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#text-adventure — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #text-adventure, aggregated by home.social.

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  1. Illustriertes textadventure: The Demon Jar

    "The Demon Jar" ist eine Horror-Kurzgeschichte in der der Protagonist eine Nacht im viktorianischen England unbeschadet überstehen muss. Illustriert wurde das Spiel mit KI-Unterstützung.

    amiga-news.de/de/news/AN-2026-

    #Amiga #Textadventure #Spiele

  2. Illustriertes textadventure: The Demon Jar

    "The Demon Jar" ist eine Horror-Kurzgeschichte in der der Protagonist eine Nacht im viktorianischen England unbeschadet überstehen muss. Illustriert wurde das Spiel mit KI-Unterstützung.

    amiga-news.de/de/news/AN-2026-

  3. one of the small joys of my local used bookstore is their $1 and $2 junk section, buried in a distant corner of the second storey.

    there are three racks of what the Wee Book Inn considers to be unsellable paperbacks - often bad 70s self-help, or 60s scifi pulp. but i always come away with something weird and wonderful.

    today finds surprised me - someone was obviously into homebuilt aircraft of the 1930s, and dumped their collection of amateur design books, complete with hand-drafted schematics and illustrations. it's a treasure trove for the imagination.

    the other oddity was this novelization of a 1980s text adventure: trillium's Shadowkeep, by none other than alan dean foster. what makes it extra unique is that foster designed and wrote the computer game, and then went on to novelize it. as it turns out, it is the first computer game in history to be novelized. if you hadn't heard of Trillium/Telarium, its games were eclipsed entirely by Infocom in historical writing on games.

    #books #bookstodon #retroGaming #textAdventure #dosgaming #yeg

  4. one of the small joys of my local used bookstore is their $1 and $2 junk section, buried in a distant corner of the second storey.

    there are three racks of what the Wee Book Inn considers to be unsellable paperbacks - often bad 70s self-help, or 60s scifi pulp. but i always come away with something weird and wonderful.

    today finds surprised me - someone was obviously into homebuilt aircraft of the 1930s, and dumped their collection of amateur design books, complete with hand-drafted schematics and illustrations. it's a treasure trove for the imagination.

    the other oddity was this novelization of a 1980s text adventure: trillium's Shadowkeep, by none other than alan dean foster. what makes it extra unique is that foster designed and wrote the computer game, and then went on to novelize it. as it turns out, it is the first computer game in history to be novelized. if you hadn't heard of Trillium/Telarium, its games were eclipsed entirely by Infocom in historical writing on games.

    #books #bookstodon #retroGaming #textAdventure #dosgaming #yeg

  5. I created Zaytun because it is something I personally needed.
    I’m blind, and for years I’ve often had to adapt to tools and games that weren’t designed with people like me in mind. Instead of waiting for someone else to build what I wished existed, I decided to build it myself.
    Zaytun started as a personal idea, but I hope it can become a place where anyone can create and enjoy games, regardless of how they see the world. 🌿
    #OpenSource
    #IndieDev
    #TextAdventure
    #CODE
    #GameDev
    #Programming

  6. One of the games included with the launch of the Zaytun Project is Beren and Lúthien.
    It’s a challenging text adventure inspired by Tolkien’s legendary tale, with exploration, danger, combat, secrets, and choices that can lead to death. It’s designed to reward careful players who pay attention.
    #OpenSource
    #IndieDev
    #TextAdventure
    #CODE
    #InteractiveFiction
    #GameDev
    #Programming

  7. I’m really happy to share that I’ve ported Beyond the Titanic to Zaytun! 🚢🫒

    It was a fun experience bringing this classic text adventure to the Zaytun runtime. I love seeing these old games live again on a modern platform.

