing, I tried to do Croft Manor too, but I just could not get past the blocked doors

    #gaming #videogames #pcgaming #retrogaming #tombraider #tombraideranniversary

  5. With the member of the triumvirate defeated, Tomb Raider: Anniversary is finished, despite this move set being integrated into the generic third-person action game of today, there is still charm to be had in an experience tailor-made for linear climbing, I tried to do Croft Manor too, but I just could not get past the blocked doors

    #gaming #videogames #pcgaming #retrogaming #tombraider #tombraideranniversary

  6. Does anyone else decide to ragdollize Lara to get a free health regeneration or to get at the start of a puzzle quicker, or is it just me?

    #gaming #videogames #pcgaming #retrogaming #tombraider #tombraideranniversary

  7. Does anyone else decide to ragdollize Lara to get a free health regeneration or to get at the start of a puzzle quicker, or is it just me?

    #gaming #videogames #pcgaming #retrogaming #tombraider #tombraideranniversary

  8. Does anyone else decide to ragdollize Lara to get a free health regeneration or to get at the start of a puzzle quicker, or is it just me?

    #gaming #videogames #pcgaming #retrogaming #tombraider #tombraideranniversary

  9. Does anyone else decide to ragdollize Lara to get a free health regeneration or to get at the start of a puzzle quicker, or is it just me?

    #gaming #videogames #pcgaming #retrogaming #tombraider #tombraideranniversary

  10. Does anyone else decide to ragdollize Lara to get a free health regeneration or to get at the start of a puzzle quicker, or is it just me?

    #gaming #videogames #pcgaming #retrogaming #tombraider #tombraideranniversary

  11. I've reached the part inside the Greek temple in #TombRaiderAnniversary

    Of course, I maintain the tradition of transforming Lara into a golden statue

    #gaming #videogames #pcgaming #retrogaming #tombraider

  12. I've reached the part inside the Greek temple in #TombRaiderAnniversary

    Of course, I maintain the tradition of transforming Lara into a golden statue

    #gaming #videogames #pcgaming #retrogaming #tombraider

  13. I've reached the part inside the Greek temple in #TombRaiderAnniversary

    Of course, I maintain the tradition of transforming Lara into a golden statue

    #gaming #videogames #pcgaming #retrogaming #tombraider

  14. I've reached the part inside the Greek temple in #TombRaiderAnniversary

    Of course, I maintain the tradition of transforming Lara into a golden statue

    #gaming #videogames #pcgaming #retrogaming #tombraider

  15. I've reached the part inside the Greek temple in #TombRaiderAnniversary

    Of course, I maintain the tradition of transforming Lara into a golden statue

    #gaming #videogames #pcgaming #retrogaming #tombraider

  16. #TombRaiderAnniversary has been on my backlog for some time, and with the incoming summer season where I can't play demanding games lest my fingers melt off on the laptop it felt it was the right time to finish, certain death animations fill me with shock and awe

    #gaming #videogames #pcgaming #retrogaming #tombraider

  17. #TombRaiderAnniversary has been on my backlog for some time, and with the incoming summer season where I can't play demanding games lest my fingers melt off on the laptop it felt it was the right time to finish, certain death animations fill me with shock and awe

    #gaming #videogames #pcgaming #retrogaming #tombraider

  18. #TombRaiderAnniversary has been on my backlog for some time, and with the incoming summer season where I can't play demanding games lest my fingers melt off on the laptop it felt it was the right time to finish, certain death animations fill me with shock and awe

    #gaming #videogames #pcgaming #retrogaming #tombraider

  19. #TombRaiderAnniversary has been on my backlog for some time, and with the incoming summer season where I can't play demanding games lest my fingers melt off on the laptop it felt it was the right time to finish, certain death animations fill me with shock and awe

    #gaming #videogames #pcgaming #retrogaming #tombraider

  20. #TombRaiderAnniversary has been on my backlog for some time, and with the incoming summer season where I can't play demanding games lest my fingers melt off on the laptop it felt it was the right time to finish, certain death animations fill me with shock and awe

    #gaming #videogames #pcgaming #retrogaming #tombraider

  21. Aujourd'hui je vais avancer les gants de Lara ! Cette fois, j'ai fait un patron de base sur mesure. Je vais le monter et y faire les modifications pour obtenir le résultat que je souhaite...
    #cosplaywip #cosplay #laracroft #jeuxvideo #tombraideranniversary

  22. Aujourd'hui je vais avancer les gants de Lara ! Cette fois, j'ai fait un patron de base sur mesure. Je vais le monter et y faire les modifications pour obtenir le résultat que je souhaite...
    #cosplaywip #cosplay #laracroft #jeuxvideo #tombraideranniversary

  23. Le top est cousu ✅️
    Jai pas fait l'ourlet du bas, il sera coincé dans le short de toute façon...
    Pas facile d'avoir la bonne couleur en photo !
    Je sais pas encore si je passe aux gants ou à la ceinture. On verra l'humeur 😆

    #cosplaywip #laracroft #laracroftcosplay #cosplay #wip #tombraideranniversary

  24. Il est presque prêt pour le weathering ! Je fixerai le bas des passants une fois la largeur de la ceinture bien définie. Et pour les ourlets on verra à la fin. Le haut va être un peu plus abîmé aussi !

