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#text-game — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #text-game, aggregated by home.social.

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  1. Everrealm 1.1.0 — Pochteca Expeditions and Realm Chronicles

    Two new features for the screen-reader-first Mesoamerican kingdom builder:

    Pochteca Expeditions — Send long-distance merchants to 8 destinations that unlock as you advance through the Ages. Each expedition costs Cacao and returns after a set number of turns with a reward: production bonuses, research discounts, lump sums, or land parcels. You see the possible rewards before sending, but the actual outcome is a 50/50 roll. Max 2 expeditions at once.

    This is a new sixth action — something active to do with your Cacao besides buying more land.

    Realm Chronicles — When you ascend, the game generates a prose narrative of your realm's history. Your research, specializations, expeditions, and expansion woven into a story under 500 words. Copy it to your clipboard and share it.

    Existing saves from 1.0.x are compatible. 105 tests passing.

    Play online: everrealm.lanie.work
    Download: github.com/RareBird15/everreal

    #Accessibility #ScreenReader #Blind #GameDev #TextGame #Everrealm

  2. Everrealm 1.1.0 — Pochteca Expeditions and Realm Chronicles

    Two new features for the screen-reader-first Mesoamerican kingdom builder:

    Pochteca Expeditions — Send long-distance merchants to 8 destinations that unlock as you advance through the Ages. Each expedition costs Cacao and returns after a set number of turns with a reward: production bonuses, research discounts, lump sums, or land parcels. You see the possible rewards before sending, but the actual outcome is a 50/50 roll. Max 2 expeditions at once.

    This is a new sixth action — something active to do with your Cacao besides buying more land.

    Realm Chronicles — When you ascend, the game generates a prose narrative of your realm's history. Your research, specializations, expeditions, and expansion woven into a story under 500 words. Copy it to your clipboard and share it.

    Existing saves from 1.0.x are compatible. 105 tests passing.

    Play online: everrealm.lanie.work
    Download: github.com/RareBird15/everreal

    #Accessibility #ScreenReader #Blind #GameDev #TextGame #Everrealm

  3. Everrealm 1.1.0 — Pochteca Expeditions and Realm Chronicles

    Two new features for the screen-reader-first Mesoamerican kingdom builder:

    Pochteca Expeditions — Send long-distance merchants to 8 destinations that unlock as you advance through the Ages. Each expedition costs Cacao and returns after a set number of turns with a reward: production bonuses, research discounts, lump sums, or land parcels. You see the possible rewards before sending, but the actual outcome is a 50/50 roll. Max 2 expeditions at once.

    This is a new sixth action — something active to do with your Cacao besides buying more land.

    Realm Chronicles — When you ascend, the game generates a prose narrative of your realm's history. Your research, specializations, expeditions, and expansion woven into a story under 500 words. Copy it to your clipboard and share it.

    Existing saves from 1.0.x are compatible. 105 tests passing.

    Play online: everrealm.lanie.work
    Download: github.com/RareBird15/everreal

    #Accessibility #ScreenReader #Blind #GameDev #TextGame #Everrealm

  4. Everrealm 1.1.0 — Pochteca Expeditions and Realm Chronicles

    Two new features for the screen-reader-first Mesoamerican kingdom builder:

    Pochteca Expeditions — Send long-distance merchants to 8 destinations that unlock as you advance through the Ages. Each expedition costs Cacao and returns after a set number of turns with a reward: production bonuses, research discounts, lump sums, or land parcels. You see the possible rewards before sending, but the actual outcome is a 50/50 roll. Max 2 expeditions at once.

    This is a new sixth action — something active to do with your Cacao besides buying more land.

    Realm Chronicles — When you ascend, the game generates a prose narrative of your realm's history. Your research, specializations, expeditions, and expansion woven into a story under 500 words. Copy it to your clipboard and share it.

    Existing saves from 1.0.x are compatible. 105 tests passing.

    Play online: everrealm.lanie.work
    Download: github.com/RareBird15/everreal

    #Accessibility #ScreenReader #Blind #GameDev #TextGame #Everrealm

  5. Everrealm 1.1.0 — Pochteca Expeditions and Realm Chronicles

    Two new features for the screen-reader-first Mesoamerican kingdom builder:

    Pochteca Expeditions — Send long-distance merchants to 8 destinations that unlock as you advance through the Ages. Each expedition costs Cacao and returns after a set number of turns with a reward: production bonuses, research discounts, lump sums, or land parcels. You see the possible rewards before sending, but the actual outcome is a 50/50 roll. Max 2 expeditions at once.

