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#soulhackers2 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #soulhackers2, aggregated by home.social.

  1. oh here'a an old piece from august 2022

    i'd drawn this before soul hackers 2 actually released. i have very conflicted thoughts about that game - i think i was too out of the loop to know that this particular frost was locked behind a paywall, for one thing - but going back over my old work i'm surprised this one sorta holds up. ai-ho!

    #mastoart #fanart #smt #megamitensei #soulhackers2

  2. Soul Hackers 2 platinum trophy is done. I enjoyed this one a lot more than expected. JRPGs need more stories with an adult cast of characters.

    #soulhackers2 #atlus #jrpg #videogames #gaming

  3. Moving on to Soul Hackers 2 for PlayStation 5, "the latest RPG from ATLUS."

    This will be my first non-Persona Shin Megami Tensei game. 🤞

    #soulhackers2 #atlus #smt #jrpg #videogames #gaming

  4. I can see why #SoulHackers2 got some pretty mixed reviews. It's not a bad game by any stretch of the imagination, but it's really more of a dungeon crawler. If you went in expecting a Persona-style plot heavy RPG you'd definitely be disappointed.

    #Gaming #RPG #JRPG

  5. The balance on #SoulHackers2 seems very odd.

    See, there's the mainline plot, and then there's a dungeon crawling "develop your characters" side. I went through the dungeon crawling section before moving the plot on, thinking it'd be a good chance to get ahead of the level curve... And it was! For the first section of the plot dungeon. And then the monster levels ramped up *really super fast* as the dungeon went on.

    This is gonna produce one weird-ass level curve.

    #Gaming #RPG #JRPG

  6. Also the game seems really hand-holdy. A lot of games seem to be doing that lately and I'm not a huge fan. I don't need you to ask me twice if I want to close a help window, I don't want auto-battle as one of my primary commands, and I *seriously* do not want character barks every time I select a less than super effective attack. Jeez. #SoulHackers2 #Gaming #RPG #JRPG

  7. Further #SoulHackers2 thoughts:

    -The voice acting is good but WAY too frequent. Do I really need a bark *from everyone* every time I so much as change targets? The navigator shouts whenever a monster is visible on the overworld, it's just WAY too much.

    -...There is Demon Fusion in this game, right?

    #gaming #rpg #jrpg

  8. Played the first hour or two of #SoulHackers2, some initial thoughts:

    -I really appreciate that the main character is a bit of a bitch. So often when you have a woman as the MC they have to be either pure hearted or totally professional. It's nice to have the reckless asshole be a woman for once.

    -Soundtrack seems solid so far, I was a little worried since Meguro isn't doing this one :/

    -That first boss was a bit... for lack of a better term, cringe. Please stop rapping at me.

    #Gaming #RPG

  9. Mówiłem, że paczki były dwie? Płytki zmieściły się w jednej, więc jedziemy z rozpakowywaniem kolejnej 😁

    #visualnovel.e znowu wysunęły się na czołówkę moich ulubionych gatunków, ale zanim obwinicie za to biedne Utawarerumono , wcześniej swoje trzy grosze dołożyła Persona 3 Reload. I pozostając w jej duchu, kolekcja #TeamPudełka powiększyła się dzisiaj aż o dwie pozycje!

    #SoulHackers2 tytuł który przewijał mi się w polecajkach od dawna, nawet chyba był dostępny w Game Pass swego czasu, ale jakoś nigdy nie udało mi się go wypróbować. Teraz już nie mam wymówki 😁 I z tej dwójki jest to zdecydowanie bardziej znany tytuł.

    #MatoAnomalies – tytuł o którym do niedawna nie słyszałem nic, trafiłem nań przeszukując ofertę jednego ze sklepów. Chcąc sprawdzić recenzje – też za dużo materiałów nie szło znaleźć, zupełnie jakby tytuł przeszedł kompletnie bez echa 🤔 #visualnovel.a + RPG + turowa walka? Jak mógłbym przejść obojętnie! Do tego wydanie wzbogacone o bardzo ładny artbook i to nie jakieś naście stron na śliskim papierze, które ostatnio są „dorzucane” do wydań „premium” gier.

    #giereczkowo

  10. I'm back to #SoulHackers2 to finish the game. I forgot how much I love the color palette and art of this game. It's stunning.

  11. I wonder how well #dragonsdogma2 will run on PC because of #denuvo
    All Atlus games have it and the only one I've played on #Steam was #SoulHackers2 and it froze only after 50h so I take it as a positive experience. But DD2 is a new game so I dunno. Where are you going to play the game? #pcgaming #videogames #rpg

  12. Last weekend, I made some progress in Soul Hackers 2 and I am right at the end of the game. The crazy dungeons inside the Soul Matrix got a little more complex to navigate. Saizo’s Soul Matrix is still the hardest one in my view, however I managed to complete a few more things before I finish the story. I reached 4F with all my companions, but only managed to get enough Soul Level to finish Milady’s 4F and get into 5F. There, I couldn’t open any other gates without loads of Soul Level. I’ve read that the amount of Soul Level we gain from hangouts increases significantly in new game + making it possible to complete a 5F from any character and unlock an achievement.

