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#spriteanimation — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #spriteanimation, aggregated by home.social.

  1. Another final sprite animation showcase of the code gremlin for Aaron Langille's upcoming book. Keep an eye out at welcomebraveadventurer.ca for more! #spriteanimation #attackanimation #sprite #gameanimation #aseprite

  2. Here is the code gremlin in his final idle animation for for Aaron Langille's upcoming book C# Programming and Monogame. #aseprite #spriteanimation #idleanimation

  3. Timelapse of the death animation. You can see the full video at youtu.be/Jx7UMOlW5ZE?si=e5_mq1 of this code gremlin for Aaron's upcoming new book at www.welcomebraveadventurer.ca #animation #aseprite #spriteanimation #sprite #gremlin #gameanimation

  4. Animating the gremlin move cycle, blocking out the forms with the default idle pose, to quickly get a base to tighten up the animation. #aseprite #animation #gameanimation #spriteanimation #sprite #gremlin

  5. A rough pass with the sprite art after my sketches below to block out the movement as well as check timing and arcs. I do this before a paintover pass after. This is for Aaron Langille's next book at welcomebraveadventurer.ca #aseprite #gameanimation #animation #spriteanimation #sprite #gremlin

  6. I'm back! After a week of resolving real-life problems, I'm ready to continue working on the #eggcellentadventure game.

    The last feature I added was animations. The game makes extensive use of sprite animations, and implementing a universal animation job with ECS was straightforward.

    More in the thread 🧵

    #eggcellentadventure #v #vlang #gamedevelopment #programming #opensource #gamedev #indiegamedev #mobile #2d #animation #spriteanimation #2danimation #pixelartanimation

  7. I'm back! After a week of resolving real-life problems, I'm ready to continue working on the #eggcellentadventure game.

    The last feature I added was animations. The game makes extensive use of sprite animations, and implementing a universal animation job with ECS was straightforward.

    More in the thread 🧵

    #eggcellentadventure #v #vlang #gamedevelopment #programming #opensource #gamedev #indiegamedev #mobile #2d #animation #spriteanimation #2danimation #pixelartanimation

  8. I'm back! After a week of resolving real-life problems, I'm ready to continue working on the #eggcellentadventure game.

    The last feature I added was animations. The game makes extensive use of sprite animations, and implementing a universal animation job with ECS was straightforward.

    More in the thread 🧵

    #eggcellentadventure #v #vlang #gamedevelopment #programming #opensource #gamedev #indiegamedev #mobile #2d #animation #spriteanimation #2danimation #pixelartanimation

  9. I'm back! After a week of resolving real-life problems, I'm ready to continue working on the #eggcellentadventure game.

    The last feature I added was animations. The game makes extensive use of sprite animations, and implementing a universal animation job with ECS was straightforward.

    More in the thread 🧵

    #eggcellentadventure #v #vlang #gamedevelopment #programming #opensource #gamedev #indiegamedev #mobile #2d #animation #spriteanimation #2danimation #pixelartanimation

  10. A friend approached me for game graphics. He didn't give me any parameters- just his rough idea sketch, so I redrew it as requested and made sprites! 😅 #PixelArt #SpriteAnimation #GameDev #MastoArt

  11. A friend approached me for game graphics. He didn't give me any parameters- just his rough idea sketch, so I redrew it as requested and made sprites! 😅 #PixelArt #SpriteAnimation #GameDev #MastoArt

  12. Working on graphics for an indie lately! It might not work out but I like the sprites because they're cute 😅 #PixelArt #SpriteAnimation #GameDev