    This is a new sixth action — something active to do with your Cacao besides buying more land.

    Realm Chronicles — When you ascend, the game generates a prose narrative of your realm's history. Your research, specializations, expeditions, and expansion woven into a story under 500 words. Copy it to your clipboard and share it.

    Existing saves from 1.0.x are compatible. 105 tests passing.

    Play online: everrealm.lanie.work
    Download: github.com/RareBird15/everreal

    #Accessibility #ScreenReader #Blind #GameDev #TextGame #Everrealm

  6. Game 3 of our 9 part mega summer special 100th episode will focus on Colossal Cave Adventure!

    An inductee into the Video Game Hall of Fame, ADVENT inspired the first adventure games, text-based games, and possibly most of interactive fiction overall!

    Many modern games owe its lineage to ADVENT, including 1980's Rogue as we'll discuss ⛏️

    en.wikipedia.org/wiki/Colossal

    #GROGPOD100 #colossalcave #textgame #retrogaming #retrocomputing #gaming #history #caving #cave

  7. Game 3 of our 9 part mega summer special 100th episode will focus on Colossal Cave Adventure!

    An inductee into the Video Game Hall of Fame, ADVENT inspired the first adventure games, text-based games, and possibly most of interactive fiction overall!

    Many modern games owe its lineage to ADVENT, including 1980's Rogue as we'll discuss ⛏️

    en.wikipedia.org/wiki/Colossal

    #GROGPOD100 #colossalcave #textgame #retrogaming #retrocomputing #gaming #history #caving #cave

  8. Game 3 of our 9 part mega summer special 100th episode will focus on Colossal Cave Adventure!

    An inductee into the Video Game Hall of Fame, ADVENT inspired the first adventure games, text-based games, and possibly most of interactive fiction overall!

    Many modern games owe its lineage to ADVENT, including 1980's Rogue as we'll discuss ⛏️

    en.wikipedia.org/wiki/Colossal

    #GROGPOD100 #colossalcave #textgame #retrogaming #retrocomputing #gaming #history #caving #cave

  9. Game 3 of our 9 part mega summer special 100th episode will focus on Colossal Cave Adventure!

    An inductee into the Video Game Hall of Fame, ADVENT inspired the first adventure games, text-based games, and possibly most of interactive fiction overall!

    Many modern games owe its lineage to ADVENT, including 1980's Rogue as we'll discuss ⛏️

    en.wikipedia.org/wiki/Colossal

    #GROGPOD100 #colossalcave #textgame #retrogaming #retrocomputing #gaming #history #caving #cave

  10. Game 3 of our 9 part mega summer special 100th episode will focus on Colossal Cave Adventure!

    An inductee into the Video Game Hall of Fame, ADVENT inspired the first adventure games, text-based games, and possibly most of interactive fiction overall!

    Many modern games owe its lineage to ADVENT, including 1980's Rogue as we'll discuss ⛏️

    en.wikipedia.org/wiki/Colossal

    #GROGPOD100 #colossalcave #textgame #retrogaming #retrocomputing #gaming #history #caving #cave

  11. MIST0426/CT-NICK_MONTFORT-TWISTY_LITTLE_PASSAGES

    Mistigram: looking for representation from the non-fiction field for last month’s new literary MIST0426 artpack collection, Cthulu opted to make an #ANSIart adaptation of the maze-like cover art to #NickMontfort’s 2005 history of the #textadventure computer game genre, #TwistyLittlePassages.

    #Adventure #ANSIArt #book #cthulu #interactiveFiction #maze #MIST0426 #NickMontfort #textAdventure #textGame #TwistyLittlePassages
  12. What happens when a few students in 1997 set out to build their own sci-fi game - and end up creating one of the most unique multiplayer text games ever made? 🚀

    In this interview, lead developer Morwen talks about Cryosphere's origins, design decisions, and where the game is headed next.

    writing-games.org/cryosphere-s

    #TextGame #GameWriting #SciFiGames #GameDesign #IndieGameDev

  13. What happens when a few students in 1997 set out to build their own sci-fi game - and end up creating one of the most unique multiplayer text games ever made? 🚀