    I completed all requests from Madam Ginko in order to get items, money, upgrades, lower prices to summon demons, what have you. It’s very important to stay on top of her requests during the playthrough to make things easier in the end. I completed all The Lost Numbers DLC quests involving a new character called Nana. She was on a journey to find information about her father, a person who worked for Yatagarasu  – an organization that protects people from demons – while also learning about the story behind her true nature. This lead us to a new dungeon where we could grind to our heart’s content and defeat powerful bosses.

    One day I couldn’t sleep, so I decided to fuse many demons with the money I had. Now my compendium is over 90% and I’ll maybe take it to 100%, something I could never do on a playthrough in Persona 3 Reload without a guide. With the DLC we also get some powerful demons for free from the start, but I decided to ignore them during early game because they were too overpowered. What I enjoyed the most about the game was the cyberpunk atmosphere, the art, the palette, and the interactions with demons and companions. The game is a feast for the eye, the soundtrack can be a bit limited but I already got two favorite songs – COMP Smith and Eyes of the Iron Mask.

    This is as far as I got before I enter the last dungeon, or what I think is the last anyway. My two main characters – Ringo and Figue – are becoming more human by learning through interactions with other humans. They are machines made in human’s image, created by Aion, a big sentient AI, maybe composed of many other life forms, born from the digital footprints of humans. The purpose of their creation was to save the world from great danger, of course, but things didn’t go as expected as they never do. When human emotions formed inside our character’s personalities every action gained a new significance and by consequence emotions started getting in the way of what was otherwise a very objective mission. One of them went rogue and now it’s up to us to fix the world, before saving it.

    These demons are adorable

    During the weekend, I decided to go back to Steins Gate Elite. It’s a visual novel with primary focus on time travel and creating a time machine. I started reading it some months ago but it was a bit on-and-off, the story and the characters weren’t captivating enough at first. So eventually I abandoned it and played many games in between. Steins Gate was that VN that I would read when I didn’t want to play or read anything else. Okabe was very irritating and over-the-top and I could only tolerate him in very small portions. This time I was a bit under the weather and the best thing I could do was going to bed and reading a VN that could work as a pathway to a good nap. I was at the end of Chapter 4 and initiated Chapter 5. From there on, any idea of a nap diluted in the hands of time and I was very much glued to the screen. It must have happened a little before a certain character was killed. I was instantly shocked and I had to read on. Okabe changed a lot, so much so, that I found myself wishing for his nonsense at times.

    Suzuha and Okabe

    The suffering and confusion brought upon Okabe during his time leaps was palpable. At a certain point even I was giving up hope and questioning the point of saving the world to be. During his hopeless mission to save a special someone he would try again and again at changing something, anything, a few hours or days before a tragedy in order to prevent it, even when it was obvious that the end result would stay the same. At this point we understand the motivations of the cast of characters, especially one that came from 30 years in the future. Real time passed so fast from then on that I ended up unlocking my first ending. The game went full circle and I stayed with Mayuri and Daru in a peaceful world, all of my friends were gone. Very easily I unlocked Suzuha, Moeka, Lukako and Faris’ routes. For Kurisu and the true ending I needed a guide.

    Makise Kurisu

    The good part about using a good guide was that I could choose the right sms answers for the true ending and then save the game when I was one answer short. With an answer left to trigger the true ending we can instead see Kurisu’s ending and then reload the save. The funniest part was that, after I watched her ending and wept and laughed and everything, I engaged the true ending and it was exactly the same thing. Same scenes, same conversations, but I couldn’t skip them. Then the credits rolled and I thought I was doing something wrong and checked the guide again. They wrote something like “read on, trust us” and trust I did.

    *** Light spoilers true ending, continue to next paragraph ***

    What came after was a very substantial part of the game because it was long and tied a lot of loose ends from the beginning. Everything we see at the start of the game is explained and I didn’t notice any major plot holes. However, I played the first 4 chapters a long time ago, and I don’t remember every little detail. Kurisu’s murder in the Beta attractor field, where the game starts, is explained and that moment is revisited by Okabe and Suzuha. Okabe gets a message from his future self and finds motivation to rewrite the narrative of that worldline by use of deception. It’s genius! However, I would have enjoyed watching the deception taking place, I mean seeing the reaction of the real Okabe from that worldline. Also that shift between dead Kurisu and alive Kurisu was triggered by a worldline shift I didn’t see. I didn’t see it but Okabe certainly did because he jumped to an attractor field – Steins Gate – where everyone is alive and living their sweet lifes. In order to start anew on an attractor field without any known convergence – a new start for humanity – Okabe had to save Kurisu, and that he did. It was a beautiful ending especially because of everything that happened in order to get there, all the heartbreaks and so on.