    #cosplay #cosplaywip #wip #laracroft #tombraideranniversary

  25. Voilà pour ce soir... jai un peu avancé le short. Il faut que je pose la fermeture éclaire, la parmenture, les passants et que je fasse les ourlets !

    #cosplay #wip #laracroft #tombraideranniversary #cosplaywip

  26. Bon, on a de quoi commencer le short et le débardeur 👍🏻
    Et le haut des chaussettes aussi 😂

    #cosplay #laracroft #tombraideranniversary

  27. Bon, on a de quoi commencer le short et le débardeur 👍🏻
    Et le haut des chaussettes aussi 😂

    #cosplay #laracroft #tombraideranniversary

  28. 🎉 Did you know Lara Croft's sprite was a whopping 48 pixels high, with more detail than other characters on the platform? 🕹️ #TombRaiderAnniversary #GameFact #gaminghistory

    Dive into classic #retrogames on our handhelds, pre-configured with brand-name SD cards and custom firmware. Explore our range at K-TEC UK.

    k-tec.uk/?mtm_campaign=mn

    #retrogaming

  29. 🎉 Did you know Lara Croft's sprite was a whopping 48 pixels high, with more detail than other characters on the platform? 🕹️ #TombRaiderAnniversary #GameFact #gaminghistory

    Dive into classic #retrogames on our handhelds, pre-configured with brand-name SD cards and custom firmware. Explore our range at K-TEC UK.

    k-tec.uk/?mtm_campaign=mn

    #retrogaming

  30. 🎉 Did you know Lara Croft's sprite was a whopping 48 pixels high, with more detail than other characters on the platform? 🕹️ #TombRaiderAnniversary #GameFact #gaminghistory

    Dive into classic #retrogames on our handhelds, pre-configured with brand-name SD cards and custom firmware. Explore our range at K-TEC UK.

    k-tec.uk/?mtm_campaign=mn

    #retrogaming

  31. Mar 26, 2023 - Day 85 - NewPlay Review
    Total NewPlays: 90

    Game: Tomb Raider: Anniversary
    Platform: Steam PC
    Release Date: Jun 5, 2007
    Library Date: Mar 4, 2018
    Unplayed: 1848d (5y22d)
    Playtime: 22m

    The Tomb Raider series has a long and storied history, as I learned when I reviewed Tomb Raider (2013) on March 4th.

    Tomb Raider: Anniversary was released in 2007, by Crystal Dynamics. It's a sequel that's a prequel to "Tomb Raider: Legend", and is a remake of the original Tomb Raider from 1996.

    Released 4 years after the second Tomb Raider movie, I got an Angelina Jolie vibe from the character design, and it's entirely unclear to me whether Jolie was just well cast in the movies, or whether the design team were making a deliberate callback.

    Unfortunately, as with a lot of older games I've tried to play this year, this Tomb Raider has not aged well. Graphically it feels rather bland, but more critically, the follow-camera seems like it's never quite sure what it's following, and shimmies & bounces all over the place, making me feel slightly queasy trying to navigate.

    The initial tomb-opening sequence sees your helpful "native" guide die; it's entirely unclear whether it's the wolves who came running out of the freshly opened tomb, or a stray bullet from Lara's dual-pistols, but Lara's "shrug-and-move-on" left me cold.

    I don't think I'll be coming back to Tomb Raider: Anniversary, it's just:

    2: Meh

    #TombRaiderAnniversary #ThirdPerson #Project365ONG #Project365 #NewPlay

  32. Mar 26, 2023 - Day 85 - NewPlay Review
    Total NewPlays: 90

    Game: Tomb Raider: Anniversary
    Platform: Steam PC
    Release Date: Jun 5, 2007
    Library Date: Mar 4, 2018
    Unplayed: 1848d (5y22d)
    Playtime: 22m

    The Tomb Raider series has a long and storied history, as I learned when I reviewed Tomb Raider (2013) on March 4th.

    Tomb Raider: Anniversary was released in 2007, by Crystal Dynamics. It's a sequel that's a prequel to "Tomb Raider: Legend", and is a remake of the original Tomb Raider from 1996.

    Released 4 years after the second Tomb Raider movie, I got an Angelina Jolie vibe from the character design, and it's entirely unclear to me whether Jolie was just well cast in the movies, or whether the design team were making a deliberate callback.

    Unfortunately, as with a lot of older games I've tried to play this year, this Tomb Raider has not aged well. Graphically it feels rather bland, but more critically, the follow-camera seems like it's never quite sure what it's following, and shimmies & bounces all over the place, making me feel slightly queasy trying to navigate.

    The initial tomb-opening sequence sees your helpful "native" guide die; it's entirely unclear whether it's the wolves who came running out of the freshly opened tomb, or a stray bullet from Lara's dual-pistols, but Lara's "shrug-and-move-on" left me cold.