    In this interview, lead developer Morwen talks about Cryosphere's origins, design decisions, and where the game is headed next.

    writing-games.org/cryosphere-s

    #TextGame #GameWriting #SciFiGames #GameDesign #IndieGameDev

  14. What happens when a few students in 1997 set out to build their own sci-fi game - and end up creating one of the most unique multiplayer text games ever made? 🚀

    In this interview, lead developer Morwen talks about Cryosphere's origins, design decisions, and where the game is headed next.

    writing-games.org/cryosphere-s

    #TextGame #GameWriting #SciFiGames #GameDesign #IndieGameDev

  15. Recently, as I was sweltering hot - I was curious what my friends around the world were feeling. The KTCZ News Station was born.

    Add yourself, check the 'forecast', and see whats going on around the world!

    Before Discord, before Minecraft, before social media… we were already hanging out in worlds made entirely of words.

    Come see what it’s like in 2025: thechattingzone.uk port 8342!

    #MUD #RetroInternet #TextGame #Talker

  16. Recently, as I was sweltering hot - I was curious what my friends around the world were feeling. The KTCZ News Station was born.

    Add yourself, check the 'forecast', and see whats going on around the world!

    Before Discord, before Minecraft, before social media… we were already hanging out in worlds made entirely of words.

    Come see what it’s like in 2025: thechattingzone.uk port 8342!

    #MUD #RetroInternet #TextGame #Talker

  17. Recently, as I was sweltering hot - I was curious what my friends around the world were feeling. The KTCZ News Station was born.

    Add yourself, check the 'forecast', and see whats going on around the world!

    Before Discord, before Minecraft, before social media… we were already hanging out in worlds made entirely of words.

    Come see what it’s like in 2025: thechattingzone.uk port 8342!

    #MUD #RetroInternet #TextGame #Talker

  18. Recently, as I was sweltering hot - I was curious what my friends around the world were feeling. The KTCZ News Station was born.

    Add yourself, check the 'forecast', and see whats going on around the world!

    Before Discord, before Minecraft, before social media… we were already hanging out in worlds made entirely of words.

    Come see what it’s like in 2025: thechattingzone.uk port 8342!

    #MUD #RetroInternet #TextGame #Talker

  19. Recently, as I was sweltering hot - I was curious what my friends around the world were feeling. The KTCZ News Station was born.

    Add yourself, check the 'forecast', and see whats going on around the world!

    Before Discord, before Minecraft, before social media… we were already hanging out in worlds made entirely of words.

    Come see what it’s like in 2025: thechattingzone.uk port 8342!

    #MUD #RetroInternet #TextGame #Talker

  20. We're finally bringing ASCII art to life on Saturday's stream!
    Think retro-style scenes, fully generated by the AI.
    Fantasy + LLMs + Java.
    Any ideas for scenes you'd love to see in ASCII?
    #AsciiArt #TextGame #LLM #AIinJava

  21. We're finally bringing ASCII art to life on Saturday's stream!
    Think retro-style scenes, fully generated by the AI.
    Fantasy + LLMs + Java.
    Any ideas for scenes you'd love to see in ASCII?
    #AsciiArt #TextGame #LLM #AIinJava

  22. It’s still early days—
    but it’s turning into something you can actually play!
    Think old-school text RPG meets local LLM.
    Next goal: ASCII art + stats + magic.
    #TextGame #RetroGaming #JavaGames

  23. It’s still early days—
    but it’s turning into something you can actually play!
    Think old-school text RPG meets local LLM.
    Next goal: ASCII art + stats + magic.
    #TextGame #RetroGaming #JavaGames

  24. My merchant game is a text-based game where you play as a merchant, exploring a (probably, we'll see how it goes) randomly generated world. The current idea is it will be a resource and economy game, where you build your reputation, form connections with NPCs, make trade routes, and profit, of course. Expect random devlogs to come about the thoughts and struggles I have.

    #devlog #gamedev #indiegame #textgame

  25. My merchant game is a text-based game where you play as a merchant, exploring a (probably, we'll see how it goes) randomly generated world. The current idea is it will be a resource and economy game, where you build your reputation, form connections with NPCs, make trade routes, and profit, of course. Expect random devlogs to come about the thoughts and struggles I have.