    *** End of spoilers ***

    Yes, it was a great read, for sure! By pure coincidence or not, Spike Chunsoft has a sale on Steam right now, so I grabbed Steins Gate 0. The story takes place in the Beta worldline, meaning after Kurisu dies. Poor Kurisu. Her death is the first thing we see when we start Steins Gate and it’s always looming in the background even when she’s right before our eyes. Steins Gate 0 starts about the same way, with some variations and it’s intended for people who read the original novel. The very first scenes are a big spoiler! I’m very curious to see what they did with the story. The old art is wonderful. I would recommend playing Steins Gate with the original artwork and then watching the anime.

    https://swordofseiros.wordpress.com/2024/03/12/hacking-souls-and-time/

    #adventureGames #anime #atlus #demons #dlc #dungeonCrawlers #fantasy #Games #gaming #jrpgs #nintendoSwitch #nitroplus #pcGaming #playthrough #soulHackers2 #spikeChunsoft #steam #steinsGate #steinsGate0 #steinsGateElite #timeTraveling #turnBased #videoGames #videogames #visualNovels

  13. Last weekend, I made some progress in Soul Hackers 2 and I am right at the end of the game. The crazy dungeons inside the Soul Matrix got a little more complex to navigate. Saizo’s Soul Matrix is still the hardest one in my view, however I managed to complete a few more things before I finish the story. I reached 4F with all my companions, but only managed to get enough Soul Level to finish Milady’s 4F and get into 5F. There, I couldn’t open any other gates without loads of Soul Level. I’ve read that the amount of Soul Level we gain from hangouts increases significantly in new game + making it possible to complete a 5F from any character and unlock an achievement.

    I completed all requests from Madam Ginko in order to get items, money, upgrades, lower prices to summon demons, what have you. It’s very important to stay on top of her requests during the playthrough to make things easier in the end. I completed all The Lost Numbers DLC quests involving a new character called Nana. She was on a journey to find information about her father, a person who worked for Yatagarasu  – an organization that protects people from demons – while also learning about the story behind her true nature. This lead us to a new dungeon where we could grind to our heart’s content and defeat powerful bosses.

    One day I couldn’t sleep, so I decided to fuse many demons with the money I had. Now my compendium is over 90% and I’ll maybe take it to 100%, something I could never do on a playthrough in Persona 3 Reload without a guide. With the DLC we also get some powerful demons for free from the start, but I decided to ignore them during early game because they were too overpowered. What I enjoyed the most about the game was the cyberpunk atmosphere, the art, the palette, and the interactions with demons and companions. The game is a feast for the eye, the soundtrack can be a bit limited but I already got two favorite songs – COMP Smith and Eyes of the Iron Mask.

    This is as far as I got before I enter the last dungeon, or what I think is the last anyway. My two main characters – Ringo and Figue – are becoming more human by learning through interactions with other humans. They are machines made in human’s image, created by Aion, a big sentient AI, maybe composed of many other life forms, born from the digital footprints of humans. The purpose of their creation was to save the world from great danger, of course, but things didn’t go as expected as they never do. When human emotions formed inside our character’s personalities every action gained a new significance and by consequence emotions started getting in the way of what was otherwise a very objective mission. One of them went rogue and now it’s up to us to fix the world, before saving it.

    These demons are adorable

    During the weekend, I decided to go back to Steins Gate Elite. It’s a visual novel with primary focus on time travel and creating a time machine. I started reading it some months ago but it was a bit on-and-off, the story and the characters weren’t captivating enough at first. So eventually I abandoned it and played many games in between. Steins Gate was that VN that I would read when I didn’t want to play or read anything else. Okabe was very irritating and over-the-top and I could only tolerate him in very small portions. This time I was a bit under the weather and the best thing I could do was going to bed and reading a VN that could work as a pathway to a good nap. I was at the end of Chapter 4 and initiated Chapter 5. From there on, any idea of a nap diluted in the hands of time and I was very much glued to the screen. It must have happened a little before a certain character was killed. I was instantly shocked and I had to read on. Okabe changed a lot, so much so, that I found myself wishing for his nonsense at times.

    Suzuha and Okabe

    The suffering and confusion brought upon Okabe during his time leaps was palpable. At a certain point even I was giving up hope and questioning the point of saving the world to be. During his hopeless mission to save a special someone he would try again and again at changing something, anything, a few hours or days before a tragedy in order to prevent it, even when it was obvious that the end result would stay the same. At this point we understand the motivations of the cast of characters, especially one that came from 30 years in the future. Real time passed so fast from then on that I ended up unlocking my first ending. The game went full circle and I stayed with Mayuri and Daru in a peaceful world, all of my friends were gone. Very easily I unlocked Suzuha, Moeka, Lukako and Faris’ routes. For Kurisu and the true ending I needed a guide.

