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#synty — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #synty, aggregated by home.social.

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  1. Just published my first ever game! 😍
    "Uncle Otto's Mansion" is a short exploration game, made in #unity, using a #synty asset. It's completely free and you can play it now on itch: madebyhenano.itch.io/uncle-ott
    Enjoy and let me know your thoughts!! 😃
    #indiegames #videogames #gaming #gamedev

  2. Just published my first ever game! 😍
    "Uncle Otto's Mansion" is a short exploration game, made in #unity, using a #synty asset. It's completely free and you can play it now on itch: madebyhenano.itch.io/uncle-ott
    Enjoy and let me know your thoughts!! 😃
    #indiegames #videogames #gaming #gamedev

  3. Just published my first ever game! 😍
    "Uncle Otto's Mansion" is a short exploration game, made in #unity, using a #synty asset. It's completely free and you can play it now on itch: madebyhenano.itch.io/uncle-ott
    Enjoy and let me know your thoughts!! 😃
    #indiegames #videogames #gaming #gamedev

  4. Just published my first ever game! 😍
    "Uncle Otto's Mansion" is a short exploration game, made in #unity, using a #synty asset. It's completely free and you can play it now on itch: madebyhenano.itch.io/uncle-ott
    Enjoy and let me know your thoughts!! 😃
    #indiegames #videogames #gaming #gamedev

  5. Just published my first ever game! 😍
    "Uncle Otto's Mansion" is a short exploration game, made in #unity, using a #synty asset. It's completely free and you can play it now on itch: madebyhenano.itch.io/uncle-ott
    Enjoy and let me know your thoughts!! 😃
    #indiegames #videogames #gaming #gamedev

  6. #Synty released their Sidekick characters for #Unreal, so I've tried to combine them with Epic's Game Animation Sample. Result is quite good, only neck and mouth is bit weird.

  7. #Synty released their Sidekick characters for #Unreal, so I've tried to combine them with Epic's Game Animation Sample. Result is quite good, only neck and mouth is bit weird.

  8. #Synty released their Sidekick characters for #Unreal, so I've tried to combine them with Epic's Game Animation Sample. Result is quite good, only neck and mouth is bit weird.

  9. #Synty claim their assets work in Godot, but in fact they do not. The #fbx files import without textures and with textures for every LOD it would take days if not weeks to fix that. So stay away from Synty if you are using Godot and/or Blender.

    They even provide a city pack that actually works to create the impression using the assets packs in Godot is no problem, because third party websites like
    @GameFromScratch make videos showing how easy this is. If you contact support you get evasive answers.

    The fact that they ignore open source game engines and Blender, the software that was used in creating an Oscar winner, speaks volumes. I have no idea why a company would choose to ignore FOSS software in 2025 and a time where many people struggle financially so FOSS is a more than reasonable option.

    #gamedev #Godot #Blender

  10. #Synty claim their assets work in Godot, but in fact they do not. The #fbx files import without textures and with textures for every LOD it would take days if not weeks to fix that. So stay away from Synty if you are using Godot and/or Blender.

    They even provide a city pack that actually works to create the impression using the assets packs in Godot is no problem, because third party websites like
    @GameFromScratch make videos showing how easy this is. If you contact support you get evasive answers.

    The fact that they ignore open source game engines and Blender, the software that was used in creating an Oscar winner, speaks volumes. I have no idea why a company would choose to ignore FOSS software in 2025 and a time where many people struggle financially so FOSS is a more than reasonable option.

    #gamedev #Godot #Blender

  11. #Synty claim their assets work in Godot, but in fact they do not. The #fbx files import without textures and with textures for every LOD it would take days if not weeks to fix that. So stay away from Synty if you are using Godot and/or Blender.

    They even provide a city pack that actually works to create the impression using the assets packs in Godot is no problem, because third party websites like
    @GameFromScratch make videos showing how easy this is. If you contact support you get evasive answers.

    The fact that they ignore open source game engines and Blender, the software that was used in creating an Oscar winner, speaks volumes. I have no idea why a company would choose to ignore FOSS software in 2025 and a time where many people struggle financially so FOSS is a more than reasonable option.

    #gamedev #Godot #Blender

  12. #Synty claim their assets work in Godot, but in fact they do not. The #fbx files import without textures and with textures for every LOD it would take days if not weeks to fix that. So stay away from Synty if you are using Godot and/or Blender.

    They even provide a city pack that actually works to create the impression using the assets packs in Godot is no problem, because third party websites like
    @GameFromScratch make videos showing how easy this is. If you contact support you get evasive answers.

    The fact that they ignore open source game engines and Blender, the software that was used in creating an Oscar winner, speaks volumes. I have no idea why a company would choose to ignore FOSS software in 2025 and a time where many people struggle financially so FOSS is a more than reasonable option.

    #gamedev #Godot #Blender

  13. #Synty claim their assets work in Godot, but in fact they do not. The #fbx files import without textures and with textures for every LOD it would take days if not weeks to fix that. So stay away from Synty if you are using Godot and/or Blender.

    They even provide a city pack that actually works to create the impression using the assets packs in Godot is no problem, because third party websites like
    @GameFromScratch make videos showing how easy this is. If you contact support you get evasive answers.