    #devlog #gamedev #indiegame #textgame

  26. My merchant game is a text-based game where you play as a merchant, exploring a (probably, we'll see how it goes) randomly generated world. The current idea is it will be a resource and economy game, where you build your reputation, form connections with NPCs, make trade routes, and profit, of course. Expect random devlogs to come about the thoughts and struggles I have.

    #devlog #gamedev #indiegame #textgame

  27. My merchant game is a text-based game where you play as a merchant, exploring a (probably, we'll see how it goes) randomly generated world. The current idea is it will be a resource and economy game, where you build your reputation, form connections with NPCs, make trade routes, and profit, of course. Expect random devlogs to come about the thoughts and struggles I have.

    #devlog #gamedev #indiegame #textgame

  28. Hello Masto !

    I'm desperately looking for a game that is at least ten years old, all text. It starts with "You're Nothing" then, after a click and a loading time, "You've got Life" and from there, a whole bunch of choices are offered to the player: earn money, knowledge, etc. Except that, little by little, the choices diminish. Does that ring a bell to anybody?

    🔄 Please boost !

    ---

    Hello Masto !
    Je cherche désespérément un jeu qui date d'au moins dix ans, tout en texte. Ça commence par "You're nothing" puis, suite à un clic et un temps de chargement "You've got Life" et à partir de là, tout un tas de choix s'offrent au joueur : gagner de l'argent, du savoir, etc. Sauf que petit à petit, les choix s'amenuisent. Ça vous dit quelque chose ?

    🔄 Le partage est doux !

    #TextGame #Help

  29. Hello Masto !

    I'm desperately looking for a game that is at least ten years old, all text. It starts with "You're Nothing" then, after a click and a loading time, "You've got Life" and from there, a whole bunch of choices are offered to the player: earn money, knowledge, etc. Except that, little by little, the choices diminish. Does that ring a bell to anybody?

    🔄 Please boost !

    ---

    Hello Masto !
    Je cherche désespérément un jeu qui date d'au moins dix ans, tout en texte. Ça commence par "You're nothing" puis, suite à un clic et un temps de chargement "You've got Life" et à partir de là, tout un tas de choix s'offrent au joueur : gagner de l'argent, du savoir, etc. Sauf que petit à petit, les choix s'amenuisent. Ça vous dit quelque chose ?

    🔄 Le partage est doux !

    #TextGame #Help

  30. Hello Masto !

    I'm desperately looking for a game that is at least ten years old, all text. It starts with "You're Nothing" then, after a click and a loading time, "You've got Life" and from there, a whole bunch of choices are offered to the player: earn money, knowledge, etc. Except that, little by little, the choices diminish. Does that ring a bell to anybody?

    🔄 Please boost !

    ---

    Hello Masto !
    Je cherche désespérément un jeu qui date d'au moins dix ans, tout en texte. Ça commence par "You're nothing" puis, suite à un clic et un temps de chargement "You've got Life" et à partir de là, tout un tas de choix s'offrent au joueur : gagner de l'argent, du savoir, etc. Sauf que petit à petit, les choix s'amenuisent. Ça vous dit quelque chose ?

    🔄 Le partage est doux !

    #TextGame #Help

  31. Hello Masto !

    I'm desperately looking for a game that is at least ten years old, all text. It starts with "You're Nothing" then, after a click and a loading time, "You've got Life" and from there, a whole bunch of choices are offered to the player: earn money, knowledge, etc. Except that, little by little, the choices diminish. Does that ring a bell to anybody?

    🔄 Please boost !

    ---

    Hello Masto !
    Je cherche désespérément un jeu qui date d'au moins dix ans, tout en texte. Ça commence par "You're nothing" puis, suite à un clic et un temps de chargement "You've got Life" et à partir de là, tout un tas de choix s'offrent au joueur : gagner de l'argent, du savoir, etc. Sauf que petit à petit, les choix s'amenuisent. Ça vous dit quelque chose ?

    🔄 Le partage est doux !