    Makise Kurisu

    The good part about using a good guide was that I could choose the right sms answers for the true ending and then save the game when I was one answer short. With an answer left to trigger the true ending we can instead see Kurisu’s ending and then reload the save. The funniest part was that, after I watched her ending and wept and laughed and everything, I engaged the true ending and it was exactly the same thing. Same scenes, same conversations, but I couldn’t skip them. Then the credits rolled and I thought I was doing something wrong and checked the guide again. They wrote something like “read on, trust us” and trust I did.

    *** Light spoilers true ending, continue to next paragraph ***

    What came after was a very substantial part of the game because it was long and tied a lot of loose ends from the beginning. Everything we see at the start of the game is explained and I didn’t notice any major plot holes. However, I played the first 4 chapters a long time ago, and I don’t remember every little detail. Kurisu’s murder in the Beta attractor field, where the game starts, is explained and that moment is revisited by Okabe and Suzuha. Okabe gets a message from his future self and finds motivation to rewrite the narrative of that worldline by use of deception. It’s genius! However, I would have enjoyed watching the deception taking place, I mean seeing the reaction of the real Okabe from that worldline. Also that shift between dead Kurisu and alive Kurisu was triggered by a worldline shift I didn’t see. I didn’t see it but Okabe certainly did because he jumped to an attractor field – Steins Gate – where everyone is alive and living their sweet lifes. In order to start anew on an attractor field without any known convergence – a new start for humanity – Okabe had to save Kurisu, and that he did. It was a beautiful ending especially because of everything that happened in order to get there, all the heartbreaks and so on.

    *** End of spoilers ***

    Yes, it was a great read, for sure! By pure coincidence or not, Spike Chunsoft has a sale on Steam right now, so I grabbed Steins Gate 0. The story takes place in the Beta worldline, meaning after Kurisu dies. Poor Kurisu. Her death is the first thing we see when we start Steins Gate and it’s always looming in the background even when she’s right before our eyes. Steins Gate 0 starts about the same way, with some variations and it’s intended for people who read the original novel. The very first scenes are a big spoiler! I’m very curious to see what they did with the story. The old art is wonderful. I would recommend playing Steins Gate with the original artwork and then watching the anime.

    https://swordofseiros.wordpress.com/2024/03/12/hacking-souls-and-time/

    #adventureGames #anime #atlus #demons #dlc #dungeonCrawlers #fantasy #Games #gaming #jrpgs #nintendoSwitch #nitroplus #pcGaming #playthrough #soulHackers2 #spikeChunsoft #steam #steinsGate #steinsGate0 #steinsGateElite #timeTraveling #turnBased #videoGames #videogames #visualNovels

  14. Last weekend, I made some progress in Soul Hackers 2 and I am right at the end of the game. The crazy dungeons inside the Soul Matrix got a little more complex to navigate. Saizo’s Soul Matrix is still the hardest one in my view, however I managed to complete a few more things before I finish the story. I reached 4F with all my companions, but only managed to get enough Soul Level to finish Milady’s 4F and get into 5F. There, I couldn’t open any other gates without loads of Soul Level. I’ve read that the amount of Soul Level we gain from hangouts increases significantly in new game + making it possible to complete a 5F from any character and unlock an achievement.

    I completed all requests from Madam Ginko in order to get items, money, upgrades, lower prices to summon demons, what have you. It’s very important to stay on top of her requests during the playthrough to make things easier in the end. I completed all The Lost Numbers DLC quests involving a new character called Nana. She was on a journey to find information about her father, a person who worked for Yatagarasu  – an organization that protects people from demons – while also learning about the story behind her true nature. This lead us to a new dungeon where we could grind to our heart’s content and defeat powerful bosses.

    One day I couldn’t sleep, so I decided to fuse many demons with the money I had. Now my compendium is over 90% and I’ll maybe take it to 100%, something I could never do on a playthrough in Persona 3 Reload without a guide. With the DLC we also get some powerful demons for free from the start, but I decided to ignore them during early game because they were too overpowered. What I enjoyed the most about the game was the cyberpunk atmosphere, the art, the palette, and the interactions with demons and companions. The game is a feast for the eye, the soundtrack can be a bit limited but I already got two favorite songs – COMP Smith and Eyes of the Iron Mask.

    This is as far as I got before I enter the last dungeon, or what I think is the last anyway. My two main characters – Ringo and Figue – are becoming more human by learning through interactions with other humans. They are machines made in human’s image, created by Aion, a big sentient AI, maybe composed of many other life forms, born from the digital footprints of humans. The purpose of their creation was to save the world from great danger, of course, but things didn’t go as expected as they never do. When human emotions formed inside our character’s personalities every action gained a new significance and by consequence emotions started getting in the way of what was otherwise a very objective mission. One of them went rogue and now it’s up to us to fix the world, before saving it.