    #Zaytun
    #TextAdventure
    #InteractiveFiction
    #RetroGaming
    #OpenSource

  8. Grazie a DJ Soft possiamo giocare a questa nuova avventura testuale (sia in italiano senza grafica che in inglese con grafica) che ha per antagonista il conte Dracula. Da provare! #textadventure #zxspectrum #interactivefiction youtube.com/watch?v=j6J4QgPMiVo

  9. Fifteen minutes to curtain. The leading lady has vanished, the Director is in pieces, the lighting deck looks dead, and you’re the understudy who *mostly* knows the lines.
    In another one of my free browser-based text adventures 'The Show Must Go On', explore every backstage nook and cranny, follow the clues and somehow give 800 waiting theatregoers a show to remember. As ever, there's always a hint to help.
    Play here: robin1844.github.io/the-show-m
    And don't forget, you can save it off as an app on your home page.
    #InteractiveFiction #TextAdventure #IndieGame

    16:44

    Full access

    5.6 TerraExtra High5.6 SolMedium

    Outputs
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  10. Fifteen minutes to curtain. The leading lady has vanished, the Director is in pieces, the lighting deck looks dead, and you’re the understudy who *mostly* knows the lines.
    In another one of my free browser-based text adventures 'The Show Must Go On', explore every backstage nook and cranny, follow the clues and somehow give 800 waiting theatregoers a show to remember. As ever, there's always a hint to help.
    Play here: robin1844.github.io/the-show-m
    And don't forget, you can save it off as an app on your home page.
    #InteractiveFiction #TextAdventure #IndieGame

    16:44

    Full access

    5.6 TerraExtra High5.6 SolMedium

    Outputs
    Sources

  11. Commercial text adventure: Wet Wings

    Daniel Revenga Pérez's "Wet Wings" is a text adventure developed using Inform 6 and the Punyinform library, available for various retro platforms. The author describes his game, which can be purchased for two U.S. dollars, as a "psychological thriller about trauma and human resilience."

    amiga-news.de/en/news/AN-2026-

    #Amiga #textadventure #CPC #Atari #C64

  12. Commercial text adventure: Wet Wings

    Daniel Revenga Pérez's "Wet Wings" is a text adventure developed using Inform 6 and the Punyinform library, available for various retro platforms. The author describes his game, which can be purchased for two U.S. dollars, as a "psychological thriller about trauma and human resilience."

    amiga-news.de/en/news/AN-2026-

  13. After much work and testing I've FINALLY got the text-based adventure I wrote for #EMFCamp online!

    namesley.com

    You are Name Namesley, an undercover agent posing as a software developer at the world's softest bank. But where is that mysterious honking noise coming from?!

    You can play in-browser or in your terminal: telnet game.namesley.com.

    Enjoy! #EMF2026 #EMF26 #TextAdventure

  14. After much work and testing I've FINALLY got the text-based adventure I wrote for #EMFCamp online!

    namesley.com

    You are Name Namesley, an undercover agent posing as a software developer at the world's softest bank. But where is that mysterious honking noise coming from?!

    You can play in-browser or in your terminal: telnet game.namesley.com.

    Enjoy! #EMF2026 #EMF26 #TextAdventure

  15. Zaitoon v1.0.0 is out. 🎉 A full toolchain for building text adventures from scratch — compiler, native C runtime, and a browser player, all talking to each other through one save format. Been building this for months and it finally feels solid enough to call stable. Try it, break it, tell me what's missing.
    zaytun-project.codeberg.page/i
    #OpenSource
    #IndieDev
    #TextAdventure
    #CODE

  16. Zaitoon v1.0.0 is out. 🎉 A full toolchain for building text adventures from scratch — compiler, native C runtime, and a browser player, all talking to each other through one save format. Been building this for months and it finally feels solid enough to call stable. Try it, break it, tell me what's missing.
    zaytun-project.codeberg.page/i
    #OpenSource
    #IndieDev
    #TextAdventure
    #CODE

  17. playing half-life 1 again for the first time in a couple decades makes me realize how much i would have loved HL the text adventure, in the style of planetfall: puzzle and exploration-focused, with occasional action scenes

    #infocom #textAdventure #ifgame

  18. playing half-life 1 again for the first time in a couple decades makes me realize how much i would have loved HL the text adventure, in the style of planetfall: puzzle and exploration-focused, with occasional action scenes

    #infocom #textAdventure #ifgame

  19. If I could convert an #epub to an #infocom "game" file, then that #ebook could be read on any device with a #frotz interpreter... with the ability to save your place by... saving... just like you would in a #textAdventure