    #TextGame #Help

  32. Back to #interactiveFiction #game #coding, in #Inform, an almost magical natural language / declarative / object oriented #programming language for traditional parser interactive fiction games. I'm in early stages of my next game, but getting stuck in. Luckily for flighty me I have 7 main sections of game that I can work on independently. So can flit about as much as want to, depending on which bit(s) I feel inspired to work on at a time. #GameDev #IndieGame #IndieGames #TextGame #TextAdventure

  33. Back to #interactiveFiction #game #coding, in #Inform, an almost magical natural language / declarative / object oriented #programming language for traditional parser interactive fiction games. I'm in early stages of my next game, but getting stuck in. Luckily for flighty me I have 7 main sections of game that I can work on independently. So can flit about as much as want to, depending on which bit(s) I feel inspired to work on at a time. #GameDev #IndieGame #IndieGames #TextGame #TextAdventure

  34. Back to #interactiveFiction #game #coding, in #Inform, an almost magical natural language / declarative / object oriented #programming language for traditional parser interactive fiction games. I'm in early stages of my next game, but getting stuck in. Luckily for flighty me I have 7 main sections of game that I can work on independently. So can flit about as much as want to, depending on which bit(s) I feel inspired to work on at a time. #GameDev #IndieGame #IndieGames #TextGame #TextAdventure

  35. Back to #interactiveFiction #game #coding, in #Inform, an almost magical natural language / declarative / object oriented #programming language for traditional parser interactive fiction games. I'm in early stages of my next game, but getting stuck in. Luckily for flighty me I have 7 main sections of game that I can work on independently. So can flit about as much as want to, depending on which bit(s) I feel inspired to work on at a time. #GameDev #IndieGame #IndieGames #TextGame #TextAdventure

  36. Back to #interactiveFiction #game #coding, in #Inform, an almost magical natural language / declarative / object oriented #programming language for traditional parser interactive fiction games. I'm in early stages of my next game, but getting stuck in. Luckily for flighty me I have 7 main sections of game that I can work on independently. So can flit about as much as want to, depending on which bit(s) I feel inspired to work on at a time. #GameDev #IndieGame #IndieGames #TextGame #TextAdventure

  37. More #interactiveFiction game coding, working on my new game in #Inform7. Currently building the main structure, working forward through the early stages of game. Now making a start on Chapter 2 - I suspect there will be 7 chapters by the end. And just named a property a house name that I am doubtful may ever have been used in real life. But is totally appropriate in this specific case. #GameDev #IndieGame #IndieGames #Game #TextGame #TextAdventure #Inform

  38. More #interactiveFiction game coding, working on my new game in #Inform7. Currently building the main structure, working forward through the early stages of game. Now making a start on Chapter 2 - I suspect there will be 7 chapters by the end. And just named a property a house name that I am doubtful may ever have been used in real life. But is totally appropriate in this specific case. #GameDev #IndieGame #IndieGames #Game #TextGame #TextAdventure #Inform

  39. More #interactiveFiction game coding, working on my new game in #Inform7. Currently building the main structure, working forward through the early stages of game. Now making a start on Chapter 2 - I suspect there will be 7 chapters by the end. And just named a property a house name that I am doubtful may ever have been used in real life. But is totally appropriate in this specific case. #GameDev #IndieGame #IndieGames #Game #TextGame #TextAdventure #Inform

  40. More #interactiveFiction game coding, working on my new game in #Inform7. Currently building the main structure, working forward through the early stages of game. Now making a start on Chapter 2 - I suspect there will be 7 chapters by the end. And just named a property a house name that I am doubtful may ever have been used in real life. But is totally appropriate in this specific case. #GameDev #IndieGame #IndieGames #Game #TextGame #TextAdventure #Inform

  41. More #interactiveFiction game coding, working on my new game in #Inform7. Currently building the main structure, working forward through the early stages of game. Now making a start on Chapter 2 - I suspect there will be 7 chapters by the end. And just named a property a house name that I am doubtful may ever have been used in real life. But is totally appropriate in this specific case. #GameDev #IndieGame #IndieGames #Game #TextGame #TextAdventure #Inform

  42. Found out when the IFComp 2024 results will be announced. In two weeks time, on a live stream on Twitch. I will be tuning in. I don't expect to rank highly, but will be happy if I improve on my showing last time I entered! Just delighted to have been able to finish another game to take part this year. And looking forward to seeing how everyone fares. ifcomp.org/about/schedule #IFComp #IFComp2024 #interactiveFiction #IndieGame #TextGame #GameDev #Twitch #Game #textAdventure

  43. Found out when the IFComp 2024 results will be announced. In two weeks time, on a live stream on Twitch. I will be tuning in. I don't expect to rank highly, but will be happy if I improve on my showing last time I entered! Just delighted to have been able to finish another game to take part this year. And looking forward to seeing how everyone fares. ifcomp.org/about/schedule #IFComp #IFComp2024 #interactiveFiction #IndieGame #TextGame #GameDev #Twitch #Game #textAdventure