    These demons are adorable

    During the weekend, I decided to go back to Steins Gate Elite. It’s a visual novel with primary focus on time travel and creating a time machine. I started reading it some months ago but it was a bit on-and-off, the story and the characters weren’t captivating enough at first. So eventually I abandoned it and played many games in between. Steins Gate was that VN that I would read when I didn’t want to play or read anything else. Okabe was very irritating and over-the-top and I could only tolerate him in very small portions. This time I was a bit under the weather and the best thing I could do was going to bed and reading a VN that could work as a pathway to a good nap. I was at the end of Chapter 4 and initiated Chapter 5. From there on, any idea of a nap diluted in the hands of time and I was very much glued to the screen. It must have happened a little before a certain character was killed. I was instantly shocked and I had to read on. Okabe changed a lot, so much so, that I found myself wishing for his nonsense at times.

    Suzuha and Okabe

    The suffering and confusion brought upon Okabe during his time leaps was palpable. At a certain point even I was giving up hope and questioning the point of saving the world to be. During his hopeless mission to save a special someone he would try again and again at changing something, anything, a few hours or days before a tragedy in order to prevent it, even when it was obvious that the end result would stay the same. At this point we understand the motivations of the cast of characters, especially one that came from 30 years in the future. Real time passed so fast from then on that I ended up unlocking my first ending. The game went full circle and I stayed with Mayuri and Daru in a peaceful world, all of my friends were gone. Very easily I unlocked Suzuha, Moeka, Lukako and Faris’ routes. For Kurisu and the true ending I needed a guide.

    Makise Kurisu

    The good part about using a good guide was that I could choose the right sms answers for the true ending and then save the game when I was one answer short. With an answer left to trigger the true ending we can instead see Kurisu’s ending and then reload the save. The funniest part was that, after I watched her ending and wept and laughed and everything, I engaged the true ending and it was exactly the same thing. Same scenes, same conversations, but I couldn’t skip them. Then the credits rolled and I thought I was doing something wrong and checked the guide again. They wrote something like “read on, trust us” and trust I did.

    *** Light spoilers true ending, continue to next paragraph ***

    What came after was a very substantial part of the game because it was long and tied a lot of loose ends from the beginning. Everything we see at the start of the game is explained and I didn’t notice any major plot holes. However, I played the first 4 chapters a long time ago, and I don’t remember every little detail. Kurisu’s murder in the Beta attractor field, where the game starts, is explained and that moment is revisited by Okabe and Suzuha. Okabe gets a message from his future self and finds motivation to rewrite the narrative of that worldline by use of deception. It’s genius! However, I would have enjoyed watching the deception taking place, I mean seeing the reaction of the real Okabe from that worldline. Also that shift between dead Kurisu and alive Kurisu was triggered by a worldline shift I didn’t see. I didn’t see it but Okabe certainly did because he jumped to an attractor field – Steins Gate – where everyone is alive and living their sweet lifes. In order to start anew on an attractor field without any known convergence – a new start for humanity – Okabe had to save Kurisu, and that he did. It was a beautiful ending especially because of everything that happened in order to get there, all the heartbreaks and so on.

    *** End of spoilers ***

    Yes, it was a great read, for sure! By pure coincidence or not, Spike Chunsoft has a sale on Steam right now, so I grabbed Steins Gate 0. The story takes place in the Beta worldline, meaning after Kurisu dies. Poor Kurisu. Her death is the first thing we see when we start Steins Gate and it’s always looming in the background even when she’s right before our eyes. Steins Gate 0 starts about the same way, with some variations and it’s intended for people who read the original novel. The very first scenes are a big spoiler! I’m very curious to see what they did with the story. The old art is wonderful. I would recommend playing Steins Gate with the original artwork and then watching the anime.

    https://swordofseiros.wordpress.com/2024/03/12/hacking-souls-and-time/

    #adventureGames #anime #atlus #demons #dlc #dungeonCrawlers #fantasy #Games #gaming #jrpgs #nintendoSwitch #nitroplus #pcGaming #playthrough #soulHackers2 #spikeChunsoft #steam #steinsGate #steinsGate0 #steinsGateElite #timeTraveling #turnBased #videoGames #videogames #visualNovels

  15. Last weekend, I made some progress in Soul Hackers 2 and I am right at the end of the game. The crazy dungeons inside the Soul Matrix got a little more complex to navigate. Saizo’s Soul Matrix is still the hardest one in my view, however I managed to complete a few more things before I finish the story. I reached 4F with all my companions, but only managed to get enough Soul Level(?) to finish Milady’s 4F and get into 5F. There, I couldn’t open any other gates without loads of Soul Level. I’ve read that the amount of Soul Level we gain from hangouts increases significantly in new game + making it possible to complete a 5F from any character and unlock an achievement.