    The fact that they ignore open source game engines and Blender, the software that was used in creating an Oscar winner, speaks volumes. I have no idea why a company would choose to ignore FOSS software in 2025 and a time where many people struggle financially so FOSS is a more than reasonable option.

    #gamedev #Godot #Blender

  14. Made a short video to show all the transitions that are now set up:

    - gravity->zeroG
    - casual character mesh -> spacesuit mesh
    - first-person -> third-person
    - into post-process volumes
    - and the reverse of all of the above

    youtu.be/zw-vJvAUcOw

    #indiegamedev #indiedev #gamedev #gamedevelopment #indiegame #indiegames #unity3d #synty

  15. Made a short video to show all the transitions that are now set up:

    - gravity->zeroG
    - casual character mesh -> spacesuit mesh
    - first-person -> third-person
    - into post-process volumes
    - and the reverse of all of the above

    youtu.be/zw-vJvAUcOw

    #indiegamedev #indiedev #gamedev #gamedevelopment #indiegame #indiegames #unity3d #synty

  16. Finally got a fully-rigged character swapping between different meshes on the fly and flying around in space 🤩

    #indiegamedev #indiedev #gamedev #gamedevelopment #indiegame #indiegames #unity3d #synty

  17. Gone back to the blockout of the main spaceship - modifiying a Synty dropship into a transport vessel - the inside will mostly match the size and shape with a hold, airlock, cockpit and small bed area

    #indiegamedev #indiedev #gamedev #gamedevelopment #unity3d #synty

  18. Gone back to the blockout of the main spaceship - modifiying a Synty dropship into a transport vessel - the inside will mostly match the size and shape with a hold, airlock, cockpit and small bed area

    #indiegamedev #indiedev #gamedev #gamedevelopment #unity3d #synty

  19. Gone back to the blockout of the main spaceship - modifiying a Synty dropship into a transport vessel - the inside will mostly match the size and shape with a hold, airlock, cockpit and small bed area

    #indiegamedev #indiedev #gamedev #gamedevelopment #unity3d #synty

  20. Gone back to the blockout of the main spaceship - modifying a Synty dropship into a transport vessel - the inside will mostly match the size and shape with a hold, airlock, cockpit and small bed area

    #indiegamedev #indiedev #gamedev #gamedevelopment #unity3d #synty

  21. Gone back to the blockout of the main spaceship - modifying a Synty dropship into a transport vessel - the inside will mostly match the size and shape with a hold, airlock, cockpit and small bed area

    #indiegamedev #indiedev #gamedev #gamedevelopment #unity3d #synty

  22. And I'm finally there with a character that's close enough to what I need for now - just got to scale the spacesuit a bit to fit the altered model and we're ready to go!

    #indiegamedev #gamedev #gamedevelopment #indiegame #indiegames #unity3d #synty

  23. And I'm finally there with a character that's close enough to what I need for now - just got to scale the spacesuit a bit to fit the altered model and we're ready to go!

    #indiegamedev #gamedev #gamedevelopment #indiegame #indiegames #unity3d #synty

  24. And I'm finally there with a character that's close enough to what I need for now - just got to scale the spacesuit a bit to fit the altered model and we're ready to go!

    #indiegamedev #gamedev #gamedevelopment #indiegame #indiegames #unity3d #synty

  25. And I'm finally there with a character that's close enough to what I need for now - just got to scale the spacesuit a bit to fit the altered model and we're ready to go!

    #indiegamedev #gamedev #gamedevelopment #indiegame #indiegames #unity3d #synty

  26. And I'm finally there with a character that's close enough to what I need for now - just got to scale the spacesuit a bit to fit the altered model and we're ready to go!

    #indiegamedev #gamedev #gamedevelopment #indiegame #indiegames #unity3d #synty

  27. I'm a big believer in getting the functionality working before polishing the aesthetics, but with a pile of these SYNTY assets, I can see how someone could fall down a rabbit hole of playing with the legos/dollhouse.

    #unity #unity3d #GameDev #synty

  28. I'm a big believer in getting the functionality working before polishing the aesthetics, but with a pile of these SYNTY assets, I can see how someone could fall down a rabbit hole of playing with the legos/dollhouse.

    #unity #unity3d #GameDev #synty

  29. I'm a big believer in getting the functionality working before polishing the aesthetics, but with a pile of these SYNTY assets, I can see how someone could fall down a rabbit hole of playing with the legos/dollhouse.

    #unity #unity3d #GameDev #synty

  30. I'm a big believer in getting the functionality working before polishing the aesthetics, but with a pile of these SYNTY assets, I can see how someone could fall down a rabbit hole of playing with the legos/dollhouse.

    #unity #unity3d #GameDev #synty

  31. Working on a project to get #synty assets into standardised #blender files. Just the characters ATM but hoping to expand to all assets. After that it'll be exporting to #godotengine

  32. My #indiegamedev work this weekend was merging a crew member and a skeleton to make... let's just say she's not feeling well 💀

    #gamedev #indiegames #gamedevelopment #synty #unity3d #screenshotsunday