    I don't think I'll be coming back to Tomb Raider: Anniversary, it's just:

    2: Meh

    #TombRaiderAnniversary #ThirdPerson #Project365ONG #Project365 #NewPlay

  33. Mar 26, 2023 - Day 85 - NewPlay Review
    Total NewPlays: 90

    Game: Tomb Raider: Anniversary
    Platform: Steam PC
    Release Date: Jun 5, 2007
    Library Date: Mar 4, 2018
    Unplayed: 1848d (5y22d)
    Playtime: 22m

    The Tomb Raider series has a long and storied history, as I learned when I reviewed Tomb Raider (2013) on March 4th.

    Tomb Raider: Anniversary was released in 2007, by Crystal Dynamics. It's a sequel that's a prequel to "Tomb Raider: Legend", and is a remake of the original Tomb Raider from 1996.

    Released 4 years after the second Tomb Raider movie, I got an Angelina Jolie vibe from the character design, and it's entirely unclear to me whether Jolie was just well cast in the movies, or whether the design team were making a deliberate callback.

    Unfortunately, as with a lot of older games I've tried to play this year, this Tomb Raider has not aged well. Graphically it feels rather bland, but more critically, the follow-camera seems like it's never quite sure what it's following, and shimmies & bounces all over the place, making me feel slightly queasy trying to navigate.

    The initial tomb-opening sequence sees your helpful "native" guide die; it's entirely unclear whether it's the wolves who came running out of the freshly opened tomb, or a stray bullet from Lara's dual-pistols, but Lara's "shrug-and-move-on" left me cold.

    I don't think I'll be coming back to Tomb Raider: Anniversary, it's just:

    2: Meh

    #TombRaiderAnniversary #ThirdPerson #Project365ONG #Project365 #NewPlay

  34. Mar 26, 2023 - Day 85 - NewPlay Review
    Total NewPlays: 90

    Game: Tomb Raider: Anniversary
    Platform: Steam PC
    Release Date: Jun 5, 2007
    Library Date: Mar 4, 2018
    Unplayed: 1848d (5y22d)
    Playtime: 22m

    The Tomb Raider series has a long and storied history, as I learned when I reviewed Tomb Raider (2013) on March 4th.

    Tomb Raider: Anniversary was released in 2007, by Crystal Dynamics. It's a sequel that's a prequel to "Tomb Raider: Legend", and is a remake of the original Tomb Raider from 1996.

    Released 4 years after the second Tomb Raider movie, I got an Angelina Jolie vibe from the character design, and it's entirely unclear to me whether Jolie was just well cast in the movies, or whether the design team were making a deliberate callback.

    Unfortunately, as with a lot of older games I've tried to play this year, this Tomb Raider has not aged well. Graphically it feels rather bland, but more critically, the follow-camera seems like it's never quite sure what it's following, and shimmies & bounces all over the place, making me feel slightly queasy trying to navigate.

    The initial tomb-opening sequence sees your helpful "native" guide die; it's entirely unclear whether it's the wolves who came running out of the freshly opened tomb, or a stray bullet from Lara's dual-pistols, but Lara's "shrug-and-move-on" left me cold.

    I don't think I'll be coming back to Tomb Raider: Anniversary, it's just:

    2: Meh

    #TombRaiderAnniversary #ThirdPerson #Project365ONG #Project365 #NewPlay

  35. Mar 26, 2023 - Day 85 - NewPlay Review
    Total NewPlays: 90

    Game: Tomb Raider: Anniversary
    Platform: Steam PC
    Release Date: Jun 5, 2007
    Library Date: Mar 4, 2018
    Unplayed: 1848d (5y22d)
    Playtime: 22m

    The Tomb Raider series has a long and storied history, as I learned when I reviewed Tomb Raider (2013) on March 4th.

    Tomb Raider: Anniversary was released in 2007, by Crystal Dynamics. It's a sequel that's a prequel to "Tomb Raider: Legend", and is a remake of the original Tomb Raider from 1996.

    Released 4 years after the second Tomb Raider movie, I got an Angelina Jolie vibe from the character design, and it's entirely unclear to me whether Jolie was just well cast in the movies, or whether the design team were making a deliberate callback.

    Unfortunately, as with a lot of older games I've tried to play this year, this Tomb Raider has not aged well. Graphically it feels rather bland, but more critically, the follow-camera seems like it's never quite sure what it's following, and shimmies & bounces all over the place, making me feel slightly queasy trying to navigate.

    The initial tomb-opening sequence sees your helpful "native" guide die; it's entirely unclear whether it's the wolves who came running out of the freshly opened tomb, or a stray bullet from Lara's dual-pistols, but Lara's "shrug-and-move-on" left me cold.

    I don't think I'll be coming back to Tomb Raider: Anniversary, it's just:

    2: Meh

    #TombRaiderAnniversary #ThirdPerson #Project365ONG #Project365 #NewPlay