    I completed all requests from Madam Ginko in order to get items, money, upgrades, lower prices to summon demons, what have you. It’s very important to stay on top of her requests during the playthrough to make things easier in the end. I completed all The Lost Numbers DLC quests involving a new character called Nana. She was on a journey to find information about her father, a person who worked for Yatagarasu  – an organization that protects people from demons – while also learning about the story behind her true nature. This lead us to a new dungeon where we could grind to our heart’s content and defeat powerful bosses.

    One day I couldn’t sleep, so I decided to fuse many demons with the money I had. Now my compendium is over 90% and I’ll maybe take it to 100%, something I could never do on a playthrough in Persona 3 Reload without a guide. With the DLC we also get some powerful demons for free from the start, but I decided to ignore them during early game because they were too overpowered. What I enjoyed the most about the game was the cyberpunk atmosphere, the art, the palette, and the interactions with demons and companions. The game is a feast for the eye, the soundtrack can be a bit limited but I already got two favorite songs – COMP Smith and Eyes of the Iron Mask.

    This is as far as I got before I enter the last dungeon, or what I think is the last anyway. My two main characters – Ringo and Figue – are becoming more human by learning through interactions with other humans. They are machines made in human’s image, created by Aion, a big sentient AI, maybe composed of many other life forms, born from the digital footprints of humans. The purpose of their creation was to save the world from great danger, of course, but things didn’t go as expected as they never do. When human emotions formed inside our character’s personalities every action gained a new significance and by consequence emotions started getting in the way of what was otherwise a very objective mission. One of them went rogue and now it’s up to us to fix the world, before saving it.

    These demons are adorable

    During the weekend, I decided to go back to Steins Gate Elite. It’s a visual novel with primary focus on time travel and creating a time machine. I started reading it some months ago but it was a bit on-and-off, the story and the characters weren’t captivating enough at first. So eventually I abandoned it and played many games in between. Steins Gate was that VN that I would read when I didn’t want to play or read anything else. Okabe was very irritating and over-the-top and I could only tolerate him in very small portions. This time I was a bit under the weather and the best thing I could do was going to bed and reading a VN that could work as a pathway to a good nap. I was at the end of Chapter 4 and initiated Chapter 5. From there on, any idea of a nap diluted in the hands of time and I was very much glued to the screen. It must have happened a little before a certain character was killed. I was instantly shocked and I had to read on. Okabe changed a lot, so much so, that I found myself wishing for his nonsense at times.

    Suzuha and Okabe

    The suffering and confusion brought upon Okabe during his time leaps was palpable. At a certain point even I was giving up hope and questioning the point of saving the world to be. During his hopeless mission to save a special someone he would try again and again at changing something, anything, a few hours or days before a tragedy in order to prevent it, even when it was obvious that the end result would stay the same. At this point we understand the motivations of the cast of characters, especially one that came from 30 years in the future. Real time passed so fast from then on that I ended up unlocking my first ending. The game went full circle and I stayed with Mayuri and Daru in a peaceful world, all of my friends were gone. Very easily I unlocked Suzuha, Moeka, Lukako and Faris’ routes. For Kurisu and the true ending I needed a guide.

    Makise Kurisu

    The good part about using a good guide was that I could choose the right sms answers for the true ending and then save the game when I was one answer short. With an answer left to trigger the true ending we can instead see Kurisu’s ending and then reload the save. The funniest part was that, after I watched her ending and wept and laughed and everything, I engaged the true ending and it was exactly the same thing. Same scenes, same conversations, but I couldn’t skip them. Then the credits rolled and I thought I was doing something wrong and checked the guide again. They wrote something like “read on, trust us” and trust I did.

    *** Light spoilers true ending, continue to next paragraph ***

    What came after was a very substantial part of the game because it was long and tied a lot of loose ends from the beginning. Everything we see at the start of the game is explained and I didn’t notice any major plot holes. However, I played the first 4 chapters a long time ago, and I don’t remember every little detail. Kurisu’s murder in the Beta attractor field, where the game starts, is explained and that moment is revisited by Okabe and Suzuha. Okabe gets a message from his future self and finds motivation to rewrite the narrative of that worldline by use of deception. It’s genius! However, I would have enjoyed watching the deception taking place, I mean seeing the reaction of the real Okabe from that worldline. Also that shift between dead Kurisu and alive Kurisu was triggered by a worldline shift I didn’t see. I didn’t see it but Okabe certainly did because he jumped to an attractor field – Steins Gate – where everyone is alive and living their sweet lifes. In order to start anew on an attractor field without any known convergence – a new start for humanity – Okabe had to save Kurisu, and that he did. It was a beautiful ending especially because of everything that happened in order to get there, all the heartbreaks and so on.

