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#steam-controller — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #steam-controller, aggregated by home.social.

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  1. I want #steamcontroller colour schemes just like N64 controllers for local multiplayer, having them all black is boring as fuck.

  2. The #SteamController has a fun easter egg: it will shout the #WilhelmScream if you drop it. I think it's cool, but what I find even cooler is that the controller does not have an speaker, so apparently they are doing it with the vibration motors! youtube.com/watch?v=tw5Luf_7F8

  3. Squeeee! "Your parcel from VALVE CORPORATION B2C is due to be delivered"

    #SteamController

  4. Nice things about the experience though?

    Can confirm the Puck works with macOS.

    Once you get past the Privacy setting configuration, Steam on macOS was able to natively update both the firmware of the Puck and the controller (needed to plug into each, one after the other) - which was pleasant to see, as that kind of thing can be overlooked

    Also - in Big Picture mode they have a nice indicator for remaining battery life on the #steamcontroller

    Overall, I think my primary usage for this will continue to be as a controller for #SteamDeck - but it's feels nice to have as an option for Mac as well

    (2/2)

  5. Ok - here's my #macOS (Tahoe) specific #steamcontroller #gaming #steam personal experience, having tried it out:

    So - it works!

    BUT

    The setup process from Valve does you no favors. While their help guide (help.steampowered.com/en/faqs/) has a Mac specific setup section - the on-screen setup in the Steam client itself does not help out Mac users at all

    The guide mentions you need to grant Steam "Input Monitoring" permission - but until I did this, Steam didn't even agree the controller was connected (via USB directly or via the Puck)

    And then the second permission "Accessibility" was explicitly necessary if you wanted to do a mouse and keyboard game and it needed to move the cursor (I chose Scritchy Scratchy as a test for this specific reason, especially since they just added macOS support)

    Another downside: the default keyboard and mouse layout for the controller maps shoulder buttons to scroll up and down - but only a single increment per press! I had to reconfigure it to enable turbo/repeated scrolling events.

    (1/2)

  6. @WalluValkama @gamingonlinux

    "No need for the Machine since I've got good enough PC to game with already."

    ...yeah, same here, but... I still kind of want it! I just love the idea of all 3 devices working together seamlessly. And it's such a cute, tiny package!

    #Steam #SteamController #SteamMachine #SteamFrame #Valve

  7. There is a little bit of a process connecting the #SteamController to the #SteamDeck, so here is our guide on how to get it all ready to take on the go with or without the puck:

    steamdeckhq.com/tips-and-guide

  8. If there’s any difficulty you could say I’ve had with it so far is that the Steam and ellipsis buttons are really really hard to reach. But you basically never need them during gameplay. It’s fine to occasionally reach out a bit? #SteamController

  9. Had an evening playing with it and just propping my steam deck up on a stand and gosh it’s so nice to not be doing the staring at my lap thing, and to have something much lighter weight in my hands. Holding the steam deck usually makes my hands/arms hurt after a while. #SteamController

  10. I don't have the skills, and I certainly don't want to use AI to do it, so here's my cards on the table:

    SDL3, which Dolphin uses, can read all the inputs from a Steam Controller 2015/2026 perfectly fine without Steam Running. Including the gryo.

    It's kinda goated as a replacement controller for Wii Games because of that.

    Right now it super can not read the Gyro without unsupported 3rd party applications.

    Can someone please go implement Steam Controller Support via SDL3 into Dolphin? For previous work, the Twilight Princess PC Port, Dusk, has a full implementation.

    #Emulation #Dolphin #Dolphinemulator #Steam #SteamController

  11. Omg she’s here! And she’s so cute!

    She’s definitely way way smaller and lighter than I expected. This will easily fit smaller hands compared to the Steam Deck. My hand for comparison and I swear I do not have big hands at all.

    Definitely nicer than the older model!

    #SteamController