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#tileset — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #tileset, aggregated by home.social.

  1. The third and final new tileset of this batch, the Castle Ruins. As before, this tileset comes both as 32x32 as well as 48x48, with the later being RPG Maker compatible. Grab it now during my birthday month sale at 38% off!

    tiopalada.itch.io/tiny-rpg-cas

    #sale #pixelart #gamedev #indiedev #itchio #gameart #rpgmaker #tileset #sprites

  2. The third and final new tileset of this batch, the Castle Ruins. As before, this tileset comes both as 32x32 as well as 48x48, with the later being RPG Maker compatible. Grab it now during my birthday month sale at 38% off!

    tiopalada.itch.io/tiny-rpg-cas

    #sale #pixelart #gamedev #indiedev #itchio #gameart #rpgmaker #tileset #sprites

  3. The third and final new tileset of this batch, the Castle Ruins. As before, this tileset comes both as 32x32 as well as 48x48, with the later being RPG Maker compatible. Grab it now during my birthday month sale at 38% off!

    tiopalada.itch.io/tiny-rpg-cas

    #sale #pixelart #gamedev #indiedev #itchio #gameart #rpgmaker #tileset #sprites

  4. The third and final new tileset of this batch, the Castle Ruins. As before, this tileset comes both as 32x32 as well as 48x48, with the later being RPG Maker compatible. Grab it now during my birthday month sale at 38% off!

    tiopalada.itch.io/tiny-rpg-cas

    #sale #pixelart #gamedev #indiedev #itchio #gameart #rpgmaker #tileset #sprites

  5. The third and final new tileset of this batch, the Castle Ruins. As before, this tileset comes both as 32x32 as well as 48x48, with the later being RPG Maker compatible. Grab it now during my birthday month sale at 38% off!

    tiopalada.itch.io/tiny-rpg-cas

    #sale #pixelart #gamedev #indiedev #itchio #gameart #rpgmaker #tileset #sprites

  6. As I said before, here comes yet another tileset compatible with RPG Maker. The Creepy Catacomb also matches a battle background that can be found on the Battle Kit II. Both engine free and RPG Maker versions available within!

    tiopalada.itch.io/tiny-rpg-cre

    #tileset #rpgmaker #pixelart #gamedev #indiedev #itchio

  7. Make an interface for your audio panels and make an interesting new game or even an application.

    See more about it here:
    verzatiledev.itch.io/audio-ui-

    #indiedev #gamedev #itchio #asset #audio #ui #gui #tileset #spritesheet

  8. Make an interface for your audio panels and make an interesting new game or even an application.

    See more about it here:
    verzatiledev.itch.io/audio-ui-

    #indiedev #gamedev #itchio #asset #audio #ui #gui #tileset #spritesheet

  9. Hey, artists, you have drawn a mockup for a #tile #game, and now you want to remove repeated tiles on it to make a #tileset? This tool will help you with that!

    Details on the page 👇
    mathgum.itch.io/mute

    #app #free #software #tiles #pixelart #gamedev #indie

  10. This is great. A Stereogram 3D rendering in Apple II RPG fashion done by Lee Fastenau, that I spotted on Fb.

    As he says, "only the truly enlightened will see the image..."

    facebook.com/photo/?fbid=10162

    #AppleII #Stereogram #Ultima #RPG #image #tileset #retrogaming #vintagecomputing #retrocomputing #clever #3D

  11. I'm writing autocomplete rules for a canyon tile set I'm making. here's a weird debug view (the colours aren't the ones I'm going to be using in the game.)

    #WIP #ScreenShotSaturday #PixelArt #TileSet #IndieDev

  12. Still polishing that Top Down Engine Thingy(with an Open Source Tileset) and creating original tilesets to eventually substitute the other one.
    #ScreenshotSaturday #gamedev #tileset

  13. Remember this tileset pack I was working on? Now you can grab it for the grand price of absolutely nothing! CC BY 4.0, credit me and use it however you want in your projects!

    achie.itch.io/pico-adventures-

    #pico8 #GameDevelopment #GameDev #IndieDev #PixelArt #Mockup #RetroGaming #lua #IndieDev #GameAssets #TileSet

  14. I'm currently toying around with #AutoTiling – and looked into how #Celeste is doing it. Its tilesets follow a common template (image 1). To my surprise it does *not* include all possible inner corners, though! It's noticeable in-game as well (image 2 or highlighted in image 3). Obviously saves time (16 tiles less), but for a game that includes multiple variations for most of its tiles, it seems rather odd? 🤔 Am I missing something here? @saint11

    #GameDev #TileMap #TileSet

  15. I'm currently toying around with #AutoTiling – and looked into how #Celeste is doing it. Its tilesets follow a common template (image 1). To my surprise it does *not* include all possible inner corners, though! It's noticeable in-game as well (image 2 or highlighted in image 3). Obviously saves time (16 tiles less), but for a game that includes multiple variations for most of its tiles, it seems rather odd? 🤔 Am I missing something here? @saint11

    #GameDev #TileMap #TileSet

  16. I'm currently toying around with #AutoTiling – and looked into how #Celeste is doing it. Its tilesets follow a common template (image 1). To my surprise it does *not* include all possible inner corners, though! It's noticeable in-game as well (image 2 or highlighted in image 3). Obviously saves time (16 tiles less), but for a game that includes multiple variations for most of its tiles, it seems rather odd? 🤔 Am I missing something here? @saint11

    #GameDev #TileMap #TileSet

  17. I'm currently toying around with #AutoTiling – and looked into how #Celeste is doing it. Its tilesets follow a common template (image 1). To my surprise it does *not* include all possible inner corners, though! It's noticeable in-game as well (image 2 or highlighted in image 3). Obviously saves time (16 tiles less), but for a game that includes multiple variations for most of its tiles, it seems rather odd? 🤔 Am I missing something here? @saint11

    #GameDev #TileMap #TileSet

  18. I'm currently toying around with #AutoTiling – and looked into how #Celeste is doing it. Its tilesets follow a common template (image 1). To my surprise it does *not* include all possible inner corners, though! It's noticeable in-game as well (image 2 or highlighted in image 3). Obviously saves time (16 tiles less), but for a game that includes multiple variations for most of its tiles, it seems rather odd? 🤔 Am I missing something here? @saint11

    #GameDev #TileMap #TileSet

  19. Finally added a few gathering tools to my tilesets (city, pastel and templates).
    You can download them for free from my Itch page: dreamgryphon.itch.io

    #PixelArt #Itchio #Assets #Tileset #GameDev #PayWhatYouWant
    #CreativeCommons #CC0 #DreamGryphon

  20. This weekend's output.

    I'm really happy with the goldfish; it fits in one five-by-five pixel tile, and uses the 9 color per-tile limit that #PuzzleScript allows for.

    #PixelArt #TileSet #ドット絵 #MastoArt #IndieDev #GameDev

  21. Just released a new #PixelArt #AssetPack - "Haunted Hotel" features #Spritesheets for a playable character and several monsters, full #Tileset (including @godotengine 3.x compatible .tres file), various items, furniture and more!

    Available for free under CC0 :)

    Find it here: not-jam.itch.io/haunted-hotel-