    *** End of spoilers ***

    Yes, it was a great read, for sure! By pure coincidence or not, Spike Chunsoft has a sale on Steam right now, so I grabbed Steins Gate 0. The story takes place in the Beta worldline, meaning after Kurisu dies. Poor Kurisu. Her death is the first thing we see when we start Steins Gate and it’s always looming in the background even when she’s right before our eyes. Steins Gate 0 starts about the same way, with some variations and it’s intended for people who read the original novel. The very first scenes are a big spoiler! I’m very curious to see what they did with the story. The old art is wonderful. I would recommend playing Steins Gate with the original artwork and then watching the anime.

    https://swordofseiros.wordpress.com/2024/03/12/hacking-souls-and-time/

    #adventureGames #atlus #demons #dlc #dungeonCrawlers #Games #gaming #jrpgs #nintendoSwitch #nitroplus #pcGaming #playthrough #soulHackers2 #spikeChunsoft #steam #steinsGate #steinsGate0 #steinsGateElite #timeTraveling #turnBased #videoGames #videogames #visualNovels

  16. ** Contains some spoilers for Persona 3 Reload **

    I finally arrived at the end. We people who spend a lot of time playing video games are familiar with the feeling of emptiness after finishing a long game. In my case it was a mix of emptiness, satisfaction, loss, and bliss. Spending more than 90 hours immersed in a crumbling world on a mission to save it alongside my character-friends was exhausting but very, very rewarding in the end. I admit, it wasn’t easy to move on, and I still haven’t, but no immersion lasts forever and the idea of replaying the game right after the first playthrough is not feasible for now. I want to, but I prefer to let this feeling last. I started playing Persona 3 Portable in the meantime, but I don’t see myself able to complete it yet. As I wrote in my last post, even I am on a mission to play a good portion of games this year and we only have so much time to indulge in this hobby many see as a waste of time.

    Now, let’s talk about Elizabeth. To those who have played the game countless times, the fact that she’s a secret boss comes as no surprise. I was perfectly convinced that her 100th request – to kill the Reaper – was the last one. I gathered a team with many buffs and debuffs, nothing fancy, just the usual decrease enemy attack/defense/accuracy/evasion and increase those very same elements for my team before performing strong magical and physical attacks. Aigis was, as usual, a godsend, but every team member had something to contribute to the fight. In the end I had to use them all to level up anyway. The first time I killed the Reaper I was overcome with a feeling of immense satisfaction. It wasn’t an easy fight, and I was one-shot a couple of times. With the right items I raised them from the dead and managed to have my team in great condition.

    When I went back to Elizabeth to reap my reward, she came up with another request – to take out the ultimate adversary. At first, I thought she meant Nyx. He’s the ultimate adversary, no? No, no, no, what is this? The last Monad door had a locked door at the end of the stairs. The request specifically told me to come alone and try that door. So I went, with some very strong Personas up my sleeve, completely clueless about what I would find. To my amazement it was Elizabeth herself! She wanted to dance with me. I could think about many things we could do together, but not this, this face-to-face, this duel of titans, except there was only one titan and the other was a rabbit. I performed quite well on my first try. I may have been able to do about 650 damage. No. I managed to survive some turns. I died. Then I was asked if I wanted to change to Peaceful difficulty so I could raise from the dead and try the fight from where I lost. What a good idea, of course! Then, the unthinkable happened. Elizabeth summoned a Pixie and unleashed Megidolaon on me for a modicum of 9999 damage! Do you want to retry? Yes, of course. I attacked her – Megidolaon. I decreased her attack and accuracy – Megidolaon. I increased my evasion – Megidolaon. I guarded – Megidolaon. I knew there was no point, it was an Almighty attack, but I was desperate! I went on YouTube.

    The fight follows a very specific script and involves a lot of preparations and very specific Personas with very specific skills that can only be unleashed at specific times, and the use of a calculator can be very helpful to know when to unleash a specific ultimate attack and defeat her for good. To be perfectly honest I don’t need this. In a different context, were I more knowledgeable about the game and experienced almost every aspect of it, yes, I would’ve accepted the challenge. As I am today, I don’t think I would get much satisfaction from preparing for the fight and from spending more hours at the Velvet Room than those I’ve already spent so far. I decided to leave Elizabeth at the Monad door, and maybe someday, I’ll defeat her. By the way, there’s an achievement to create a Pixie with Megidolaon in Soul Hackers 2. Funny, right?

