#tektoa — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #tektoa, aggregated by home.social.
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It's a great feeling when I actually have time, inspiration and motivation to do some #ttrpg writing.
I've been tinkering with a pulp #steampunk #LostWorld setting called #Tektoa for over a year now.
In the last few days I wrote 4 pages of notes about the principal port town of the setting, wrote two rumor tables (for the town and for the wilderness) and then I created random encounter tables for four different bioms.
Look, all of it might turn out to be crap, but it's at least MY crap!
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Dirigible "Gigant", used by player characters in my one-shot adventure to deliver medicines over a vast jungle to a faraway mining town. #steampunk #TinyD6 #ttrpg #Tektoa
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Last night I ran my second game of #TinyD6 #ttrpg set in my homebrew settimng called #Tektoa.
Wouldn't you know: when I actually came prepared for the game, the session went much more smoothly.
It's not even that I got a chance to do anything particularly complex or innovative, but the mere feeling of being ready helped me remain calm and focused during the session. 1/?
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So, last night I ran for the first time #TinyD6 #ttrpg for a group of my friends, set in a pulp/steampunk lost world setting I call #Tektoa.
Players played the crew and the passengers aboard dirigible "Gigant", flying over dinosaur-infested jungle to urgently bring medicines to a distant mining community.
They were attacked by a trio of diablodactyls, but defeated them fairly easy. 1/2
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Next week, I'll be running a short #ttrpg adventure using #Tinyd6 rules by Gallant Knight Games.
I'll be running a pulp/steampunk game set in my Lost World/Mysterious Island setting called #Tektoa.
Thanks to my friend @viktorTheBoar I have this neat character sheet for the game. Since we'll be playing online, I also made a fillable PDF version.
https://drive.google.com/file/d/1MJIld-JoNJXs6tHTOVAPWGpDLyiHeMT5/view?usp=sharing
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So, I cobbled my personal mix of #TinyD6 rules, combining aspects of Tiny Cthulhu, Tiny Gunslingers, Advanced Tiny Dungeons, and Bestiarium Vocabulum: A TinyD6 Bestiary.
And yet, basic rules are still quite simple and clear. Whatever over complication there is is solely my fault.
I made a Google Docs document for my players, copying relevant rules. All in all, there's about 30 pages covering combat, equipment, character creation, adventuring... Everything!
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While simple, there's juuust enough crunchiness to it. There are different categories of weapons. There are Traits giving you advantage on certain types of checks. There are simple rules for traps, magic, all kinds of stuff!
The game is light yet robust enough that you can tinker with it. I created my own starting archetypes, equipment list and bunch of monsters, all based on pre-existing material.
As a plus, there are bunch of dinosaur stats already in the game!
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I was even thinking of building my own RPG system, starting with #YearZeroEngine that powers #Vaesen, Alien and Blade Runner RPGs. And then, someone mentioned that #TinyCthulhu was on sale on DrivethruRPG.
I never heard of TinyD6 system before, but I was immediately delighted. In TinyD6, you use the d6 dice, and have to roll either 5 or 6 for a success. If you have an advantage, you roll three d6. If you have a disadvantage, roll one d6. That's pretty much it.