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#theelderscrollsvi — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #theelderscrollsvi, aggregated by home.social.

  1. "It is not Starfield 2.0" - Todd Howard squashes Starfield update excitement, but insists work on the space game will not stop "for a while"

    fed.brid.gy/r/https://www.euro

  2. "It is not Starfield 2.0" - Todd Howard squashes Starfield update excitement, but insists work on the space game will not stop "for a while"

    fed.brid.gy/r/https://www.euro

  3. Guys. #TheElderScrollsVI will come with the #CreationEngine3.

    The game will fail and will get mid reviews. Narrative alone won't save it.

    Who knows if #ToddHoward retires after that (or after #Fallout5), which will also suffer the same fate.

    The future is Unity and Unreal Engine 5 unless you're creating an "AAA" game for a specific hardware.

    #Videogames #Gaming #Games #Microsoft #Bethesda #TheElderScrolls #Fallout #CreationEngine #GameEngine #Unreal #UnrealEngine5 #UnrealEngine #UE5

  4. Guys. #TheElderScrollsVI will come with the #CreationEngine3.

    The game will fail and will get mid reviews. Narrative alone won't save it.

    Who knows if #ToddHoward retires after that (or after #Fallout5), which will also suffer the same fate.

    The future is Unity and Unreal Engine 5 unless you're creating an "AAA" game for a specific hardware.

    #Videogames #Gaming #Games #Microsoft #Bethesda #TheElderScrolls #Fallout #CreationEngine #GameEngine #Unreal #UnrealEngine5 #UnrealEngine #UE5

  5. Guys. #TheElderScrollsVI will come with the #CreationEngine3.

    The game will fail and will get mid reviews. Narrative alone won't save it.

    Who knows if #ToddHoward retires after that (or after #Fallout5), which will also suffer the same fate.

    The future is Unity and Unreal Engine 5 unless you're creating an "AAA" game for a specific hardware.

    #Videogames #Gaming #Games #Microsoft #Bethesda #TheElderScrolls #Fallout #CreationEngine #GameEngine #Unreal #UnrealEngine5 #UnrealEngine #UE5

  6. Guys. #TheElderScrollsVI will come with the #CreationEngine3.

    The game will fail and will get mid reviews. Narrative alone won't save it.

    Who knows if #ToddHoward retires after that (or after #Fallout5), which will also suffer the same fate.

    The future is Unity and Unreal Engine 5 unless you're creating an "AAA" game for a specific hardware.

    #Videogames #Gaming #Games #Microsoft #Bethesda #TheElderScrolls #Fallout #CreationEngine #GameEngine #Unreal #UnrealEngine5 #UnrealEngine #UE5

  7. Guys. #TheElderScrollsVI will come with the #CreationEngine3.

    The game will fail and will get mid reviews. Narrative alone won't save it.

    Who knows if #ToddHoward retires after that (or after #Fallout5), which will also suffer the same fate.

    The future is Unity and Unreal Engine 5 unless you're creating an "AAA" game for a specific hardware.

    #Videogames #Gaming #Games #Microsoft #Bethesda #TheElderScrolls #Fallout #CreationEngine #GameEngine #Unreal #UnrealEngine5 #UnrealEngine #UE5

  8. Bethesda rassicura: lo sviluppo di The Elder Scrolls VI procede "estremamente bene". Todd Howard evidenzia l'impegno e la lunga pre-produzione per la qualità. Pagliarulo paragona l'attesa alla cottura di un tacchino, Browder entusiasta delle "infinite possibilità". Si chiede pazienza per un capolavoro.
    #Notizievideogiochi #gamingnews #Videogiochi #BethesdaGameStudios #TheElderScrollsVI

    👉 absolutegamer.it/elder-scrolls

  9. #TheElderScrollsVi - Todd Howard svela che The Elder Scrolls 6 sta evolvendo bene, con miglioramenti significativi. L’attesa si fa più concreta: il futuro di Tamriel si avvicina!

    ift.tt/Cg9lKPO

  10. For example, imagine id Tech 6 being used to power #Starfield.

    - You would need to create the modules to handle quests, open world, rework the rendering pipeline, add inventory, branching paths, etc.
    - You would have to create tools to push content to these modules.
    - You would need to retrain your workforce to use these tools.

    Or you don't and stick with #CreationEngine

    #Videogames #Gaming #Games #TheElderScrollsVI #Bethesda #Xbox #GameEngine #GameEngines

  11. For example, imagine id Tech 6 being used to power #Starfield.

    - You would need to create the modules to handle quests, open world, rework the rendering pipeline, add inventory, branching paths, etc.
    - You would have to create tools to push content to these modules.
    - You would need to retrain your workforce to use these tools.

    Or you don't and stick with #CreationEngine

    #Videogames #Gaming #Games #TheElderScrollsVI #Bethesda #Xbox #GameEngine #GameEngines

  12. For example, imagine id Tech 6 being used to power #Starfield.

    - You would need to create the modules to handle quests, open world, rework the rendering pipeline, add inventory, branching paths, etc.
    - You would have to create tools to push content to these modules.
    - You would need to retrain your workforce to use these tools.

    Or you don't and stick with #CreationEngine

    #Videogames #Gaming #Games #TheElderScrollsVI #Bethesda #Xbox #GameEngine #GameEngines

  13. For example, imagine id Tech 6 being used to power #Starfield.

    - You would need to create the modules to handle quests, open world, rework the rendering pipeline, add inventory, branching paths, etc.
    - You would have to create tools to push content to these modules.
    - You would need to retrain your workforce to use these tools.

    Or you don't and stick with #CreationEngine

    #Videogames #Gaming #Games #TheElderScrollsVI #Bethesda #Xbox #GameEngine #GameEngines

  14. For example, imagine id Tech 6 being used to power #Starfield.

    - You would need to create the modules to handle quests, open world, rework the rendering pipeline, add inventory, branching paths, etc.
    - You would have to create tools to push content to these modules.
    - You would need to retrain your workforce to use these tools.

    Or you don't and stick with #CreationEngine

    #Videogames #Gaming #Games #TheElderScrollsVI #Bethesda #Xbox #GameEngine #GameEngines

  15. Given how the last #DLC of #Starfield went, I can confidently say that #TheElderScrollsVI will be a very shallow game.

    Hopefully I'm wrong, but I'm not expecting anything from the engine that powered TES4: Oblivion.

    #Videogames #Gaming #Games #Bethesda #BethesdaSoftworks #TheElderScrolls #TheElderScrolls6 #TES6 #TESVI #RPG #OpenWorld #Microsoft