    I decided to continue with the story, and in the last two in-game weeks, I finished Aigis social link and didn’t manage to finish Fuuka’s. I know why this happened. In order to max out other social links I’d already started, I left Fuuka hanging and then this happened. Some mistakes were made in early game when I spend too much time in other activities that didn’t involve the right social links. I honestly don’t know what I’m talking about or where I failed, but since it’s possible to max out all social links in one playthrough I must have done something wrong somewhere. I just didn’t feel the need to use a guide because using one is exhausting and completely destroys the immersion. I know it from experience. I don’t regret having prioritized Aigis over Fuuka on my first playthrough. Aigis is my protector, she’s canon, she’s the holy knight, for her sword are guns, her body eternal, her memories untouched. I watched her friend route and her lover route. Since I was already taken, I decided to be with her as a friend, although at the end of the game something more seemed to be going on and I gladly accepted the outcome. It was meant to be.

    On the 31st of January we would enter Tartarus and would only be able to leave after finishing all battles therein. It was the end. The remaining of the Strega were guarding Nyx, so they had to be defeated as well. It came to Junpei’s knowledge that Chidori was alive and well. The white flowers worked out well in the end! We were able to witness a nice convo between the two at the hospital, however things weren’t exactly the same as the last time they were together. Even confronted with these major changes, Junpei was happy, and it was a good conclusion to his love story. Jin and Takaya were still clinging to their nihilistic ways with pure fervor – Jin for Takaya and Takaya for the end of times – maybe as some sort of revenge for the injustice brought upon them. After all, how much would they last, their worldview already shattered?

    You know that in all jrpgs there’s the power of friendship, that if we stick together, we can overcome anything, even the end of the world. I hope the same goes for climate change or war. We aren’t together actually, are we? But video games continue doing the work with diligence. It’s the little things. Finally, we stand before Nyx, everybody a bit surprised by the familiar figure. I wasn’t surprised at all. I was eager to kill him and very curious about what he had to say. Technically, Nyx was pretty much indestructible by normal means. He himself was a creation of shattered hopes, fears, shortcomings, anxieties, frustrations, the devastation of everything that holds together the very fabric of a living, thriving human being with meaningful connections to others. My Lucifer was brimming with desire from inside my sleeve. “Oh yes,” he said, “this I can feed from.” I told him to calm down, for we still had to defeat the twelve Arcana summoned by the winged beast Nyx, his mask holding a faint smile, the surrender of any will to live. The Fallen Angel retreated for a bit, still entertaining the thought of annihilating the beast that would dethrone him from his station, one only threatened by one adversary, the one waning for ages now. “This is not what’s happening right now,” I said, and proceeded with the fight. “Everyone knows that God doesn’t have many friends,” Lucifer stubbornly answered. Messiah shrugged.

    The fight that followed was much more beautiful and creative than what I’d imagined. Yes, there are many other excellent final boss fights in many games, but there’s something special about finishing a long game as this, where the entire 90+ hours are not filled with banter, where the story is heavy, mature, dark, and oppressive, and where many questions about life, death, future, fear, are explored and dissected at the sound of first-class music. During this time there’s attachment to extremely well written characters, all of them with their unique stories and all of them visibly maturing while using their powers to fight an unknown entity, ready to give their lives for any chance at a future.

    After defeating the twelve summoned Arcana and surviving Nyx’s attacks, it was finally time to defeat Nyx as a regular boss. I had another little trick up my sleeve, something I’ve learned with Elizabeth, an ultimate to end all ultimates. I could either fight Nyx normally and prolong the fight with my tanking capabilities and many items at hand or I could wait for my Theurgy to charge and unleash my true power over the Death God. I did the later, a cheat code much in the likeness of the one that was used against me inside that Monad door. 9999. Done. The Universe as we knew it was no more. The power of my social links gleaming in the minds of those who loved me and to whom their thoughts were aimed at a moment of need, just like a prayer.

    “Blessings to the believer.” It worked. Nyx was sealed, as were our memories. After ending the Dark Hour slowly but steadily we started to forget everything prior to acquiring the power of our Personas. Everyone but Aigis, the protector, the record keeper, the one keeping our memories alive even after our passing, the one who will not know death, only reboot. Even our romantic interest wasn’t able to forget our still young love story, making plans to include us in her life and to introduce us to her family. Yukari asked for help with her mother, showing that our friendship would go a long way in the future. The boys were a bit forgetful but still wondering about our connection. Until something triggered their memories, at least what was left of them still lingering in their hearts, and we were able to meet again, to fulfill a promise.

    https://swordofseiros.wordpress.com/2024/02/25/the-sins-of-others-part-3/

    #aigis #arcana #atlus #death #gamePass #Games #gaming #god #jrpgs #lucifer #megidolaon #memory #messiah #nyx #ost #pcGaming #persona3Portable #persona3Reload #soulHackers2 #velvetRoom #videoGames #videogames

  17. soul hackers 2 is 66% off on steam rn!!! that's $20 USD!!!!!

    it's a really good game, i highly recommend it, i loved it even more than the first one and that's really saying something lol

    store.steampowered.com/app/177

    #SoulHackers #SoulHackers2 #SMT #ShinMegamiTensei #cyberpunk