  44. Found out when the IFComp 2024 results will be announced. In two weeks time, on a live stream on Twitch. I will be tuning in. I don't expect to rank highly, but will be happy if I improve on my showing last time I entered! Just delighted to have been able to finish another game to take part this year. And looking forward to seeing how everyone fares. ifcomp.org/about/schedule #IFComp #IFComp2024 #interactiveFiction #IndieGame #TextGame #GameDev #Twitch #Game #textAdventure

  45. Found out when the IFComp 2024 results will be announced. In two weeks time, on a live stream on Twitch. I will be tuning in. I don't expect to rank highly, but will be happy if I improve on my showing last time I entered! Just delighted to have been able to finish another game to take part this year. And looking forward to seeing how everyone fares. ifcomp.org/about/schedule #IFComp #IFComp2024 #interactiveFiction #IndieGame #TextGame #GameDev #Twitch #Game #textAdventure

  46. Found out when the IFComp 2024 results will be announced. In two weeks time, on a live stream on Twitch. I will be tuning in. I don't expect to rank highly, but will be happy if I improve on my showing last time I entered! Just delighted to have been able to finish another game to take part this year. And looking forward to seeing how everyone fares. ifcomp.org/about/schedule #IFComp #IFComp2024 #interactiveFiction #IndieGame #TextGame #GameDev #Twitch #Game #textAdventure

  47. CW: Erotic text RPG

    Corruption of Champions: /hgg/ Edition
    This version of CoC is heavily overhauled and contains expanded content, some rewrites of content from Revamp/UEE, and many original works as well. It is community-driven, and accepts contributions from all places.
    An extended list of content added is available in the Credits menu, which is searchable and organized by writer. For some bullet points,

    • 2 full dungeons
    • At least 8 bosses (more if you count any unique, powerful fights)
    • 11 /hgg/ exclusive non-unique enemies (+2 new types of parasite encounters) and an additional 3 enemies brought in from Revamp
    • A new #loli subtype of demon to encounter
    • Three new unique loli characters
    • Vastly expanded content, sexual and otherwise, for the player's children
    • Player age system to play as a child yourself, as well as teen and elder
    • Vast expansion to combat (optional)
    • Toggles to defur the game (all furry characters become nekomimi, monstergirl, or whatever closest non-furry equivalent), enable toddlercon (as well as disable all underage, if preferred), enable guro (defaults off), additional game mechanics (abilities having cooldown, levels scaling with you, hunger, etc), long haul (each trip out of the camp may come across several events before you're able to return), watersports, and a few other minor toggles
    • UI Themes to customize the colors and look of your game client to combat eye strain or just enjoy a different style
    • Other new, non-loli characters with fully developed arcs and content
    • The ability to lolify/shotafy several characters, including an option to make certain originally adult enemy types into children

    And more! (The in-game [Credits] will always be updated with all content added)

    Play now here(click the ONE version you want, don't download all): mega.nz/folder/St0HiaTC#oNQs48

    #loli #shota #textgame #RPG #hentaigame #hgg #corruptionofchampions

  48. IFComp has opened for another year, with 67 different interactive fiction games entered. Ranging from traditional parser text adventure games through to choice based pieces and RPGs. A huge range of genres, themes and styles. Judging is open to all comers, and runs until October 15th. ifcomp.org #IFComp #IFComp2024 #InteractiveFiction #TextAdventure #IndieGames #IndieGame #TextGame #CreativeWriting #Games

  49. IFComp has opened for another year, with 67 different interactive fiction games entered. Ranging from traditional parser text adventure games through to choice based pieces and RPGs. A huge range of genres, themes and styles. Judging is open to all comers, and runs until October 15th. ifcomp.org #IFComp #IFComp2024 #InteractiveFiction #TextAdventure #IndieGames #IndieGame #TextGame #CreativeWriting #Games

  50. IFComp has opened for another year, with 67 different interactive fiction games entered. Ranging from traditional parser text adventure games through to choice based pieces and RPGs. A huge range of genres, themes and styles. Judging is open to all comers, and runs until October 15th. ifcomp.org #IFComp #IFComp2024 #InteractiveFiction #TextAdventure #IndieGames #IndieGame #TextGame #CreativeWriting #Games