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#synthmaster3 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #synthmaster3, aggregated by home.social.

  1. "Harmony of the Spheres"

    Finally back to Oscilloscope-Music and here I used #synthmaster3 for the sound, spreading the phase of 4 voices to get interesting patterns in the X/Y view.
    Adding a bit of Distortion in #Osci-Render.

    I so love this! :-)

    Thanks to James Ball for this magical tool!

    #oscilloscope #oscilloscopemusic #phase #Bitwig #synthmaster #kv331 #oscirender #audiovisual #vectorscope #vectorart #soundreactive #visualiser #visualizer #audioreactive #WYHIWYG #sounddesign

  2. "Physarum 1.0"

    This is especially cool, since it integrates with all other forces, here I use for instance a custom turbulence with symmetry and the angular force for a more geometrical look

    Full version in 4k 60fps on YouTube:
    youtu.be/LnqaCWVH9EU

    #MastoArt #3d #Tooll3 #synthmaster3 #realtime #newmediaart #abstractart #generativeart #particles #livingpainting #creativecoding #hlsl #gpu #shader #generative #procedural #visualart #audioreactive #soundreactive #sounddesign #Zen #dao #math

  3. "Physarum 1.0"

    After another day in the HLSL code for my Physarum Force for the particle system in Tooll3, I achieved a first version of agents that follow their own pheromones.
    I also added several parameters for a wider range of control. 😎

    #mastoart #Tooll3 #synthmaster3 #realtime #newmediaart #abstractart #generativeart #particles #livingpainting #creativecoding #hlsl #gpu #shader #generative #procedural #visualart #audioreactive #soundreactive #sounddesign #Zen #wuwei #dao #math #3d

  4. "The Force"

    Next step in my simple look-ahead agent force R&D for Tooll3, written in HLSL as a compute shader.
    This one is looking ahead and a bit to the left and right and determines where to go based on where it is brightest.
    For that, I feed the resulting rendered frame back into the force.

    Generative sound in #Bitwig Studio using #Synthmaster3

    #tooll3 #hlsl #shader #force #particles #MastoArt #flocking #motiondesign #realtime #animation #audiovisual #abstractart #noai #proceduralart #zen